Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 08:29:00 Player: beans Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4622) 4622 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3515) 3515 TOTAL SCORE: 14562 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 1767 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -297 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Quantum Capacitor CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Layered Heavy Armor Plating Graphene Brace Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Railgun Railgun > --- INVENTORY -------- Quantum Capacitor Fusion Bomb Launcher CPS Tube DRS Beacon [Rating: 141] Favorites ----------- Power Light Antimatter Reactor Engine Backup Power III Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Flight Unit Cooled Field Propulsion Drive Utility Improved Light Armor Plating Device Graphene Brace Processor Salvage Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Force Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 2 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . Utility 6 | . . 1 . . . 3 2 . . . . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 93 | 3 3 19 2 1 9 13 10 8 . 5 3 5 12 Power 11 | 1 . 1 . . 1 2 1 1 . 1 . 1 2 Engine 3 | 1 . 1 . . 1 . . . . . . . . Core 4 | . . . . . . 1 1 1 . . . . 1 Reactor 4 | . . . . . . 1 . . . 1 . 1 1 Propulsion 23 | 2 1 5 . 1 3 2 2 1 . . . 3 3 Treads 12 | . . 3 . 1 3 . 2 . . . . 3 . Leg 5 | 2 . . . . . 2 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . 1 2 . . . . . . . . . . 3 Utility 28 | . . 8 . . 2 4 4 1 . 4 1 1 3 Device 13 | . . . . . 1 3 3 1 . 1 1 1 2 Storage . | . . . . . . . . . . . . . . Processor 5 | . . 1 . . . 1 1 . . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 . . . Protection 9 | . . 7 . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | . 2 5 2 . 3 5 3 5 . . 2 . 4 Energy Gun 5 | . . . . . . 1 1 . . . 1 . 2 Energy Cannon 4 | . . . . . . . 2 2 . . . . . Ballistic Gun 16 | . 2 5 2 . 2 3 . . . . 1 . 1 Ballistic Cannon 3 | . . . . . 1 . . 1 . . . . 1 Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 . . . 1 1 . 2 Parts Lost 49 | . 3 6 1 . . 16 9 1 . . . . 13 Power 5 | . 1 . 1 . . 1 1 . . . . . 1 Propulsion 15 | . 2 2 . . . 5 2 . . . . . 4 Utility 13 | . . 2 . . . 4 3 1 . . . . 3 Weapon 16 | . . 2 . . . 6 3 . . . . . 5 Highest Loss Streak 8 | . 3 5 1 . . 6 6 1 . . . . 8 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 3 | . . 1 4 5 4 3 3 3 4 3 3 3 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . 1 1 . . . . . . . 1 1 Weapon 2 | . . 1 3 4 3 1 1 1 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | 2 . . . . 2 . 1 . . . 1 . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 4 | . . . . . 2 . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 34 59 79 83 87 65 34 29 41 52 62 68 66 Engine 1 | . 9 5 2 . 1 1 . 2 . . 4 . . Reactor 2 | . . . . . . 2 . . . 1 5 9 7 Treads 14 | . . 8 22 28 32 9 6 . . . . 2 7 Leg 1 | . 18 . . . . 4 . 4 5 5 5 3 . Device 7 | . . . . . 1 14 12 1 5 9 14 16 14 Processor 6 | . . 2 11 11 9 2 4 . . 2 5 5 7 Hackware 1 | . . . . . . . . . . 4 5 5 4 Protection 12 | . . 15 22 22 20 5 . 7 11 11 10 8 3 Energy Cannon 3 | . . . . . . . 6 8 11 11 10 10 7 Ballistic Gun 12 | . 4 21 22 22 18 17 . . . . . 5 7 Peak Build Rating 141 | 3 3 15 15 17 33 64 69 72 67 101 116 127 141 Average Rating 52 | 1 2 9 14 16 19 48 41 51 67 82 109 121 109 On Entrance 41 | . 3 3 15 15 17 33 4 8 67 67 101 116 127 Avg Prop Armor Cover (%) 19 | . . . . . . . 18 39 . . . . 10 Naked Turns 24 | . 12 12 . . . . . . . . . . . Heaviest Build 102 | 5 5 20 20 17 28 41 28 39 39 67 74 102 102 Greatest Support 160 | 20 20 40 40 63 63 54 140 90 90 90 90 160 155 Greatest Overweight (x) 10 | . . 2 . . . 10 5 8 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 5 4 4 4 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 5 3 5 5 5 5 5 5 5 Scrap Suit Usage (%) 14 | . . . . . 12 97 . . . . . . . Parts Cannibalized 5 | . . . . . 1 4 . . . . . . . Class Distribution -------------------- 30% | Mutant 27% | Commander-Mutant 24% | Tank 8% | Scavenger-Scrapper 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Tank | -4/Waste Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Matter Collected 3860 | 88 106 577 435 202 278 880 286 118 . 77 . 130 683 Remotely . | . . . . . . . . . . . . . . Salvage Created 7053 | . 61 890 950 359 350 1183 269 . . 414 . 1450 1127 Parts 291 | . 9 61 42 23 15 43 13 . . 13 . 20 52 Haulers Intercepted 8 | . . 2 4 . . 1 . . . 1 . . . Recyclers Shooed 12 | . 1 . 2 5 . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 91 | . 4 21 13 2 7 9 4 . . 3 . 5 23 Melee 1 | . 1 . . . . . . . . . . . . Guns 63 | . 3 21 13 2 6 9 2 . . . . 2 5 Cannons 16 | . . . . . 1 . 2 . . 3 . 2 8 AOE 10 | . . . . . . . . . . . . . 10 Classes Destroyed 21 | . 2 5 1 . 3 4 . . . 1 . 1 4 Worker 6 | . . 4 2 . . . . . . . . . . Builder 11 | . . 5 . 1 . . . . . . . . 5 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 8 | . . 2 4 . . 1 . . . 1 . . . Recycler 8 | . . . 2 3 . 3 . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . 2 Watcher 8 | . . 1 1 . . 4 1 . . . . . 1 Swarmer 23 | . 3 11 4 . . . . . . . . . 5 Grunt 25 | . 1 7 5 . . 6 . . . . . . 6 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . 3 4 2 . . . . . 1 . . . Demolisher 1 | . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . 2 2 . . 1 . . . Programmer 9 | . . . . . . 1 2 . . . . . 6 Compactor 5 | . . . . . . . . . . . . 5 . Federalist 3 | . . . . . 3 . . . . . . . . Guru 1 | . . . . . 1 . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 11 10 1 2 3 2 . . 2 . 3 9 Combat Bots Only 9 | . 3 9 4 1 2 3 2 . . 1 . 3 5 Max Kills in Single Turn 8 | . 1 2 2 1 1 1 1 . . 2 . 1 8 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 5 Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 898 | . 80 152 63 7 34 199 138 5 . 8 . . 212 Missed 230 | . 24 36 12 1 15 46 38 2 . 1 . . 55 Hits 668 | . 56 116 51 6 19 153 100 3 . 7 . . 157 Melee 39 | . . . . . . 4 . 3 . . . . 32 Projectile 629 | . 56 116 51 6 19 149 100 . . 7 . . 125 Critical Strikes 34 | . . . 3 1 2 7 4 . . . . . 17 Actively Blocked 12 | . . . . . . . . . . . . . 12 Damage Taken 11837 | . 502 1160 643 77 327 2648 2211 199 . 136 . . 3934 Core 2920 | . 219 225 36 . 73 611 523 58 . 12 . . 1163 Absorbed by Shields 30 | . . . . 13 2 15 . . . . . . . Reduced by Siege Mode 122 | . . . . . . . 122 . . . . . . Regen/Repaired (Parts) 1312 | . . . . . 10 20 . 1001 . 48 . 215 18 Core Remaining (%) 39 | 100 12 . . . 16 28 . . . 40 . . . Volleys Fired 458 | . 7 98 63 35 19 96 26 6 . 17 . 13 78 Largest 4 | . 2 2 2 2 2 4 2 2 . 2 . 3 4 Hottest 250 | . 40 46 46 46 67 140 196 180 . 180 . 215 250 Shots Fired 957 | . 9 195 126 70 38 255 30 9 . 34 . 39 152 Gun 783 | . 9 195 126 70 34 249 22 . . . . 13 65 Cannon 161 | . . . . . 4 5 8 6 . 34 . 26 78 Launcher 11 | . . . . . . . . 2 . . . . 9 Special 2 | . . . . . . 1 . 1 . . . . . Kinetic 749 | . 9 195 126 70 38 228 . . . . . 13 70 Thermal 195 | . . . . . . 26 30 6 . 34 . 26 73 Explosive 11 | . . . . . . . . 2 . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 19 8 8 5 11 8 9 . 2 . 9 9 Robot Miss Streak 8 | . . 5 4 3 5 8 4 . . 3 . 2 4 Penetration Max 1 | . . . . . . 1 . . . . . 1 1 Secondary Targets 11 | . 1 6 2 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . . Shots Hit Robots 516 | . 9 135 72 25 19 130 19 1 . 7 . 28 71 Core Hits 253 | . 12 55 39 8 11 45 7 . . 9 . 8 59 Critical Kills 3 | . . . . . . . . . . . . 1 2 Critical Parts Destroyed 16 | . . 2 . . . 9 . . . . . . 5 Critical Strikes 20 | . . 2 . . . 9 1 . . . . 1 7 Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 18 | . . 2 . . . 9 . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12984 | . 128 1571 1206 435 394 2840 592 . . 444 . 951 4423 Guns 7946 | . 71 1571 1206 435 340 2836 312 . . . . 264 911 Cannons 2748 | . . . . . 54 . 278 . . 444 . 687 1285 Explosions 2155 | . . . . . . . . . . . . . 2155 Melee . | . . . . . . . . . . . . . . Ramming 135 | . 57 . . . . 4 2 . . . . . 72 Kinetic 7559 | . 71 1571 1206 435 394 2478 . . . . . 264 1140 Thermal 3624 | . . . . . . 358 590 . . 444 . 687 1545 Explosive 1666 | . . . . . . . . . . . . . 1666 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 4 4 4 4 . . 19 Average Corruption 4 | . . . . . . 1 3 4 4 4 . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . . 4 3 18 . 3 . . 36 Message Errors 18 | . . . . . . 2 1 5 . 1 . . 9 Matter Fused 10 | . . . . . . . . 3 . 1 . . 6 Heat Flow Errors 6 | . . . . . . . . 4 . . . . 2 Energy Discharges 5 | . . . . . . . . 1 . 1 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . 2 1 2 . . . . 6 Data Loss (major) 6 | . . . . . . . . 2 . . . . 4 Alerts 2 | . . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . . . . . . . . . . . . . 179 Projectiles 27 | . . . . . . . . . . . . . 27 Explosions 152 | . . . . . . . . . . . . . 152 Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 . . . . . 6 Impact 2 | . . . . . . . 1 . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . 11 . . . . 2 . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 21 | . 9 . . . . 1 1 . . . . . 10 Targets Rammed 39 | . 27 . . . . 1 1 . . . . . 10 Kicked 18 | . 18 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 479 | . 12 18 42 15 108 399 150 141 . 469 . 197 479 Average Temperature 87 | . 8 5 16 6 42 121 32 53 . 91 . 103 90 Received Heat Transfer 1841 | . 24 402 291 37 163 816 54 9 . 18 . . 27 Effects 4 | . . . . . . 1 . . . 1 . . 2 Shutdowns 3 | . . . . . . . . . . 1 . . 2 Matter Decay 1 | . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . 1 . . . . 1 . Total Turns 38 | . . . . . . . 30 . . . . 8 . Longest Duration 30 | . . . . . . . 30 . . . . 8 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 13 | . . . . . 4 1 5 . . . . 2 1 Heat Transferred 4073 | . . . . . . 555 905 . . 481 . 740 1392 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Maximum Alert Level 4 | . . 1 1 . . . . . . 2 1 . 4 Low Security (%) 73 | 100 100 50 56 100 . 100 100 100 100 35 . 100 4 Level 1 8 | . . 49 43 . . . . . . 17 100 . 1 Level 2 3 | . . . . . . . . . . 46 . . 9 Level 3 11 | . . . . . . . . . . . . . 66 Level 4 3 | . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Peak Influence 1569 | . 80 253 309 172 . 62 73 46 . 528 277 75 1569 Initial 277 | . . 33 82 112 . . . 2 . . 277 75 . Average 204 | . 14 176 168 61 . 13 16 6 . 307 250 4 857 Influence Increases 5388 | . 100 557 407 381 . 381 229 128 . 616 . 8 2581 Destroy 0b10 Robot/C 2120 | . 80 420 260 60 . 200 80 . . 220 . . 800 Destroy 0b10 Robot/NC 260 | . . 60 45 20 . 50 5 . . 10 . . 70 Destroy Leader 464 | . 20 76 70 . . 60 22 . . 30 . . 186 Allied During Kill 794 | . . . . 12 . 2 . . . 258 . . 522 Successful Hack 70 | . . . . 28 . . . . . . . . 42 Select Force Hacks 170 | . . . . 170 . . . . . . . . . Disable Machine 360 | . . . . . . 30 30 . . . . . 300 Destroy Structure 865 | . . 1 2 91 . 9 2 128 . 98 . 8 526 Lose Combat Pursuer 285 | . . . 30 . . 30 90 . . . . . 135 Influence Decreases 3823 | . 20 441 314 670 . 381 222 135 . 88 311 225 1016 Entered New Map 736 | . . 47 114 177 . . . 5 . . 251 142 . Time Decay 2263 | . 20 334 190 481 . 301 142 130 . . 60 63 542 Lost Part 360 | . . 60 10 . . 80 80 . . . . . 130 Lost Ally 464 | . . . . 12 . . . . . 88 . 20 344 Squads Dispatched 37 | . 2 1 1 . . 7 1 . . 2 . . 23 Investigation 5 | . 1 . . . . 2 . . . . . . 2 Extermination 5 | . . . . . . 1 1 . . . . . 3 Reinforcement 14 | . 1 1 1 . . 2 . . . 2 . . 7 Assault 4 | . . . . . . . . . . . . . 4 Garrison 9 | . . . . . . 2 . . . . . . 7 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Distress Signals 14 | . . 3 2 . . 2 1 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 8 35 22 3 20 24 11 6 . 7 . 6 45 Peak Tracking Total 13 | . 3 10 7 1 4 6 5 6 . 3 . 2 13 Tactical Retreats 8 | . . . 1 . . 2 3 . . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Traps Triggered 11 | . 2 . . . . 2 2 . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Machines Disabled 27 | . . . . . 2 2 2 . . 1 . . 20 Max in Single Turn 5 | . . . . . 1 1 1 . . . . . 5 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Machines Accessed 22 | . . . 1 9 1 2 . . 1 . . . 8 Terminals 11 | . . . 1 5 . . . . 1 . . . 4 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 8 | . . . . 4 . 2 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 46 | . . . 3 22 3 2 . . 1 . . . 15 Successful 24 | . . . . 13 3 2 . . 1 . . . 5 Failed 22 | . . . 3 9 . . . . . . . . 10 Catastrophic 4 | . . . 1 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . . . 1 14 . 2 . . . . . . 4 Terminals 27 | . . . 3 15 . . . . 1 . . . 8 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 13 | . . . . 7 . 2 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 3 . . . 1 . . . 2 Record 5 | . . . . 1 3 . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . 10 . 2 . . . . . . 1 Terminals 6 | . . . . 6 . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Disrupt 2 | . . . . 2 . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 . 2 . . . . . . 1 Tunnel 4 | . . . . 4 . . . . . . . . . Fedlink 3 | . . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 3 . . . . . . . . 6 Full Trace Events 4 | . . . 1 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 82 | . . . . 82 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 8 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Total Allies 45 | . . . . 8 1 . . 18 . . . 18 . Largest Group 25 | . . . . 8 6 1 . 18 17 17 8 25 25 Highest-Rated Group 959 | . . . . 146 122 21 . 656 630 630 349 959 959 Highest-Rated Ally 50 | . . . . 34 34 21 . 50 50 50 47 50 50 Initial UFD Resources 44 | . . . . . . 24 41 41 41 41 44 44 44 Total Orders 7 | . . . . 1 6 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . TUNNEL 1 | . . . . 1 . . . . . . . . . PICKUP 2 | . . . . . 2 . . . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . Ally Attacks 462 | . . . . 3 35 7 . 86 . 77 . 41 213 Total Damage 13174 | . . . . 39 901 103 . 3268 . 2201 . 1034 5628 Kills 56 | . . . . 1 11 1 . 7 . 9 . 1 26 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 2 . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Active Infowar (turns) 2366 | . . . . . . 816 146 . . . . . 1404 Optics 989 | . . . . . . . . . . . . . 989 Sensors 2241 | . . . . . . 816 146 . . . . . 1279 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Turns Passed 10706 | 38 148 750 398 1478 2059 1286 627 769 3 242 125 1234 1549 Spaces Moved 5925 | 36 107 428 126 773 1118 631 421 485 3 130 81 481 1105 Core 576 | 19 5 16 . . . 49 286 47 . . . . 154 Treads 3416 | . . 200 126 773 1118 324 135 . . . . 108 632 Legs 1366 | 17 66 . . . . 258 . 438 3 130 81 373 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 567 | . 36 212 . . . . . . . . . . 319 Fastest Speed 32 | 50 40 34 160 160 140 50 50 50 140 140 140 140 32 Average Speed 137 | 83 89 101 160 160 157 146 87 133 140 140 140 210 103 Slowest Speed 550 | 120 120 200 160 160 160 550 300 450 140 140 140 250 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 29 27 32 98 75 11 8 97 . 84 3 96 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 5 | . . . . 4 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 97 | . . . . . 1 . . 33 . 6 . . 57 Terrain Destroyed 301 | . . . . . 2 8 1 55 . 18 . 4 213 Melee . | . . . . . . . . . . . . . . Projectile 83 | . . . . . 2 8 1 4 . 18 . 4 46 AOE 218 | . . . . . . . . 51 . . . . 167 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Was Fac Total 7696 | 45 147 571 197 944 1390 855 654 598 2 154 94 672 1373 Wait 956 | . 1 . 1 77 218 75 181 88 . . 6 168 141 Move 5910 | 35 106 425 125 772 1117 630 421 484 2 129 81 480 1103 Hop 2 | . . 1 . . . . . . . . . . 1 Pick Up 56 | 5 3 20 4 . 5 6 6 4 . 1 1 . 1 Fast Attach 56 | . . . . 1 9 5 8 3 . 5 2 6 17 Attach 51 | 3 3 18 . . . 9 6 6 . . 1 . 5 Detach 16 | . . 1 . . 1 5 3 2 . . . . 4 Swap 15 | . . 2 2 . 4 4 . 1 . . . . 2 Drop 59 | 2 . 6 2 . 16 6 2 4 . 2 3 5 11 Fire 458 | . 7 98 63 35 19 96 26 6 . 17 . 13 78 Melee . | . . . . . . . . . . . . . . Ram 12 | . 9 . . . . 1 . . . . . . 2 Kick 18 | . 18 . . . . . . . . . . . . Crush 9 | . . . . . . . 1 . . . . . 8 Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire 60 | . . . . 59 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Core integrity fell below 50% 170 | -10/Materials | Lost 3 parts (1p2n) 178 | -10/Materials | Discovered new exit (range 8) 186 | -10/Materials | Core integrity fell below 20% 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 362 | -9/Materials | Destroyed 9 combat bots 483 | -9/Materials | Core integrity fell below 50% 492 | -9/Materials | Lost 5 parts (1n2u2w) 878 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Entered Storage 1329 | -9/Storage | Used back door to open Recycling access 1329 | -9/Storage | Discovered new exit (range 5) 1335 | -9/Storage | Entered Recycling 1920 | -9/Recycling | Build established: Commander-Mutant 2230 | -9/Recycling | Discovered new exit (range 15) 2740 | -9/Recycling | Scanned before Scraplab entrance 2763 | -9/Recycling | Entered Scraplab 2785 | -9/Recycling | Discovered new exit (range 3) 2813 | -9/Recycling | Entered Scraptown 2813 | -9/Scraptown | Accompanied by 6 allies 3050 | -9/Scraptown | Visited UFD Registry 3050 | -9/Scraptown | Registered with UFD as "Powerrigger" 3092 | -9/Scraptown | Visited Supply Room 3122 | -9/Scraptown | Visited Curators Association 3154 | -9/Scraptown | Visited Chapter 10 3175 | -9/Scraptown | Visited Scrap Suit Storage 3263 | -9/Scraptown | Visited Derelict Rescue Squad 3317 | -9/Scraptown | Visited Observation Area 3370 | -9/Scraptown | Visited Scrapoid Pod Storage 3468 | -9/Scraptown | Visited Botcube Research 3476 | -9/Scraptown | Botcube activated 3563 | -9/Scraptown | Visited Fellowship of the Rings 3573 | -9/Scraptown | Visited Cyclists 3587 | -9/Scraptown | Visited Assassins FH 3603 | -9/Scraptown | Visited Spacefarers 3677 | -9/Scraptown | Discovered new exit (range 13) 4334 | -9/Scraptown | Found DRS Beacon 4416 | -9/Scraptown | Met Optimus 4416 | -9/Scraptown | Accepted into 0bPrime 4522 | -9/Scraptown | Civil war broke out across Scraptown 4616 | -9/Scraptown | Lost 4 allies 4619 | -9/Scraptown | Found Scrap Suit 4700 | -9/Scraptown | Lost 4 allies 4812 | -9/Scraptown | Core integrity fell below 20% 4842 | -9/Scraptown | Discovered new exit (range 3) 4872 | -9/Scraptown | Entered Factory 4872 | -6/Factory | Accompanied by 1 ally 4872 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4895 | -6/Factory | Build established: Scavenger-Scrapper 5139 | -6/Factory | Loaded intel: 8 recycling unit locations 5401 | -6/Factory | Learned location of Protoforge (-3) 5476 | -6/Factory | Discovered new exit (range 16) 5544 | -6/Factory | Lost 5 parts (3n2w) 5747 | -6/Factory | Identified exit to Factory 5980 | -6/Factory | Build established: Scavenger-Skirmisher 6038 | -6/Factory | Garrison activated, responded to threat 6085 | -6/Factory | Lost 6 parts (1p2n1u2w) 6129 | -6/Factory | Discovered exit to Factory (range 10) 6142 | -6/Factory | Attached CPS modules to G-50 Soldier. 6151 | -6/Factory | Core integrity fell below 50% 6158 | -6/Factory | Entered another Factory area 6158 | -5/Factory | Evolved 2 slots: Utility x2 6187 | -5/Factory | Lost 5 parts (3u2w) 6373 | -5/Factory | Build established: Mutant 6588 | -5/Factory | Noticed a derelict Sapper rigging charges 6738 | -5/Factory | Lost 3 parts (1n1u1w) 6785 | -5/Factory | Sucked down chute 6785 | -5/Factory | Entered Waste 6786 | -5/Waste | Core integrity fell below 50% 6789 | -5/Waste | Lost 6 parts (1p1n2u2w) 6790 | -5/Waste | Spotted C-40 Crusher 6845 | -5/Waste | Spotted C-40 Crusher 6845 | -5/Waste | Spotted C-40 Crusher 6850 | -5/Waste | Spotted C-40 Crusher 6870 | -5/Waste | Attached CPS modules to C-40 Crusher. 6879 | -5/Waste | Found Fusion Bomb Launcher 6892 | -5/Waste | Spotted C-40 Crusher 6940 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6943 | -5/Waste | Crushed by Compactor (1 part destroyed) 6950 | -5/Waste | Spotted C-40 Crusher 6961 | -5/Waste | Warlord forces began an assault 6962 | -5/Waste | Allies destroyed C-40 Crusher 6967 | -5/Waste | Allies destroyed C-40 Crusher 6971 | -5/Waste | Allies destroyed C-40 Crusher 6971 | -5/Waste | Allies destroyed C-40 Crusher 6974 | -5/Waste | Allies destroyed C-40 Crusher 6979 | -5/Waste | Allies destroyed C-40 Crusher 7096 | -5/Waste | Discovered new exit (range 16) 7477 | -5/Waste | Found Adv. Force Booster 7554 | -5/Waste | Entered Factory 7554 | -5/Factory | Accompanied by 17 allies 7557 | -5/Factory | Identified exit to DSF 7557 | -5/Factory | Entered DSF 7557 | -5/DSF | Accompanied by 17 allies 7584 | -5/DSF | Additional patrols routed to DSF 7674 | -5/DSF | Lost 4 allies 7685 | -5/DSF | Found Prototype Processor 7685 | -5/DSF | Identified Exp. Signal Interpreter 7708 | -5/DSF | Sterilization system engaged 7714 | -5/DSF | Discovered new exit (range 15) 7728 | -5/DSF | Ambient heat levels rising (+10) 7743 | -5/DSF | Ambient heat levels rising (+10) 7758 | -5/DSF | Ambient heat levels rising (+10) 7773 | -5/DSF | Ambient heat levels rising (+10) 7784 | -5/DSF | Identified exit to Factory 7788 | -5/DSF | Ambient heat levels rising (+10) 7799 | -5/DSF | Entered Factory 7799 | -4/Factory | Accompanied by 8 allies 7799 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7826 | -4/Factory | Found Quantum Capacitor 7924 | -4/Factory | Sucked down chute 7924 | -4/Factory | Entered Waste 7940 | -4/Waste | Spotted C-40 Crusher 7942 | -4/Waste | Destroyed C-40 Crusher 7974 | -4/Waste | Spotted C-40 Crusher 7974 | -4/Waste | Spotted C-40 Crusher 7978 | -4/Waste | Destroyed C-40 Crusher 7983 | -4/Waste | Allies destroyed C-40 Crusher 8001 | -4/Waste | Spotted C-40 Crusher 8008 | -4/Waste | Destroyed C-40 Crusher 8011 | -4/Waste | Spotted C-40 Crusher 8017 | -4/Waste | Destroyed C-40 Crusher 8027 | -4/Waste | Spotted C-40 Crusher 8037 | -4/Waste | Destroyed C-40 Crusher 8059 | -4/Waste | 8 allies followed down the chute 8210 | -4/Waste | Build established: Tank 8508 | -4/Waste | Discovered new exit (range 16) 8555 | -4/Waste | Warlord forces began an assault 9151 | -4/Waste | Identified exit to Factory 9158 | -4/Waste | Entered Factory 9158 | -4/Factory | Accompanied by 25 allies 9210 | -4/Factory | Garrison activated, responded to threat 9266 | -4/Factory | Discovered new exit (range 16) 9280 | -4/Factory | Lost 7 allies 9408 | -4/Factory | First assault squad dispatched 9420 | -4/Factory | Garrison activated, responded to threat 9429 | -4/Factory | Identified exit to Research 9586 | -4/Factory | Loaded intel: 8 recycling unit locations 9766 | -4/Factory | Allied Derelicts emerged from ambush trap array 9806 | -4/Factory | Lost 5 allies 9974 | -4/Factory | Crushed by falling debris 10116 | -4/Factory | Lost 3 allies 10370 | -4/Factory | System corruption reached 10% 10422 | -4/Factory | Lost 8 parts (1p2n2u3w) 10426 | -4/Factory | Garrison activated, responded to threat 10641 | -4/Factory | Core integrity fell below 50% 10649 | -4/Factory | Lost 4 parts (2n1u1w) 10670 | -4/Factory | Core integrity fell below 20% 10707 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- dispatching Specialist reinforcements to area. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. ALERT: Unidentified disturbance in Zone 2H, assault force dispatched. System corrupted: Hyp. Mass Driver jammed. HV Slug penetrates P-70 Sage. P-70 Sage knocked back. HV Slug penetrates Wall. Hyp. Mass Driver destroyed. J1/PR=,5HR6XEGID7ZDP,4MDXNRWNI5UHL Drone sends a signal. System corrupted: Matter fused (-9). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired 6 matter. Slug penetrates Terminal. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# """??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????? """??????????????????????????????? | | ##############? 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""" # ###?????? | | ???????????????????#=!! !""" # #???????? | | ???????????????????#=! % # #???##### | | ???????????????????# # #####+###### | | ???????????????????#######+###### ### T ## | | ???????????????????????# # ## | | ???????????????????????# % # ## | | ?????????????????#####?# " " | | ?????????????????# ### ###"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 760 Evasion (%) 63 Recoil Reduction 4 Force Boost 40 Salvage Targeting 1 Defensive Hacking 14 Item Schematics ----------------- Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed ThunderReinforcedShell Manual? 0 Play Time 01:23:08 Cumulative 269.2 hours Start 2026.04.18 @ 07:05:39 End 2026.04.18 @ 08:29:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 704 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d9fba3b-2121-4895-a349-623de89ec89b