Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 16:19:21 Player: Scringis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3334) 3334 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 6276 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 42/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON (4) ------- Mining Claw > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Cooling System Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Beam Rifle EMP Blaster Plasma Cutter Mining Claw [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . 2 . . . . Parts Attached 45 | 6 5 13 1 3 17 . Power 5 | 1 1 1 . . 2 . Engine 3 | 1 1 . . . 1 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 1 5 . . 6 . Treads 10 | 2 1 4 . . 3 . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 6 | 1 2 . . 2 1 . Device 1 | . . . . . 1 . Storage 3 | 1 1 . . 1 . . Processor . | . . . . . . . Hackware 2 | . 1 . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 1 7 1 1 8 . Energy Gun 5 | 1 . 1 . . 3 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 1 1 4 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 . Parts Lost 26 | . 2 2 2 7 7 6 Power 3 | . 1 . . 1 . 1 Propulsion 7 | . . 1 . 2 3 1 Utility . | . . . . . . . Weapon 16 | . 1 1 2 4 4 4 Highest Loss Streak 7 | . 1 1 1 7 3 6 To Critical Strikes 1 | . . 1 . . . . Average Backups 10 | 1 2 9 15 16 14 15 Power 1 | . . 1 3 3 2 2 Propulsion . | . . 1 2 1 . . Utility 4 | . . 2 7 6 8 10 Weapon 2 | . 1 3 3 4 2 2 Tool/Special . | . . . . . . . Unused Backups 22 | . 2 1 1 . 5 13 Power 5 | . . 1 . . 2 2 Propulsion 1 | . . . . . 1 . Utility 14 | . 2 . 1 . . 11 Weapon 2 | . . . . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 95 99 94 91 87 71 Engine 8 | . 13 8 . . 7 8 Core 2 | . . 2 11 8 1 . Treads 17 | . 28 21 22 23 9 . Leg 4 | . . . . . 12 8 Device 2 | . . . . . 4 9 Storage 10 | . 14 11 11 9 9 9 Hackware 11 | . 9 11 11 16 13 9 Energy Gun 4 | . 3 5 . . 4 8 Energy Cannon 2 | . . . . . 4 8 Ballistic Gun 24 | . 24 37 38 33 17 . Special Weapon 1 | . . . . . 2 9 Peak Build Rating 33 | 6 9 20 20 25 33 27 Average Rating 18 | 4 8 17 18 22 26 24 On Entrance 13 | . 6 9 20 20 15 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 63 | 12 47 57 55 55 63 57 Greatest Support 69 | 40 40 46 46 69 63 24 Greatest Overweight (x) 4 | . 1 2 1 1 4 3 Average Overweight (x) 1 | . . 1 1 . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 Most Carried 19 | 4 5 16 18 19 17 16 Average Carried 10 | 1 2 9 15 16 14 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 18 | 2 5 16 18 14 15 14 Class Distribution -------------------- 60% | Gunner 22% | Mutant 9% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hacker-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Matter Collected 2110 | 260 258 659 133 . 800 . Remotely . | . . . . . . . Salvage Created 4146 | . 520 1281 242 209 1773 121 Parts 250 | . 41 97 14 9 87 2 Haulers Intercepted 6 | . 2 2 . . 2 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Combat Hostiles Destroyed 84 | . 11 29 7 5 31 1 Guns 70 | . 10 29 7 2 22 . Cannons 8 | . . . . . 8 . AOE 6 | . 1 . . 3 1 1 Classes Destroyed 11 | . 7 2 . 1 1 . Worker 2 | . 2 . . . . . Builder 1 | . . . . 1 . . Hauler 6 | . 2 2 . . 2 . Recycler 2 | . 1 . . . . 1 Operator 6 | . 2 2 . 1 1 . Watcher 2 | . 1 1 . . . . Swarmer 18 | . 6 10 2 . . . Grunt 41 | . 5 9 4 4 19 . Brawler 1 | . . . . . 1 . Duelist 4 | . . 1 1 . 1 1 Sentry 20 | . . 9 . 1 10 . Best Kill Streak 7 | . 4 7 3 6 5 2 Combat Bots Only 7 | . 3 7 3 4 5 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . . 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Hostile Shots Fired 351 | . 56 79 16 59 119 22 Missed 92 | . 16 25 3 18 26 4 Hits 259 | . 40 54 13 41 93 18 Melee 1 | . . 1 . . . . Projectile 258 | . 40 53 13 41 93 18 AOE 10 | . . . . . . 10 Critical Strikes 11 | . . 2 . 2 6 1 Damage Taken 4020 | . 485 687 139 699 1464 546 Core 729 | . 72 90 11 115 214 227 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 278 | . . . . . 278 . Core Remaining (%) 81 | 100 71 . 74 . . . Volleys Fired 231 | . 53 53 14 18 88 5 Largest 4 | . 2 4 4 4 4 3 Hottest 197 | . 60 111 86 93 197 151 Shots Fired 698 | . 103 211 47 66 262 9 Gun 629 | . 103 211 47 60 205 3 Cannon 50 | . . . . . 46 4 Launcher 8 | . . . . 6 . 2 Special 11 | . . . . . 11 . Kinetic 532 | . 78 178 47 60 169 . Thermal 75 | . . . . . 69 6 Explosive 6 | . . . . 6 . . Electromagnetic 85 | . 25 33 . . 24 3 Robot Hit Streak 42 | . 6 20 10 9 42 . Robot Miss Streak 5 | . 5 4 3 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 7 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 424 | . 56 117 32 35 184 . Core Hits 201 | . 25 58 13 23 79 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . 1 2 . . . . Critical Strikes 5 | . 1 2 . . 2 . Destroy 4 | . 1 2 . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 7 | . . 6 . . 1 . Impact . | . . . . . . . Slashing 7 | . . 6 . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6930 | . 818 1851 427 805 2943 86 Guns 5432 | . 684 1688 427 407 2209 17 Cannons 580 | . . . . . 559 21 Explosions 762 | . 70 143 . 398 108 43 Melee . | . . . . . . . Ramming 111 | . 64 20 . . 22 5 Kinetic 4253 | . 520 1262 427 407 1637 . Thermal 969 | . 70 44 . . 817 38 Explosive 497 | . . 99 . 398 . . Electromagnetic 1100 | . 164 426 . . 467 43 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . 5 59 . 5 . . Projectiles . | . . . . . . . Explosions 69 | . 5 59 . 5 . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 99 | . 27 24 . 48 . . Shots 4 | . 1 2 . 1 . . Rammed 15 | . 8 4 . . 3 . Targets Rammed 20 | . 9 4 . . 6 1 Kicked 4 | . . . . . 3 1 Crushed 1 | . 1 . . . . . Highest Temperature 540 | . 54 130 56 222 540 89 Average Temperature 80 | . 21 42 22 52 134 56 Received Heat Transfer 1509 | . 144 189 69 396 711 . Effects 14 | . . . . . 14 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 2 . Interference 4 | . . . . . 4 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 1621 | . 50 50 . . 1456 65 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 2 . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Maximum Alert Level 2 | . . 2 1 . 2 . Low Security (%) 71 | 100 100 33 96 100 62 100 Level 1 21 | . . 59 3 . 17 . Level 2 6 | . . 6 . . 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 462 | . 95 439 208 161 462 170 Initial 170 | . . . 148 47 50 170 Average 134 | . 20 263 164 29 168 27 Influence Increases 2692 | . 367 941 185 225 937 37 Destroy 0b10 Robot/C 1680 | . 220 580 140 100 620 20 Destroy 0b10 Robot/NC 95 | . 40 25 . 10 15 5 Destroy Leader 446 | . 56 176 30 20 164 . Successful Hack 59 | . 11 11 . 4 21 12 Disable Machine 195 | . . 60 . 45 90 . Destroy Structure 112 | . 10 44 . 46 12 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 90 | . 30 45 15 . . . Influence Decreases 2692 | . 367 558 445 227 621 474 Entered New Map 649 | . . . 235 76 71 267 Time Decay 1838 | . 357 538 190 81 485 187 Lost Part 205 | . 10 20 20 70 65 20 Squads Dispatched 14 | . 4 3 . 3 4 . Investigation 6 | . 2 2 . . 2 . Extermination . | . . . . . . . Reinforcement 5 | . 2 1 . 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 1 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Distress Signals 10 | . 3 3 . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 20 44 8 16 38 3 Peak Tracking Total 7 | . 5 5 2 7 5 3 Tactical Retreats 6 | . 2 3 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Traps Triggered 5 | . 2 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Machines Disabled 13 | . . 4 . 3 6 . Max in Single Turn 2 | . . 2 . 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Machines Accessed 34 | . 6 6 . 1 12 9 Terminals 25 | . 6 5 . 1 8 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 5 | . . . . . 2 3 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 79 | . 17 16 . 3 31 12 Successful 45 | . 6 9 . 2 18 10 Failed 32 | . 10 6 . 1 13 2 Catastrophic 4 | . 3 . . . 1 . Database Lockouts 2 | . 1 1 . . . . Manual 66 | . 17 10 . 3 26 10 Terminals 64 | . 17 13 . 3 24 7 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 7 | . . . . . 4 3 Scanalyzers 3 | . . 3 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 18 | . 3 3 . 1 8 3 Record 1 | . . . . . . 1 Part Schematic 2 | . . . . . 2 . Robot Analysis 4 | . 2 . . . 2 . Prototype ID Bank 2 | . . 1 . . 1 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Terminal Index 4 | . 1 . . 1 1 1 Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . 1 . . . . Release Object 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 3 4 . 1 6 4 Terminals 17 | . 3 4 . 1 5 4 Botnet 17 | . 3 4 . 1 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 25 | . 5 4 . 1 10 5 Full Trace Events 7 | . 4 2 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Active Infowar (turns) . | . . . . . . . Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Turns Passed 6777 | 66 1465 2051 396 295 1408 1096 Spaces Moved 2420 | 36 573 726 141 108 421 415 Core 9 | 5 . . . . . 4 Treads 1770 | 31 573 726 141 108 191 . Legs 641 | . . . . . 230 411 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 160 123 200 Average Speed 228 | 144 218 241 240 180 202 259 Slowest Speed 400 | 160 240 320 240 240 400 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 83 62 37 11 65 86 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 12 | . . 2 . 9 1 . Terrain Destroyed 101 | . 9 41 . 46 5 . Melee 3 | . . 2 . . 1 . Projectile . | . . . . . . . AOE 98 | . 9 39 . 46 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Total 3113 | 50 674 874 169 170 750 426 Wait 265 | 1 21 45 7 38 153 . Move 2414 | 35 572 725 140 107 420 415 Hop . | . . . . . . . Pick Up 68 | 8 10 20 5 1 23 1 Fast Attach . | . . . . . . . Attach 42 | 6 3 5 2 4 19 3 Detach 6 | . . . . . 5 1 Swap 19 | . 2 11 . 1 5 . Drop 23 | . 4 5 1 1 12 . Fire 231 | . 53 53 14 18 88 5 Melee 7 | . . 6 . . 1 . Ram . | . . . . . . . Kick 4 | . . . . . 3 1 Crush 16 | . 9 4 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 18 | . . . . . 18 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage -8/Recycling (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 9) 823 | -10/Materials | Discovered new exit (range 7) 1510 | -10/Materials | Discovered new exit (range 9) 1515 | -10/Materials | Central database locked down 1532 | -10/Materials | Entered another Materials area 1532 | -9/Materials | Evolved 2 slots: Weapon x2 1964 | -9/Materials | Build established: Gunner 2061 | -9/Materials | Discovered new exit (range 15) 2176 | -9/Materials | Discovered new exit (range 5) 2478 | -9/Materials | Destroyed 7 combat bots 2499 | -9/Materials | Central database locked down 2941 | -9/Materials | Discovered new exit (range 5) 3137 | -9/Materials | Identified exit to Mines 3583 | -9/Materials | Entered Mines 3661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3873 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3957 | -9/Mines | Discovered new exit (range 9) 3979 | -9/Mines | Entered Materials 3979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4081 | -8/Materials | Discovered new exit (range 11) 4236 | -8/Materials | Garrison activated, responded to threat 4274 | -8/Materials | Entered Storage 4288 | -8/Storage | Lost 7 parts (1p2n4w) 4788 | -8/Storage | Repaired Arm. Treads 5019 | -8/Storage | Core integrity fell below 50% 5034 | -8/Storage | Garrison activated, responded to threat 5044 | -8/Storage | Build established: Scavenger-Gunner 5346 | -8/Storage | Build established: Gunner 5500 | -8/Storage | Lost 3 parts (2n1w) 5593 | -8/Storage | Discovered new exit (range 3) 5682 | -8/Storage | Entered Recycling 6115 | -8/Recycling | Scanned before Scraplab entrance 6154 | -8/Recycling | Entered Scraplab 6183 | -8/Recycling | Discovered new exit (range 2) 6772 | -8/Recycling | Core integrity fell below 20% 6778 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06758_ Hvy. EM Shotgun destroyed. 06761_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. 06762_ EMP Blaster destroyed. 06763_ R-06 Scavenger collects Lgt. Nuclear Core. 06765_ P-60 Hacker misfires. 06767_ R-06 Scavenger collects Imp. Heat Sink. 06767_ Adv. Beam Cannon destroyed. 06767_ Cld. Ion Engine destroyed. 06769_ Beam Rifle destroyed. 06769_ R-06 Scavenger destroyed. 06770_ The unstable cave ceiling collapses. 06771_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. 06775_ U-05 Engineer builds a Wall. 06775_ I-25 Savior destroyed. 06775_ B-36 Bruiser destroyed. 06775_ U-05 Engineer builds a Wall. 06778_ System corrupted: Matter fused (-6). 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Visual Processing Unit | -8/Storage | Hacked Adv. Weight Redist. System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 7% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataDirectedRecalibrator Manual? 0 Play Time 00:34:23 Cumulative 60.3 hours Start 2025.11.21 @ 15:47:22 End 2025.11.21 @ 16:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97b00772-df58-4635-a2ee-7604fff39afb