Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:24:57 Player: SpaceWalrus Result: Destroyed by OI-FA1(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (10) --- Medium Laser Particle Gun Beam Cannon Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Light Cannon Makeshift Sword > --- INVENTORY -------- Light Ion Engine Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 9 7 4 3 Power 5 | 1 1 1 2 Engine 4 | 1 . 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 4 2 2 . Treads . | . . . . Leg . | . . . . Wheel 6 | 4 . 2 . Hover 2 | . 2 . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 2 | 2 . . . Storage 1 | . . . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 2 4 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 97 88 Engine 7 | . 5 7 12 Core 5 | . 8 5 . Wheel 18 | . 20 14 19 Hover 4 | . 1 12 . Device 9 | . 21 . . Storage 3 | . . . 13 Processor 14 | . 6 28 14 Energy Cannon 9 | . 13 12 . Ballistic Gun 3 | . 8 . . Ballistic Cannon 10 | . 6 14 14 Slashing Weapon 3 | . . 1 14 Naked Turns . | . . . . Heaviest Build 19 | 7 13 11 19 Greatest Support 32 | 32 20 20 20 Greatest Overweight (x) 5 | 1 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 6 | 5 5 5 9 Most Carried 7 | 5 5 5 7 Average Carried 4 | 3 4 4 5 Final Capacity 10 | 5 5 5 10 Final Carried 6 | 3 5 5 6 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 648 | 336 149 94 69 Remotely . | . . . . Salvage Created 802 | 151 382 220 49 Parts 58 | 8 24 21 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 2 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 6 4 2 Guns 1 | . 1 . . Cannons 11 | . 5 4 2 Classes Destroyed 8 | 3 5 . . Worker 2 | 1 . 1 . Builder 2 | . 1 1 . Tunneler 6 | 3 . 3 . Recycler 4 | 1 2 1 . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 5 | . 2 3 . Grunt 7 | . 4 1 2 Best Kill Streak 7 | 1 5 7 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 84 | . 35 15 34 Missed 25 | . 7 5 13 Damage Taken 764 | . 277 107 380 Core 259 | . 69 . 190 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | 23 42 16 11 Largest 2 | 2 2 2 1 Hottest 95 | 40 95 95 35 Shots Fired 171 | 46 84 30 11 Gun 74 | 46 28 . . Cannon 97 | . 56 30 11 Launcher . | . . . . Special . | . . . . Kinetic 115 | 46 42 16 11 Thermal 56 | . 42 14 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 8 14 5 Robot Miss Streak 5 | 3 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | 26 39 22 7 Core Hits 43 | 11 18 11 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 3 | . . 2 1 Impact . | . . . . Slashing 3 | . . 2 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1305 | 212 583 385 125 Guns 324 | 212 112 . . Cannons 981 | . 471 385 125 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 727 | 212 215 175 125 Thermal 578 | . 368 210 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles 5 | . 5 . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . 244 199 . Average Temperature 73 | . 76 63 . Received Heat Transfer 273 | . 78 51 144 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1221 | . 777 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 168 | 25 168 129 . Initial 19 | . 16 19 . Average 63 | 10 77 78 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 14 5 7 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 1 4 Successful 6 | . 1 1 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 5 | . . 1 4 Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1314 | 217 495 329 273 Spaces Moved 1224 | 155 405 408 256 Core 36 | 28 . . 8 Treads . | . . . . Legs . | . . . . Wheels 933 | 127 379 179 248 Hover 255 | . 26 229 . Flight . | . . . . Fastest Speed 50 | 50 56 56 80 Average Speed 82 | 87 87 66 94 Slowest Speed 300 | 100 125 80 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 7 61 76 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1369 | 200 464 431 274 Wait . | . . . . Move 1221 | 154 404 407 256 Hop . | . . . . Pick Up 19 | 10 5 1 3 Fast Attach 9 | 3 4 2 . Attach 8 | 5 1 1 1 Detach . | . . . . Swap 6 | 1 2 1 2 Drop 11 | 4 6 1 . Fire 92 | 23 42 16 11 Melee 3 | . . 2 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Scavenger-Mutant 308 | -10/Materials | Discovered new exit (range 10) 423 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Identified exit to Mines 713 | -10/Materials | Entered Mines 750 | -10/Mines | Met a Derelict bent on vengeance 753 | -10/Mines | Identified exit to Subcaves 858 | -10/Mines | Build established: Mutant 1005 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1012 | -10/Mines | Learned location of Zion (-6) 1042 | -10/Mines | Entered Subcaves 1123 | -10/Subcaves | Met a Zionite searching for "candidates" 1138 | -10/Subcaves | Core integrity fell below 50% 1211 | -10/Subcaves | Visited Clippyterm 1214 | -10/Subcaves | Learned location of Section 7 (-2) 1307 | -10/Subcaves | Core integrity fell below 20% 1315 | -10/Subcaves | Destroyed by OI-FA1(R) with Subdweller Laser Last Messages --------------- attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Intel! "Trash" It looks like you need to recycle something, would you like help? >>Intel! "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record! "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. 3R-8FN(u) builds Twisted Machinery. Wheel destroyed. Lgt. Cannon destroyed. 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