Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 20:57:21 Player: Plexion Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (3963) 3963 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 9943 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 87 Met Imprinter 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 20/100 System Corruption 27% Temperature Warm (150) Movement Walking (260) Ox2 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Microactuators (fused) > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (20) --- Light Angular Momentum Engine Improved VSS Leg Combat Antigrav System Experimental Sensor Array Microactuators Proton Cannon Ion Burst Cannon Matter Neutralizer 8R-AWN's Boregun 8R-AWN's Boregun Long-range Missile Launcher Makeshift Laser Shovel CPS Tube (1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Hardened Medium Armor Plating Improved Light Armor Plating Light Regenerative Plating Bomb Drone Bay > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Combat Antigrav System Experimental Sensor Array Seismic Detector Microactuators Proton Cannon Ion Burst Cannon Matter Neutralizer Long-range Missile Launcher Makeshift Laser Shovel CPS Tube Chainsword Makeshift Sword CR-A16's Pointy Stick Heavy Pick [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 1 . . . 4 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 120 | 7 4 2 24 3 14 . 10 15 . 1 21 1 14 4 Power 11 | 1 . . 3 . 2 . . 1 . . 1 . 3 . Engine 8 | 1 . . 3 . . . . . . . 1 . 3 . Core 2 | . . . . . 1 . . 1 . . . . . . Reactor 1 | . . . . . 1 . . . . . . . . . Propulsion 42 | 2 . . 7 1 3 . 7 7 . 1 8 . 5 1 Treads 36 | 2 . . 7 1 3 . 7 7 . 1 6 . 1 1 Leg 5 | . . . . . . . . . . . 1 . 4 . Wheel 1 | . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | 2 2 1 7 1 5 . 3 4 . . 6 1 3 . Device 12 | 1 1 1 2 1 2 . . . . . 2 . 2 . Storage 4 | 1 1 . . . . . 1 . . . 1 . . . Processor 4 | . . . 2 . 1 . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 14 | . . . 3 . 2 . 2 4 . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 2 1 7 1 4 . . 3 . . 6 . 3 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 1 . . 2 . 1 . Ballistic Gun 14 | 1 2 1 5 1 1 . . 2 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 3 . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 5 . . 3 . . 1 . 1 . Parts Lost 22 | . . . 1 . 2 . . . . . 2 . 4 13 Power 2 | . . . . . . . . . . . . . 1 1 Propulsion 11 | . . . . . 2 . . . . . 2 . 1 6 Utility 7 | . . . 1 . . . . . . . . . 2 4 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . . 1 . 2 . . . . . 1 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 2 7 13 13 13 13 14 13 14 14 13 14 19 18 19 Power . | . 1 1 . . . 1 1 1 . . . 1 . 1 Propulsion 2 | 1 2 4 3 3 1 1 1 1 1 1 2 3 3 4 Utility 5 | . 1 3 4 6 5 7 6 7 7 7 5 6 5 3 Weapon 5 | . 2 4 5 4 5 5 5 5 5 5 6 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 6 2 4 . 1 . . . 1 . . 4 Power 4 | . . . . . 3 . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . 1 . . 1 Utility 6 | . . 1 . 2 1 . 1 . . . . . . 1 Weapon 5 | . 1 . 4 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 100 99 100 99 100 99 99 98 95 93 93 92 91 Engine 5 | . 14 14 11 11 8 . . . . . 1 6 4 5 Core 2 | . . . . . 2 11 9 9 7 . . . . . Reactor 1 | . . . . . . . . . 1 9 4 . . . Treads 30 | . 27 28 33 33 33 33 35 36 36 36 25 26 21 22 Device 8 | . 11 14 10 11 2 1 7 2 . . 13 13 12 12 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 Processor 6 | . . . 1 . 6 11 9 9 9 9 6 6 10 6 Hackware 1 | . . . . . . . . . . . 5 6 4 . Protection 12 | . . . 9 11 12 9 10 15 17 18 13 13 15 19 Ballistic Gun 8 | . 24 28 20 22 10 . . 10 7 4 . . . . Slashing Weapon 7 | . . . 1 . 11 22 17 7 9 9 7 6 9 5 Peak Build Rating 81 | 7 10 11 24 22 37 30 34 41 38 40 71 70 78 81 Average Rating 38 | 5 7 10 16 19 25 30 33 36 34 38 58 66 61 69 On Entrance 31 | . 7 10 11 17 20 30 30 33 35 35 40 61 66 71 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 9 . 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 12 28 28 39 42 45 35 40 47 46 49 87 87 90 90 Greatest Support 98 | 40 40 40 60 60 60 60 83 83 80 80 98 90 90 98 Greatest Overweight (x) 7 | . . . . . . . . . . . 7 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 16 20 20 20 Most Carried 20 | 4 10 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 2 7 14 14 14 14 15 14 14 15 14 15 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 4 10 15 15 15 15 15 15 15 15 15 20 18 20 14 Class Distribution -------------------- 63% | Scavenger-Mutant 15% | Mutant 14% | Gladiator 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Matter Collected 4260 | 275 228 128 602 262 454 . 325 450 48 20 759 83 519 107 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6355 | 64 357 103 664 195 611 . 686 1051 526 . 1550 70 384 94 Parts 395 | 5 32 11 45 12 64 . 55 71 11 . 69 2 13 5 Haulers Intercepted 14 | . 2 . 3 . . . 4 4 . . 1 . . . Recyclers Shooed 5 | . 1 1 . 1 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 10 . Prevented 1 | . . . . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 102 | . 9 6 15 2 5 . 17 13 1 . 22 1 10 1 Melee 29 | . . . . . 1 . 7 7 1 . 10 . 3 . Guns 44 | . 9 6 12 2 . . . 6 . . 8 . . 1 Cannons 5 | . . . . . . . . . . . 4 1 . . AOE 24 | . . . 3 . 4 . 10 . . . . . 7 . Classes Destroyed 20 | 1 6 . 1 1 3 . 2 . . . 4 . 1 1 Worker 9 | . 1 . . 2 . . . 3 . . 3 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . . . Hauler 14 | . 2 . 3 . . . 4 4 . . 1 . . . Recycler 9 | . . . . 1 . . . 1 7 . . . . . Mechanic 2 | . 1 . . . . . . . . . 1 . . . Operator 3 | . . . . . . . 1 2 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . 1 . . . Swarmer 34 | . 6 6 7 . . . 10 . . . . . 5 . Grunt 31 | . 3 . 2 2 . . 4 7 . . 9 . 4 . Brawler 2 | . . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 23 | . . . 6 . . . 3 5 1 . 6 1 1 . Hunter 2 | . . . . . . . 1 1 . . . . . . Programmer 4 | . . . . . . . . . . . 4 . . . Zionite 8 | . . . . . 8 . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 3 3 4 4 2 4 . 4 4 3 . 7 1 3 1 Combat Bots Only 7 | . 3 3 4 2 4 . 4 3 1 . 7 1 3 1 Max Kills in Single Turn 4 | 1 1 1 2 1 4 . 3 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 4 . 3 . . . . . 3 . Melee 1 | . . . . . 1 . 1 1 1 . 1 . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 809 | . 52 33 72 13 39 . 50 46 11 . 239 9 69 176 Missed 241 | . 16 10 15 4 4 . 17 11 2 . 81 3 25 53 Hits 568 | . 36 23 57 9 35 . 33 35 9 . 158 6 44 123 Melee 4 | . . . . . 1 . . . . . . . . 3 Projectile 564 | . 36 23 57 9 34 . 33 35 9 . 158 6 44 120 AOE 4 | . . . . . . . . . . . 3 . . 1 Critical Strikes 38 | . 1 1 2 1 16 . 2 3 2 . 4 . 3 3 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 9344 | . 392 175 741 129 659 . 517 599 130 . 2062 45 1025 2870 Core 1364 | . 102 15 93 . 69 . 141 32 47 . 207 . 73 585 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 521 | . 83 . . . . . . 47 . . 263 . 113 15 Core Remaining (%) 68 | 100 . 53 . . . 59 . . . 60 . . . . Volleys Fired 335 | 5 59 17 70 11 41 . 5 25 . . 55 2 27 18 Largest 2 | 2 2 2 2 2 1 . 1 2 . . 2 1 1 2 Hottest 105 | 70 70 40 46 51 33 . 33 53 . . 100 105 105 105 Shots Fired 550 | 10 118 34 138 22 41 . 5 50 1 . 74 2 28 27 Gun 478 | 10 118 34 136 22 39 . . 50 1 . 46 . 4 18 Cannon 54 | . . . . . . . . . . . 28 2 17 7 Launcher 16 | . . . 2 . 2 . 5 . . . . . 7 . Special 2 | . . . . . . . . . . . . . . 2 Kinetic 435 | 5 80 34 136 22 39 . . 50 1 . 46 . 4 18 Thermal 95 | 5 38 . . . . . . . . . 28 2 14 8 Explosive 16 | . . . 2 . 2 . 5 . . . . . 7 . Electromagnetic 3 | . . . . . . . . . . . . . 3 . Robot Hit Streak 17 | 5 8 4 17 14 6 . 4 12 . . 6 4 4 5 Robot Miss Streak 6 | 1 4 3 6 1 4 . . 2 . . 5 . 2 4 Penetration Max 2 | . . . . . 1 . . 1 . . 2 . . . Secondary Targets 7 | . 2 2 . . . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 . . . Shots Hit Robots 510 | 6 68 19 95 17 64 . 34 57 13 . 83 1 18 35 Core Hits 238 | 3 26 7 24 10 30 . 25 32 5 . 48 2 21 5 Critical Kills 17 | . 1 . 1 . 6 . . . . . 9 . . . Critical Parts Destroyed 13 | . 1 . . . 2 . . 1 . . 7 . . 2 Critical Strikes 52 | 1 2 . 1 . 12 . 5 2 2 . 21 . 2 4 Burn 1 | 1 . . . . . . . . . . . . . . Destroy 32 | . 2 . 1 . 9 . . 1 . . 17 . . 2 Sever 19 | . . . . . 3 . 5 1 2 . 4 . 2 2 Melee Attacks 275 | . . . 2 . 53 . 49 31 15 . 74 6 13 32 Impact . | . . . . . . . . . . . . . . . Slashing 252 | . . . 2 . 53 . 49 31 15 . 72 1 13 16 Piercing 23 | . . . . . . . . . . . 2 5 . 16 Sneak Attacks 41 | . . . . . 4 . 9 9 9 . 9 . 1 . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Follow-up Attacks 26 | . . . . . 6 . 7 2 . . 4 . 2 5 Damage Inflicted 15174 | 69 831 261 1607 275 2332 . 1956 1716 688 . 2990 44 1438 967 Guns 4456 | 69 720 250 1384 252 363 . . 680 . . 605 . . 133 Cannons 985 | . . . . . . . . . . . 717 44 150 74 Explosions 2093 | . 99 . 206 . 239 . 631 . . . . . 918 . Melee 7552 | . . . . . 1730 . 1321 1015 688 . 1668 . 370 760 Ramming 88 | . 12 11 17 23 . . 4 21 . . . . . . Kinetic 4131 | 19 445 250 1384 252 363 . . 680 . . 605 . . 133 Thermal 1246 | 50 275 . . . . . . . . . 717 44 86 74 Explosive 2093 | . 99 . 206 . 239 . 631 . . . . . 918 . Electromagnetic 64 | . . . . . . . . . . . . . 64 . Impact . | . . . . . . . . . . . . . . . Slashing 7169 | . . . . . 1730 . 1321 1015 688 . 1629 . 370 416 Piercing 383 | . . . . . . . . . . . 39 . . 344 Highest Corruption 26 | . . . . . . . . 2 2 . 7 7 13 26 Average Corruption 5 | . . . . . . . . 2 2 . 5 7 8 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 108 | . . . . . . . . 1 15 . 38 14 34 6 Message Errors 23 | . . . . . . . . . 4 . 7 1 10 1 Matter Fused 27 | . . . . . . . . 1 2 . 11 5 8 . Heat Flow Errors 15 | . . . . . . . . . 2 . 4 2 6 1 Energy Discharges 10 | . . . . . . . . . 1 . 5 2 2 . Parts Rejected 4 | . . . . . . . . . 1 . 3 . . . Parts Fused 3 | . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 15 | . . . . . . . . . 2 . 4 2 4 3 Data Loss (major) 5 | . . . . . . . . . 2 . . . 3 . Misfires 3 | . . . . . . . . . 1 . 1 . 1 . Alerts 3 | . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 507 | . . . 46 . 42 . 70 36 118 . 100 . 83 12 Projectiles . | . . . . . . . . . . . . . . . Explosions 114 | . . . 46 . . . 40 . . . . . 28 . Melee 393 | . . . . . 42 . 30 36 118 . 100 . 55 12 Knockbacks 2 | . . . . 1 . . . 1 . . . . . . Impact 2 | . . . . 1 . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . 18 . 42 . 36 . 25 . . . . . 67 . Shots 6 | . 1 . 2 . 1 . 1 . . . . . 1 . Rammed 13 | . 1 3 2 5 . . 1 1 . . . . . . Targets Rammed 16 | . 1 3 2 6 . . 1 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . . . . . . Highest Temperature 334 | 50 288 . 10 58 28 . 14 224 235 . 283 279 334 257 Average Temperature 87 | 23 91 . 5 34 16 . 7 77 94 . 89 99 133 57 Received Heat Transfer 1851 | . 159 . 168 90 20 . 207 279 72 . 657 12 175 12 Effects 5 | . . . . . . . . . . . . 3 2 . Interference 5 | . . . . . . . . . . . . 3 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . . . . . 2 . . . Heat Transferred 2110 | 222 814 . . . . . . . . . 824 50 100 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 2 | . . . . . . . 1 1 . . 2 . . . Low Security (%) 90 | 100 100 100 100 100 . 100 82 99 100 . 65 . . . Level 1 8 | . . . . . . . 17 . . . 26 . . . Level 2 1 | . . . . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 434 | 10 104 78 176 94 . . 282 200 95 . 434 . . . Initial 54 | . . 28 . 54 . . . . . . . . . . Average 67 | 1 25 16 52 10 . . 112 29 33 . 158 . . . Influence Increases 3648 | 15 349 201 458 70 . . 636 498 355 . 821 20 225 . Destroy 0b10 Robot/C 2020 | . 180 160 300 40 . . 400 260 20 . 440 20 200 . Destroy 0b10 Robot/NC 235 | 15 25 5 15 20 . . 30 50 35 . 35 . 5 . Destroy Leader 544 | . 36 30 96 10 . . 110 98 . . 144 . 20 . Allied During Kill 18 | . . 6 . . . . 12 . . . . . . . Successful Hack 145 | . 14 . 14 . . . 7 27 30 . 53 . . . Select Force Hacks 270 | . . . . . . . . . 270 . . . . . Disable Machine 120 | . 30 . . . . . 15 45 . . 30 . . . Destroy Structure 116 | . 19 . 18 . . . 47 3 . . 29 . . . Partial Spotted 30 | . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 150 | . 45 . . . . . 15 . . . 90 . . . Influence Decreases 3648 | 15 275 275 317 211 . . 636 498 355 . 399 371 296 . Entered New Map 305 | . . 46 . 87 . . . . . . . 157 15 . Time Decay 2923 | 15 275 193 317 124 . . 486 294 355 . 379 214 271 . Lost Part 30 | . . . . . . . . . . . 20 . 10 . Lost Ally 46 | . . 36 . . . . . 10 . . . . . . Purge Threat 344 | . . . . . . . 150 194 . . . . . . Squads Dispatched 17 | . 2 . 1 1 . . 4 1 . . 8 . . . Investigation 5 | . 1 . 1 1 . . . . . . 2 . . . Extermination 4 | . . . . . . . . . . . 4 . . . Reinforcement 7 | . 1 . . . . . 4 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Distress Signals 7 | . 1 . 2 . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 168 | . 21 7 25 2 15 . 31 24 1 . 28 1 10 3 Peak Tracking Total 9 | . 4 3 4 2 9 . 5 5 1 . 5 1 4 2 Tactical Retreats 8 | . 2 . . . 1 . 1 . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 5 | . 1 . 1 . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 22 | . 2 . . . 11 . 1 3 . . 2 . . 3 Max in Single Turn 2 | . 2 . . . 2 . 1 1 . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 51 | . 4 1 7 2 1 . 5 9 14 . 8 . . . Terminals 26 | . 3 . 5 . . . 4 7 5 . 2 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . Recycling Units 10 | . . . . . . . . 1 9 . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . 2 . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Total Hacks 102 | . 15 1 18 2 1 . 13 14 18 . 20 . . . Successful 52 | . 7 1 2 2 1 . 4 11 15 . 9 . . . Failed 48 | . 8 . 15 . . . 8 3 3 . 11 . . . Catastrophic 7 | . . . 4 . . . 1 1 . . 1 . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 54 | . 10 . 8 . . . 9 5 17 . 5 . . . Terminals 54 | . 11 . 10 . . . 10 12 6 . 5 . . . Fabricators 4 | . . . . . . . . . . . 4 . . . Repair Stations 5 | . 4 . . . . . . . . . 1 . . . Recycling Units 13 | . . . . . . . . 1 12 . . . . . Scanalyzers 20 | . . . 8 . . . 3 . . . 9 . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Terminal Hacks 22 | . 3 1 1 2 1 . 4 8 . . 2 . . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Open Door 7 | . . 1 . 2 . . . 4 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 2 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . Scanalyzer 4 | . . . 1 . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 1 . . . . . . 1 14 . 1 . . . Terminals 7 | . 1 . . . . . . 1 5 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Skim 5 | . . . . . . . . . 5 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 9 . . . . . Tunnel 9 | . . . . . . . . . 9 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 6 . . . 4 5 3 . 7 . . . Full Trace Events 2 | . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . 1 . . 15 Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 9 1 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total Allies 6 | . . 2 . 3 . . . 1 . . . . . . Largest Group 3 | . . 2 . 3 3 3 3 1 . . . . . . Highest-Rated Group 54 | . . 54 . 40 40 40 40 10 . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 16 10 . . . . . . Total Orders 3 | . . . . . 2 . . . . . . . . 1 STAY 1 | . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 32 | . . 14 . . . . 15 . . . . . . 3 Total Damage 344 | . . 169 . . . . 175 . . . . . . . Kills 5 | . . 2 . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 8727 | 21 667 737 880 1077 503 20 1214 372 . . 2116 441 679 . Sensors 1109 | . . . 1 . . . . . . . 333 311 464 . IFF 234 | . . . . . . . . . . . 234 . . . Seismic 7945 | 21 667 737 880 1077 503 20 1214 372 . . 2109 130 215 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 1 2 1 Drone Launches 3 | . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Turns Passed 17566 | 123 1008 788 1157 1082 2221 116 1453 1132 983 1546 2116 441 1110 2290 Spaces Moved 9098 | 64 495 435 518 638 1187 72 782 558 562 953 966 251 476 1141 Core 6 | 6 . . . . . . . . . . . . . . Treads 9050 | 58 495 435 518 638 1187 72 782 558 562 953 930 251 470 1141 Legs 6 | . . . . . . . . . . . . . 6 . Wheels 36 | . . . . . . . . . . . 36 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 164 | 149 160 160 160 160 160 160 160 160 160 161 163 160 172 185 Slowest Speed 280 | 160 160 160 160 160 160 160 160 160 160 162 280 160 213 233 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . . 24 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 4 75 89 46 99 78 25 62 91 94 55 32 50 58 85 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 13 | . . . . 1 1 . . . 10 . . . . 1 Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 13 | . . 3 . 2 . . . . . 3 . 1 1 3 Spaces Dug 74 | . . . 10 . 4 . 20 1 . . 21 4 9 5 Terrain Destroyed 251 | . 18 . 19 . 20 . 48 2 . . 32 5 103 4 Melee 32 | . . . 2 . . . 5 1 . . 16 4 3 1 Projectile 41 | . . . . . 7 . . 1 . . 12 1 17 3 AOE 172 | . 18 . 17 . 11 . 43 . . . . . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total 10809 | 79 601 493 714 674 1399 72 917 705 623 956 1338 279 715 1244 Wait 682 | . 26 26 40 9 69 . 47 53 43 . 176 15 149 29 Move 9083 | 63 494 434 517 637 1186 71 781 557 561 952 965 250 474 1141 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 4 6 6 18 3 14 . 5 . . 1 11 . 4 2 Fast Attach 46 | 7 3 . 4 . 4 . 1 4 1 . 12 . 8 2 Attach 30 | . 1 . 5 . 4 . 1 . . 1 4 2 7 5 Detach 22 | . 3 . 4 . 1 . . 1 1 . 3 . 7 2 Swap 163 | . 4 3 25 4 13 1 24 21 1 1 29 4 20 13 Drop 113 | . 4 4 27 4 18 . 13 12 1 1 16 1 7 5 Fire 335 | 5 59 17 70 11 41 . 5 25 . . 55 2 27 18 Melee 241 | . . . 2 . 46 . 39 29 15 . 67 5 11 27 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . 1 3 2 6 . . 1 3 . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 421 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Repaired Lgt. Treads 947 | -10/Materials | Discovered new exit (range 7) 1132 | -10/Materials | Entered Mines 1170 | -10/Mines | Found the Drone Emporium 1177 | -10/Mines | Found Prototype Device 1207 | -10/Mines | Discovered new exit (range 15) 1436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1443 | -10/Mines | Found Prototype Device 1459 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1615 | -10/Mines | Discovered new exit (range 9) 1920 | -10/Mines | Entered Materials 1920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -9/Materials | Identified Exp. Sensor Array 1986 | -9/Materials | Identified Bomb Drone Bay 2281 | -9/Materials | Discovered new exit (range 14) 2494 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Discovered new exit (range 10) 2667 | -9/Materials | Discovered new exit (range 9) 3055 | -9/Materials | Central database locked down 3077 | -9/Materials | Entered Mines 3178 | -9/Mines | Found a hidden stash of uninstalled traps 3244 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3355 | -9/Mines | Discovered new exit (range 10) 3419 | -9/Mines | Discovered new exit (range 14) 3462 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3603 | -9/Mines | Learned location of Storage (-8) 3687 | -9/Mines | Met a Derelict shopkeep closing up shop 4140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4142 | -9/Mines | Discovered new exit (range 5) 4159 | -9/Mines | Entered Exiles 4159 | -9/Exiles | Accompanied by 3 allies 4198 | -9/Exiles | Met 8R-AWN 4225 | -9/Exiles | Met EX-HEX 4287 | -9/Exiles | Met EX-DEC 4297 | -9/Exiles | Learned location of Zion (-6) 4342 | -9/Exiles | Discovered new exit (range 14) 4539 | -9/Exiles | Met EX-BIN 4978 | -9/Exiles | Attacked by the Exiles 5129 | -9/Exiles | Found Prototype Ballistic Gun 5133 | -9/Exiles | Found Prototype Ballistic Gun 5135 | -9/Exiles | Found Prototype Device 5143 | -9/Exiles | Identified AS-neutralizer No. 17b 5149 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5694 | -9/Exiles | Destroyed 8R-AWN 5875 | -9/Exiles | Destroyed EX-HEX 5888 | -9/Exiles | Destroyed EX-BIN 5900 | -9/Exiles | Destroyed EX-DEC 6380 | -9/Exiles | Entered Mines 6380 | -8/Mines | Accompanied by 3 allies 6464 | -8/Mines | Discovered new exit (range 16) 6496 | -8/Mines | Entered Materials 6496 | -8/Materials | Accompanied by 3 allies 6496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6633 | -8/Materials | Discovered new exit (range 16) 6787 | -8/Materials | Discovered new exit (range 14) 7421 | -8/Materials | Discovered new exit (range 15) 7721 | -8/Materials | Central database locked down 7949 | -8/Materials | Entered Storage 8361 | -8/Storage | Found Prototype Protection 8361 | -8/Storage | Identified Lgt. Regenerative Plating 8902 | -8/Storage | Discovered new exit (range 16) 9078 | -8/Storage | Used back door to open Recycling access 9078 | -8/Storage | Discovered new exit (range 3) 9081 | -8/Storage | Entered Recycling 9739 | -8/Recycling | Learned Storage stockpile data 9780 | -8/Recycling | Discovered new exit (range 6) 9797 | -8/Recycling | Learned location of 1 exit from Lower Caves 9846 | -8/Recycling | Learned location of 2 exits from Lower Caves 9884 | -8/Recycling | Learned 2 Storage zone layouts 9936 | -8/Recycling | Learned Factory trap positions 9947 | -8/Recycling | Learned Storage emergency access door positions 9982 | -8/Recycling | Scanned before Scraplab entrance 10005 | -8/Recycling | Entered Scraplab 10017 | -8/Recycling | Discovered new exit (range 2) 10044 | -8/Recycling | Learned Factory emergency access door positions 10064 | -8/Recycling | Entered Scraptown 10064 | -8/Scraptown | System corruption cleaned by C-Scrubber 10397 | -8/Scraptown | Discovered new exit (range 11) 10571 | -8/Scraptown | Visited Junk Repository 10621 | -8/Scraptown | Turned away by UFD registrar 10652 | -8/Scraptown | Visited Cyclists 10665 | -8/Scraptown | Visited Awakened 10744 | -8/Scraptown | Visited The Evicted 11127 | -8/Scraptown | Visited TADAMA 11610 | -8/Scraptown | Entered Factory 11610 | -6/Factory | Evolved 4 slots: Utility x4 11611 | -6/Factory | Loaded intel: 70 trap records 12419 | -6/Factory | Destroyed 7 combat bots 12711 | -6/Factory | Found Prototype Launcher 12711 | -6/Factory | Identified Scatter Rocket Array 12958 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 13050 | -6/Factory | Garrison activated, responded to threat 13285 | -6/Factory | Identified exit to Lower Caves 13360 | -6/Factory | Discovered new exit (range 9) 13726 | -6/Factory | Entered Lower Caves 13727 | -6/Lower Caves | Identified exit to Lower Caves 13728 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13780 | -6/Lower Caves | Build established: Scavenger-Gladiator 14097 | -6/Lower Caves | Encountered a Warlord checkpoint 14167 | -6/Lower Caves | Entered another Lower Caves area 14168 | -6/Lower Caves | Identified exit to Factory 14168 | -6/Lower Caves | Identified exit to Zion 14281 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14379 | -6/Lower Caves | Learned Factory machine intel 14514 | -6/Lower Caves | Encountered a Warlord checkpoint 14520 | -6/Lower Caves | Learned 4 Factory zone layouts 14706 | -6/Lower Caves | Build established: Gladiator 14921 | -6/Lower Caves | Crushed by falling debris 14922 | -6/Lower Caves | System corruption reached 10% 14935 | -6/Lower Caves | Found Prototype Special Weapon 14952 | -6/Lower Caves | Lost 3 parts (1p2u) 14965 | -6/Lower Caves | Identified Mak. Laser Shovel 15150 | -6/Lower Caves | Found DCF Scrap (13 items) 15155 | -6/Lower Caves | Build established: Mutant 15277 | -6/Lower Caves | Entered Zion 15351 | -6/Zion | System corruption cleaned by Quarantine Array 15541 | -6/Zion | Discovered new exit (range 14) 15586 | -6/Zion | Build established: Gladiator 15899 | -6/Zion | Found CR-A16's Pointy Stick 15975 | -6/Zion | Learned location of 1 exit from Proximity Caves 15986 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16196 | -6/Zion | Met Imprinter 16695 | -6/Zion | Discovered new exit (range 4) 16695 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17365 | -6/Zion | Attacked by Zionites 17367 | -6/Zion | Destroyed 23-V1N(B) 17378 | -6/Zion | Spotted CR-CTT(B) 17483 | -6/Zion | NK-0LA came to Zion's defense 17502 | -6/Zion | Attached CPS modules to NK-0LA. 17515 | -6/Zion | Lost 3 allies 17530 | -6/Zion | Core integrity fell below 50% 17550 | -6/Zion | Core integrity fell below 20% 17567 | -6/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 17525_ Destroyed Prototype Device. 17525_ Chain reaction triggered in Imp. Deuterium Engine. 17527_ NY-JST(l) destroyed. 17529_ Dropped Seismic Detector. 17529_ Bomb Drone Bay destroyed. 17531_ Chainsword destroyed. 17533_ The unstable cave ceiling collapses. 17533_ Mak. Sword follow-up attack on NK-0LA. 17533_ Imp. Medium Treads destroyed. 17533_ Lgt. Regenerative Plating destroyed. 17538_ Mak. Sword follow-up attack on NK-0LA. 17541_ The unstable cave ceiling collapses. 17543_ Mak. Sword follow-up attack on NK-0LA. 17543_ Spk. Medium Treads destroyed. 17545_ Mak. Sword follow-up attack on NK-0LA. 17547_ The unstable cave ceiling collapses. 17549_ Mak. Sword destroyed. 17561_ Flexi-carbon Leg destroyed. 17563_ System corrupted: Heat flow error (+292). 17563_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# "&" #???? | | ????????????????????# && ##???? | | ????????????????????# ##????? | | ###?????????????????# ###?????? | | ############??????## ## ####### ##???????? | | ! """"""""""#???????##?# ##??#######????????? | | """ " " #???????#### ##??# ##???????????? | | % ######?## ## #### #???????????? | | % % % ### #???##???????? | | * ## ##??# #???????? | | % #" ##?? #???????? | | " ""### ## #?# #???????? | | """""""""### ## #### #???????? | | "############ ###?# #???????? | | ###??????????## # #?### #???????? | | ??????????????# #% ### #???????? | | ??????????????# # # #????????? | | ??????????????# ## ## ##???????? | | ??????????????## # # ####????? | | ???????????????## ## # # #????? | | ????????????????### # # ## ##????? | | ?????????????????# # ##### #?????? | | ?????????????????## ## ##???## ##?????? | | ??????????????????#####; =!;#####?????#####??????? | | ???????????????????????#;%x##????????????????????? | | ???????????????????????#;@!;#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## ;#????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked CPS Tube | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Mass Driver | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 40% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMultitargetingDevice Manual? 0 Play Time 01:38:06 Cumulative 963.6 hours Start 2026.04.18 @ 17:15:00 End 2026.04.18 @ 20:57:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 862 Rogue 775 Adventurer 87 Explorer 0 Win Type - Total 65 Types 10/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac484e6-7049-4898-9697-7c6e11f352ed