Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 15:52:06 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1377) 1377 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 3642 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 190/550 Matter 300/300 Energy 41/100 System Corruption 4% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink Medium Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Splice Drone Bay (4/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Hacking Suite System Shield Splice Drone Bay > --- WEAPON ----------- Lightning Gun Beamcaster Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Beam Rifle Gauss Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 51 | 7 6 7 13 1 17 Power 6 | 1 1 1 1 . 2 Engine 2 | 1 . . . . 1 Core 4 | . 1 1 1 . 1 Reactor . | . . . . . . Propulsion 10 | 2 3 . 3 . 2 Treads 1 | . 1 . . . . Leg 7 | . 2 . 3 . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 4 3 1 6 Device 13 | 1 2 4 1 1 4 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 3 | . . . 1 . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 2 6 . 7 Energy Gun 9 | 1 . 1 4 . 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 1 2 . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 14 | . 1 . 1 . 12 Power 1 | . . . . . 1 Propulsion 3 | . 1 . . . 2 Utility 4 | . . . 1 . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 9 | . 1 . 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 98 100 92 Engine 1 | . 12 . . . . Core 9 | . 1 14 10 11 8 Leg 19 | . 3 28 22 22 17 Wheel 3 | . 24 . . . . Device 13 | . 14 14 11 11 13 Storage 11 | . 14 14 11 11 9 Hackware 8 | . . . 10 11 17 Energy Gun 15 | . 14 13 17 22 16 Ballistic Gun 12 | . 14 14 14 11 9 Naked Turns . | . . . . . . Heaviest Build 37 | 14 14 15 27 34 37 Greatest Support 36 | 32 32 20 30 30 36 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 8 | 4 7 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 7 8 10 10 9 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Gunner 19% | Hacker-Gunner 9% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 950 | 274 75 86 161 . 354 Remotely . | . . . . . . Salvage Created 1875 | 90 229 131 554 . 871 Parts 110 | 5 12 5 43 . 45 Haulers Intercepted 4 | . 1 . 2 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 33 | . 4 5 8 . 16 Guns 33 | . 4 5 8 . 16 Classes Destroyed 9 | 2 2 1 4 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 2 . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 5 | . . 3 . . 2 Grunt 18 | . 4 2 3 . 9 Sentry 10 | . . . 5 . 5 Best Kill Streak 4 | 2 4 3 4 . 3 Combat Bots Only 3 | . 3 3 2 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2374 | . 156 176 335 14 1693 Core 551 | . 21 65 97 8 360 Absorbed by Shields 20 | . . . . . 20 Regen/Repaired (Parts) 45 | . . . 45 . . Core Remaining (%) 79 | 100 . 65 . 73 . Volleys Fired 109 | 4 20 13 24 . 48 Largest 3 | 2 2 2 3 . 3 Hottest 161 | 70 70 70 161 . 159 Shots Fired 250 | 8 40 23 72 . 107 Gun 250 | 8 40 23 72 . 107 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 109 | 4 20 12 35 . 38 Thermal 104 | 4 20 11 27 . 42 Explosive . | . . . . . . Electromagnetic 37 | . . . 10 . 27 Robot Hit Streak 15 | 3 10 12 15 . 11 Robot Miss Streak 6 | 2 2 3 2 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 165 | 4 30 16 45 . 70 Core Hits 82 | 3 12 8 20 . 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . 1 . 7 Burn 8 | . 1 . 1 . 6 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2618 | 45 306 177 717 . 1373 Guns 2589 | 45 306 177 717 . 1344 Cannons . | . . . . . . Explosions 29 | . . . . . 29 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 959 | 20 115 64 201 . 559 Thermal 1324 | 25 191 113 448 . 547 Explosive . | . . . . . . Electromagnetic 335 | . . . 68 . 267 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . . . 15 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 468 | 40 197 244 261 . 468 Average Temperature 107 | 23 79 118 90 . 130 Received Heat Transfer 1170 | . 93 87 168 . 822 Effects 8 | . . 4 . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . . 4 Heat Transferred 3528 | 74 629 333 925 . 1567 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 275 | 10 148 122 192 60 275 Initial 60 | . 6 . . 60 23 Average 66 | 3 18 25 108 60 98 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 92 Level 1 2 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 . 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . . . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 5 19 3 29 Peak Tracking Total 9 | . 2 3 6 3 9 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 10 | . 1 1 4 1 3 Terminals 5 | . 1 1 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 1 3 7 1 11 Successful 18 | . 1 2 6 1 8 Failed 5 | . . 1 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 1 1 2 . 9 Terminals 16 | . 1 3 2 . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . . 2 1 1 4 Record 1 | . . 1 . . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . . . . 2 Terminal Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 1 . 1 . 3 Terminals 4 | . 1 . . . 3 Assimilate 1 | . . . . . 1 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 3 | . . 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 6 | . . . . 1 5 EXPLORE 1 | . . . . . 1 RETURN 5 | . . . . 1 4 Ally Attacks 22 | . . . 14 . 8 Total Damage 217 | . . . 170 . 47 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 24 | . . . . 6 18 Drone Recoveries 22 | . . . . 6 16 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3218 | 77 457 853 687 92 1052 Spaces Moved 1740 | 50 217 580 328 59 506 Core 4 | 2 . . . . 2 Treads . | . . . . . . Legs 1502 | . 31 580 328 59 504 Wheels 234 | 48 186 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 Average Speed 136 | 98 102 120 157 133 160 Slowest Speed 200 | 100 120 120 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 26 96 27 13 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2381 | 67 417 716 453 73 655 Wait 411 | . 163 108 60 11 69 Move 1735 | 49 216 579 327 58 506 Hop . | . . . . . . Pick Up 36 | 7 6 4 12 1 6 Fast Attach 17 | 7 1 1 3 1 4 Attach 8 | . . . 2 . 6 Detach 1 | . . . . . 1 Swap 26 | . 5 6 8 . 7 Drop 37 | . 6 5 17 2 7 Fire 109 | 4 20 13 24 . 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Entered Mines 1111 | -10/Mines | Learned Materials stockpile data 1218 | -10/Mines | Learned location of Storage (-8) 1244 | -10/Mines | Discovered new exit (range 7) 1251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1271 | -10/Mines | Received a Mining Laser from a helpful Derelict 1342 | -10/Mines | Discovered new exit (range 8) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Accompanied by 1 ally 1388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1767 | -9/Materials | Repaired Lgt. Nuclear Core 1792 | -9/Materials | Build established: Scavenger-Gunner 2066 | -9/Materials | Discovered new exit (range 9) 2075 | -9/Materials | Entered Mines 2087 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2114 | -9/Mines | Discovered new exit (range 8) 2127 | -9/Mines | Found the Drone Emporium 2135 | -9/Mines | Found Prototype Device 2135 | -9/Mines | Identified Splice Drone Bay 2167 | -9/Mines | Entered Materials 2167 | -8/Materials | Evolved 2 slots: Utility x2 2311 | -8/Materials | Garrison activated, responded to threat 2593 | -8/Materials | Build established: Hacker-Gunner 3215 | -8/Materials | Core integrity fell below 50% 3219 | -8/Materials | Self-destructed Last Messages --------------- 03199_ Recycling unit begins recycling process. 03200_ Recycling unit begins matter transfer process. 03201_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03202_ Carbon-fiber Leg destroyed. 03204_ Gauss Rifle destroyed. 03206_ Acquired Prototype Engine. 03206_ Identified Hvy. Ion Engine. 03206_ Carbon-fiber Leg destroyed. 03207_ G-47 Trooper destroyed. 03209_ Hvy. Ion Engine severed. 03210_ R-06 Scavenger collects Particle Gun. 03213_ K-01 Serf collects debris. 03214_ R-06 Scavenger collects Aluminum Leg. 03214_ K-01 Serf collects debris. 03214_ Beam Rifle destroyed. 03217_ K-01 Serf collects debris. 03217_ R-06 Scavenger collects Imp. Heat Sink. 03218_ K-01 Serf collects debris. 03219_ Weight Redist. System destroyed. 03219_ Critical hit (Burn: +37). 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Beam Cannon | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed ElectronReinforcedPick Manual? 0 Play Time 00:47:49 Cumulative 116.8 hours Start 2022.03.31 @ 19:39:54 End 2022.04.03 @ 15:52:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 903958c1-675e-4511-849c-b10b7d6234bd