Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 20:21:13 Player: nnnnsk Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2411) 2411 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (357) 357 TOTAL SCORE: 8373 Bonus ------- Follower Combat Kills 57 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Shield High-powered Shock Rifle Tesla Rifle Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Cargo Legs > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Advanced Recoil Stabilizer Gun Armor Improved Corruption Screen > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun KE Penetrator Great Maul > --- INVENTORY -------- Fission Core Improved Treads Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Terrain Scanner Medium Reflective Plating System Shield Authchip [R/NC] System Restoration Module High-powered Shock Rifle Tesla Rifle Tesla Rifle Heavy Plasma Cannon KE Penetrator [Rating: 116] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware Authchip [R/NC] Protection Gun Armor Weapon Grenade Launcher Energy Gun Makeshift Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . . 8 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 3 . . . . . . Utility 5 | . . . . 3 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 88 | 7 8 9 2 11 6 6 . 1 26 12 Power 14 | 1 1 2 . 2 1 1 . . 3 3 Engine 8 | 1 . 2 . 1 1 . . . 1 2 Core 5 | . 1 . . 1 . 1 . . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 . 1 . 2 1 3 . . 7 5 Treads 11 | 2 . . . 1 1 1 . . 5 1 Leg 8 | . . 1 . 1 . 2 . . 2 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 28 | 2 4 1 2 4 3 1 . 1 8 2 Device 11 | 1 1 . . 2 1 . . . 4 2 Storage 3 | 1 2 . . . . . . . . . Processor 8 | . 1 . 2 2 . 1 . . 2 . Hackware 1 | . . . . . . . . 1 . . Protection 5 | . . 1 . . 2 . . . 2 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 3 5 . 3 1 1 . . 8 2 Energy Gun 12 | 1 1 2 . 1 . 1 . . 5 1 Energy Cannon 3 | . 1 1 . . 1 . . . . . Ballistic Gun 6 | 1 . . . 1 . . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 26 | . . 2 . . . . . . 8 16 Power 1 | . . . . . . . . . 1 . Propulsion 11 | . . . . . . . . . 3 8 Utility 6 | . . . . . . . . . 2 4 Weapon 8 | . . 2 . . . . . . 2 4 Highest Loss Streak 8 | . . 2 . . . . . . 3 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 3 9 11 14 13 14 13 13 13 14 12 Power . | . 1 . . . 1 1 1 1 . . Propulsion 1 | 2 2 1 1 . . . 1 . 2 1 Utility 6 | . 2 5 7 6 8 7 7 7 6 5 Weapon 4 | . 3 4 5 4 4 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 5 . . . 1 1 . . 1 8 Power . | . . . . . . . . . . . Propulsion 6 | . 4 . . . . . . . 1 1 Utility 5 | . . . . . . . . . . 5 Weapon 4 | . 1 . . . . 1 . . . 2 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 99 90 79 82 93 94 95 95 90 78 Engine 3 | . 2 7 9 5 5 . . . . 2 Core 6 | . 11 3 . 3 5 9 10 10 8 3 Treads 9 | . 27 22 . 4 9 5 . . 2 11 Leg 8 | . . . 9 6 10 14 20 20 15 3 Device 9 | . 11 3 . 8 8 11 15 15 12 10 Storage 7 | . 14 11 9 5 5 5 5 5 4 3 Processor 11 | . 2 . 16 17 15 15 15 15 15 17 Protection 5 | . . 8 9 5 6 5 5 5 8 6 Energy Gun 9 | . 10 8 9 9 10 10 10 10 8 7 Energy Cannon 4 | . 4 13 9 3 . 5 5 5 1 . Ballistic Gun 2 | . 8 . . 1 4 . . . 2 3 Launcher 4 | . . 8 9 5 5 5 5 5 1 . Impact Weapon 2 | . . . . 3 5 5 5 5 4 2 Peak Build Rating 116 | 9 14 36 43 71 77 90 90 91 116 114 Average Rating 61 | 5 12 19 42 63 74 84 90 90 104 91 On Entrance 57 | . 9 13 35 43 71 77 90 90 91 114 Avg Prop Armor Cover (%) 6 | . . . . 5 9 5 . . 5 7 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 91 | 13 31 44 40 60 69 70 70 70 91 71 Greatest Support 116 | 40 40 55 55 73 73 108 108 108 116 90 Greatest Overweight (x) 2 | . 1 1 . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 11 13 15 15 15 15 14 15 15 15 Average Carried 13 | 3 9 11 14 13 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 11 15 15 15 14 14 15 15 4 Class Distribution -------------------- 26% | Derelict-Assassin 15% | Scavenger-Assassin 12% | Mutant 12% | Gunner 10% | Bomber 9% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -10/Subcaves Bomber | -8/Recycling Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Scavenger-Assassin | -5/Extension Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Matter Collected 2136 | 148 305 294 77 12 127 235 . 10 624 304 Remotely . | . . . . . . . . . . . Salvage Created 2533 | 30 541 469 55 12 67 108 . 50 858 343 Parts 139 | 5 34 34 3 4 4 2 . . 42 11 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . 5 . . 1 6 . 1 . . Prevented 3 | . . . . . 1 . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 50 | . 9 13 1 . 1 2 . 1 16 7 Guns 34 | . 9 4 . . 1 1 . . 14 5 Cannons 5 | . . 3 1 . . 1 . . . . AOE 7 | . . 5 . . . . . . 1 1 Classes Destroyed 16 | 1 6 2 1 1 . . . 1 3 1 Worker 3 | . 2 . . . . . . . 1 . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . . 2 . . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 11 | . 3 4 . . . . . . . 4 Grunt 16 | . 6 . . . . 2 . . 6 2 Duelist 1 | . . . . . . . . . 1 . Sentry 3 | . . . 1 . 1 . . . 1 . Hunter 1 | . . . . . . . . . 1 . Programmer 9 | . . . . . . . . 1 7 1 Subdweller 9 | . . 9 . . . . . . . . Best Kill Streak 6 | 1 4 4 1 1 1 2 . 1 6 3 Combat Bots Only 4 | . 3 4 1 . 1 2 . 1 4 3 Max Kills in Single Turn 4 | 1 1 4 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 491 | . 30 89 2 . 18 2 . 6 164 180 Missed 168 | . 6 38 1 . 10 1 . 3 50 59 Hits 323 | . 24 51 1 . 8 1 . 3 114 121 Melee 6 | . . . . . . . . . 6 . Projectile 317 | . 24 51 1 . 8 1 . 3 108 121 AOE 4 | . . 4 . . . . . . . . Critical Strikes 14 | . 1 1 . . . . . . 9 3 Damage Taken 6318 | . 278 621 16 . 61 19 . 58 2520 2745 Core 1108 | . 47 56 . . . . . . 305 700 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 39 | . . . . . . . . . . 39 Regen/Repaired (Parts) 155 | . 155 . . . . . . . . . Core Remaining (%) 86 | 100 . . 58 . . . . 100 . . Volleys Fired 200 | 2 41 53 1 8 4 3 . 4 54 30 Largest 3 | 2 2 3 2 3 3 3 . 3 3 3 Hottest 483 | 60 100 248 130 185 130 215 . 215 315 483 Shots Fired 400 | 4 72 74 3 18 12 9 . 12 143 53 Gun 312 | 4 60 24 1 14 12 6 . 8 130 53 Cannon 60 | . 1 41 2 1 . 3 . 4 8 . Launcher 15 | . . 7 . 3 . . . . 5 . Special 13 | . 11 2 . . . . . . . . Kinetic 113 | 2 30 . . 4 4 . . . 51 22 Thermal 232 | . 31 57 3 6 4 9 . 12 79 31 Explosive 15 | . . 7 . 3 . . . . 5 . Electromagnetic 40 | 2 11 10 . 5 4 . . . 8 . Robot Hit Streak 19 | 3 13 19 12 6 15 4 . 6 7 10 Robot Miss Streak 5 | . 2 3 . 2 2 1 . 1 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 227 | 3 40 36 2 13 9 5 . 9 79 31 Core Hits 117 | 1 22 21 2 4 3 4 . 1 47 12 Critical Kills 2 | . . 1 . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 18 | . 1 1 . 2 1 2 . 1 9 1 Burn 14 | . 1 . . 1 1 2 . 1 8 . Meltdown 1 | . . 1 . . . . . . . . Destroy 2 | . . . . . . . . . 1 1 Corrupt 1 | . . . . 1 . . . . . . Melee Attacks 21 | . . . . 6 . 2 . . 12 1 Impact 21 | . . . . 6 . 2 . . 12 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5802 | 40 580 1139 46 306 176 122 . 240 2295 858 Guns 4370 | 40 556 388 16 224 176 57 . 162 1969 782 Cannons 572 | . . 289 30 . . 65 . 78 110 . Explosions 760 | . . 462 . 82 . . . . 216 . Melee 72 | . . . . . . . . . . 72 Ramming 4 | . . . . . . . . . . 4 Kinetic 1373 | 14 201 . . 61 73 . . . 819 205 Thermal 3045 | . 256 522 46 69 53 122 . 240 1160 577 Explosive 760 | . . 462 . 82 . . . . 216 . Electromagnetic 548 | 26 123 155 . 94 50 . . . 100 . Impact 72 | . . . . . . . . . . 72 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 2 2 2 . . . . 2 12 13 Average Corruption 4 | . 2 2 2 . . . . 2 7 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . 17 12 12 . . . . . 25 37 Message Errors 28 | . 11 3 5 . . . . . 4 5 Matter Fused 20 | . . 2 4 . . . . . 5 9 Heat Flow Errors 14 | . 2 . 1 . . . . . 2 9 Energy Discharges 15 | . 1 3 1 . . . . . 6 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . 2 . . . . . . 3 4 Data Loss (major) 6 | . 2 1 . . . . . . . 3 Misfires 5 | . 1 1 1 . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 2 1 Overload Shots 11 | . . 3 . . . . . . 4 4 Effects 1 | . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . 1 . Overflow Damage 69 | . 2 25 . . . . . . . 42 Projectiles 2 | . 2 . . . . . . . . . Explosions 25 | . . 25 . . . . . . . . Melee 42 | . . . . . . . . . . 42 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 23 | . . 22 . . . . . . . 1 Shots 1 | . . 1 . . . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 860 | . 265 276 148 171 306 190 . 397 792 860 Average Temperature 147 | . 62 88 56 69 174 89 . 211 184 171 Received Heat Transfer 1324 | . 135 120 . . 24 9 . . 414 622 Effects 24 | . . . . . 3 . . . 12 9 Shutdowns 7 | . . . . . . . . . 5 2 Energy Bleed 3 | . . . . . . . . . 2 1 Interference 5 | . . . . . 3 . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 1 2 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 4 | . . 1 . . . . . 1 1 1 Combat Hostiles 4 | . . 1 . . . . . 1 1 1 Parts Melted 21 | . . 2 . . . 4 . 2 12 1 Heat Transferred 6643 | . 679 890 74 222 185 398 . 498 2968 729 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . . . . 2 . . . . . . Low Security (%) 93 | 100 100 . 100 42 . . . . 100 100 Level 1 6 | . . . . 53 . . . . . . Level 2 . | . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 400 | 5 118 . 82 400 . . . . 175 77 Initial 400 | . 3 . 33 400 . . . . . 77 Average 52 | . 32 . 25 232 . . . . 40 19 Influence Increases 2257 | 5 336 225 305 475 20 40 . 30 512 309 Destroy 0b10 Robot/C 900 | . 180 120 20 . 20 40 . 20 320 180 Destroy 0b10 Robot/NC 65 | 5 35 . . 10 . . . . 10 5 Destroy Leader 158 | . 48 . . . . . . 10 70 30 Allied During Kill 11 | . . . . . . . . . . 11 Successful Hack 110 | . 35 . 44 16 . . . . 15 . Select Force Hacks 240 | . . . 240 . . . . . . . Disable Machine 90 | . 15 . . 30 . . . . 45 . Destroy Structure 88 | . 8 . 1 19 . . . . 52 8 Advance Influence 400 | . . . . 400 . . . . . . Lose Combat Pursuer 195 | . 15 105 . . . . . . . 75 Influence Decreases 2257 | . 340 155 376 378 117 16 24 30 353 468 Entered New Map 184 | . 2 1 38 . 37 . 24 . . 82 Time Decay 1779 | . 338 154 338 278 80 16 . 30 279 266 Search Patrol Dispatched 100 | . . . . 100 . . . . . . Lost Part 126 | . . . . . . . . . 74 52 Lost Ally 68 | . . . . . . . . . . 68 Squads Dispatched 12 | . 1 . . 2 . . . . 6 3 Investigation 1 | . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 4 . Reinforcement 7 | . 1 . . 2 . . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Distress Signals 4 | . 1 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 16 21 1 3 2 2 . 1 19 25 Peak Tracking Total 8 | . 3 4 1 1 1 1 . 1 6 8 Tactical Retreats 7 | . 1 2 . . . . . . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Traps Triggered 5 | . 2 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Machines Disabled 11 | . 1 5 . 2 . . . . 3 . Max in Single Turn 3 | . 1 3 . 1 . . . . 1 . Energy Cycler 4 | . . . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Machines Accessed 38 | . 8 1 14 3 . . 4 . 6 2 Terminals 20 | . 7 . 6 2 . . . . 3 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 8 | . . . 8 . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 116 | . 27 9 26 6 . . 31 . 12 5 Successful 82 | . 17 9 17 3 . . 31 . 5 . Failed 34 | . 10 . 9 3 . . . . 7 5 Catastrophic 4 | . 1 . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 15 . 22 3 . . . . 8 . Terminals 56 | . 22 . 17 4 . . . . 8 5 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 5 | . 5 . . . . . . . . . Recycling Units 9 | . . . 9 . . . . . . . Scanalyzers 3 | . . . . 2 . . . . 1 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 49 | . 6 9 2 1 . . 31 . . . Record 19 | . . 8 . . . . 11 . . . Part Schematic 12 | . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . 5 . . . Prototype ID Bank 5 | . 1 . 1 . . . 3 . . . Terminal Index 3 | . 1 . 1 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . 1 . Insert Component 1 | . . . . 1 . . . . . . Retrieve Study 2 | . . . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 7 . 15 . . . . . 1 . Terminals 15 | . 7 . 7 . . . . . 1 . Botnet 5 | . 2 . 2 . . . . . 1 . Skim 10 | . 5 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 8 . . . . . . . Tunnel 8 | . . . 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 8 . 5 2 . . . . 4 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built 2 | . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . 1 . Time 76 | . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . 10 . Part Schematics Acquired 12 | . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . 1 . Parts Repaired 2 | . 2 . . . . . . . . . Time 52 | . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Total Allies 9 | . . . . . . . . . 2 7 Largest Group 3 | . . . . . . . . . 2 3 Highest-Rated Group 82 | . . . . . . . . . 40 82 Highest-Rated Ally 31 | . . . . . . . . . 20 31 Total Orders 2 | . . . . . . . . . 2 . ROAM 2 | . . . . . . . . . 2 . Ally Attacks 23 | . . . . . . . . . . 23 Total Damage 327 | . . . . . . . . . . 327 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 5671 | 9 29 40 944 613 430 681 104 776 1292 753 Optics 5563 | . . . 944 613 430 681 104 776 1284 731 Sensors 4545 | . . . . 612 387 679 104 776 1234 753 Terrain 3895 | 9 29 40 . 402 387 681 104 775 999 469 Machine Analysis 613 | . . . . 613 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Turns Passed 8319 | 99 1316 920 1168 613 430 681 104 776 1292 920 Spaces Moved 4562 | 52 542 346 643 341 309 481 86 516 716 530 Core 43 | 5 . . . . . . . . . 38 Treads 1341 | 47 542 328 . . . . . . 94 330 Legs 3068 | . . 18 643 341 309 481 86 516 622 52 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 110 | . . . . . . . . . . 110 Fastest Speed 35 | 50 160 130 130 125 125 122 122 122 122 35 Average Speed 137 | 149 160 191 130 149 125 123 122 122 127 126 Slowest Speed 320 | 160 240 240 130 200 125 125 122 122 240 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 80 20 94 10 45 65 73 41 19 58 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 12 | . 2 . 9 . . . 1 . . . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 7 | . . 3 . . 1 2 . 1 . . Spaces Dug 32 | . 5 10 . 5 . 2 . . 10 . Terrain Destroyed 95 | . 5 31 1 18 . 3 . . 30 7 Melee 17 | . . . . 5 . 2 . . 10 . Projectile 39 | . 5 10 1 . . 1 . . 15 7 AOE 39 | . . 21 . 13 . . . . 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Ext Total 6198 | 66 896 522 972 414 341 558 85 654 957 733 Wait 1162 | . 277 98 319 41 15 55 . 129 110 118 Move 4552 | 51 541 345 642 340 308 480 85 515 715 530 Hop . | . . . . . . . . . . . Pick Up 54 | 6 11 4 4 5 2 3 . 3 14 2 Fast Attach 41 | 7 5 1 2 3 2 2 . . 9 10 Attach 29 | . . 4 . 6 . 2 . . 13 4 Detach 4 | . . . . . . . . . 2 2 Swap 56 | . 11 14 . 3 7 5 . 1 12 3 Drop 51 | . 10 3 . 2 3 6 . 2 15 10 Fire 200 | 2 41 53 1 8 4 3 . 4 54 30 Melee 21 | . . . . 6 . 2 . . 12 1 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 23 | . . . 4 . . . . . . 19 Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 13) 735 | -10/Materials | Build established: Scavenger-Mutant 846 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Learned location of Subcaves (-10) 1004 | -10/Materials | Discovered new exit (range 14) 1075 | -10/Materials | Repaired Lgt. Treads 1081 | -10/Materials | Identified exit to Materials 1103 | -10/Materials | Repaired Lgt. Treads 1136 | -10/Materials | Learned location of Mines (-10) 1179 | -10/Materials | Identified exit to Subcaves 1212 | -10/Materials | Learned 4 Subcaves zone layouts 1311 | -10/Materials | Learned Storage trap positions 1416 | -10/Materials | Entered Subcaves 1417 | -10/Subcaves | Approached by a straggling Scientist 1417 | -10/Subcaves | Identified exit to Materials 1437 | -10/Subcaves | Build established: Mutant 1451 | -10/Subcaves | Disturbed a concealed Subdweller 1586 | -10/Subcaves | A Subdweller sparked back to life 1586 | -10/Subcaves | A Subdweller sparked back to life 1627 | -10/Subcaves | Found Prototype Protection 1627 | -10/Subcaves | Identified Gun Armor 1628 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1921 | -10/Subcaves | Discovered new exit (range 14) 1971 | -10/Subcaves | Build established: Gunner 2150 | -10/Subcaves | Ambushed by Subdweller buried in earth 2288 | -10/Subcaves | Visited 4L-MR0's lab 2311 | -10/Subcaves | Found Cargo Legs 2313 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2336 | -10/Subcaves | Entered Recycling 2852 | -8/Recycling | Discovered new exit (range 16) 2925 | -8/Recycling | Learned 2 Lower Caves zone layouts 2942 | -8/Recycling | Build established: Bomber 3004 | -8/Recycling | Learned Storage stockpile data 3074 | -8/Recycling | Learned location of 1 exit from Lower Caves 3185 | -8/Recycling | Learned location of Extension (-5) 3226 | -8/Recycling | Learned Storage terminal intel 3345 | -8/Recycling | Learned Storage stockpile data 3406 | -8/Recycling | Learned Storage security intel 3504 | -8/Recycling | Entered Factory 3504 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 3854 | -6/Factory | Search patrols dispatched 3948 | -6/Factory | Build established: Assassin 3966 | -6/Factory | Discovered new exit (range 10) 3974 | -6/Factory | Identified exit to Lower Caves 4117 | -6/Factory | Entered Lower Caves 4118 | -6/Lower Caves | Identified exit to Lower Caves 4128 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4301 | -6/Lower Caves | Encountered a Warlord checkpoint 4467 | -6/Lower Caves | Build established: Scavenger-Assassin 4547 | -6/Lower Caves | Entered another Lower Caves area 4846 | -6/Lower Caves | Discovered new exit (range 13) 4865 | -6/Lower Caves | Identified exit to Factory 4972 | -6/Lower Caves | Build established: Derelict-Assassin 5050 | -6/Lower Caves | Found Alien Artifact 5051 | -6/Lower Caves | Identified Core Expander 5051 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5220 | -6/Lower Caves | Discovered new exit (range 8) 5227 | -6/Lower Caves | Identified exit to Data Miner 5228 | -6/Lower Caves | Entered Data Miner 5228 | -6/Data Miner | Discovered new exit (range 6) 5237 | -6/Data Miner | Identified exit to Proximity Caves 5249 | -6/Data Miner | Met Data Miner 5281 | -6/Data Miner | Learned location of Section 7 (-2) 5281 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5303 | -6/Data Miner | Received God Mode back door access code from Data Miner 5332 | -6/Data Miner | Entered Proximity Caves 5336 | -5/Proximity Caves | Learned Factory terminal intel 6096 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6108 | -5/Proximity Caves | Entered Factory 6108 | -5/Factory | Evolved 2 slots: Utility x2 6109 | -5/Factory | Loaded intel: 28 terminal locations 6268 | -5/Factory | Fabricated R-10 Processor? 6861 | -5/Factory | Lost 3 parts (1p1n1w) 7091 | -5/Factory | System corruption reached 10% 7163 | -5/Factory | Build established: Assassin 7392 | -5/Factory | Discovered new exit (range 6) 7399 | -5/Factory | Identified exit to Extension 7400 | -5/Factory | Entered Extension 7467 | -5/Extension | Rescued a captive Derelict 7555 | -5/Extension | Build established: Scavenger-Assassin 7599 | -5/Extension | Energy Cycler disabled 7599 | -5/Extension | Rescued a captive Derelict 7600 | -5/Extension | Rescued a captive Derelict 7602 | -5/Extension | Rescued a captive Derelict 7602 | -5/Extension | Rescued a captive Derelict 7602 | -5/Extension | Rescued a captive Derelict 7604 | -5/Extension | Rescued a captive Derelict 7605 | -5/Extension | Rescued a captive Derelict 7608 | -5/Extension | Rescued a captive Derelict 7944 | -5/Extension | Spotted B-75 Beast 8034 | -5/Extension | Lost 3 parts (2u1w) 8125 | -5/Extension | Lost 3 parts (2n1w) 8135 | -5/Extension | Core integrity fell below 50% 8137 | -5/Extension | Spotted B-75 Beast 8154 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8188 | -5/Extension | Core integrity fell below 20% 8217 | -5/Extension | Lost 8 parts (5n2u1w) 8270 | -5/Extension | Lost 3 allies 8313 | -5/Extension | Released all parts (5) 8320 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08297_ Penetrated by Slug. 08297_ VTOL Module destroyed. 08299_ System corrupted: Heat flow error (+213). 08300_ Penetrated by Slug. 08307_ Critical hit (Destroy). 08307_ Beamcaster destroyed. 08310_ Slug penetrates Wall. 08312_ Dropped Carbon-fiber Leg. 08313_ Dropped Lgt. Angular Momentum Engine. 08313_ Slug penetrates Wall. 08313_ Released Imp. Heat Sink. 08313_ Released Imp. Target Analyzer. 08313_ Released Adv. Signal Interpreter. 08313_ Released Autogun. 08313_ Released Imp. Heat Sink. 08314_ R-10 Processor collects Autogun. 08316_ Slammed into H-66 Slayer. 08317_ Slug penetrates Wall. 08317_ R-10 Processor collects Imp. Heat Sink. 08317_ Slammed into Y-64 Sentinel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #?????????????????????#?????? | | #??????????????????? #?????? | | #????????????????? #?????? | | !#??????????????? #?????? | | ############# R=############## #?????? | | #???????????# *h Y @Y % R m% +????? | | #???????????# #################### ###???????? | | ###?????????# #??????????????????????????????? | | #T###???????# #??????????????????????????????? | | #???????# #??????????????????????????????? | | ##### #???????# T#?????????????????????????????? | | ????? ###???????# ##?????????????????????????????? | | ??????#?????????# #??????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 660 Resistance: TH 15 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 9 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 52% | -10/Materials Studied --------- Lgt. Treads | -6/Factory | Hacked Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ArcTiamatStreamer Manual? 0 Play Time 01:33:17 Cumulative 112.8 hours Start 2026.07.11 @ 14:04:35 End 2026.07.11 @ 20:21:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 107 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7382bc2e-7c14-4c2d-a9b2-da2bd5820799