Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 20:24:05 Player: Monday Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (675) 675 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2046) 2046 TOTAL SCORE: 8101 Bonus ------- Follower Combat Kills 1602 Met Imprinter 300 Was Imprinted 300 Friendly Fire -156 Cogmind --------- Core Integrity 728/1150 Matter 468/500 Energy 170/170 System Corruption 6% Temperature Cool (0) Movement Walking (105) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Experimental Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Wheel Advanced Heat Sink Advanced Targeting Computer Weapon Cycler Phase Shifter Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Improved Hardlight Generator Makeshift Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Phase Gun Mass Driver > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Wheel Advanced Heat Sink Advanced Targeting Computer Weapon Cycler Phase Shifter Improved Heavy Armor Plating [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy Beamcaster Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 6 | . . . . . . 2 2 . . 2 Weapon 3 | . . 2 . . . 1 . . . . Parts Attached 59 | 4 3 4 2 5 6 14 . 5 4 12 Power 9 | 1 . . . . 2 2 . . 2 2 Engine 3 | 1 . . . . 2 . . . . . Core 4 | . . . . . . 1 . . 2 1 Reactor 2 | . . . . . . 1 . . . 1 Propulsion 16 | 2 . 2 . 2 2 3 . . . 5 Treads 2 | . . 2 . . . . . . . . Leg 14 | 2 . . . 2 2 3 . . . 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 1 1 . . 1 . 4 . 2 2 3 Device 6 | . . . . 1 . 2 . 1 1 1 Storage 4 | 1 1 . . . . . . 1 1 . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | . 2 2 2 2 2 5 . 3 . 2 Energy Gun 5 | . . 1 . . . . . 3 . 1 Energy Cannon 2 | . . . . . . 2 . . . . Ballistic Gun 8 | . 2 1 2 1 2 . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 2 . . 1 . Parts Lost 14 | . . . . . 1 . . . . 13 Power 4 | . . . . . 1 . . . . 3 Propulsion 5 | . . . . . . . . . . 5 Utility 3 | . . . . . . . . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . 1 . . . . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 5 4 6 9 8 7 9 8 11 12 Power 1 | 1 1 1 1 1 . 1 . . 1 1 Propulsion 2 | 1 2 2 3 3 1 1 2 2 2 2 Utility 2 | . . . . . 1 3 7 5 6 5 Weapon 2 | 2 2 1 2 4 3 . . . 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . . 1 . 1 . . 1 6 Power . | . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . 1 2 Utility 4 | . . . . . . . . . . 4 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 68 87 88 99 100 96 88 95 96 93 Engine 7 | . 14 11 11 11 11 2 5 5 1 . Core 2 | . . . . . . 4 5 5 9 9 Treads 5 | . . 19 22 9 . . . . . . Leg 16 | . 28 2 . 12 22 24 23 23 23 20 Device 8 | . . . . 10 11 10 5 9 11 14 Storage 10 | . 14 11 11 11 11 6 5 9 11 10 Hackware 2 | . . . . . . 6 5 5 5 5 Protection 1 | . . . . . . 1 5 5 5 4 Energy Gun 3 | . . 11 . . . . . 9 13 10 Energy Cannon 2 | . . . . . . 2 11 11 10 9 Ballistic Gun 22 | . 11 32 43 33 33 18 11 4 . . Piercing Weapon 4 | . . . . 10 11 5 . . . . Peak Build Rating 99 | 4 6 10 13 30 43 73 69 79 80 99 Average Rating 44 | 3 4 9 12 26 32 68 69 74 77 88 On Entrance 36 | . 4 6 10 13 30 43 69 69 79 79 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 10 18 23 25 29 39 74 74 80 90 87 Greatest Support 80 | 20 20 40 40 40 40 80 80 80 80 80 Greatest Overweight (x) 2 | . . 1 . 2 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 6 9 10 10 10 10 10 10 10 14 15 Most Carried 15 | 6 7 5 9 10 10 10 10 10 15 15 Average Carried 9 | 4 5 4 6 9 8 8 10 8 13 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 Final Carried 14 | 6 4 5 9 8 7 10 10 9 14 7 Class Distribution -------------------- 49% | Gunner 32% | Scavenger-Tank 8% | Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Matter Collected 1439 | 240 74 . 91 79 143 230 . 452 60 70 Remotely . | . . . . . . . . . . . Salvage Created 843 | . 148 . 92 . 149 271 . . 40 143 Parts 45 | . 6 . 5 . 11 22 . . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . . . Prevented 11 | . . . . . 11 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Combat Hostiles Destroyed 11 | . 1 . 2 . 2 6 . . . . Guns 11 | . 1 . 2 . 2 6 . . . . Classes Destroyed 11 | . 4 . 1 . 2 3 . . . 1 Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . 1 Recycler 2 | . 1 . . . . . . . . 1 Watcher 4 | . 1 . . . . 2 . . 1 . Swarmer 3 | . . . . . . 3 . . . . Grunt 2 | . 1 . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 2 | . . . . . . 2 . . . . Savage 1 | . . . . . 1 . . . . . Best Kill Streak 4 | . 4 . 2 . 2 2 . . 1 1 Combat Bots Only 2 | . 1 . 2 . 2 2 . . . . Max Kills in Single Turn 2 | . 2 . 1 . 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Hostile Shots Fired 306 | . 29 16 6 . 41 63 . . 1 150 Missed 93 | . 8 6 1 . 13 23 . . . 42 Hits 213 | . 21 10 5 . 28 40 . . 1 108 Melee 20 | . . . 1 . 1 . . . . 18 Projectile 193 | . 21 10 4 . 27 40 . . 1 90 AOE 1 | . . . . . . . . . . 1 Critical Strikes 6 | . . . . . . . . . . 6 Damage Taken 3776 | . 262 107 77 . 352 509 . 59 11 2399 Core 603 | . 90 11 . . 35 45 . . . 422 Absorbed by Shields 186 | . . . . . . . . . 6 180 Regen/Repaired (Parts) 39 | . . . . . . . . 36 3 . Core Remaining (%) 89 | 100 64 . . . 88 94 . . 100 . Volleys Fired 43 | . 11 . 2 . 8 17 . . 1 4 Largest 5 | . 2 . 4 . 3 4 . . 4 5 Hottest 378 | . 40 . 89 . 94 176 . . 312 378 Shots Fired 140 | . 22 . 8 . 24 65 . . 4 17 Gun 114 | . 22 . 8 . 24 48 . . 2 10 Cannon 26 | . . . . . . 17 . . 2 7 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 117 | . 22 . 8 . 24 62 . . . 1 Thermal 12 | . . . . . . . . . 2 10 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . . 3 . . 2 6 Robot Hit Streak 8 | . 7 . 8 . 8 5 . . 2 6 Robot Miss Streak 8 | . 1 . . . 8 5 . . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 71 | . 17 . 5 . 13 23 . . 2 11 Core Hits 39 | . 8 . 5 . 7 13 . . 2 4 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 6 | . 1 . . . . 3 . . . 2 Destroy 3 | . 1 . . . . 2 . . . . Blast 2 | . . . . . . 1 . . . 1 Corrupt 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1687 | . 193 2 103 . 192 716 . . 135 346 Guns 1163 | . 193 . 83 . 192 502 . . 23 170 Cannons 418 | . . . . . . 171 . . 112 135 Explosions 43 | . . . . . . 43 . . . . Melee . | . . . . . . . . . . . Ramming 63 | . . 2 20 . . . . . . 41 Kinetic 1143 | . 193 . 83 . 192 641 . . . 34 Thermal 236 | . . . . . . 43 . . 23 170 Explosive . | . . . . . . . . . . . Electromagnetic 245 | . . . . . . 32 . . 112 101 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 . . . 6 Average Corruption 2 | . . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . 7 . . . 2 Message Errors 1 | . . . . . . 1 . . . . Matter Fused 1 | . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . 4 . . . . Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 16 | . . . . . . 5 . . 4 7 Projectiles 6 | . . . . . . 2 . . 4 . Explosions 3 | . . . . . . 3 . . . . Melee 7 | . . . . . . . . . . 7 Knockbacks 4 | . . . . . . 2 . . . 2 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . . . . . . 2 . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . 1 2 . . . . . . . Targets Rammed 5 | . . 1 2 . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 332 | . 12 . 42 . 33 332 . . 204 237 Average Temperature 86 | . 7 . 25 . 9 105 . . 110 101 Received Heat Transfer 433 | . 150 60 24 . 9 42 . . . 148 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 346 | . . . . . . 50 . . 37 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . 1 . . 2 2 Low Security (%) 66 | 100 100 100 100 . . 48 100 100 58 24 Level 1 27 | . . . . . . 51 . . 32 46 Level 2 6 | . . . . . . . . . 8 29 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 489 | . 37 . 50 . . 396 172 80 444 489 Initial 383 | . . . . . . 383 172 56 . 213 Average 134 | . 5 . 3 . . 188 166 37 173 298 Influence Increases 2928 | . 69 . 50 . 569 786 . 56 731 667 Destroy 0b10 Robot/C 1120 | . 20 . 40 . 300 220 . . 300 240 Destroy 0b10 Robot/NC 80 | . 15 . . . 10 25 . . 5 25 Destroy Leader 218 | . 12 . 10 . 40 64 . . 42 50 Allied During Kill 789 | . . . . . 174 90 . . 329 196 Successful Hack 7 | . 7 . . . . . . . . . Disable Machine 90 | . . . . . . 30 . . . 60 Destroy Structure 234 | . . . . . . 42 . 56 40 96 Advance Influence 300 | . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 75 | . 15 . . . 45 15 . . . . Influence Decreases 2644 | . 66 3 50 . 436 565 192 218 295 819 Entered New Map 564 | . . 3 . . . 50 182 106 . 223 Time Decay 1543 | . 66 . 50 . 326 415 10 112 208 356 Search Patrol Dispatched 100 | . . . . . . 100 . . . . Lost Part 140 | . . . . . 10 . . . . 130 Lost Ally 297 | . . . . . 100 . . . 87 110 Squads Dispatched 15 | . 2 1 . . . 5 . . 1 6 Investigation 3 | . 1 . . . . . . . . 2 Extermination 6 | . . . . . . 3 . . 1 2 Reinforcement 6 | . 1 1 . . . 2 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Distress Signals 3 | . 1 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 8 3 2 . 16 16 . 5 6 18 Peak Tracking Total 10 | . 4 3 2 . 4 4 . 5 4 10 Tactical Retreats 4 | . 1 . . . 2 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Machines Disabled 6 | . . . . . . 2 . . . 4 Max in Single Turn 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Machines Accessed 11 | . 1 1 . . . 3 2 . 3 1 Terminals 4 | . 1 1 . . . . 1 . 1 . Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 19 | . 2 2 . . . 3 2 . 8 2 Successful 11 | . 1 . . . . 3 1 . 4 2 Failed 8 | . 1 2 . . . . 1 . 4 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . . 2 . 13 . . 2 5 Terminals 6 | . 2 2 . . . . 1 . 1 . Fabricators 3 | . . . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 3 | . . . . . . 1 . . 2 . Terminal Hacks 3 | . 1 . . . . . 1 . 1 . Open DSF 2 | . . . . . . . 1 . 1 . Patrol Status 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . Process 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . . . . 2 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 15 . 9 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Total Allies 35 | . . . . 8 . 5 . 18 2 2 Largest Group 18 | . . . . 8 8 4 . 18 16 11 Highest-Rated Group 679 | . . . . 258 258 362 . 656 679 546 Highest-Rated Ally 96 | . . . . 40 40 96 . 50 85 85 Zionite Dispatches 4 | . . . . . . 2 . . 1 1 Heavy 2 | . . . . . . 1 . . 1 . Demo 1 | . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 274 | . . . . . 56 17 . 111 50 40 Total Damage 10557 | . . . . . 1423 827 . 4342 1399 2566 Kills 65 | . . . . . 17 8 . 7 16 17 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Active Infowar (turns) 811 | . . . . . . . . . . 811 Sensors 811 | . . . . . . . . . . 811 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . 1 . . . . . Drone Launches 2 | . . . . 1 1 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . Zionite Intel Received 2 | . . . . . . 2 . . . . Guard Positions 1 | . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Turns Passed 7247 | 58 436 295 754 1941 737 1312 39 263 601 811 Spaces Moved 4136 | 44 163 180 445 1115 389 661 33 226 456 424 Core 11 | 11 . . . . . . . . . . Treads 1143 | . . 168 445 530 . . . . . . Legs 2982 | 33 163 12 . 585 389 661 33 226 456 424 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 130 120 105 105 105 105 105 Average Speed 133 | 102 120 159 160 160 127 107 105 105 117 106 Slowest Speed 260 | 120 120 190 160 260 130 175 105 105 175 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 41 14 92 89 62 21 1 90 16 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . 3 4 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 45 | . . . . . . 45 . . . . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 5 . . . . AOE 40 | . . . . . . 40 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Total 5785 | 56 383 187 480 1262 614 1222 38 252 517 774 Wait 1435 | . 205 . 23 129 200 502 5 16 42 313 Move 4127 | 43 162 179 444 1114 388 660 33 225 455 424 Hop . | . . . . . . . . . . . Pick Up 62 | 9 1 3 5 5 6 15 . 3 7 8 Fast Attach 7 | 1 . . . . . 2 . 1 3 . Attach 39 | 3 2 2 . 2 3 10 . 4 2 11 Detach 3 | . . . . . . 2 . . 1 . Swap 26 | . 1 2 3 7 3 5 . . 2 3 Drop 38 | . 1 . 1 5 6 9 . 3 4 9 Fire 43 | . 11 . 2 . 8 17 . . 1 4 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush 3 | . . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Weapon x2 601 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Entered Mines 811 | -9/Mines | Met a Derelict bent on vengeance 814 | -9/Mines | Build established: Gunner 888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 888 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -9/Mines | Discovered new exit (range 8) 1261 | -9/Mines | Learned 2 Materials zone layouts 1291 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1364 | -9/Mines | Learned Materials terminal intel 1393 | -9/Mines | Discovered new exit (range 15) 1436 | -9/Mines | Learned location of Storage (-8) 1537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1544 | -9/Mines | Entered Zion 1590 | -7/Zion | Given the Hacking Drone Bay 1590 | -7/Zion | Found Prototype Device 1594 | -7/Zion | Identified Hacking Drone Bay 1611 | -7/Zion | Given A8's code to call for help 1641 | -7/Zion | Discovered new exit (range 15) 1692 | -7/Zion | Found CR-A16's Pointy Stick 2156 | -7/Zion | Met Imprinter 2295 | -7/Zion | Gained Derelict followers 2556 | -7/Zion | Received a visual enhancement algorithm 2557 | -7/Zion | Ran a visual enhancement algorithm 3098 | -7/Zion | Imprinted 3100 | -7/Zion | Declared Zion's savior 3485 | -7/Zion | Entered Proximity Caves 3485 | -6/Proximity Caves | Accompanied by 9 allies 3574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3592 | -6/Proximity Caves | Spotter reported a threat 3673 | -6/Proximity Caves | Spotter reported a threat 3846 | -6/Proximity Caves | Lost 4 allies 3994 | -6/Proximity Caves | Learned location of 1 exit from Factory 4065 | -6/Proximity Caves | Lost 3 allies 4207 | -6/Proximity Caves | Discovered new exit (range 10) 4222 | -6/Proximity Caves | Entered Factory 4222 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4223 | -6/Factory | Identified exit to Lower Caves 4572 | -6/Factory | Search patrols dispatched 4774 | -6/Factory | Build established: Tank 5179 | -6/Factory | Retrieved Zion intel report: Guard Positions 5180 | -6/Factory | Zion Heavy squad teleported in 5228 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5236 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5341 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5411 | -6/Factory | Build established: Scavenger-Tank 5413 | -6/Factory | Ran a visual enhancement algorithm 5420 | -6/Factory | Zion Offense Resupply teleported in 5480 | -6/Factory | Discovered new exit (range 9) 5481 | -6/Factory | Allied Derelicts emerged from ambush trap array 5534 | -6/Factory | Entered another Factory area 5534 | -5/Factory | Evolved 2 slots: Utility x2 5542 | -5/Factory | Identified exit to DSF 5573 | -5/Factory | Sucked down chute 5573 | -5/Factory | Entered Waste 5593 | -5/Waste | Spotted C-40 Crusher 5609 | -5/Waste | Spotted C-40 Crusher 5615 | -5/Waste | Spotted C-40 Crusher 5617 | -5/Waste | Spotted C-40 Crusher 5632 | -5/Waste | Warlord forces began an assault 5638 | -5/Waste | Allies destroyed C-40 Crusher 5638 | -5/Waste | Allies destroyed C-40 Crusher 5642 | -5/Waste | Allies destroyed C-40 Crusher 5644 | -5/Waste | Spotted C-40 Crusher 5649 | -5/Waste | Allies destroyed C-40 Crusher 5656 | -5/Waste | Allies destroyed C-40 Crusher 5735 | -5/Waste | Spotted C-40 Crusher 5738 | -5/Waste | Allies destroyed C-40 Crusher 5806 | -5/Waste | Discovered new exit (range 15) 5836 | -5/Waste | Entered Factory 5836 | -5/Factory | Accompanied by 16 allies 5950 | -5/Factory | Lost 3 allies 6022 | -5/Factory | Zion Heavy squad teleported in 6387 | -5/Factory | Discovered new exit (range 9) 6437 | -5/Factory | Entered another Factory area 6437 | -4/Factory | Accompanied by 9 allies 6437 | -4/Factory | Evolved 2 slots: Utility x2 6449 | -4/Factory | Lost 3 allies 6450 | -4/Factory | Zion Demo squad teleported in 6608 | -4/Factory | Lost 3 allies 6997 | -4/Factory | Lost 5 allies 7182 | -4/Factory | Lost 3 allies 7248 | -4/Factory | Self-destructed Last Messages --------------- 07214_ Flexi-carbon Leg+ destroyed. 07217_ U-05 Engineer lays Concrete. 07217_ Critical hit (Burn: +37). 07218_ U-05 Engineer lays Concrete. 07222_ U-05 Engineer builds a Door. 07225_ R-10 Processor collects Flexi-carbon Leg+. 07229_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07230_ Flexi-carbon Leg+ destroyed. 07230_ Imp. Medium Armor Plating destroyed. 07231_ S-27 Virus destroyed. 07231_ Hvy. Beamcaster destroyed. 07231_ Flexi-carbon Leg+ destroyed. 07232_ K-01 Serf collects debris. 07234_ Flexi-carbon Leg+ destroyed. 07234_ Dropped Mass Driver. 07235_ Dropped Phase Gun. 07235_ Dropped Hvy. Beamcaster. 07237_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????? ?????????????????????????????????# | | ????????????? ????????????????????????????????# | | ???????????? ???????????????????????????????# | | ???????????? ???????????????????????????????# | | ???????????# ??? ??????????????????????????# | | ???????????# ####+##############???????????? | | ???????????# ###+######### | | ???????????# %=%= | | ???????????# =[[!! | | ???????????# =![ | | ???????????# g ! | | ???????????# gA [ k %= ] | | ???????????# k [][ g ############# | | ????????????# ####;p#########+##+#???????????? | | ???????????????????#= #??? ???????????# | | ???????????????????# #??p ""??????????# | | ???????????????????# l #? """ R"?????????# | | ???????????????????# l # """ """?????????# | | ???????????????????# !l # """ #????????# | | ???????????????????# !! # *] #????????# | | ???????????????????# # """ *] #????????# | | ???????????????????# """"@ # ??" ]] #????????# | | ???????????????????# """" # ???" #????????# | | ???????????????????# """" # ??? #????????# | | ???????????????????# """" # ????? #????????# | | ???????????????????# # ?????? ?????????# | | ???????????????????# #????Y????????????????# | | ???????????????????#########?????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 34 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Power Sword | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Med. Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Hpw. Field Laser | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Heavy Suspicion I Have A Map? Item+ Look Less Dangerous Next Time Suspicious Throw Away The Key Challenges ------------ None Game ------ Seed LegGaussRedistributor Manual? 0 Play Time 01:35:05 Cumulative 13.4 hours Start 2026.02.16 @ 17:13:03 End 2026.03.01 @ 20:24:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb33b882-802c-4614-a156-cac5a9da5348