Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 16:06:45 Player: snowphil Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (87) 435 Value Destroyed (3614) 3614 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (7227) 7227 TOTAL SCORE: 20516 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 527 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1672 Used Core Reset Matrix 3000 Friendly Fire -144 Cogmind --------- Core Integrity 0/1300 Matter 176/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Dimensional Node Initializer Subatomic Replicator Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Phase Armor Graphene Brace > --- WEAPON ----------- Fusion Bomb Launcher Thunder Hammer > --- INVENTORY -------- Advanced Sensor Array Advanced ECM Suite Dimensional Node Initializer Subatomic Replicator Nova Cannon Sigix Broadsword [Rating: 163] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Phasing Sabre Energy Gun EM Pulse Gun Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . 2 . . . . 1 . . . . . . 1 . Utility 7 | . . . . . . . 4 . . . . 1 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | . 14 9 23 . 4 14 8 10 49 2 . 14 1 . 31 . 3 11 12 32 Power 27 | . 3 1 2 . . 4 . 4 3 . . 2 . . 2 . 2 3 1 . Engine 9 | . 2 1 1 . . 2 . 3 . . . . . . . . . . . . Core 12 | . 1 . 1 . . 2 . 1 3 . . 1 . . 1 . . 2 . . Reactor 6 | . . . . . . . . . . . . 1 . . 1 . 2 1 1 . Propulsion 49 | . 3 4 11 . . 1 1 . 9 . . 5 . . 2 . . 5 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 13 | . 3 2 6 . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . . . . . . . . Flight 34 | . . . 5 . . 1 1 . 9 . . 5 . . 2 . . 5 3 3 Utility 95 | . 3 . 1 . 4 1 5 6 24 1 . 2 1 . 19 . 1 . 6 21 Device 68 | . 2 . 1 . 1 1 4 3 13 1 . . . . 17 . 1 . 5 19 Storage 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . Processor 12 | . . . . . 2 . 1 . 4 . . 1 1 . 1 . . . 1 1 Hackware 2 | . . . . . . . . 1 1 . . . . . . . . . . . Protection 9 | . . . . . . . . 2 5 . . 1 . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 66 | . 5 4 9 . . 8 2 . 13 1 . 5 . . 8 . . 3 2 6 Energy Gun 18 | . 2 1 4 . . 3 . . 4 . . 1 . . 3 . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . 5 . . 2 . 2 Ballistic Gun 5 | . 2 . . . . . . . 1 . . 1 . . . . . . 1 . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . . . . . Launcher 13 | . 1 2 1 . . . . . 6 . . 1 . . . . . 1 . 1 Special Weapon 8 | . . 1 4 . . . . . . 1 . 2 . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . 1 2 . 2 . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . 1 . . 2 5 . . 3 . . 8 . 1 . 3 4 Parts Lost 33 | . . 5 3 . . 5 . . 3 . . . . . . . . 9 1 7 Power 5 | . . . 1 . . 2 . . . . . . . . . . . 1 . 1 Propulsion 12 | . . 1 1 . . . . . 3 . . . . . . . . 5 . 2 Utility 7 | . . 1 . . . 1 . . . . . . . . . . . 1 1 3 Weapon 9 | . . 3 1 . . 2 . . . . . . . . . . . 2 . 1 Highest Loss Streak 8 | . . 2 2 . . 2 . . 1 . . . . . . . . 8 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 94 87 100 99 88 73 88 89 92 93 91 88 88 84 82 76 61 67 69 Engine 2 | . 7 5 6 . . 4 6 5 . . . . . . . . . . . . Core 4 | . 6 8 4 11 11 6 . . 5 6 6 4 5 5 3 . . 4 . . Leg 4 | . 28 17 11 . . . . . . . . . . . . . . . . . Hover 1 | . . 10 11 . . . . . . . . . . . . . . . . . Flight 24 | . . . 13 44 44 44 33 33 32 33 33 32 29 29 25 23 21 11 19 20 Device 11 | . 12 9 10 11 2 2 14 16 8 12 13 11 11 11 15 17 18 13 15 15 Storage 7 | . 14 14 11 11 11 11 6 6 5 6 6 5 5 5 5 5 5 5 4 3 Processor 9 | . . . . . 7 8 5 6 11 13 13 11 11 11 12 17 15 15 17 17 Hackware 2 | . . . . . . . . 2 8 6 6 5 5 5 3 . . . . . Protection 1 | . . . . . . . . 5 1 . . 4 5 5 1 . . . . . Energy Gun 5 | . 18 14 7 11 11 7 . 3 3 . . . . . 1 . . . . . Launcher 2 | . 6 9 5 . . . . . 1 . . 1 5 5 2 . . 1 . . Special Weapon 1 | . . 4 5 11 11 . . . . 5 6 3 . . . . . . . . Slashing Weapon 3 | . . . . . . 1 6 6 5 6 6 5 5 5 5 5 5 5 4 . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 105 | 13 21 21 20 20 20 20 23 25 63 30 30 37 37 37 57 57 58 58 57 105 Greatest Support 60 | 20 20 20 30 20 20 20 25 25 49 37 37 46 46 46 58 58 58 58 60 59 Greatest Overweight (x) 7 | . 1 1 1 . . . . . 1 . . 1 . . 1 . . 7 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 9 9 9 10 9 9 8 9 9 9 9 9 9 10 9 10 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 9 10 5 Class Distribution -------------------- 37% | Scout 19% | Mutant 18% | Sprinter 9% | Ninja 3% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Assassin | -4/DSF Ninja | -3/Research Ninja | -3/Quarantine Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Matter Collected 3472 | 200 189 135 303 . 72 189 . 494 815 20 . 96 194 . 310 . . 13 167 275 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3082 | . 523 112 262 . . 156 . 210 293 . . 363 60 . 353 . . 148 177 425 Parts 172 | . 36 4 20 . . 7 . 6 21 . . 23 . . 8 . . 16 11 20 Haulers Intercepted 3 | . . . . . . . . . 1 . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . 6 Retrieved Matter 77 | . . . . . . . . . . . . . . . . . . . . 77 Parts Self-Destructed 35 | . . . . . . 27 . . . . . . 3 . . 5 . . . . Prevented 8 | . . . . . . 8 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Combat Hostiles Destroyed 76 | . 10 13 9 . . 2 . . 7 . . 5 2 . 14 . . 8 . 6 Melee 3 | . . . . . . . . . 2 . . . 1 . . . . . . . Guns 16 | . 7 4 3 . . 1 . . 1 . . . . . . . . . . . Cannons 25 | . . . . . . . . . . . . . . . 14 . . 5 . 6 AOE 32 | . 3 9 6 . . 1 . . 4 . . 5 1 . . . . 3 . . Classes Destroyed 18 | . 4 3 3 . . 1 . . 2 . . 1 . . 2 . . . 1 1 Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . Builder 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . 1 . . 2 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . . . . 1 . . 2 . . . . . . . . . 4 . Swarmer 12 | . . 2 3 . . . . . 4 . . 3 . . . . . . . . Cutter 7 | . . . . . . . . . . . . 1 . . . . . 6 . . Grunt 29 | . 10 . 3 . . . . . . . . 1 2 . 12 . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Hunter 4 | . . . . . . 1 . . 1 . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 2 . . . . . . . . . . 3 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 7 6 . . 1 . . 4 . . 3 2 . 7 . . 5 2 3 Combat Bots Only 7 | . 3 7 4 . . 1 . . 4 . . 3 2 . 7 . . 5 . 3 Max Kills in Single Turn 3 | . 2 2 3 . . 1 . . 2 . . 2 1 . 2 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 2 . . 1 . . 2 . . 2 1 . . . . 2 . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Damage Taken 8090 | . 461 537 320 . . 747 . . 709 . 10 138 117 18 392 . . 1065 230 3346 Core 2368 | . 47 119 24 . . 293 . . 251 . . 20 . . 38 . . 257 24 1295 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . . . . . . . . Redirected to Core 861 | . . . . . . . . . . . . . . . . . . . . 861 Redirected to Shielding 125 | . . . . . . . . . 57 . . 30 38 . . . . . . . Regen/Repaired (Parts) 339 | . . . . . . . . 88 145 . . 84 . . 22 . . . . . Core Remaining (%) 65 | 100 . 33 . . . 20 . . . . 70 . . . . 94 . 77 . . Volleys Fired 257 | . 36 35 42 . 1 37 . . 11 . . 9 3 . 35 . 3 11 . 34 Largest 2 | . 2 1 1 . 1 2 . . 1 . . 1 1 . 1 . 1 1 . 1 Hottest 160 | . 90 40 100 . 100 160 . . 81 . . 43 43 . 100 . 100 100 . 113 Shots Fired 280 | . 59 35 42 . 1 38 . . 11 . . 9 3 . 35 . 3 11 . 33 Gun 121 | . 56 24 15 . . 20 . . 6 . . . . . . . . . . . Cannon 93 | . . . . . . 17 . . . . . . . . 35 . 3 8 . 30 Launcher 40 | . 3 11 7 . . . . . 5 . . 5 3 . . . . 3 . 3 Special 26 | . . . 20 . 1 1 . . . . . 4 . . . . . . . . Kinetic 36 | . 19 . . . . 17 . . . . . . . . . . . . . . Thermal 82 | . 24 . 20 . 1 1 . . 6 . . . . . . . . . . 30 Explosive 40 | . 3 11 7 . . . . . 5 . . 5 3 . . . . 3 . 3 Electromagnetic 72 | . 13 24 15 . . 20 . . . . . . . . . . . . . . Entropic 46 | . . . . . . . . . . . . . . . 35 . 3 8 . . Robot Hit Streak 17 | . 17 9 7 . . 9 . . 4 . . 3 . . 10 . . 5 . 17 Robot Miss Streak 19 | . 3 3 2 . . 19 . . 3 . . 2 . . 3 . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 202 | . 42 20 16 . . 16 . 7 17 . . 6 5 . 20 . . 8 9 36 Core Hits 152 | . 30 23 17 . . 8 . 1 16 . . 9 4 . 14 . . 9 7 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 30 | . 2 . . . . . . . 3 . . 1 1 . 13 . . 5 3 2 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . 2 Sever 8 | . . . . . . . . . 3 . . 1 1 . . . . . 3 . Sunder 18 | . . . . . . . . . . . . . . . 13 . . 5 . . Melee Attacks 360 | . . . . . . 5 4 7 98 . 14 46 36 23 . 10 7 . 59 51 Impact 45 | . . . . . . 3 . . . . . . . . . . . . . 42 Slashing 315 | . . . . . . 2 4 7 98 . 14 46 36 23 . 10 7 . 59 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 . . 1 . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11259 | . 787 818 708 . . 363 . 283 1271 . . 768 547 . 2560 . . 935 481 1738 Guns 1027 | . 443 148 127 . . 239 . . 70 . . . . . . . . . . . Cannons 4377 | . . . . . . 53 . . . . . . . . 2560 . . 689 . 1075 Explosions 3563 | . 344 670 581 . . 71 . . 569 . . 514 322 . . . . 246 . 246 Melee 2292 | . . . . . . . . 283 632 . . 254 225 . . . . . 481 417 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 147 . . . . 53 . . . . . . . . . . . . . . Thermal 1518 | . 234 . 68 . . 71 . . 70 . . . . . . . . . . 1075 Explosive 3325 | . 245 670 513 . . . . . 569 . . 514 322 . . . . 246 . 246 Electromagnetic 675 | . 161 148 127 . . 239 . . . . . . . . . . . . . . Impact 417 | . . . . . . . . . . . . . . . . . . . . 417 Slashing 1875 | . . . . . . . . 283 632 . . 254 225 . . . . . 481 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 3249 | . . . . . . . . . . . . . . . 2560 . . 689 . . Highest Corruption 18 | . . . . . . . . . 2 . . . . . . . . . . 18 Average Corruption 3 | . . . . . . . . . 1 . . . . . . . . . . 9 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . 16 . . . . . . . . Effects 19 | . . . . . . . . . 9 . . . . . . . . . . 10 Message Errors 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . 2 . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . 3 . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 682 | . . 14 19 . . 30 . . 116 . . 66 48 . 118 . . 28 . 243 Projectiles 183 | . . . . . . . . . . . . . . . 118 . . 28 . 37 Explosions 187 | . . 14 19 . . 30 . . 93 . . 16 10 . . . . . . 5 Melee 312 | . . . . . . . . . 23 . . 50 38 . . . . . . 201 Knockbacks 8 | . . . . . . 2 . . . . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . . . . . . . . . . 6 Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . 45 66 . . 84 . . 56 . . . . . . . . 72 . 74 Shots 12 | . . 3 2 . . 2 . . 1 . . . . . . . . 2 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 232 124 439 . 32 313 . . 195 . . 34 11 . 468 . . 11 . 284 Average Temperature 57 | . 93 36 141 . 17 98 . . 20 . . 8 7 . 146 . . 7 . 143 Received Heat Transfer 1058 | . 237 160 63 . . 48 . . 81 . 6 . 54 . 216 . . 94 . 99 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 . . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1991 | . 754 . 100 . . 50 . . 125 . . . . . . . . . . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 2 . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Peak Influence 683 | . 185 100 458 216 . . 683 232 681 . . 563 . . . . 34 219 389 440 Initial 681 | . . 12 39 171 . . 681 232 162 . . 226 . . . . . 23 117 218 Average 210 | . 95 46 234 191 . . 678 232 266 . . 334 . . . . 12 93 198 285 Maximum Alert Level 2 | . . . 2 1 . . 2 1 2 . . 2 . . . . . 1 1 2 Low Security (%) 51 | . 100 100 34 60 . . . . 51 . . . . . . . 100 91 54 7 Level 1 37 | . . . 51 39 . . . 100 19 . . 80 . . . . . 8 45 89 Level 2 11 | . . . 13 . . . 100 . 28 . . 19 . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 . . 1 1 . 14 . . 4 . . . . . 2 4 6 Investigation 6 | . . . . . . 1 . . 3 . . . . . . . . . 1 1 Extermination 9 | . . . . . . . . . 5 . . 1 . . . . . . 2 1 Reinforcement 14 | . 1 . 1 . . . 1 . 3 . . 3 . . . . . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 3 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Distress Signals 8 | . 1 . 1 . . 1 . . . . . 1 . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 19 13 21 2 . 46 . . 41 . 1 31 2 5 37 4 . 14 38 22 Peak Tracking Total 16 | . 5 4 5 2 . 11 . . 8 . 1 8 2 5 16 4 . 5 12 4 Tactical Retreats 45 | . 1 1 5 1 . 7 . . 7 . 1 8 . 2 5 . . 1 6 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Traps Triggered 7 | . 1 . . . . . 1 . 4 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 1 5 . . . . . . . . . . . Triggered 11 | . . . . . . . . . 4 1 . . . . 5 1 . . . . Fabricated Traps 6 | . . . . . . . . 1 5 . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Machines Disabled 20 | . 1 1 3 . . 2 . . 3 . 1 3 . . 2 . . . . 4 Max in Single Turn 1 | . 1 1 1 . . 1 . . 1 . 1 1 . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Machines Accessed 54 | . 8 . 10 . . 1 1 . 11 . 4 5 . 1 5 . 1 . 4 3 Terminals 18 | . 6 . 7 . . 1 . . . . . . . 1 . . 1 . 1 1 Fabricators 7 | . . . . . . . 1 . 3 . . 2 . . . . . . 1 . Repair Stations 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 Recycling Units 9 | . 2 . 1 . . . . . 4 . . 1 . . . . . . 1 . Scanalyzers 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 1 Total Hacks 144 | . 27 . 29 . . 1 1 . 35 . 6 11 . 4 13 . 2 . 11 4 Successful 87 | . 14 . 14 . . 1 1 . 21 . 6 6 . 4 13 . 1 . 4 2 Failed 57 | . 13 . 15 . . . . . 14 . . 5 . . . . 1 . 7 2 Catastrophic 9 | . 4 . 3 . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 11 . 18 . . . . . 20 . . 23 . . . . . . 14 24 Terminals 53 | . 20 . 22 . . 1 . . . . . . . 4 . . 2 . 3 1 Fabricators 21 | . . . . . . . 1 . 10 . . 6 . . . . . . 4 . Repair Stations 7 | . . . . . . . . . 3 . . 2 . . . . . . . 2 Recycling Units 29 | . 7 . 2 . . . . . 15 . . 2 . . . . . . 3 . Scanalyzers 10 | . . . 5 . . . . . 5 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . 1 . . . . . . 1 1 Terminal Hacks 41 | . 8 . 6 . . 1 . . . . 6 . . 4 13 . 1 . 1 1 Record 15 | . . . . . . . . . . . 4 . . 4 6 . . . . 1 Prototype ID Bank 7 | . . . 2 . . . . . . . . . . . 5 . . . . . Open Door 6 | . . . . . . 1 . . . . 2 . . . 2 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 4 . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . 4 . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Build 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . . 2 . . . . . . . 1 Scan Component 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 Repair 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . . . . 7 . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 8 | . 2 . . . . . . . 5 . . 1 . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . 4 . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 13 | . 4 . 4 . . . . . 3 . . . . . . . . . 2 . Terminals 7 | . 3 . 4 . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 4 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 3 . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . Reject 4 | . 1 . . . . . . . 2 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 10 . . 1 . . 9 . . 4 . 1 . . . . 3 3 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . 4 . . . . . . 5 . . . . . . . 5 Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . 204 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 48 | . . . 1 . 14 . . . 17 . . 16 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . 95 . 95 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Time 69 | . . . . . . . . . 13 . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 11 . . . . . . . 15 . . 2 . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Total Allies 32 | . . . . 3 4 . . 20 2 . . 3 . . . . . . . . Largest Group 20 | . . . . 3 7 7 . 20 20 . . 3 . . . . . . . . Highest-Rated Group 734 | . . . . 40 201 201 . 734 732 . . 153 . . . . . . . . Highest-Rated Ally 51 | . . . . 16 41 41 . 50 50 . . 51 . . . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . Total Orders 115 | . . . . . . . 2 . 2 . . . . . 94 17 . . . . STAY 17 | . . . . . . . . . . . . . . . . 17 . . . . ROAM 15 | . . . . . . . . . . . . . . . 15 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . AID 2 | . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 80 | . . . . . . . 2 . . . . . . . 78 . . . . . Ally Attacks 150 | . . . . . . 56 . . 92 . . 2 . . . . . . . . Total Damage 3062 | . . . . . . 882 . . 2131 . . 49 . . . . . . . . Kills 21 | . . . . . . 12 . . 9 . . . . . . . . . . . Allies Corrupted 16 | . . . . . . 2 . . 2 . . . . . 12 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . 2 2 . . . 2 2 . 1 1 . 1 . . . . Drone Launches 93 | . . . . . . . 2 . . . . . . . 91 . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . 11 . . . . . Zionite Intel Received 21 | . . . . . . . . . 5 . . 6 . . . . . . 3 7 Branch Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 Component Schematics 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Turns Passed 10987 | . 1091 779 658 61 655 622 85 375 1692 268 336 495 386 267 1093 315 78 86 768 877 Spaces Moved 17112 | 1 605 429 631 141 1103 1153 153 434 2936 977 1091 1016 875 692 1361 613 110 52 1228 1511 Core 30 | . . . . . . . . . . . . . . . . . . 4 . 26 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 995 | 1 605 276 113 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 304 | . . 153 151 . . . . . . . . . . . . . . . . . Flight 15783 | . . . 367 141 1103 1153 153 434 2936 977 1091 1016 875 692 1361 613 110 48 1228 1485 Fastest Speed 24 | 120 120 66 31 31 31 31 28 28 25 27 27 24 30 30 28 28 28 26 24 24 Average Speed 37 | 120 149 135 63 31 31 31 28 28 28 27 27 25 30 30 29 28 28 64 29 28 Slowest Speed 400 | 120 190 190 131 31 31 31 28 28 111 27 27 111 30 30 110 28 28 400 31 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . 1 . 2 . . 11 . 2 . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 86 93 52 35 91 84 5 97 59 93 93 38 85 85 98 95 2 52 46 70 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 18 | . . . . . 1 . . . 6 1 . . . 2 . . . . 4 4 Known Exits Taken 11 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . . 3 1 . . . 3 2 . 4 3 . 4 . . . . Spaces Dug 342 | . . . 18 . . . 4 . 84 . 13 41 29 23 7 10 13 . 45 55 Terrain Destroyed 730 | . 25 68 74 . . 9 4 . 124 . 13 96 59 23 35 10 13 50 45 82 Melee 292 | . . . . . . . 4 . 84 . 13 41 29 23 . 10 7 . 45 36 Projectile 72 | . . . 20 . . . . . . . . . . . 35 . 6 8 . 3 AOE 366 | . 25 68 54 . . 9 . . 40 . . 55 30 . . . . 42 . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Pro Fac DSF Res Qua Total 20887 | . 741 590 808 156 1414 1365 190 683 3636 980 1109 1177 940 716 2009 740 143 93 1555 1842 Wait 2523 | . 49 113 81 17 290 145 17 205 409 . 5 70 24 2 545 118 19 10 228 176 Move 17061 | . 604 428 630 138 1102 1148 153 433 2915 976 1086 1015 874 691 1360 612 109 51 1225 1511 Hop 15 | . . . . 1 . 2 . . 9 . 2 . . . . . . . 1 . Pick Up 142 | . 20 4 17 . 9 7 5 5 31 1 1 7 1 . 7 . . 9 11 7 Fast Attach 79 | . 2 . 2 . 2 2 . 7 16 . . 8 . . 13 . 1 . 6 20 Attach 72 | . 2 4 9 . 1 2 8 2 11 1 . 2 . . 3 . 2 11 6 8 Detach 28 | . . . 3 . 1 . 2 1 10 . . . . . . . 1 1 6 3 Swap 90 | . 10 5 12 . 1 10 . 1 22 1 . 4 1 . 15 . . . 1 7 Drop 194 | . 18 1 12 . 7 7 1 21 47 1 1 16 1 . 23 . 1 . 12 25 Fire 257 | . 36 35 42 . 1 37 . . 11 . . 9 3 . 35 . 3 11 . 34 Melee 360 | . . . . . . 5 4 7 98 . 14 46 36 23 . 10 7 . 59 51 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . 52 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . 1 5 . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . 8 . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research (discovered 4 exits: *Res / *Qua x2 / Gar) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 5) 942 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Entered Mines 1198 | -10/Mines | Assembled infested the area 1286 | -10/Mines | Destroyed 7 combat bots 1411 | -10/Mines | Core integrity fell below 50% 1563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1661 | -10/Mines | Learned Materials emergency access door positions 1674 | -10/Mines | Discovered new exit (range 13) 1871 | -10/Mines | Entered Materials 1871 | -9/Materials | Evolved 2 slots: Propulsion x2 2357 | -9/Materials | Discovered new exit (range 5) 2447 | -9/Materials | Discovered new exit (range 16) 2449 | -9/Materials | Identified exit to Mines 2529 | -9/Materials | Entered Mines 2534 | -9/Mines | Discovered new exit (range 8) 2538 | -9/Mines | Met a Derelict bent on vengeance 2541 | -9/Mines | Discovered new exit (range 14) 2560 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2566 | -9/Mines | Found a hidden stash of uninstalled traps 2590 | -9/Mines | Entered Zion 2590 | -7/Zion | Accompanied by 3 allies 2621 | -7/Zion | Build established: Sprinter 2740 | -7/Zion | Found Prototype Device 2832 | -7/Zion | Identified Bomb Factory No. 2 2872 | -7/Zion | Learned Factory emergency access door positions 2890 | -7/Zion | Given A8's code to call for help 2965 | -7/Zion | Imprinted 2967 | -7/Zion | Declared Zion's savior 3036 | -7/Zion | Discovered new exit (range 14) 3245 | -7/Zion | Entered Proximity Caves 3245 | -6/Proximity Caves | Accompanied by 7 allies 3247 | -6/Proximity Caves | Spotter reported a threat 3250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3295 | -6/Proximity Caves | Learned Factory terminal intel 3342 | -6/Proximity Caves | Spotted B-75 Beast 3363 | -6/Proximity Caves | Spotter reported a threat 3430 | -6/Proximity Caves | Spotter reported a threat 3482 | -6/Proximity Caves | Spotter reported a threat 3703 | -6/Proximity Caves | Learned Factory emergency access door positions 3715 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3747 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 3753 | -6/Proximity Caves | Discovered new exit (range 4) 3837 | -6/Proximity Caves | Core integrity fell below 50% 3867 | -6/Proximity Caves | Entered Factory 3867 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3869 | -6/Factory | Loaded intel: 26 terminal locations 3952 | -6/Factory | Sucked down chute 3952 | -6/Factory | Entered Waste 3953 | -6/Waste | Joined by Warlord forces that had cleared the area 4175 | -6/Waste | Found Prototype Hackware 4175 | -6/Waste | Identified Exp. Hacking Suite 4176 | -6/Waste | Discovered new exit (range 14) 4326 | -6/Waste | Identified exit to Factory 4327 | -6/Waste | Entered Factory 4327 | -6/Factory | Accompanied by 20 allies 4421 | -6/Factory | Retrieved Zion intel report: Branch Access 4421 | -6/Factory | Identified exit to Lower Caves 4441 | -6/Factory | Found Prototype Launcher 4441 | -6/Factory | Identified Scatter Rocket Array 4535 | -6/Factory | Discovered new exit (range 4) 4538 | -6/Factory | Identified exit to Factory 4557 | -6/Factory | Spotted B-75 Beast 4579 | -6/Factory | Repaired Med. Storage Unit? 4639 | -6/Factory | Allies destroyed B-75 Beast 4747 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4757 | -6/Factory | Discovered exit to Factory (range 8) 4777 | -6/Factory | Retrieved Zion intel report: Component Schematics 4907 | -6/Factory | Retrieved Zion intel report: Active Terminals 4931 | -6/Factory | Fabricated Adv. Sensor Array? 5228 | -6/Factory | Fabricated X-82 Rainmaker? 5241 | -6/Factory | Garrison activated, responded to threat 5278 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5432 | -6/Factory | Build established: Scout 5685 | -6/Factory | Terminal network hard line cut 5870 | -6/Factory | Discovered exit to Factory (range 17) 6019 | -6/Factory | Entered Lower Caves 6028 | -6/Lower Caves | Encountered a Warlord checkpoint 6109 | -6/Lower Caves | Discovered new exit (range 9) 6111 | -6/Lower Caves | Identified exit to Lower Caves 6130 | -6/Lower Caves | Learned 12 Factory zone layouts 6287 | -6/Lower Caves | Entered another Lower Caves area 6305 | -6/Lower Caves | Discovered exit to Factory (range 5) 6389 | -6/Lower Caves | Learned Extension terminal intel 6389 | -6/Lower Caves | Learned Extension garrison access intel 6445 | -6/Lower Caves | Learned Factory terminal intel 6446 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6592 | -6/Lower Caves | Found Alien Artifact 6623 | -6/Lower Caves | Entered Factory 6623 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6624 | -5/Factory | Identified exit to Upper Caves 6626 | -5/Factory | Loaded intel: 26 terminal locations 6723 | -5/Factory | Repaired Nuclear Pulse Array 6821 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6879 | -5/Factory | Retrieved Zion intel report: Component Schematics 6880 | -5/Factory | Zion Hacker squad teleported in 6915 | -5/Factory | Spotted B-75 Beast 6923 | -5/Factory | Search patrols dispatched 7027 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7033 | -5/Factory | Retrieved Zion intel report: Trap Installations 7037 | -5/Factory | Discovered new exit (range 18) 7041 | -5/Factory | Identified exit to Factory 7053 | -5/Factory | Retrieved Zion intel report: Branch Access 7061 | -5/Factory | Retrieved Zion intel report: Emergency Access 7074 | -5/Factory | Discovered exit to Factory (range 3) 7118 | -5/Factory | Entered Upper Caves 7127 | -5/Upper Caves | Spotted B-75 Beast 7306 | -5/Upper Caves | Found Alien Artifact 7440 | -5/Upper Caves | Discovered new exit (range 7) 7441 | -5/Upper Caves | Identified exit to Upper Caves 7486 | -5/Upper Caves | Learned Factory emergency access door positions 7504 | -5/Upper Caves | Entered another Upper Caves area 7582 | -5/Upper Caves | Encountered a Warlord checkpoint 7592 | -5/Upper Caves | Spotted B-75 Beast 7594 | -5/Upper Caves | Learned location of Armory (-3) 7736 | -5/Upper Caves | Discovered new exit (range 3) 7737 | -5/Upper Caves | Identified exit to Warlord 7759 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 7759 | -5/Upper Caves | Learned Factory emergency access door positions 7771 | -5/Upper Caves | Entered Warlord 7795 | -5/Warlord | Discovered new exit (range 8) 8033 | -5/Warlord | Found Prototype Device 8033 | -5/Warlord | Identified Minesniffer Drone Bay 8038 | -5/Warlord | Found Minesniffer Drone Bay 8215 | -5/Warlord | Visited the Vortex Lab 8218 | -5/Warlord | Found Prototype Energy Cannon 8218 | -5/Warlord | Identified Vortex Driver 8221 | -5/Warlord | Found Prototype Energy Gun 8221 | -5/Warlord | Identified Vortex Shotgun 8224 | -5/Warlord | Found Vortex Driver 8227 | -5/Warlord | Found Vortex Driver 8236 | -5/Warlord | Warlord's base attacked by MAIN.C 8249 | -5/Warlord | Rebuked by Warlord 8293 | -5/Warlord | Opened side exit 8533 | -5/Warlord | Found Prototype Processor 8533 | -5/Warlord | Identified Exp. Targeting Computer 8543 | -5/Warlord | Found Prototype Device 8543 | -5/Warlord | Identified Exp. Focal Shield 8555 | -5/Warlord | Found Prototype Reactor 8586 | -5/Warlord | Warlord forces counterattacked 8703 | -5/Warlord | Destroyed 7 combat bots 8752 | -5/Warlord | Spotted Striker 8787 | -5/Warlord | Spotted B-75 Beast 8790 | -5/Warlord | Spotted Executioner 8793 | -5/Warlord | Destroyed Executioner 8842 | -5/Warlord | Identified exit to Proximity Caves 8852 | -5/Warlord | Spotted Striker 8864 | -5/Warlord | Entered Proximity Caves 8864 | -4/Proximity Caves | Accompanied by 17 allies 9120 | -4/Proximity Caves | Discovered exit to Factory (range 11) 9150 | -4/Proximity Caves | Learned location of 1 exit from Research 9173 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9179 | -4/Proximity Caves | Entered Factory 9179 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9180 | -4/Factory | Identified exit to Upper Caves 9181 | -4/Factory | Identified exit to DSF 9181 | -4/Factory | Identified Vortex Chain Reactor 9257 | -4/Factory | Entered DSF 9264 | -4/DSF | Discovered new exit (range 20) 9274 | -4/DSF | Additional patrols routed to DSF 9331 | -4/DSF | Lost 8 parts (1p5n1u1w) 9343 | -4/DSF | Identified exit to Research 9343 | -4/DSF | Entered Research 9343 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9344 | -3/Research | Identified exit to Quarantine 9418 | -3/Research | Found Prototype Processor 9419 | -3/Research | Identified Spectral Analyzer 9567 | -3/Research | Identified exit to Garrison 9627 | -3/Research | Discovered exit to Quarantine (range 8) 9878 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 9881 | -3/Research | Found Quantum Capacitor 9891 | -3/Research | Retrieved Zion intel report: Guard Positions 9917 | -3/Research | Build established: Ninja 9943 | -3/Research | Found Fusion Bomb Launcher 9984 | -3/Research | Discovered new exit (range 4) 9985 | -3/Research | Identified exit to Research 10069 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 10071 | -3/Research | Spotted B-86 Titan 10111 | -3/Research | Entered Quarantine 10168 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 10174 | -3/Quarantine | Found Alien Slashing Weapon 10174 | -3/Quarantine | Identified Sigix Broadsword 10180 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 10197 | -3/Quarantine | Found Alien Artifact 10198 | -3/Quarantine | Identified Subatomic Replicator 10218 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 10220 | -3/Quarantine | Found Alien Artifact 10220 | -3/Quarantine | Identified Core Reset Matrix 10220 | -3/Quarantine | Identified Dimensional Node Initializer 10220 | -3/Quarantine | Identified Core Expander 10220 | -3/Quarantine | Used Core Reset Matrix 10224 | -3/Quarantine | Detected hypermatrix surge 10224 | -3/Quarantine | Sensed 2 artifacts in vicinity 10236 | -3/Quarantine | Installed Core Expander, added new Weapon slot 10279 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 10362 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 10366 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 10571 | -3/Quarantine | Found Phase Armor 10713 | -3/Quarantine | Discovered exit to Research (range 12) 10720 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 10854 | -3/Quarantine | System corruption reached 10% 10871 | -3/Quarantine | Garrison activated, responded to threat 10875 | -3/Quarantine | Core integrity fell below 50% 10895 | -3/Quarantine | Lost 3 parts (1n1u1w) 10939 | -3/Quarantine | Core integrity fell below 20% 10974 | -3/Quarantine | Released all parts (11) 10988 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10974_ Released Imp. Targeting Computer. 10974_ Released Exp. Targeting Computer. 10974_ Released Med. Storage Unit. 10974_ Released Adv. Signal Interpreter. 10974_ Released Field Propulsion Array. 10974_ Released Nova Cannon. 10976_ Penetrated by Slug. 10976_ Acquired Subatomic Replicator. 10976_ Penetrated by Slug. 10976_ K-01 Serf collects debris. 10979_ Penetrated by Slug. 10979_ Slug penetrates Wall. 10979_ Penetrated by Slug. 10979_ Adv. Sensor Array destroyed. 10979_ Penetrated by Slug. 10979_ Slug penetrates Wall. 10980_ TJB6,2:Y 0HXI2KR Q9SLF8C4< 10980_ K-01 Serf collects debris. 10982_ U-05 Engineer builds a Door. 10988_ Penetrated by Slug. 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Sensor Array | x1 | -6/Factory X-82 Rainmaker | x2 | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Core Reset Matrix Core Expander Phase Armor Achievements -------------- A Powerful Ally? Charge!!! Freeware Challenges ------------ None Game ------ Seed ShadingTiamatBroadsword Manual? 0 Play Time 06:23:59 Cumulative 156.4 hours Start 2023.06.06 @ 04:33:05 End 2023.06.06 @ 16:06:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x59 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 35f5854c-db81-4fdc-8b22-28c85c4a629a