Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 00:31:17 Player: bluemonk Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (3570) 3570 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 11086 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 130 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 53/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Gravity Neutralizer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Phase Gun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Improved VSS Leg Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Improved Focal Shield Advanced Remote Shield Point Defense System Long-range Tractor Beam > --- WEAPON ----------- Disruptor Cannon Enhanced Nova Cannon > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Light Fission Core Improved Shock Absorption System Long-range Tractor Beam Improved Recalibrator Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Wave Gun [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . 2 . 1 . 1 . . . Utility 6 | . . . . . 2 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 89 | 7 8 2 . . 15 15 2 8 4 4 13 11 Power 16 | 1 2 . . . 2 1 1 2 1 . 4 2 Engine 4 | 1 . . . . . 1 1 . . . 1 . Core 11 | . 2 . . . 2 . . 2 1 . 3 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 20 | 2 2 2 . . 5 2 1 2 . . 4 . Treads 1 | . . . . . . . . . . . 1 . Leg 18 | 2 2 2 . . 5 2 1 2 . . 2 . Wheel 1 | . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 2 . . . 6 7 . 2 2 3 4 4 Device 19 | 1 . . . . 3 1 . 1 2 3 4 4 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 3 | . . . . . . 2 . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 . . . 3 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 2 . . . 2 5 . 2 1 1 1 5 Energy Gun 10 | . 1 . . . 1 2 . . 1 . . 5 Energy Cannon 5 | . . . . . 1 . . 2 . 1 1 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 2 | . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . . . . 1 Parts Lost 55 | . 4 . . . 5 3 . 7 . . 9 27 Power 11 | . 1 . . . 1 . . 1 . . 1 7 Propulsion 16 | . 2 . . . . 1 . 3 . . 6 4 Utility 18 | . 1 . . . 3 2 . 2 . . 1 9 Weapon 10 | . . . . . 1 . . 1 . . 1 7 Highest Loss Streak 15 | . 2 . . . 3 2 . 5 . . 4 15 To Critical Strikes 2 | . . . . . . . . 2 . . . . Average Backups 11 | 3 8 10 10 10 9 16 18 15 13 13 13 5 Power 2 | . 1 2 2 2 1 3 4 4 4 4 4 1 Propulsion 2 | 2 2 3 3 3 3 3 4 1 . . . . Utility 3 | . 2 3 2 2 2 4 5 4 3 4 4 1 Weapon 3 | . 1 2 2 2 1 4 5 4 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 61 | . 13 4 1 . 5 16 . 6 1 2 11 2 Power 9 | . . 1 . . 1 2 . 2 . . 3 . Propulsion 12 | . 6 1 . . 1 3 . . . . . 1 Utility 17 | . 4 1 1 . 2 5 . 1 . 2 1 . Weapon 23 | . 3 1 . . 1 6 . 3 1 . 7 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 98 99 99 98 98 100 89 70 Engine 1 | . 1 . . . . 4 13 3 . . . 1 Core 9 | . 12 14 14 14 8 2 . 8 10 11 10 10 Leg 27 | . 27 28 28 28 35 30 32 32 35 35 23 6 Device 9 | . 5 . . . 10 14 13 11 13 17 18 20 Storage 9 | . 14 14 14 14 9 7 6 6 5 5 5 4 Processor 5 | . . . . . . 7 13 13 17 17 14 9 Protection 9 | . 8 14 14 14 15 14 6 6 2 . . . Energy Gun 7 | . 11 14 14 14 3 3 6 6 5 5 3 5 Energy Cannon 2 | . . . . . 8 2 . 4 5 5 6 3 Ballistic Gun 6 | . 16 14 14 14 6 . . . . . . . Launcher 1 | . . . . . . 4 6 1 . . . . Peak Build Rating 95 | 7 12 12 13 13 41 52 58 58 63 73 86 95 Average Rating 37 | 5 10 12 12 13 38 48 57 53 60 68 74 67 On Entrance 36 | . 7 12 12 13 13 37 52 58 51 62 73 84 Naked Turns 25 | . . . . . . . . . . . . 25 Heaviest Build 103 | 12 24 24 24 24 41 75 77 80 74 85 97 103 Greatest Support 90 | 20 20 20 20 20 80 75 90 90 75 75 75 35 Greatest Overweight (x) 16 | . 1 1 1 1 1 1 . 1 . 1 5 16 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 10 10 10 10 19 20 20 20 20 20 18 Most Carried 20 | 6 10 10 10 10 10 20 19 18 14 15 16 12 Average Carried 12 | 3 8 9 9 10 9 17 18 15 12 13 13 5 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 10 20 18 15 13 14 13 2 Class Distribution -------------------- 59% | Scavenger-Mutant 21% | Skirmisher 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Matter Collected 2025 | 278 248 73 . 9 219 260 . 264 . 163 288 223 Remotely 411 | . . . . . . . . . . . 188 223 Salvage Created 3726 | 16 783 180 . . 598 644 . 342 . . 470 693 Parts 217 | 3 61 7 . . 40 39 . 16 . . 29 22 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . Recyclers Shooed 4 | . . . . . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 71 | . 17 4 . . 14 15 . 8 . . 7 6 Guns 40 | . 17 4 . . 9 5 . 4 . . . 1 Cannons 18 | . . . . . 5 2 . 3 . . 7 1 AOE 9 | . . . . . . 8 . 1 . . . . Classes Destroyed 13 | 1 6 . . . 4 1 . 1 . . . . Worker 6 | . 2 . . . . 1 . . . . 1 2 Builder 6 | . 1 . . . . 5 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . Recycler 4 | . . . . . 1 2 . . . . . 1 Operator 2 | . . . . . 1 1 . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . Swarmer 16 | . 3 . . . 7 3 . 3 . . . . Grunt 35 | . 14 4 . . 4 7 . 2 . . . 4 Sentry 5 | . . . . . 2 2 . . . . 1 . Specialist 3 | . . . . . . . . 3 . . . . Hunter 5 | . . . . . 1 . . . . . 2 2 Programmer 7 | . . . . . . 3 . . . . 4 . Best Kill Streak 9 | 1 5 2 . . 8 9 . 3 . . 3 5 Combat Bots Only 7 | . 3 2 . . 7 5 . 3 . . 2 4 Max Kills in Single Turn 3 | 1 2 1 . . 1 3 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Hostile Shots Fired 825 | . 65 12 . 2 164 93 . 107 . . 77 305 Missed 285 | . 19 4 . . 48 43 . 35 . . 21 115 Hits 540 | . 46 8 . 2 116 50 . 72 . . 56 190 Projectile 540 | . 46 8 . 2 116 50 . 72 . . 56 190 Critical Strikes 23 | . 1 . . . 5 1 . 6 . . 4 6 Part Disruptions 3 | . . . . . . 1 . 2 . . . . Damage Taken 7879 | . 557 122 . 22 1515 674 . 1049 . . 882 3058 Core 1754 | . 105 47 . . 86 66 . 136 . . 146 1168 Absorbed by Shields 379 | . . . . . . . . 243 . . 93 43 Redirected to Shielding 65 | . . . . . . 65 . . . . . . Ignored by Resistances 276 | . . . . . . . . . . . 111 165 Regen/Repaired (Parts) 44 | . 44 . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 39 84 90 . 84 . . 85 . Volleys Fired 267 | 2 63 10 . 3 53 37 1 31 . . 30 37 Largest 2 | 2 2 2 . 2 2 2 1 2 . . 2 2 Hottest 201 | 40 88 88 . 88 125 114 75 165 . . 201 201 Shots Fired 481 | 4 124 19 . 6 106 55 1 51 . . 51 64 Gun 320 | 4 124 19 . 6 53 26 1 28 . . 20 39 Cannon 142 | . . . . . 53 11 . 22 . . 31 25 Launcher 19 | . . . . . . 18 . 1 . . . . Special . | . . . . . . . . . . . . . Kinetic 131 | 4 79 10 . 3 28 7 . . . . . . Thermal 256 | . 45 9 . 3 59 30 1 45 . . 50 14 Explosive 19 | . . . . . . 18 . 1 . . . . Electromagnetic 75 | . . . . . 19 . . 5 . . 1 50 Robot Hit Streak 11 | 3 7 6 . 2 3 11 2 8 . . 5 9 Robot Miss Streak 7 | . 5 2 . 1 5 7 1 7 . . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 283 | 3 58 11 . 4 46 43 1 43 . . 28 46 Core Hits 186 | 1 36 8 . 1 21 56 . 34 . . 11 18 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . 2 . . . . . . 2 Burn 3 | . 2 . . . 1 . . . . . . . Corrupt 3 | . . . . . 1 . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8629 | 32 781 171 . 58 989 2707 18 1110 . . 1286 1477 Guns 3296 | 32 774 171 . 58 437 505 18 543 . . 120 638 Cannons 2766 | . . . . . 552 149 . 414 . . 1095 556 Explosions 2555 | . . . . . . 2053 . 153 . . 66 283 Melee . | . . . . . . . . . . . . . Ramming 12 | . 7 . . . . . . . . . 5 . Kinetic 997 | 32 512 80 . 28 220 125 . . . . . . Thermal 4991 | . 262 91 . 30 610 1146 18 862 . . 1253 719 Explosive 1589 | . . . . . . 1436 . 153 . . . . Electromagnetic 1040 | . . . . . 159 . . 95 . . 28 758 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 . . . . 4 13 Average Corruption 3 | . . . . . . 2 . . . . 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . 16 . . . . 6 2 Message Errors 5 | . . . . . . 2 . . . . 2 1 Matter Fused 7 | . . . . . . 6 . . . . 1 . Heat Flow Errors 2 | . . . . . . 1 . . . . 1 . Energy Discharges 4 | . . . . . . 3 . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 323 | . . . . . 2 221 . . . . 62 38 Projectiles 63 | . . . . . 2 . . . . . 43 18 Explosions 260 | . . . . . . 221 . . . . 19 20 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . 70 . . . . . . Shots 4 | . . . . . . 4 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . . . . . . . . 1 . Kicked 4 | . 3 . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 530 | . 222 255 . 138 530 188 10 352 . . 210 510 Average Temperature 101 | . 78 97 . 74 148 31 7 209 . . 57 102 Received Heat Transfer 1640 | . 315 72 . 12 585 201 . 222 . . 13 220 Effects 21 | . . 2 . . 9 . . 3 . . . 7 Shutdowns 4 | . . . . . 1 . . 1 . . . 2 Energy Bleed 4 | . . . . . 3 . . 1 . . . . Interference 10 | . . 2 . . 3 . . 1 . . . 4 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . 1 2 . . . . 2 2 Heat Transferred 5832 | . 777 222 . 74 1110 957 15 960 . . 1073 644 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Maximum Alert Level 2 | . 1 . . . . 2 1 1 . . . . Low Security (%) 84 | 100 95 100 . 100 100 54 . 16 100 100 100 100 Level 1 5 | . 4 . . . . 2 100 83 . . . . Level 2 9 | . . . . . . 43 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 601 | 5 212 71 . 56 193 601 287 371 189 52 67 50 Initial 287 | . . 31 . . 13 72 287 183 189 52 . 12 Average 99 | . 104 8 . 41 53 246 275 265 171 16 14 11 Influence Increases 2833 | 5 516 137 . 56 421 974 5 248 . . 261 210 Destroy 0b10 Robot/C 1500 | . 340 100 . 40 300 300 . 160 . . 140 120 Destroy 0b10 Robot/NC 125 | 5 30 . . . 15 50 . . . . 10 15 Destroy Leader 372 | . 86 30 . 10 62 92 . 30 . . 42 20 Allied During Kill 17 | . . 7 . 6 4 . . . . . . . Successful Hack 80 | . 12 . . . 3 24 5 . . . 36 . Disable Machine 300 | . . . . . 15 225 . 15 . . 15 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . Destroy Structure 169 | . 3 . . . 7 118 . 13 . . 18 10 Lose Combat Pursuer 120 | . 45 . . . 15 15 . 30 . . . 15 Influence Decreases 2828 | 5 436 217 . 20 296 547 331 149 212 149 235 231 Entered New Map 824 | . . 49 . . 23 89 301 79 172 97 . 14 Time Decay 1648 | 5 396 153 . 20 214 428 30 . 40 52 185 125 Lost Part 307 | . 40 . . . 25 30 . 70 . . 50 92 Lost Ally 49 | . . 15 . . 34 . . . . . . . Squads Dispatched 23 | . 4 . . . 1 11 1 2 . . 3 1 Investigation 1 | . 1 . . . . . . . . . . . Extermination 7 | . . . . . . 3 . . . . 3 1 Reinforcement 11 | . 3 . . . 1 4 1 2 . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Distress Signals 8 | . 4 . . . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 29 6 . 2 20 16 . 11 . . 10 19 Peak Tracking Total 11 | . 5 2 . 2 6 4 . 5 . . 3 11 Tactical Retreats 7 | . 2 . . . 1 1 . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Traps Triggered 8 | . 1 . . . . 1 . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Machines Disabled 21 | . . . . . 1 16 . 1 . . 1 2 Max in Single Turn 4 | . . . . . 1 4 . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Machines Accessed 26 | . 7 . 1 . 4 8 1 . . . 4 1 Terminals 19 | . 4 . . . 4 8 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 78 | . 26 . 1 . 15 18 2 . . . 15 1 Successful 35 | . 15 . 1 . 7 4 1 . . . 7 . Failed 43 | . 11 . . . 8 14 1 . . . 8 1 Catastrophic 4 | . . . . . . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 51 | . 13 . . . 15 18 2 . . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . 7 . . . . . . . . . . . Recycling Units 14 | . 6 . . . . . . . . . 8 . Scanalyzers 5 | . . . . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . 8 . 1 . 7 4 1 . . . 1 . Record 1 | . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . Alert Level 5 | . 3 . . . 2 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . . . . . . 2 . Report Inventory 3 | . 2 . . . . . . . . . 1 . Retrieve Components 3 | . 2 . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 4 7 1 . . . 4 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 44 | . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . 12 . . . . . . . . . 2 . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Damaged 2 | . . . . . . . . . . . 2 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 2 2 2 . . . . . . . Highest-Rated Group 40 | . . 40 32 32 32 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . 6 . 8 10 . . . . . . . Total Damage 272 | . . 37 . 122 113 . . . . . . . Kills 4 | . . 1 . 2 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Active Infowar (turns) 2075 | 17 446 . . . . 1528 62 22 . . . . Sensors 1612 | . . . . . . 1528 62 22 . . . . Seismic 463 | 17 446 . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Turns Passed 7367 | 87 1207 1318 437 59 692 1571 62 262 89 196 1024 363 Spaces Moved 3674 | 58 598 671 230 27 339 962 47 80 66 109 384 103 Core 62 | 5 . . . . . . . . . . . 57 Treads 1 | . . . . . . . . . . . 1 . Legs 3611 | 53 598 671 230 27 339 962 47 80 66 109 383 46 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 123 125 126 126 121 121 123 50 Average Speed 160 | 113 142 190 190 190 128 132 126 183 121 163 214 202 Slowest Speed 850 | 120 190 190 190 190 190 195 126 197 121 191 540 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 85 100 62 6 31 25 2 45 3 70 8 3 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 160 | . . . . . 5 124 . 15 . . 8 8 Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . . 5 . . . . . 5 1 AOE 149 | . . . . . . 124 . 15 . . 3 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Fac Total 4694 | 72 840 701 231 29 491 1205 49 147 76 128 531 194 Wait 396 | . 125 9 . . 63 124 . 10 . . 47 18 Move 3663 | 57 597 670 229 26 338 961 46 79 66 108 383 103 Hop . | . . . . . . . . . . . . . Pick Up 128 | 6 24 4 1 . 11 37 . 10 3 7 21 4 Fast Attach 36 | 7 1 . . . 5 5 . 1 . . 16 1 Attach 49 | . 4 . . . 7 5 2 6 3 . 7 15 Detach . | . . . . . . . . . . . . . Swap 36 | . 4 2 . . 4 7 . 2 2 5 9 1 Drop 101 | . 19 6 1 . 10 29 . 8 2 6 17 3 Fire 267 | 2 63 10 . 3 53 37 1 31 . . 30 37 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 4 | . 3 . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . 2 . 12 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 6) 787 | -10/Materials | Build established: Scavenger-Mutant 975 | -10/Materials | Discovered new exit (range 7) 1167 | -10/Materials | Repaired Broken Particle Gun 1238 | -10/Materials | Discovered new exit (range 8) 1295 | -10/Materials | Entered Mines 1375 | -10/Mines | Core integrity fell below 50% 1405 | -10/Mines | Discovered new exit (range 15) 1455 | -10/Mines | Identified exit to Materials 1455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1481 | -10/Mines | Learned location of Recycling (-9) 1537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Learned Materials terminal intel 1903 | -10/Mines | Discovered new exit (range 10) 2602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2604 | -10/Mines | Discovered new exit (range 5) 2613 | -10/Mines | Entered Exiles 2613 | -10/Exiles | Accompanied by 2 allies 2651 | -10/Exiles | Discovered new exit (range 15) 2695 | -10/Exiles | Met 8R-AWN 2726 | -10/Exiles | Met EX-HEX 2777 | -10/Exiles | Met EX-BIN 2800 | -10/Exiles | Aligned with FarCom system 2802 | -10/Exiles | Given EX-Vault access code 2849 | -10/Exiles | Opened EX-Vault 2863 | -10/Exiles | Found Skeleton Box 2898 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2955 | -10/Exiles | Met EX-DEC 3027 | -10/Exiles | Discovered new exit (range 14) 3050 | -10/Exiles | Left Exiles lab with Skeleton Box 3050 | -10/Exiles | Entered Mines 3050 | -9/Mines | Accompanied by 2 allies 3084 | -9/Mines | Discovered new exit (range 7) 3098 | -9/Mines | Met a Derelict bent on vengeance 3109 | -9/Mines | Entered Materials 3109 | -8/Materials | Accompanied by 2 allies 3109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3110 | -8/Materials | Loaded intel: 12 terminal locations 3315 | -8/Materials | Lost 3 parts (1p2u) 3456 | -8/Materials | Build established: Mutant 3677 | -8/Materials | Discovered new exit (range 15) 3689 | -8/Materials | Destroyed 7 combat bots 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Utility x2 4147 | -7/Factory | Build established: Skirmisher 4259 | -7/Factory | Identified exit to DSF 4528 | -7/Factory | Garrison activated, responded to threat 5253 | -7/Factory | Discovered new exit (range 16) 5297 | -7/Factory | Identified exit to Factory 5372 | -7/Factory | Entered another Factory area 5372 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5433 | -6/Factory | Identified exit to DSF 5434 | -6/Factory | Entered DSF 5458 | -6/DSF | Additional patrols routed to DSF 5516 | -6/DSF | Lost 5 parts (3n1u1w) 5540 | -6/DSF | Discovered new exit (range 12) 5598 | -6/DSF | Identified exit to Factory 5696 | -6/DSF | Entered Factory 5696 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5785 | -5/Factory | Sucked down chute 5785 | -5/Factory | Entered Waste 5785 | -5/Waste | The area was eerily silent 5790 | -5/Waste | Build established: Scavenger-Mutant 5848 | -5/Waste | Found Damper Plating 5898 | -5/Waste | Discovered new exit (range 16) 5972 | -5/Waste | Identified exit to Factory 5981 | -5/Waste | Entered Factory 6502 | -5/Factory | Lost 3 parts (3n) 6720 | -5/Factory | Lost 4 parts (3n1u) 6958 | -5/Factory | Discovered new exit (range 4) 6966 | -5/Factory | Identified exit to Factory 7005 | -5/Factory | Entered another Factory area 7005 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7098 | -4/Factory | Lost 5 parts (1p3u1w) 7239 | -4/Factory | Lost 6 parts (2p1n3w) 7332 | -4/Factory | Core integrity fell below 50% 7340 | -4/Factory | System corruption reached 10% 7351 | -4/Factory | Core integrity fell below 20% 7357 | -4/Factory | Lost 15 parts (4p2n6u3w) 7368 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- P-70 Sage resets P-70 Sage, system corruption cleaned. M-13 Machinist repairs P-70 Sage Antigrav System. R-10 Processor collects Corrupted Flexi-carbon Leg. Discarded Armor Integrity Analyzer. U-05 Engineer repairs door. Discarded Imp. Signal Interpreter. Dropped Hcp. Storage Unit. R-10 Processor collects Hcp. Storage Unit. Penetrated by Slug. Acquired Phase Gun. Penetrated by Slug. Slug penetrates Wall. Door malfunctions. Acquired Prototype Device. Identified Gravity Neutralizer. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# % % ! | | ?????????????????????????????????# %#### | | ???????????????????############### #= # | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# ###+######? | | ?????????????????### # #? | | ?????????????????# #"""" #? | | ?????????????????# h #"""" #? | | ?????????????????# #"""" #? | | ?????????????????# % #"""" #? | | ?????????????????# #"""" #? | | ?????????????????########## #"""" #? | | ?????????????????# # #"""" #? | | ?????????????????# #pp # #? | | ?????????????????# pp ##########? | | ?????????????????# # #?????????? | | ?????????????????#!! # #?????????? | | ?????????????????#! # #?????????? | | ?????????????????#! # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #?????????? | | ?????????????????#@######## #?????????? | | ???????????????? ?????# #?????????? | | ???????????????# #????# #?????????? | | ?????????????? Y ??? #?????????? | | ?????????????### ###??###+###?????????? | | ???????????????# #????????????????????? | | ???????????????## ##????????????????????? | | ????????????????# #?????????????????????? | | ????????????????+ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 47 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Resistance: KI 25 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Component Analysis Suite | -7/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed Wave Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Particle Gun | 41% | -10/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorAntigravPlating Manual? 0 Play Time 01:45:56 Cumulative 42.5 hours Start 2025.09.25 @ 18:56:08 End 2025.09.26 @ 00:31:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a22483a5-400c-499f-931e-42baf392433b