Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 11:05:14 Player: Lexipup Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1416) 1416 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3526 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 120/550 Matter 409/450 Energy 7/100 System Corruption 0% Temperature Cool (50) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Compact Matter Pod Medium Reactive Plating Hacking Suite > --- WEAPON (3) ------- Particle Gun Gauss Rifle > --- INVENTORY (5) ---- Light Nuclear Core Wheel Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Compact Matter Pod Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Titanium Leg Wheel [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Matter Pod Hackware System Shield Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 51 | 6 6 3 15 21 Power 10 | 1 1 1 3 4 Engine 6 | 1 1 . 2 2 Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 13 | 2 2 . 4 5 Treads . | . . . . . Leg 11 | 2 2 . 4 3 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 1 . 6 Device 4 | . 1 1 . 2 Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 3 1 1 8 6 Energy Gun 6 | 2 1 . 1 2 Energy Cannon 4 | . . . 3 1 Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . 1 . 9 9 Power 5 | . 1 . 1 3 Propulsion 4 | . . . 2 2 Utility 4 | . . . 2 2 Weapon 6 | . . . 4 2 Highest Loss Streak 7 | . 1 . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 70 91 68 77 Engine 4 | . 6 8 4 3 Core 7 | . . 5 6 12 Leg 16 | . 28 28 20 4 Wheel 4 | . . . . 12 Device 7 | . 1 19 10 3 Storage 3 | . 5 . . 6 Hackware 5 | . . . . 14 Energy Gun 6 | . 15 15 3 3 Energy Cannon 5 | . . . 11 4 Ballistic Gun 7 | . 12 . 2 12 Ballistic Cannon 2 | . . 12 2 . Launcher 2 | . . . 7 . Peak Build Rating 28 | 5 10 14 17 28 Average Rating 13 | 4 5 11 11 20 On Entrance 6 | . 5 9 14 4 Naked Turns . | . . . . . Heaviest Build 84 | 9 84 13 18 41 Greatest Support 47 | 20 20 20 20 47 Greatest Overweight (x) 4 | . 4 . 1 4 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 25 | 5 25 5 5 5 Average Capacity 6 | 5 12 5 5 5 Most Carried 8 | 5 8 5 5 5 Average Carried 3 | 1 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 3 4 1 3 Class Distribution -------------------- 44% | Scavenger-Gunner 35% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1306 | 240 145 47 389 485 Remotely . | . . . . . Salvage Created 1495 | . 217 94 610 574 Parts 79 | . 11 5 34 29 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 5 2 18 9 Melee 1 | . . . . 1 Guns 12 | . 5 1 1 5 Cannons 10 | . . 1 7 2 AOE 10 | . . . 10 . Classes Destroyed 11 | . 1 . 8 2 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . . 1 1 Watcher 2 | . . . 1 1 Swarmer 7 | . . . 7 . Grunt 17 | . 5 2 6 4 Brawler 1 | . . . . 1 Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 231 | . 47 1 90 93 Missed 49 | . 10 1 13 25 Damage Taken 2818 | . 525 . 1261 1032 Core 1025 | . 210 . 385 430 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 26 | . . . . 26 Core Remaining (%) 39 | 100 . 16 3 . Volleys Fired 119 | . 31 3 41 44 Largest 3 | . 2 2 3 3 Hottest 204 | . 115 100 204 149 Shots Fired 240 | . 62 5 89 84 Gun 157 | . 62 2 19 74 Cannon 58 | . . 3 45 10 Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 100 | . 25 3 20 52 Thermal 105 | . 37 2 44 22 Explosive 25 | . . . 25 . Electromagnetic 10 | . . . . 10 Robot Hit Streak 10 | . 9 3 10 7 Robot Miss Streak 7 | . 4 1 7 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 134 | . 42 3 40 49 Core Hits 88 | . 14 3 42 29 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . . 4 Burn 5 | . 2 . . 3 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3166 | . 581 72 1550 963 Guns 1304 | . 581 32 71 620 Cannons 667 | . . 40 441 186 Explosions 1142 | . . . 1033 109 Melee . | . . . . . Ramming 53 | . . . 5 48 Kinetic 817 | . 223 40 124 430 Thermal 1077 | . 358 32 388 299 Explosive 1033 | . . . 1033 . Electromagnetic 186 | . . . . 186 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . . . 69 . Projectiles 1 | . . . 1 . Explosions 68 | . . . 68 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 244 | . . . 230 14 Shots 6 | . . . 6 . Rammed 27 | . . . . 27 Targets Rammed 31 | . . . 1 30 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 886 | . 228 . 886 633 Average Temperature 208 | . 95 . 309 191 Received Heat Transfer 660 | . 318 . 144 198 Effects 58 | . . . 31 27 Shutdowns 9 | . . . 5 4 Energy Bleed 9 | . . . 4 5 Interference 8 | . . . 5 3 Matter Decay 3 | . . . 2 1 Short Circuit 7 | . . . 3 4 Damage (minor) 3 | . . . 1 2 Damage (major) 13 | . . . 6 7 Damage (core) 6 | . . . 5 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 3 . 1 2 Heat Transferred 2694 | . 1147 74 703 770 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 521 | . 180 135 521 437 Initial 219 | . . 70 52 219 Average 209 | . 86 105 270 265 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 49 | 100 100 100 21 30 Level 1 42 | . . . 58 64 Level 2 7 | . . . 19 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 7 2 22 18 Peak Tracking Total 5 | . 2 2 4 5 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 3 2 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . . 5 Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . . 13 Successful 12 | . . . . 12 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . . . 10 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . . 10 Record 5 | . . . . 5 Alert Level 3 | . . . . 3 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2114 | 84 312 268 672 778 Spaces Moved 1351 | 71 103 211 410 556 Core 28 | 18 . . . 10 Treads . | . . . . . Legs 863 | 53 103 211 410 86 Wheels 460 | . . . . 460 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 102 193 120 126 103 Slowest Speed 400 | 120 400 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 23 29 28 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 177 | . . . 173 4 Melee . | . . . . . Projectile . | . . . . . AOE 177 | . . . 173 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1630 | 82 155 220 490 683 Wait . | . . . . . Move 1346 | 70 102 210 408 556 Hop . | . . . . . Pick Up 58 | 6 10 3 14 25 Fast Attach . | . . . . . Attach 30 | 5 3 1 7 14 Detach . | . . . . . Swap 21 | 1 3 2 8 7 Drop 25 | . 6 1 11 7 Fire 119 | . 31 3 41 44 Melee . | . . . . . Ram 27 | . . . . 27 Kick 4 | . . . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 20% 386 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Entered Mines 453 | -10/Mines | Discovered new exit (range 6) 466 | -10/Mines | Learned Materials emergency access door positions 649 | -10/Mines | Build established: Scavenger-Mutant 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -9/Materials | Core integrity fell below 50% 1056 | -9/Materials | Core integrity fell below 20% 1089 | -9/Materials | Lost 4 parts (1p2n1w) 1093 | -9/Materials | Build established: Scavenger-Gunner 1201 | -9/Materials | Discovered new exit (range 12) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1550 | -8/Materials | Core integrity fell below 50% 1574 | -8/Materials | Lost 7 parts (2p2n2u1w) 1855 | -8/Materials | Repaired Particle Gun? 2115 | -8/Materials | Self-destructed Last Messages --------------- 02093_ Overheating: Hacking Suite damaged (-1). 02093_ Overheating: Lgt. Nuclear Core damaged (-4). 02093_ Overheating: Med. Reactive Plating damaged (-141). 02093_ Lgt. Nuclear Core destroyed. 02093_ Critical hit (Burn: +37). 02093_ Acquired 54 matter. 02098_ Wheel broken. 02098_ Overheating: Short circuit. 02099_ Overheating: Energy bleed (-14). 02100_ Beam Rifle destroyed. 02104_ Overheating: Energy bleed (-4). You have activated your volley range indicator ('v' or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????##### = #???????? | | ???????????????????######### # / ######### | | ???????????? *%=+ ! ##!!!!!!# | | ???????????????????## ###### # ##!!! !!# | | ???????????????????????????## #####+####### ! ] # | | ????????????????????????????# ##### ### #!==! # | | ????????????????????????????# *!%= | | ????????????????????????????# ##### ### ##%##### | | ????????????????????????????# #???# #?##+### #???? | | ????????????????????????????#!#???# #?# ##=#???? | | ????????????????????????????# #???# #?# ##*#???? | | ????????????????????????????#*#####+### ##[#???? | | ????????????????????????????# + # ##*#???? | | ????????????????????????????# ##" # ##!#???? | | ????????????????????????????# ##T # ! ##=##### | | ????????????????????????????# ##" # ##[ | | ????????????????????????????# ## ###### | | ????????????????????????????# ## #????# """ | | ?????????? w ###+####### #####+######## """ | | ?????????? @ """ | | ?????????? | | ?????????? T k% | | ??????????? ###/####### | | ??????????? #?? ????# ########### | | ???????????? #???"" ???# # #? | | ???????????? """ """ #???T" #??# + """ ??? | | ????????????? """ """ #???? #??# # """ ??? | | ??????????????""" """ #???? #??# #????" ???? | | ??????????????? #????? ???# #?????????? | | ???????????????? #?????????# #?????????? | | ??????????######## #?????????# #?????????? | | ??????????# # #?????????# #?????????? | | ??????????# """# k #?????????# #?????????? | | ??????????# """# #?????????# #?????????? | | ??????????# """# ########### ########??? | | ??????????# + +? | | ??????????# # ################/#########??? | | ??????????##+##### ########???# #??????? | | ???????????# ##### # #???# " ! #??????? | | ???????????# # #???# " =[ " #??????? | | ???????????# # """ #???# " " #??????? | | ???????????# + """ #???# " #??????? | | ???????????# # """= #???# ! #??????? | | ???????????# # #???# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 305 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You Let's See Who's Tougher Part-time Mechanic Please Form A Line Challenges ------------ None Game ------ Seed InsulatedScanRail Manual? 0 Play Time 00:33:01 Cumulative 2.7 hours Start 2025.03.16 @ 17:01:22 End 2025.03.17 @ 11:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67746cea-6223-4da2-9904-f543fbce1557