Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 08:59:29 Player: f3-rnm Result: Destroyed by E9-KC2(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (529) 529 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 246/265 System Corruption 10% Temperature Cool (0) Movement Rolling (215) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine (fused) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Cooling System Cooling System Small Storage Unit Power Bank Riot Gun Makeshift Laser Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Wheel Cooling System Cooling System Small Storage Unit Sensor Array Power Bank Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Claw [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 9 10 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 4 | 2 . 2 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 15 | . 14 18 Power 2 | . 2 2 Propulsion . | . 1 . Utility 3 | . 3 4 Weapon 8 | . 6 11 Tool/Special . | . . . Unused Backups 17 | . 1 16 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . . 3 Weapon 12 | . 1 11 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 95 Engine 13 | . 14 13 Treads 16 | . 18 14 Wheel 11 | . 9 13 Device 4 | . . 10 Storage 14 | . 14 14 Processor 7 | . 13 . Energy Cannon 1 | . . 3 Ballistic Gun 21 | . 26 14 Launcher 1 | . 1 . Slashing Weapon 3 | . . 8 Peak Build Rating 14 | 6 12 14 Average Rating 11 | 4 11 11 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 99 | 14 93 99 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 9 | . 9 9 Average Overweight (x) 7 | . 6 9 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 6 20 25 Most Carried 22 | 2 21 22 Average Carried 15 | . 14 18 Final Capacity 25 | 8 25 25 Final Carried 21 | 2 21 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 919 | 172 524 223 Remotely . | . . . Salvage Created 715 | 27 545 143 Parts 55 | 1 41 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 7 | . 5 2 Cannons 2 | . . 2 AOE 7 | . 7 . Classes Destroyed 9 | 1 7 1 Worker 1 | 1 . . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 5 . Grunt 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 70 26 Missed 31 | . 22 9 Hits 65 | . 48 17 Projectile 65 | . 48 17 AOE 3 | . . 3 Damage Taken 1184 | . 604 580 Core 255 | . 60 195 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 2 48 16 Largest 2 | 2 2 2 Hottest 103 | 40 46 103 Shots Fired 127 | 3 91 33 Gun 113 | 3 85 25 Cannon 8 | . . 8 Launcher 6 | . 6 . Special . | . . . Kinetic 113 | 3 85 25 Thermal 8 | . . 8 Explosive 6 | . 6 . Electromagnetic . | . . . Robot Hit Streak 13 | 2 8 13 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 2 58 25 Core Hits 37 | 1 29 7 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1836 | 24 1392 420 Guns 1225 | 24 891 310 Cannons 110 | . . 110 Explosions 462 | . 462 . Melee . | . . . Ramming 39 | . 39 . Kinetic 1225 | 24 891 310 Thermal 110 | . . 110 Explosive 462 | . 462 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . 10 10 Average Corruption 9 | . 7 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 62 | . 18 44 Message Errors 20 | . 5 15 Matter Fused 14 | . 4 10 Heat Flow Errors 7 | . 2 5 Energy Discharges 10 | . 4 6 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 3 | . . 3 Misfires 2 | . 1 1 Alerts 1 | . 1 . Misdirections 1 | . 1 . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions 24 | . 24 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 86 | . 86 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 164 240 Average Temperature 56 | . 33 105 Received Heat Transfer 270 | . 204 66 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | 5 124 . Initial 3 | . 3 . Average 33 | . 36 . Influence Increases 396 | 5 391 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 58 | . 58 . Destroy Structure 43 | . 43 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 396 | . 320 76 Entered New Map 39 | . 2 37 Time Decay 328 | . 308 20 Lost Part 29 | . 10 19 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 27 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 8 | . 6 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 4 | . . 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 943 | . . 943 Sensors 943 | . . 943 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3010 | 113 1664 1233 Spaces Moved 1292 | 64 697 531 Core 4 | 4 . . Treads 278 | 60 218 . Legs . | . . . Wheels 1010 | . 479 531 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 215 Average Speed 205 | 153 203 215 Slowest Speed 320 | 160 320 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 86 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 4 | . . 4 Terrain Destroyed 51 | . 46 5 Melee 4 | . . 4 Projectile 1 | . . 1 AOE 46 | . 46 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1496 | 73 848 575 Wait 62 | . 62 . Move 1290 | 63 696 531 Hop . | . . . Pick Up 32 | 2 22 8 Fast Attach 7 | 6 1 . Attach 10 | . 2 8 Detach . | . . . Swap 13 | . 9 4 Drop 7 | . 6 1 Fire 66 | 2 48 16 Melee 7 | . . 7 Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 9) 1338 | -10/Materials | Discovered new exit (range 6) 1375 | -10/Materials | System corruption reached 10% 1550 | -10/Materials | Discovered new exit (range 8) 1748 | -10/Materials | Discovered new exit (range 5) 1778 | -10/Materials | Entered Subcaves 1779 | -10/Subcaves | Approached by a straggling Scientist 1800 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1816 | -10/Subcaves | A Subdweller sparked back to life 1821 | -10/Subcaves | Found Prototype Device 1841 | -10/Subcaves | Ambushed by Subdweller buried in earth 1848 | -10/Subcaves | Core integrity fell below 50% 1899 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 2508 | -10/Subcaves | Disturbed a concealed Subdweller 2654 | -10/Subcaves | Core integrity fell below 20% 2678 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2969 | -10/Subcaves | Visited Clippyterm 2976 | -10/Subcaves | Learned Factory fabricator intel 2976 | -10/Subcaves | Learned Factory trap positions 3011 | -10/Subcaves | Destroyed by E9-KC2(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record "Banana Peels" It looks like you're afraid of the consquences of stepping on the wrong spot, would you like help? Data stored: Factory trap records. >>Record "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 02981_ System corrupted: Energy discharge (-55). 02996_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# ## | | ??????????????????????###???????????????????## ## | | ?????????????????????## #####???????????????# | | ?????????????????????# ## ##???????######## | | ??????????????#####?## ##?????## ## | | ??????????????#"""### ##?#### ## | | ??????????????#"" ## ### # ### | | ??????????????#"X #?## | | ??????????????#"" ## # ##?? | | ??????????????#"""## ## ### ### #?? | | ??????????????###### = ## ### #### #?? | | ???????????????????# ###### ### #?? | | ???????????????????# ##??## ## ## ##?? | | ???????????????????## ### #??# ### ###? | | ????????????????????##### ##??# ## #? | | ????????????? " ## O #???# ###### ^ ## | | ????????????? " " #??## #????# # | | ????????????? " ""# ##@ #??# ##???# | | ?????????????"" ?"##?### ##??# #???## ## | | ??????????????????????# #???## #????# ## | | ??????????????????????# ????# ^###????# | | ?????????????????????? ???# ##??????## | | ????????????????????? ?? #?????????# | | ???????????????????? #####?? ?????????# #### | | ???????????????????"R "#?????? ????????# #??# | | ??????????????????"R ###??????? ????????## #??? | | ??????????????????""#????????? #?????????# ??? | | ?????????????????? ?????????? #??????????# ? | | ????????????????????????????? ???????????## ## | | ????????????????????????????? ????????????# #?# | | ???????????????????????????? ????????????? ?? | | ???????????????????????????? #????????????? ?# | | ??????????????????????????????????????????? ##?# ? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartNeutrinoComputer Manual? 0 Play Time 00:09:33 Cumulative 329.2 hours Start 2025.06.28 @ 08:48:12 End 2025.06.28 @ 08:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 280 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56dc121-85c9-410e-9079-47345d99a745