Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 19:47:13 Player: Wooliertree Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2978) 2978 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 5658 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 150/150 System Corruption 1% Temperature Cool (27) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Shotgun Shotgun Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Drone Bay (0/2) Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Drone Bay Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 68 | 6 1 4 12 16 29 Power 10 | 1 1 . 3 2 3 Engine 8 | 1 1 . 3 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 2 2 3 7 Treads 14 | 2 . . 2 3 7 Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 . . 3 6 6 Device 2 | . . . 1 1 . Storage 3 | 1 . . . 2 . Processor 6 | . . . . 1 5 Hackware 1 | . . . . . 1 Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 26 | 2 . 2 4 5 13 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 2 3 3 6 Ballistic Cannon 6 | . . . 1 2 3 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . 1 6 4 8 16 Power 8 | . 1 1 2 2 2 Propulsion 9 | . . 2 1 2 4 Utility 4 | . . . . 2 2 Weapon 14 | . . 3 1 2 8 Highest Loss Streak 7 | . 1 5 3 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 84 63 77 96 85 Engine 8 | . 13 2 8 10 5 Core 1 | . . . . . 3 Treads 21 | . 28 4 8 21 25 Leg 1 | . . 16 9 . . Device 3 | . . . 8 6 . Storage 10 | . 14 14 11 11 9 Processor 4 | . . . . 1 12 Protection 10 | . . . 8 22 3 Ballistic Gun 13 | . 28 25 13 14 6 Ballistic Cannon 9 | . . . 8 7 15 Peak Build Rating 32 | 6 6 6 14 20 32 Average Rating 14 | 4 5 4 9 16 20 On Entrance 7 | . 6 6 4 14 15 Naked Turns . | . . . . . . Heaviest Build 49 | 10 10 7 26 49 43 Greatest Support 60 | 40 40 20 43 43 60 Greatest Overweight (x) 9 | . . 2 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 12 15 Most Carried 15 | 2 6 6 8 14 15 Average Carried 9 | 1 4 4 6 9 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 14 | 2 6 4 8 14 12 Class Distribution -------------------- 49% | Mutant 26% | Scavenger-Mutant 18% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2588 | 201 161 53 351 784 1038 Remotely . | . . . . . . Salvage Created 3844 | . 299 146 479 1339 1581 Parts 220 | . 27 7 27 80 79 Haulers Intercepted 13 | . 1 . 1 6 5 Recyclers Shooed 8 | . 1 . 3 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 79 | . 8 3 9 29 30 Guns 41 | . 8 3 5 19 6 Cannons 34 | . . . 4 10 20 AOE 4 | . . . . . 4 Classes Destroyed 12 | . 4 1 2 . 5 Worker 4 | . . . 2 . 2 Builder 4 | . . . . . 4 Hauler 13 | . 1 . 1 6 5 Recycler 7 | . . . 3 2 2 Watcher 8 | . 3 . . 1 4 Swarmer 23 | . 6 . 6 11 . Grunt 34 | . 2 2 1 10 19 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 17 | . . 1 2 8 6 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 4 2 4 5 6 Combat Bots Only 4 | . 3 2 3 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 567 | . 71 54 85 161 196 Missed 143 | . 18 17 24 29 55 Damage Taken 5782 | . 460 518 595 1529 2680 Core 982 | . 93 59 131 145 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 39 . 31 . Volleys Fired 323 | . 52 19 43 104 105 Largest 3 | . 2 2 2 2 3 Hottest 127 | . 40 40 58 78 127 Shots Fired 674 | . 104 37 85 208 240 Gun 435 | . 104 37 50 158 86 Cannon 233 | . . . 35 50 148 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 668 | . 104 37 85 208 234 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 26 | . 6 9 4 15 26 Robot Miss Streak 8 | . 8 1 4 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 431 | . 54 29 45 141 162 Core Hits 189 | . 24 9 19 55 82 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 13 | . 1 . 1 3 8 Destroy 2 | . 1 . . 1 . Blast 11 | . . . 1 2 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7485 | . 460 231 779 2360 3655 Guns 3690 | . 447 226 383 1700 934 Cannons 3187 | . . . 395 638 2154 Explosions 500 | . . . . . 500 Melee . | . . . . . . Ramming 108 | . 13 5 1 22 67 Kinetic 6877 | . 447 226 778 2338 3088 Thermal . | . . . . . . Explosive 319 | . . . . . 319 Electromagnetic 181 | . . . . . 181 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 6 44 Projectiles 9 | . . . . 6 3 Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks 34 | . . . 4 4 26 Impact 1 | . . . . 1 . Kinetic 32 | . . . 4 3 25 Secondary 1 | . . . . . 1 Self-Inflicted Damage 87 | . . . . . 87 Shots 3 | . . . . . 3 Rammed 17 | . 4 . 2 5 6 Targets Rammed 21 | . 4 1 2 5 9 Kicked 1 | . . 1 . . . Crushed 3 | . . . . . 3 Highest Temperature 467 | . 12 24 54 467 295 Average Temperature 75 | . 7 8 12 87 73 Received Heat Transfer 1833 | . 84 312 90 390 957 Effects 5 | . . . . 3 2 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . 2 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 586 | . 249 75 282 310 586 Initial 63 | . . 24 25 63 25 Average 175 | . 121 41 129 167 239 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 67 | 100 80 100 87 65 52 Level 1 22 | . 19 . 12 34 18 Level 2 9 | . . . . . 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 1 7 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . . . 1 2 4 Assault . | . . . . . . Garrison 5 | . . . . 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 16 | . 3 . 3 5 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 15 7 34 44 53 Peak Tracking Total 8 | . 4 4 8 6 4 Tactical Retreats 16 | . 1 1 2 5 7 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 18 | . 1 . 4 8 5 Terminals 15 | . 1 . 3 7 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 44 | . 3 . 10 19 12 Successful 15 | . 1 . 5 5 4 Failed 29 | . 2 . 5 14 8 Catastrophic 6 | . . . 2 3 1 Database Lockouts . | . . . . . . Manual 8 | . . . 3 4 1 Terminals 39 | . 3 . 9 16 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 3 1 Terminal Hacks 12 | . 1 . 4 4 3 Record 1 | . . . . . 1 Robot Analysis 2 | . . . 1 . 1 Open Door 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 5 | . . . 1 3 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 . 3 7 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4599 | 75 529 122 715 1583 1575 Spaces Moved 1955 | 43 231 56 371 584 670 Core 7 | 3 . 3 . . 1 Treads 1701 | 40 231 . 177 584 669 Legs 247 | . . 53 194 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 Average Speed 167 | 152 160 121 144 193 166 Slowest Speed 500 | 160 160 150 240 240 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 35 27 37 81 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . 2 33 Melee . | . . . . . . Projectile 10 | . . . . 2 8 AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2652 | 50 305 79 468 829 921 Wait 208 | . 13 . 26 86 83 Move 1950 | 42 230 55 370 583 670 Hop . | . . . . . . Pick Up 45 | 2 5 . 10 19 9 Fast Attach 40 | 6 . 2 6 7 19 Attach 23 | . 1 2 6 6 8 Detach 12 | . . . 2 3 7 Swap 5 | . . . . 3 2 Drop 23 | . . . 3 11 9 Fire 323 | . 52 19 43 104 105 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 20 | . 4 . 2 5 9 Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 17) 405 | -10/Materials | Discovered new exit (range 20) 605 | -10/Materials | Entered Mines 670 | -10/Mines | Lost 5 parts (1p2n2w) 704 | -10/Mines | Core integrity fell below 50% 716 | -10/Mines | Discovered new exit (range 8) 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Discovered new exit (range 16) 1108 | -9/Materials | Lost 3 parts (2p1n) 1338 | -9/Materials | Discovered new exit (range 13) 1442 | -9/Materials | Entered Storage 2063 | -9/Storage | Garrison activated, responded to threat 2137 | -9/Storage | Build established: Scavenger-Mutant 2311 | -9/Storage | Garrison activated, responded to threat 2348 | -9/Storage | Core integrity fell below 50% 2418 | -9/Storage | Garrison activated, responded to threat 2573 | -9/Storage | Lost 3 parts (1p1n1u) 2823 | -9/Storage | Build established: Mutant 2983 | -9/Storage | Discovered new exit (range 15) 3025 | -9/Storage | Entered Materials 3025 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3318 | -8/Materials | Build established: Scavenger-Gunner 3923 | -8/Materials | Core integrity fell below 50% 3946 | -8/Materials | Lost 7 parts (1p3n3w) 4518 | -8/Materials | Core integrity fell below 20% 4568 | -8/Materials | Lost 3 parts (1n2w) 4593 | -8/Materials | Discovered new exit (range 11) 4600 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Particle Gun. U-05 Engineer builds a Wall. R-06 Scavenger collects Graphene Brace. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired 59 matter. Acquired Graphene Brace. Acquired 34 matter. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. G-47 Trooper destroyed. EXIT=FOUND U-05 Engineer lays Concrete. Acquired 43 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). 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