Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 19:26:23 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (635) 635 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3970 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 450/550 Matter 51/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Huge Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Signal Interpreter Signal Interpreter Melee Analysis Suite ECM Suite Hardened Medium Armor Plating System Shield Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Sensor Array Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Light Cannon Mining Claw > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Medium Storage Unit Huge Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Signal Interpreter Signal Interpreter Melee Analysis Suite System Shield Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 43 | . 8 4 14 5 . 3 9 Power 3 | . . 1 2 . . . . Engine 3 | . . 1 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | . 1 1 5 2 . . 3 Treads . | . . . . . . . . Leg 11 | . 1 . 5 2 . . 3 Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | . 3 . 2 . . . 5 Device 6 | . 1 . 1 . . . 4 Storage 2 | . 1 . 1 . . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | . 4 2 5 3 . 3 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . . Ballistic Cannon 9 | . 3 2 2 . . 1 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 3 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . 3 1 . . . 6 Power 2 | . . 1 . . . . 1 Propulsion 3 | . . 1 . . . . 2 Utility 2 | . . . . . . . 2 Weapon 3 | . . 1 1 . . . 1 Highest Loss Streak 5 | . . 2 1 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 88 97 88 97 100 100 97 Engine 10 | . 14 13 10 11 11 11 8 Leg 27 | . 27 17 22 33 33 33 27 Wheel 1 | . . 9 5 . . . . Device 12 | . . . 11 11 11 11 26 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . 3 14 11 11 11 11 9 Ballistic Gun 5 | . 14 11 . 8 11 11 . Ballistic Cannon 11 | . 10 16 16 11 11 10 7 Slashing Weapon 2 | . . . . . . . 9 Naked Turns . | . . . . . . . . Heaviest Build 32 | 12 19 19 29 30 30 30 32 Greatest Support 39 | 20 20 20 30 30 30 30 39 Greatest Overweight (x) 1 | . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 Average Capacity 13 | . 9 10 12 15 15 15 15 Most Carried 15 | . 9 9 11 13 14 14 15 Average Carried 11 | . 6 8 9 11 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 6 9 7 11 13 14 14 15 Class Distribution -------------------- 63% | Mutant 23% | Assassin 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 717 | 200 103 187 96 100 . 31 . Remotely . | . . . . . . . . Salvage Created 633 | . 233 133 174 26 . 31 36 Parts 37 | . 11 2 15 1 . 8 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 6 4 5 1 . 4 1 Guns 5 | . 3 1 . . . 1 . Cannons 13 | . 3 3 5 1 . . 1 AOE 3 | . . . . . . 3 . Classes Destroyed 4 | . 3 . 1 . . . . Worker 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Swarmer 6 | . 1 . 1 . . 4 . Grunt 15 | . 5 4 4 1 . . 1 Best Kill Streak 4 | . 2 2 3 1 . 4 1 Combat Bots Only 4 | . 2 2 2 1 . 4 1 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1155 | . 140 266 108 59 . 21 561 Core 129 | . 18 . . 11 . . 100 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . 97 . Volleys Fired 66 | . 17 13 10 4 . 2 20 Largest 2 | . 2 2 2 2 . 2 1 Hottest 70 | . 70 70 70 58 . 58 35 Shots Fired 107 | . 34 27 15 8 . 3 20 Gun 37 | . 23 9 . 4 . 1 . Cannon 69 | . 11 18 15 4 . 1 20 Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 100 | . 28 27 15 8 . 2 20 Thermal 6 | . 6 . . . . . . Explosive 1 | . . . . . . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 6 7 7 . 9 10 Robot Miss Streak 3 | . 2 2 1 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 73 | . 25 18 8 7 . 2 13 Core Hits 37 | . 12 7 7 3 . 4 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Blast 2 | . . . 1 1 . . . Melee Attacks 22 | . . . 15 3 . 2 2 Impact . | . . . . . . . . Slashing 22 | . . . 15 3 . 2 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1342 | . 359 306 143 117 . 206 211 Guns 352 | . 239 53 . 43 . 17 . Cannons 778 | . 120 253 143 74 . . 188 Explosions 189 | . . . . . . 189 . Melee 23 | . . . . . . . 23 Ramming . | . . . . . . . . Kinetic 1056 | . 285 306 143 117 . 17 188 Thermal 74 | . 74 . . . . . . Explosive 189 | . . . . . . 189 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . Average Corruption 2 | . 2 3 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . 4 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 8 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 8 | . . 4 2 . . . 2 Impact . | . . . . . . . . Kinetic 5 | . . 3 1 . . . 1 Secondary 3 | . . 1 1 . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 128 | . 90 128 . 5 . . 13 Average Temperature 25 | . 31 23 . 3 . . 13 Received Heat Transfer 405 | . 60 150 36 33 . . 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 222 | . 222 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 204 | . 204 107 195 67 . 98 155 Initial 41 | . . 22 41 19 . . 1 Average 61 | . 118 55 81 29 . 76 10 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 98 | . 86 100 100 100 . 100 100 Level 1 1 | . 13 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 3 . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 3 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 1 2 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 12 4 10 3 . 4 15 Peak Tracking Total 7 | . 4 2 3 3 . 4 7 Tactical Retreats 6 | . 1 . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . 5 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 5 | . . . . . . . 5 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 2 1 1 1 1 Terminals 10 | . 5 . 2 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 16 . 7 2 1 2 4 Successful 16 | . 9 . 2 . 1 2 2 Failed 16 | . 7 . 5 2 . . 2 Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 28 | . 16 . 6 1 1 . 4 Terminals 31 | . 16 . 7 2 . 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . 1 . . . 2 Terminals 9 | . 6 . 1 . . . 2 Track 1 | . 1 . . . . . . Assimilate 1 | . . . . . . . 1 Botnet 7 | . 5 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 2 1 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3602 | . 473 182 983 389 265 509 801 Spaces Moved 1579 | 1 309 117 161 216 221 322 232 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1447 | 1 309 28 118 216 221 322 232 Wheels 132 | . . 89 43 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 120 120 115 115 120 120 120 120 Average Speed 119 | 120 120 117 119 120 120 120 120 Slowest Speed 190 | 120 120 190 190 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 73 38 18 31 62 57 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . 6 1 . 1 . Terrain Destroyed 16 | . . . 6 1 . 9 . Melee 8 | . . . 6 1 . 1 . Projectile . | . . . . . . . . AOE 8 | . . . . . . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3134 | . 375 134 903 329 221 436 736 Wait 1396 | . 33 1 696 102 . 108 456 Move 1572 | . 308 116 160 215 220 321 232 Hop . | . . . . . . . . Pick Up 17 | . 5 . 4 . 1 . 7 Fast Attach 16 | . 6 . 8 1 . . 1 Attach 10 | . . 3 3 . . . 4 Detach 6 | . 1 . 3 . . . 2 Swap 17 | . 2 1 3 4 . 3 4 Drop 12 | . 3 . 1 . . . 8 Fire 66 | . 17 13 10 4 . 2 20 Melee 22 | . . . 15 3 . 2 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered Mines 623 | -10/Mines | Discovered new exit (range 9) 651 | -10/Mines | Identified exit to Materials 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -9/Materials | Discovered new exit (range 16) 1638 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Entered Mines 1794 | -9/Mines | Assembled infested the area 2012 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2023 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2023 | -9/Mines | Discovered new exit (range 5) 2027 | -9/Mines | Identified exit to Exiles 2028 | -9/Mines | Entered Exiles 2058 | -9/Exiles | Met 8R-AWN 2079 | -9/Exiles | Met EX-HEX 2118 | -9/Exiles | Met EX-BIN 2133 | -9/Exiles | Aligned with FarCom system 2134 | -9/Exiles | Given EX-Vault access code 2164 | -9/Exiles | Opened EX-Vault 2171 | -9/Exiles | Found Trap Reconfigurator 2196 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2232 | -9/Exiles | Met EX-DEC 2279 | -9/Exiles | Discovered new exit (range 14) 2292 | -9/Exiles | Identified exit to Mines 2293 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2293 | -9/Exiles | Entered Mines 2584 | -8/Mines | Build established: Skirmisher 2788 | -8/Mines | Discovered new exit (range 15) 2801 | -8/Mines | Identified exit to Materials 2802 | -8/Mines | Entered Materials 2802 | -8/Materials | Evolved 2 slots: Utility x2 3071 | -8/Materials | Build established: Assassin 3603 | -8/Materials | Self-destructed Last Messages --------------- 03503_ W-25 Informer sends out distress signal. 03509_ Penetrated by Slug. 03523_ Dropped Med. Storage Unit. 03524_ Acquired ECM Suite. 03529_ Slug penetrates Wall. 03557_ Lgt. Ion Engine destroyed. 03563_ Critical hit (Burn: +37). 03564_ Slug penetrates Wall. 03565_ U-05 Engineer builds a Wall. 03568_ G-47 Trooper destroyed. 03574_ U-05 Engineer builds a Door. 03575_ H-55 Commando knocked back. 03576_ Penetrated by Slug. 03596_ W-25 Informer sends out distress signal. 03597_ Lgt. Cannon destroyed. 03600_ Penetrated by Slug. 03600_ Trap Scanner destroyed. 03601_ Sensor Array destroyed. 03603_ Penetrated by Slug. 03603_ Imp. Aluminum Leg destroyed. 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"T [ %##??# T # | | ?????????g "" #### + | | ????????? w + # | | ?????????????#####] #### ! # | | ?????????????????# #??# !! # """" | | ?????????????????######## #??##+##### """" | | ????????????????????????# ????????# """" | | ????????????????????????# ###???????# | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# | | ????????????????????????#! ?????????# | | ????????????????????????#! ?????????# """"" | | ????????????????????????##!!!!????????# """"" | | ?????????????????????????#####????????# """"" | | ??????????????????????????????????????# "???? | | ??????????????????????????????????????# "???? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????? ???? | | ??????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostLightpackBroadsword Manual? 0 Play Time 00:29:34 Cumulative 50.1 hours Start 2022.06.29 @ 18:57:02 End 2022.06.29 @ 19:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0ceae5b-36b5-48d1-9455-3d4c9086d1ac