Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 19:26:56 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (4499) 4499 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1023) 1023 TOTAL SCORE: 10462 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -283 Cogmind --------- Core Integrity 534/700 Matter 124/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Light Armor Plating Relay Coupler [Swarmer] (36) Relay Coupler [Sentry] (23) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Heavy Hammer [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 3 | . . 1 . . . 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 183 | 6 19 36 18 2 8 48 3 31 8 4 Power 20 | 1 2 5 3 . . 5 . 2 1 1 Engine 13 | 1 2 5 3 . . 2 . . . . Core 7 | . . . . . . 3 . 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 53 | 2 11 13 5 . 4 8 . 8 . 2 Treads 18 | 1 7 7 1 . 2 . . . . . Leg 17 | . . . . . . 7 . 8 . 2 Wheel 18 | 1 4 6 4 . 2 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 3 7 1 2 . 15 . 9 3 . Device 11 | . . 2 . . . 5 . 3 1 . Storage 7 | 1 2 2 . 1 . 1 . . . . Processor 5 | . . . . . . 4 . . 1 . Hackware 1 | . 1 . . . . . . . . . Protection 17 | . . 3 1 1 . 5 . 6 1 . Artifact . | . . . . . . . . . . . Weapon 69 | 2 3 11 9 . 4 20 3 12 4 1 Energy Gun 20 | . . . . . . 13 2 4 1 . Energy Cannon 8 | . . 5 3 . . . . . . . Ballistic Gun 23 | 2 3 4 1 . 3 3 . 4 3 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 7 | . . . 5 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . 2 . . . 3 . 3 . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 6 | . . 1 . . . 3 . 1 1 . Parts Lost 31 | . 2 3 6 . 2 9 . 3 2 4 Power 3 | . 1 . 1 . . 1 . . . . Propulsion 13 | . 1 2 3 . 2 2 . 1 . 2 Utility 9 | . . 1 1 . . 4 . 1 . 2 Weapon 6 | . . . 1 . . 2 . 1 2 . Highest Loss Streak 4 | . 1 2 3 . 1 3 . 2 1 4 To Critical Strikes 2 | . . . 1 . . 1 . . . . Average Slot Usage (%) 95 | . 97 99 99 69 87 97 96 95 97 80 Engine 6 | . 14 10 10 11 11 3 . . . . Core 3 | . . . . . . 5 9 9 7 6 Treads 9 | . 16 28 1 . 7 . . . . . Leg 15 | . . . . . . 30 36 36 30 27 Wheel 8 | . 10 4 31 33 25 4 . . . . Device 8 | . . 10 11 2 . 8 9 9 7 6 Storage 10 | . 14 11 11 11 11 9 9 9 7 7 Processor 4 | . . . . . . 9 9 9 15 15 Hackware 1 | . 11 . . . . . . . . . Protection 8 | . . 10 11 10 11 7 9 8 7 5 Energy Gun 5 | . . . . . . 15 6 8 3 . Energy Cannon 2 | . . 6 16 . . . . . . . Ballistic Gun 8 | . 28 12 3 . 21 2 8 3 16 2 Impact Weapon 1 | . . 2 . . . . . 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 245 | 10 29 61 65 245 216 218 61 61 60 125 Greatest Support 80 | 20 40 60 36 36 36 80 80 80 67 67 Greatest Overweight (x) 21 | . 1 6 5 6 21 6 . . . 2 Average Overweight (x) 1 | . . . 1 3 7 . . . . 1 Largest Inventory Capacity 35 | 8 15 20 20 35 35 35 20 20 20 20 Average Capacity 20 | 7 12 16 20 31 35 22 20 20 20 19 Most Carried 32 | 6 15 20 20 29 32 32 20 20 20 20 Average Carried 18 | 3 11 15 19 23 28 21 19 19 18 18 Final Capacity 35 | 8 15 20 20 35 35 20 20 20 20 5 Final Carried 32 | 6 13 20 19 29 32 20 20 19 19 5 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 3786 | 252 589 1119 300 204 294 497 91 440 . . Remotely . | . . . . . . . . . . . Salvage Created 6485 | . 876 1341 379 . 389 1459 109 1556 . 376 Parts 358 | . 44 97 34 . 14 68 12 89 . . Haulers Intercepted 3 | . 2 1 . . . . . . . . Recyclers Shooed 7 | . 3 1 . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 134 | . 13 26 28 . 6 28 2 28 . 3 Guns 90 | . 13 24 1 . 4 21 2 25 . . Cannons 9 | . . 1 5 . . . . . . 3 AOE 28 | . . . 22 . 2 3 . 1 . . Classes Destroyed 15 | . 7 4 1 . . 2 . . . 1 Worker 16 | . 1 7 2 . 1 3 . 2 . . Builder 4 | . 1 1 . . . 1 . 1 . . Tunneler 5 | . . 2 2 . 1 . . . . . Hauler 3 | . 2 1 . . . . . . . . Recycler 9 | . 2 1 . . 2 1 . 3 . . Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . 1 . . . . . . 2 . . Watcher 10 | . 1 4 . . . 2 . 3 . . Swarmer 38 | . . 9 11 . 3 4 . 11 . . Grunt 52 | . 13 9 4 . 3 15 . 8 . . Brawler 3 | . . 1 . . . 1 . 1 . . Sentry 23 | . . 7 . . . 7 2 7 . . Hunter 2 | . . . . . . 1 . 1 . . Compactor 3 | . . . . . . . . . . 3 Assembled 15 | . . . 15 . . . . . . . Best Kill Streak 18 | . 6 9 18 . 3 5 1 9 . 1 Combat Bots Only 17 | . 4 7 17 . 3 6 1 8 . 1 Max Kills in Single Turn 3 | . 1 2 2 . 2 3 1 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . 2 . 2 3 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Damage Taken 6789 | . 826 1282 824 . 256 1477 27 1057 401 639 Core 993 | . 236 170 141 . 27 87 . 166 . 166 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 43 | 100 5 . . . 15 . . 54 . . Volleys Fired 407 | 3 88 112 39 . 27 95 1 42 . . Largest 2 | 2 2 2 2 . 2 2 2 2 . . Hottest 130 | 40 40 112 119 . 46 130 80 80 . . Shots Fired 874 | 6 176 215 54 . 51 178 4 136 . 54 Gun 752 | 6 176 199 5 . 49 177 4 136 . . Cannon 101 | . . 16 31 . . . . . . 54 Launcher 21 | . . . 18 . 2 1 . . . . Special . | . . . . . . . . . . . Kinetic 534 | 6 176 199 5 . 49 2 1 42 . 54 Thermal 200 | . . . . . . 146 2 52 . . Explosive 21 | . . . 18 . 2 1 . . . . Electromagnetic 119 | . . 16 31 . . 29 1 42 . . Robot Hit Streak 46 | 5 10 20 7 . 8 46 11 28 . 26 Robot Miss Streak 6 | 1 5 6 3 . 2 3 1 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . Autonomous 109 | . . . . . . . 2 53 . 54 Shots Hit Robots 613 | 5 105 133 31 . 33 140 3 112 . 51 Core Hits 273 | 1 42 52 50 . 15 59 3 47 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 7 | . 3 2 . . . . . 2 . . Critical Strikes 20 | . 3 2 2 . . 7 . 3 . 3 Burn 7 | . . . . . . 7 . . . . Destroy 7 | . 3 2 . . . . . 2 . . Blast 3 | . . . . . . . . . . 3 Corrupt 3 | . . . 2 . . . . 1 . . Melee Attacks 38 | . . 11 . . . 5 2 20 . . Impact 36 | . . 11 . . . 5 . 20 . . Slashing 2 | . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . 4 . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16308 | 40 1233 2397 2136 . 616 2567 60 2844 . 4415 Guns 8438 | 40 1233 1705 32 . 479 2403 60 2486 . . Cannons 5184 | . . 269 500 . . . . . . 4415 Explosions 1931 | . . . 1604 . 137 129 . 61 . . Melee 718 | . . 423 . . . . . 295 . . Ramming 37 | . . . . . . 35 . 2 . . Kinetic 8489 | 40 1233 1705 32 . 479 20 14 551 . 4415 Thermal 3538 | . . . 208 . . 1960 28 1342 . . Explosive 1662 | . . . 1396 . 137 129 . . . . Electromagnetic 1864 | . . 269 500 . . 423 18 654 . . Impact 718 | . . 423 . . . . . 295 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 2 1 7 7 7 10 10 10 . 16 Average Corruption 5 | . 2 1 4 7 7 9 10 7 . 11 Corruption Purged 10 | . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . Effects 107 | . 1 11 15 20 11 29 7 8 . 5 Message Errors 19 | . . 1 2 6 3 3 3 1 . . Matter Fused 31 | . . 3 3 7 2 9 2 4 . 1 Heat Flow Errors 10 | . . 3 2 2 1 2 . . . . Energy Discharges 19 | . . 2 1 2 2 6 1 2 . 3 Parts Rejected 3 | . 1 1 . . . 1 . . . . Data Loss (minor) 12 | . . 1 2 3 . 4 1 . . 1 Data Loss (major) 3 | . . . 1 . . 1 . 1 . . Misfires 3 | . . . 2 . . 1 . . . . Alerts 4 | . . . . . 2 2 . . . . Weapon Failures 3 | . . . 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 511 | . . 222 139 . 49 21 . 80 . . Projectiles 4 | . . 3 1 . . . . . . . Explosions 208 | . . . 138 . 49 21 . . . . Melee 299 | . . 219 . . . . . 80 . . Knockbacks 3 | . . 1 . . . . . 2 . . Impact 3 | . . 1 . . . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 198 | . . . 106 . 38 . . 54 . . Shots 8 | . . . 6 . 1 . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . 2 . 1 . . Kicked 3 | . . . . . . 2 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 276 | . 12 207 245 208 276 257 19 34 14 . Average Temperature 42 | . 3 38 86 92 76 45 16 10 14 . Received Heat Transfer 1949 | . 399 366 41 . 81 756 9 297 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . 2 . 2 . . Combat Hostiles 4 | . . 1 . . . 1 . 2 . . Parts Fried 15 | . . 6 . . . 2 . 7 . . Impact Corruptions 13 | . . 9 . . . . . 4 . . Robots Melted 3 | . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Melted 16 | . . . . . . 13 . 3 . . Heat Transferred 7010 | . . . 300 . . 4995 37 1678 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Peak Influence 666 | . 252 534 666 . 172 450 515 634 227 74 Initial 295 | . . 48 178 . . 66 295 250 227 72 Average 298 | . 123 370 469 . 113 177 418 398 221 70 Maximum Alert Level 2 | . 1 2 2 . . 2 2 2 1 . Low Security (%) 29 | 100 74 6 8 . 100 60 . . . 100 Level 1 39 | . 25 46 29 . . 26 58 57 100 . Level 2 31 | . . 47 62 . . 13 41 41 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 4 4 . . . . . 2 1 . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 11 | . 4 4 . . . . . 2 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 10 | . 4 6 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 30 50 35 . 6 33 3 41 . 5 Peak Tracking Total 16 | . 5 7 16 . 3 6 2 5 1 4 Tactical Retreats 8 | . 1 2 2 . . . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 8 | . 2 3 . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 6 | . . 2 1 . 1 . 1 1 . . Max in Single Turn 1 | . . 1 1 . 1 . 1 1 . . Garrison Relay 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 14 | . 1 5 . 1 . 3 . 4 . . Terminals 7 | . 1 4 . . . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . 1 . . . 2 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 30 | . 4 11 . 1 . 5 . 9 . . Successful 17 | . 2 5 . 1 . 5 . 4 . . Failed 13 | . 2 6 . . . . . 5 . . Catastrophic 5 | . 1 1 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 4 9 . 1 . . . 7 . . Terminals 20 | . 4 9 . . . . . 7 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . 2 . . . 4 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 4 | . 1 . . 1 . . . 2 . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . . 2 . . . 4 . 2 . . Report Inventory 8 | . . 2 . . . 4 . 2 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 3 . . . . . . . . Terminals 4 | . 1 3 . . . . . . . . Botnet 2 | . . 2 . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 8 | . 1 5 . . . 1 . 1 . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . . Total Damage 108 | . . . 108 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 9543 | 60 828 2586 602 576 388 1923 267 1988 148 177 Spaces Moved 5016 | 36 397 1258 412 399 152 868 169 1145 108 72 Core 1 | 1 . . . . . . . . . . Treads 907 | 4 45 858 . . . . . . . . Legs 2218 | . . . . . . 724 169 1145 108 72 Wheels 1890 | 31 352 400 412 399 152 144 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 115 101 101 161 101 130 125 125 125 Average Speed 140 | 105 121 162 113 141 192 140 130 128 125 194 Slowest Speed 395 | 160 240 240 155 176 395 200 130 130 125 263 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 64 84 74 68 50 62 38 78 5 46 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 39 | . . 4 10 . 13 5 . 7 . . Terrain Destroyed 219 | . . 4 148 . 19 20 . 26 . 2 Melee 16 | . . 4 . . . 5 . 7 . . Projectile 9 | . . . . . . . . 7 . 2 AOE 194 | . . . 148 . 19 15 . 12 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Total 6737 | 50 572 1612 488 411 195 1392 215 1569 122 111 Wait 816 | . 43 109 9 . . 306 31 291 . 27 Move 5008 | 35 396 1257 411 398 151 868 168 1144 108 72 Hop . | . . . . . . . . . . . Pick Up 118 | 6 16 36 7 6 6 22 4 12 1 2 Fast Attach 59 | 6 . 11 2 1 2 17 . 15 4 1 Attach 55 | . 5 9 6 1 4 16 1 5 5 3 Detach 29 | . . 7 . 2 2 8 2 1 4 3 Swap 70 | . 14 16 10 . 2 15 2 11 . . Drop 134 | . 10 44 4 3 1 38 4 27 . 3 Fire 407 | 3 88 112 39 . 27 95 1 42 . . Melee 38 | . . 11 . . . 5 2 20 . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . 2 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 640 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 3) 868 | -10/Materials | Core integrity fell below 20% 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Discovered new exit (range 16) 1960 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Destroyed 7 combat bots 2658 | -9/Materials | Discovered new exit (range 5) 2826 | -9/Materials | Discovered new exit (range 5) 3455 | -9/Materials | Build established: Mutant 3475 | -9/Materials | Entered Mines 3485 | -9/Mines | Identified exit to Materials 3688 | -9/Mines | Assembled infested the area 3721 | -9/Mines | Core integrity fell below 50% 3752 | -9/Mines | Lost 3 parts (1n1u1w) 3758 | -9/Mines | Destroyed 17 combat bots 3807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3864 | -9/Mines | Learned location of Storage (-9) 3884 | -9/Mines | Found a hidden stash of uninstalled traps 3902 | -9/Mines | Discovered exit to Materials (range 9) 3970 | -9/Mines | Destroyed 7 combat bots 3975 | -9/Mines | Lost 3 parts (1p2n) 4069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4069 | -9/Mines | Discovered new exit (range 5) 4077 | -9/Mines | Entered Exiles 4107 | -9/Exiles | Met 8R-AWN 4124 | -9/Exiles | Met EX-HEX 4152 | -9/Exiles | Met EX-BIN 4169 | -9/Exiles | Met EX-DEC 4422 | -9/Exiles | Aligned with FarCom system 4423 | -9/Exiles | Given EX-Vault access code 4460 | -9/Exiles | Opened EX-Vault 4472 | -9/Exiles | Found AWS/Autocannon 4476 | -9/Exiles | Found Skeleton Box 4482 | -9/Exiles | Found AWS/Thermal 4512 | -9/Exiles | Build established: Hauler-Mutant 4515 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4639 | -9/Exiles | Discovered new exit (range 11) 4653 | -9/Exiles | Stole three prototypes: Skeleton Box, AWS/Thermal, AWS/Autocannon 4653 | -9/Exiles | Entered Mines 4825 | -8/Mines | Core integrity fell below 20% 5017 | -8/Mines | Discovered exit to Materials (range 16) 5041 | -8/Mines | Entered Materials 5041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6020 | -8/Materials | Build established: Mutant 6165 | -8/Materials | System corruption reached 10% 6215 | -8/Materials | Lost 3 parts (2u1w) 6393 | -8/Materials | Discovered new exit (range 13) 6834 | -8/Materials | Discovered new exit (range 15) 6964 | -8/Materials | Identified exit to Garrison 6964 | -8/Materials | Entered Garrison 7046 | -8/Garrison | Triggered checkpoint 7116 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Garrison Relay disabled 7193 | -8/Garrison | Discovered new exit (range 15) 7226 | -8/Garrison | Installed Relay Interface Framework 7231 | -8/Garrison | Entered Materials 7801 | -8/Materials | Destroyed 8 combat bots 8201 | -8/Materials | Discovered new exit (range 15) 8831 | -8/Materials | Search patrols dispatched 9204 | -8/Materials | Discovered new exit (range 9) 9219 | -8/Materials | Entered Factory 9219 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9221 | -7/Factory | FarCom data flow suspended 9367 | -7/Factory | Sucked down chute 9367 | -7/Factory | Entered Waste 9382 | -7/Waste | EMP discharged 9412 | -7/Waste | Spotted C-40 Crusher 9431 | -7/Waste | Spotted C-40 Crusher 9458 | -7/Waste | Spotted C-40 Crusher 9463 | -7/Waste | Destroyed C-40 Crusher 9481 | -7/Waste | Spotted C-40 Crusher 9482 | -7/Waste | EMP discharged 9482 | -7/Waste | System corruption reached 10% 9485 | -7/Waste | Destroyed C-40 Crusher 9511 | -7/Waste | Destroyed C-40 Crusher 9513 | -7/Waste | Spotted C-40 Crusher 9516 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9524 | -7/Waste | Crushed by Compactor (1 part destroyed) 9529 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9530 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9541 | -7/Waste | Crushed by Compactor (1 part destroyed) 9542 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9544 | -7/Waste | Self-destructed Last Messages --------------- 09524_ Carbon-fiber Leg crushed. 09526_ 14 Matter crushed. 09529_ Rnf. Fission Core crushed. 09529_ Carbon-fiber Leg crushed. 09530_ Rnf. Fission Core crushed. 09530_ Titanium Leg crushed. 09533_ Imp. Titanium Leg crushed. 09535_ Imp. Heat Sink destroyed. 09541_ Hcp. Storage Unit crushed. 09542_ Enh. Autogun crushed. 09542_ Rocket Launcher crushed. 09542_ Imp. Sensor Array crushed. 09542_ Gauss Rifle crushed. 09542_ Adv. Targeting Computer crushed. 09543_ C-40 Crusher suffers critical hit (Blast). 09543_ Destroyed Dynamic Insulation System. 09544_ Imp. Datajack crushed. 09544_ Adv. Targeting Computer crushed. 09544_ Imp. Signal Interpreter crushed. 09544_ Relay Coupler [Grunt] crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????######?????? | | ???????????????????????????# #?????? | | ?????????????############??# #?????? | | ?????????????#% % #??# #?????? | | ?????????????#%%% % % %#??# #?????? | | ?????????????#CC% %% #### ####### | | ?????????????#CC/ % | | ?????????????#@CC[ % | | ?????????????#=CC % | | ?????????????#** | | ?????????????# ##;# ####### | | ?????????????# #?## #?????? | | ?????????????# #??# " #?????? | | ?????????????############??# #?????? | | ?????????????????????????### ###### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ####### | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ??????????????????????????? #?????? | | ?????????????????????????? #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????### #?????? | | ???????????????????????????# ??????? | | ???????????????????????????# ??????? | | ????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothDefenseShielding Manual? 0 Play Time 02:01:48 Cumulative 194.7 hours Start 2022.04.13 @ 16:05:43 End 2022.04.13 @ 19:26:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac29a2e-43e2-43c4-90f5-7b289581acdf