Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 17:37:07 Player: unq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (189) 945 Value Destroyed (5432) 5432 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 9496 Bonus ------- High Alert Combat Kills 499 Cogmind --------- Core Integrity 589/700 Matter 195/300 Energy 143/160 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Detector Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] High-powered Tractor Beam Shock Rifle Advanced Beam Rifle Improved EM Pulse Cannon Heavy Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Armored Huge Wheel Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Core Analyzer Improved Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] High-powered Tractor Beam Shock Rifle Advanced Beam Rifle Gauss Rifle Flak Gun Heavy Missile Launcher Great Axe [Rating: 56] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 97 | 8 7 6 14 40 22 Power 13 | 1 2 1 . 5 4 Engine 9 | 1 2 1 . 4 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 23 | 2 . 1 3 13 4 Treads 16 | 2 . 1 2 11 . Leg . | . . . . . . Wheel 7 | . . . 1 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 3 2 7 11 6 Device 11 | 1 1 . 1 6 2 Storage 6 | 1 1 1 2 . 1 Processor 4 | . . 1 1 1 1 Hackware 1 | . . . . . 1 Protection 9 | . 1 . 3 4 1 Artifact . | . . . . . . Weapon 30 | 3 2 2 4 11 8 Energy Gun 7 | 2 . . 2 3 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 13 | 1 1 1 2 4 4 Ballistic Cannon 4 | . . 1 . 1 2 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 Parts Lost 26 | . 1 1 2 15 7 Power 8 | . 1 . . 4 3 Propulsion 4 | . . . 1 3 . Utility 6 | . . . . 4 2 Weapon 8 | . . 1 1 4 2 Highest Loss Streak 4 | . 1 1 2 4 3 To Critical Strikes . | . . . . . . Average Backups 17 | 2 11 14 18 19 18 Power . | . . 1 1 1 . Propulsion 1 | . 1 1 1 1 . Utility 8 | . 5 7 9 9 10 Weapon 6 | . 3 5 7 7 6 Tool/Special . | . . . . . . Unused Backups 36 | . 7 2 6 8 13 Power 5 | . . . 1 3 1 Propulsion 3 | . 2 . . . 1 Utility 13 | . 3 1 1 2 6 Weapon 14 | . 1 1 4 3 5 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 94 | . 98 100 98 99 77 Engine 8 | . 13 14 11 7 3 Core 1 | . . . . 1 3 Treads 20 | . 27 28 30 21 . Wheel 5 | . . . 2 5 14 Device 11 | . 12 7 8 15 8 Storage 10 | . 14 20 11 9 7 Processor 3 | . . . 3 4 6 Protection 5 | . . . 7 6 7 Energy Gun 5 | . 13 . 4 5 2 Energy Cannon 1 | . . . . 3 . Ballistic Gun 13 | . 14 22 11 12 11 Ballistic Cannon 3 | . . 4 5 2 4 Slashing Weapon 1 | . . . . 1 2 Peak Build Rating 56 | 7 10 19 27 34 56 Average Rating 27 | 5 8 15 24 29 51 On Entrance 15 | . 7 10 19 26 32 Naked Turns . | . . . . . . Heaviest Build 88 | 13 32 38 61 79 88 Greatest Support 62 | 40 40 42 62 60 56 Greatest Overweight (x) 7 | 1 . . 4 7 6 Average Overweight (x) . | . . . . 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 5 13 15 18 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 17 | 2 11 14 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 20 20 18 Class Distribution -------------------- 44% | Mutant 16% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Scavenger-Tank 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 5299 | 328 480 193 994 1743 1561 Remotely 1094 | . . . . 531 563 Salvage Created 6564 | 189 872 67 1242 2572 1622 Parts 372 | 15 46 5 90 118 98 Haulers Intercepted 9 | . 2 . 2 4 1 Recyclers Shooed 6 | 1 2 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 124 | . 14 4 26 46 34 Guns 81 | . 14 3 19 29 16 Cannons 37 | . . 1 6 15 15 AOE 6 | . . . 1 2 3 Classes Destroyed 18 | 2 5 3 4 1 3 Worker 11 | . . 1 1 4 5 Builder 6 | . . . 1 2 3 Tunneler 8 | 6 . . . 1 1 Hauler 9 | . 2 . 2 4 1 Recycler 14 | 1 3 . 2 1 7 Mechanic 1 | . . . 1 . . Operator 5 | . 1 . 2 1 1 Watcher 12 | . 2 . 5 3 2 Swarmer 28 | . 6 . 7 6 9 Grunt 68 | . 8 2 13 28 17 Brawler 1 | . . . . . 1 Duelist 4 | . . . 1 3 . Sentry 15 | . . . 5 8 2 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Assembled 1 | . . 1 . . . Best Kill Streak 9 | 4 5 2 7 6 9 Combat Bots Only 7 | . 4 2 7 5 6 Max Kills in Single Turn 5 | 1 1 1 1 2 5 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 606 | . 74 17 86 229 200 Missed 159 | . 18 2 25 52 62 Hits 447 | . 56 15 61 177 138 Melee 16 | . . . 3 9 4 Projectile 431 | . 56 15 58 168 134 AOE 6 | . . 6 . . . Critical Strikes 21 | . 1 1 3 9 7 Actively Blocked 1 | . . . . 1 . Damage Taken 6768 | . 589 328 792 3110 1949 Core 706 | . 50 38 106 401 111 Absorbed by Shields 229 | . . . . . 229 Redirected to Shielding 137 | . . . 3 134 . Regen/Repaired (Parts) 598 | . 141 . 202 255 . Core Remaining (%) 66 | 100 . 64 73 27 . Volleys Fired 434 | 16 76 14 87 169 72 Largest 3 | 2 2 2 2 3 3 Hottest 180 | 70 100 55 100 180 137 Shots Fired 1024 | 31 148 27 160 447 211 Gun 767 | 31 147 25 122 306 136 Cannon 224 | . . 2 36 111 75 Launcher . | . . . . . . Special 33 | . 1 . 2 30 . Kinetic 716 | 16 75 27 121 273 204 Thermal 195 | 15 73 . 2 105 . Explosive . | . . . . . . Electromagnetic 113 | . . . 37 69 7 Robot Hit Streak 32 | 5 9 5 13 20 32 Robot Miss Streak 11 | 3 4 2 6 10 11 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . 2 4 . Max Gunslinging Chain 2 | . 1 . 1 2 . Shots Hit Robots 685 | 17 86 24 120 266 172 Core Hits 439 | 8 37 14 61 148 171 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 18 | 1 6 . 4 2 5 Burn 7 | 1 6 . . . . Destroy 4 | . . . 1 2 1 Blast 7 | . . . 3 . 4 Melee Attacks 32 | . . . . 6 26 Impact . | . . . . . . Slashing 32 | . . . . 6 26 Piercing . | . . . . . . Sneak Attacks 9 | . . . . . 9 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14225 | 210 1139 384 2115 5459 4918 Guns 8614 | 210 1139 327 1601 3210 2127 Cannons 3251 | . . 32 454 1472 1293 Explosions 1507 | . . . 23 722 762 Melee 736 | . . . . . 736 Ramming 117 | . . 25 37 55 . Kinetic 8760 | 95 587 359 1608 2820 3291 Thermal 2566 | 115 552 . 23 1555 321 Explosive 614 | . . . . 173 441 Electromagnetic 1432 | . . . 447 856 129 Impact . | . . . . . . Slashing 736 | . . . . . 736 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 310 | . . . 4 72 234 Projectiles 20 | . . . 4 6 10 Explosions 150 | . . . . 66 84 Melee 140 | . . . . . 140 Knockbacks 35 | . . 1 11 12 11 Impact 1 | . . 1 . . . Kinetic 33 | . . . 10 12 11 Secondary 1 | . . . 1 . . Self-Inflicted Damage 396 | . . . . 224 172 Shots 7 | . . . . 4 3 Rammed 13 | . . 4 5 4 . Targets Rammed 15 | . . 5 6 4 . Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 336 | 36 208 22 323 336 264 Average Temperature 63 | 13 55 7 76 64 86 Received Heat Transfer 2423 | . 222 95 330 1278 498 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 4994 | 407 2072 . 50 2165 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 1 5 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 2 3 3 Low Security (%) 71 | 100 100 100 69 60 55 Level 1 13 | . . . 20 16 20 Level 2 10 | . . . 10 15 15 Level 3 4 | . . . . 7 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1006 | 10 111 40 442 724 1006 Initial 324 | . . 3 . 45 324 Average 170 | 1 31 3 133 232 300 Influence Increases 4268 | 35 440 75 796 1558 1364 Destroy 0b10 Robot/C 2460 | . 280 60 520 920 680 Destroy 0b10 Robot/NC 330 | 35 40 5 70 80 100 Destroy Leader 592 | . 58 10 134 234 156 Successful Hack 100 | . 15 . 20 44 21 Disable Machine 225 | . 30 . 15 45 135 Destroy Structure 186 | . 2 . 7 85 92 Lose Combat Pursuer 375 | . 15 . 30 150 180 Influence Decreases 3274 | 35 431 84 687 953 1084 Entered New Map 460 | . . 6 . 64 390 Time Decay 2045 | 35 347 78 367 594 624 Lost Part 240 | . 10 . 20 140 70 Purge Threat 529 | . 74 . 300 155 . Squads Dispatched 26 | . 1 1 2 8 14 Investigation 7 | . . 1 1 2 3 Extermination 4 | . . . . . 4 Reinforcement 11 | . 1 . 1 5 4 Assault 3 | . . . . 1 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 17 | . 5 . 3 5 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 214 | . 28 8 39 72 67 Peak Tracking Total 8 | . 6 3 4 8 7 Tactical Retreats 19 | . 1 . 2 6 10 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 7 | . . . 3 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 16 | . 2 . 2 3 9 Max in Single Turn 3 | . 1 . 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 41 | . 7 1 14 10 9 Terminals 28 | . 4 . 11 7 6 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 5 | . 2 . 1 1 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 121 | . 22 1 38 33 27 Successful 63 | . 10 1 20 22 10 Failed 58 | . 12 . 18 11 17 Catastrophic 12 | . 2 . 3 2 5 Database Lockouts . | . . . . . . Manual 51 | . 9 . 16 16 10 Terminals 83 | . 14 . 28 24 17 Fabricators . | . . . . . . Repair Stations 16 | . 4 . 5 7 . Recycling Units 9 | . 4 . 1 2 2 Scanalyzers 10 | . . . 4 . 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 27 | . 5 1 8 11 2 Part Schematic 4 | . 1 . . 2 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 5 | . 1 . 2 2 . Locate Traps 9 | . 2 . 3 3 1 Hauler Manifests 3 | . 1 . 1 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 4 . 4 6 . Scan Component 7 | . 2 . 2 3 . Repair 7 | . 2 . 2 3 . Recycling Unit Hacks 2 | . . . 1 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer 5 | . . . 1 . 4 Insert Component 3 | . . . 1 . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 1 . 6 4 4 Terminals 15 | . 1 . 6 4 4 Assimilate 1 | . . . 1 . . Botnet 14 | . 1 . 5 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 36 | . 7 . 12 8 9 Full Trace Events 6 | . 1 . 1 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 1 . . 2 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 2 . 2 3 . Time 347 | . 52 . 64 231 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 9 10 . Parts Scanalyzed 3 | . . . 1 . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 7721 | 131 1520 456 1560 2633 1421 Terrain 231 | . 231 . . . . Seismic 7009 | 131 1289 456 1079 2633 1421 Machine Analysis 651 | . . . 651 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 10568 | 263 1644 900 2033 3599 2129 Spaces Moved 4895 | 137 794 524 878 1230 1332 Core 20 | 20 . . . . . Treads 3063 | 117 794 524 873 755 . Legs . | . . . . . . Wheels 1812 | . . . 5 475 1332 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 152 150 150 105 Average Speed 157 | 145 160 152 171 196 116 Slowest Speed 245 | 160 160 160 232 245 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 90 40 80 75 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 42 | . . . 2 25 15 Terrain Destroyed 187 | . . . 2 87 98 Melee 21 | . . . . 6 15 Projectile 48 | . . . 2 36 10 AOE 118 | . . . . 45 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 6735 | 166 1022 595 1237 2012 1703 Wait 946 | . 105 31 190 453 167 Move 4891 | 136 793 524 877 1229 1332 Hop . | . . . . . . Pick Up 102 | 6 21 5 18 33 19 Fast Attach 35 | 7 2 . 7 11 8 Attach 39 | . 2 2 6 19 10 Detach 12 | . 1 1 4 4 2 Swap 137 | 1 8 8 29 49 42 Drop 93 | . 14 6 13 35 25 Fire 434 | 16 76 14 87 169 72 Melee 32 | . . . . 6 26 Ram 3 | . . . . 3 . Kick . | . . . . . . Crush 11 | . . 4 6 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 7) 818 | -10/Materials | Repaired Lgt. Treads 846 | -10/Materials | Repaired Lgt. Treads 868 | -10/Materials | Discovered new exit (range 7) 1083 | -10/Materials | Discovered new exit (range 16) 1596 | -10/Materials | Discovered new exit (range 9) 1908 | -10/Materials | Entered Mines 1995 | -10/Mines | Met a Derelict shopkeep closing up shop 2146 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2157 | -10/Mines | Found Prototype Device 2367 | -10/Mines | Discovered new exit (range 5) 2387 | -10/Mines | Identified exit to Materials 2517 | -10/Mines | Assembled infested the area 2808 | -10/Mines | Entered Materials 2808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -9/Materials | Discovered new exit (range 16) 3516 | -9/Materials | Build established: Scavenger-Mutant 3554 | -9/Materials | Repaired Hpw. Shotgun 3582 | -9/Materials | Repaired Lgt. Treads 3803 | -9/Materials | Discovered new exit (range 13) 4141 | -9/Materials | Identified Exp. Sensor Array 4214 | -9/Materials | Identified exit to Mines 4314 | -9/Materials | Destroyed 7 combat bots 4371 | -9/Materials | Discovered new exit (range 8) 4395 | -9/Materials | Build established: Mutant 4702 | -9/Materials | Discovered new exit (range 5) 4841 | -9/Materials | Entered another Materials area 4841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5420 | -8/Materials | Build established: Scavenger-Tank 5582 | -8/Materials | Repaired Imp. EM Shotgun 5726 | -8/Materials | Repaired Broken Exp. Sensor Array 6068 | -8/Materials | Lost 4 parts (2p1n1w) 6369 | -8/Materials | Build established: Scavenger-Gunner 6545 | -8/Materials | Lost 3 parts (1n1u1w) 6618 | -8/Materials | Discovered new exit (range 12) 7443 | -8/Materials | Repaired Hrd. Heavy Armor Plating 7587 | -8/Materials | Discovered new exit (range 10) 7889 | -8/Materials | Build established: Scavenger-Mutant 8028 | -8/Materials | Core integrity fell below 50% 8041 | -8/Materials | First assault squad dispatched 8440 | -8/Materials | Entered Factory 8440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8698 | -7/Factory | Discovered new exit (range 5) 8795 | -7/Factory | Build established: Mutant 8903 | -7/Factory | Discovered new exit (range 6) 9211 | -7/Factory | Build established: Gunner 10069 | -7/Factory | Cargo convoy interrupted 10440 | -7/Factory | First assault squad dispatched 10501 | -7/Factory | Garrison activated, responded to threat 10531 | -7/Factory | Lost 3 parts (1p2w) 10569 | -7/Factory | Self-destructed Last Messages --------------- 10541_ R-06 Scavenger collects Wheel. 10543_ Acquired 4 matter. 10543_ Acquired 39 matter. 10543_ Acquired 37 matter. 10545_ C-30 ARC bursts open, deploying its payload. 10545_ L-41 Fighter unfolds itself. 10545_ G-47 Trooper unfolds itself. 10545_ I-36 Angel unfolds itself. 10545_ Nuclear Core destroyed. 10545_ Critical hit (Burn: +37). 10546_ R-06 Scavenger collects Lgt. Nuclear Core. 10547_ U-05 Engineer builds a Wall. 10549_ U-05 Engineer lays Concrete. 10551_ R-06 Scavenger collects Aluminum Leg. 10552_ U-05 Engineer builds a Wall. 10552_ Acquired Lgt. Nuclear Core. 10556_ U-05 Engineer builds a Wall. 10568_ Connecting with Garrison Access... 10569_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????????? | | ??????????????# ! #??????????????????????? | | ??????????????#######+#####??????????????????????? | | ???????????????????## #??????????????????????????? | | ?????????????????#### ####???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# ######################### | | ?????????????????# %" | | ?????????????????# " | | ?????????????????# | | ?????????????????# ############ ###+#####/?? | | ?????????????????# #?????# #??????? | | ????############### ######## #??????? | | ???# ! [ # # # "#??????? | | ???# # # """" # S"#??????? | | ??????"" !! ! + + """" # "#??????? | | ??????"" !! # # """ # "#??????? | | ??????"" # # """ u# #??????? | | ????? ?# # """" g ! #??????? | | ???? ?# # """" g # ##??????? | | ?????+##########??# # g ### ## ###???????? | | ?????????########## # ########?????????? | | ???????? # #????????????????? | | ???????? # l #????????????????? | | ???????? # " H ##???????????????? | | ?????????########## #@""" ;#???????????????? | | ????????????"" ?# # Gggg ##???????????????? | | ????????????Y" # # """ #????????????????? | | ?????????????" ! # # " #????????????????? | | ??????????????? + # #????????????????? | | ???????????? # #########???????########## | | ?????????# """ ?# #?????###???????# | | ?????????????"""??# #?????# ######### | | ??????????????"???# #?????# # | | ??????????????????# ####### # | | ????????????????### # | | ?###+############## #! | | ?# ^ H +[ | | ?#^ #= | | ?+ """" # | | ?# """" ################+### * # | | ?# """" ###### ##= # | | ?# """" "#??# ### ## | | ?# """" ""#??# #?# ########### | | ?# """"!=""#??# #?# #?????????? | | ?# """" !""#??# ! ### #?????????? | | ?# !""#??# ] ### #?????????? | | ?# T"#??# #?# ########### | | ?# ""#??# == #?# #! | | ?# ""#??# == #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -10/Materials Lgt. Treads | 53% | -10/Materials Hpw. Shotgun | 12% | -9/Materials Lgt. Treads | 33% | -9/Materials Imp. EM Shotgun | 1% | -8/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Hrd. Heavy Armor Plating | 70% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowMeleeBooster Manual? 0 Play Time 02:39:29 Cumulative 160.5 hours Start 2025.10.05 @ 20:12:33 End 2025.10.12 @ 17:37:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4661ed91-b751-4e47-9094-89559cf8f215