Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 20:43:16 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2651) 2651 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5741 Bonus ------- None Cogmind --------- Core Integrity 502/700 Matter 223/300 Energy 65/100 System Corruption 18% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Melee Analysis Suite System Shield System Shield Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced EMP Blaster Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Improved Melee Analysis Suite System Shield System Shield Beam Rifle Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 . 2 Weapon . | . . . . . . Parts Attached 103 | . 15 17 16 31 24 Power 10 | . 1 1 2 5 1 Engine 7 | . . 1 2 4 . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 41 | . 11 4 5 12 9 Treads 6 | . . 1 4 1 . Leg 9 | . 9 . . . . Wheel 17 | . 2 3 1 11 . Hover 9 | . . . . . 9 Flight . | . . . . . . Utility 23 | . 2 4 4 3 10 Device 5 | . 1 1 2 1 . Storage 4 | . 1 . 1 . 2 Processor 2 | . . . . . 2 Hackware 4 | . . . . . 4 Protection 8 | . . 3 1 2 2 Artifact . | . . . . . . Weapon 29 | . 1 8 5 11 4 Energy Gun 14 | . 1 3 3 7 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . . . 1 3 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 42 | . . 6 5 15 16 Power 8 | . . 1 1 4 2 Propulsion 15 | . . 1 2 6 6 Utility 12 | . . 2 1 3 6 Weapon 7 | . . 2 1 2 2 Highest Loss Streak 7 | . . 2 3 5 7 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 87 | . 94 86 87 84 91 Engine 6 | . 6 7 9 6 . Core 3 | . 7 3 . 1 6 Treads 4 | . . 3 15 4 . Leg 2 | . 18 . . . . Wheel 17 | . 8 28 11 20 1 Hover 2 | . . . . . 19 Device 5 | . 9 . 13 7 . Storage 13 | . 14 11 15 18 7 Processor 1 | . . . . . 10 Hackware 3 | . . . . . 28 Protection 6 | . . 10 5 7 1 Energy Gun 11 | . 14 11 13 14 . Ballistic Gun 3 | . 14 5 2 . . Impact Weapon 1 | . . 2 . . 6 Special Melee Weapon 1 | . . 1 . . 4 Naked Turns . | . . . . . . Heaviest Build 168 | 12 149 159 168 165 159 Greatest Support 66 | 20 20 36 66 38 30 Greatest Overweight (x) 15 | . 14 7 15 13 6 Average Overweight (x) 4 | . 2 5 9 6 . Largest Inventory Capacity 30 | 8 30 30 30 30 30 Average Capacity 25 | 8 15 30 30 30 11 Most Carried 30 | 6 21 30 30 30 29 Average Carried 24 | 6 10 28 28 29 10 Final Capacity 30 | 8 30 30 30 30 10 Final Carried 30 | 6 21 30 29 29 5 Class Distribution -------------------- 75% | Hauler-Mutant 9% | Hacker-Mutant 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1632 | 200 335 240 189 580 88 Remotely . | . . . . . . Salvage Created 3337 | . 739 798 443 969 388 Parts 163 | . 39 40 21 47 16 Haulers Intercepted 3 | . . 1 1 1 . Recyclers Shooed 6 | . . 1 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 63 | . 14 13 6 21 9 Melee 1 | . . 1 . . . Guns 37 | . 14 11 5 7 . Cannons 7 | . . . 1 6 . AOE 14 | . . . . 8 6 Classes Destroyed 14 | . 5 3 2 1 3 Worker 15 | . 1 9 2 3 . Builder 1 | . . . . 1 . Hauler 3 | . . 1 1 1 . Recycler 7 | . 1 1 1 3 1 Mechanic 1 | . . . . . 1 Operator 5 | . 1 4 . . . Watcher 3 | . 1 1 . 1 . Swarmer 12 | . . 3 . 6 3 Grunt 34 | . 14 8 3 7 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 12 | . . 2 1 8 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 5 4 3 5 8 Combat Bots Only 6 | . 5 3 3 4 6 Max Kills in Single Turn 3 | . 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4544 | . 621 725 527 1720 951 Core 817 | . 142 87 99 291 198 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 43 78 . 29 . Volleys Fired 267 | . 51 83 27 95 11 Largest 2 | . 2 2 2 2 1 Hottest 112 | . 85 105 112 112 36 Shots Fired 468 | . 102 143 54 158 11 Gun 399 | . 102 143 50 104 . Cannon 44 | . . . 4 40 . Launcher 25 | . . . . 14 11 Special . | . . . . . . Kinetic 171 | . 51 60 20 40 . Thermal 272 | . 51 83 34 104 . Explosive 14 | . . . . 14 . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 13 | . 9 13 12 9 3 Robot Miss Streak 5 | . 3 4 4 5 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 338 | . 71 109 34 109 15 Core Hits 152 | . 36 35 18 52 11 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 7 | . 1 5 . . 1 Critical Strikes 16 | . 3 5 3 4 1 Burn 8 | . 1 . 3 4 . Destroy 3 | . 2 1 . . . Smash 5 | . . 4 . . 1 Melee Attacks 63 | . . 25 . . 38 Impact 54 | . . 20 . . 34 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 18 | . . 14 . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7482 | . 785 2083 537 2656 1421 Guns 3383 | . 785 1006 477 1115 . Cannons 781 | . . . 60 721 . Explosions 1839 | . . . . 820 1019 Melee 1479 | . . 1077 . . 402 Ramming . | . . . . . . Kinetic 1497 | . 298 289 189 721 . Thermal 2667 | . 487 717 348 1115 . Explosive 1526 | . . . . 820 706 Electromagnetic 313 | . . . . . 313 Impact 1479 | . . 1077 . . 402 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 1 . . . 18 Average Corruption 1 | . 1 . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 . . . 1 Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 833 | . . 655 . 25 153 Projectiles 4 | . . . . 4 . Explosions 31 | . . . . 21 10 Melee 798 | . . 655 . . 143 Knockbacks 16 | . . 3 . 11 2 Impact 5 | . . 3 . . 2 Kinetic 9 | . . . . 9 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 33 | . . . . 12 21 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 409 | . 409 252 102 353 . Average Temperature 98 | . 119 63 32 130 . Received Heat Transfer 1635 | . 366 255 171 756 87 Effects 5 | . 1 . . 4 . Shutdowns 1 | . 1 . . . . Interference 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 4 . . 5 Impact Corruptions 24 | . . 17 . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 1 2 2 . Heat Transferred 7171 | . 1216 1700 1110 3145 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 409 | . 277 234 196 240 409 Initial 74 | . . 74 42 17 56 Average 106 | . 128 107 79 103 127 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 92 | 100 84 94 100 93 82 Level 1 7 | . 15 5 . 6 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 4 . 2 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 9 | . 3 4 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 21 39 9 25 22 Peak Tracking Total 7 | . 7 5 3 6 4 Tactical Retreats 11 | . . 2 2 2 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 10 | . . . . 1 9 Max in Single Turn 6 | . . . . 1 6 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 15 | . 1 2 1 6 5 Terminals 9 | . . 1 1 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 1 . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 1 3 3 13 11 Successful 20 | . 1 1 2 11 5 Failed 11 | . . 2 1 2 6 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 18 | . 1 1 3 7 6 Terminals 22 | . . 1 3 10 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 2 . 3 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . . 1 . 7 3 Prototype ID Bank 2 | . . 1 . 1 . Open Door 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Terminal Index 2 | . . . . 1 1 Garrison Index 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 2 2 2 Terminals 5 | . . . 2 2 1 Botnet 3 | . . . 1 1 1 Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 10 | . . 1 1 3 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . 5 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . . 4 . . 1 Non-combat 5 | . . 4 . . 1 Combat . | . . . . . . Robot Hacks Applied 7 | . . 4 . . 3 parse_system 1 | . . . . . 1 no_distress 5 | . . 4 . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 5237 | 39 670 1620 740 1541 627 Spaces Moved 2699 | 33 308 737 244 647 730 Core 6 | . . . . . 6 Treads 28 | . . . 28 . . Legs 240 | 33 207 . . . . Wheels 1717 | . 101 737 216 647 16 Hover 708 | . . . . . 708 Flight . | . . . . . . Fastest Speed 52 | 120 120 140 155 143 52 Average Speed 142 | 120 142 160 248 177 59 Slowest Speed 350 | 120 290 185 320 285 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 59 42 24 74 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 27 | . . 4 . . 23 Terrain Destroyed 143 | . . 4 1 66 72 Melee 27 | . . 4 . . 23 Projectile 5 | . . . 1 4 . AOE 111 | . . . . 62 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3569 | 32 453 1017 332 879 856 Wait 267 | . 39 103 22 77 26 Move 2694 | 32 307 736 243 646 730 Hop . | . . . . . . Pick Up 89 | . 23 30 11 14 11 Fast Attach 25 | . 4 5 3 12 1 Attach 32 | . 1 6 7 7 11 Detach 12 | . 2 2 2 2 4 Swap 46 | . 10 6 6 12 12 Drop 74 | . 16 21 11 14 12 Fire 267 | . 51 83 27 95 11 Melee 63 | . . 25 . . 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 455 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Build established: Hauler-Mutant 1932 | -9/Materials | Discovered new exit (range 8) 2229 | -9/Materials | Discovered new exit (range 7) 2330 | -9/Materials | Entered another Materials area 2330 | -8/Materials | Evolved 2 slots: Utility x2 2453 | -8/Materials | Lost 3 parts (1p1n1u) 2517 | -8/Materials | Discovered new exit (range 6) 3070 | -8/Materials | Entered Storage 3088 | -8/Storage | Identified exit to Factory 3973 | -8/Storage | Lost 4 parts (2n1u1w) 4019 | -8/Storage | Core integrity fell below 50% 4101 | -8/Storage | Lost 5 parts (2p1n1u1w) 4611 | -8/Storage | Entered Factory 4611 | -7/Factory | Evolved 2 slots: Utility x2 5011 | -7/Factory | Build established: Hacker-Mutant 5128 | -7/Factory | Lost 3 parts (3n) 5221 | -7/Factory | Lost 7 parts (2p3n2u) 5231 | -7/Factory | System corruption reached 10% 5238 | -7/Factory | Self-destructed Last Messages --------------- 05193_ The unstable cave ceiling collapses. 05203_ S-27 Virus misfires. 05205_ U-05 Engineer lays Concrete. 05205_ S-27 Virus IFF system glitched. 05206_ The unstable cave ceiling collapses. 05206_ U-05 Engineer lays Concrete. 05219_ Knocked back. 05230_ Critical hit (Smash). 05230_ Adv. EMP Blaster destroyed. 05230_ Imp. Melee Analysis Suite destroyed. 05230_ Hacking Suite destroyed. 05230_ System corrupted by crushing effect (+2). 05230_ System corrupted by crushing effect (+4). 05230_ System corrupted by crushing effect (+1). 05233_ The unstable cave ceiling collapses. 05235_ System corrupted: Energy discharge (-29). 05235_ Critical hit (Smash). 05235_ Hvy. Hammer destroyed. 05235_ Hacking Suite destroyed. 05235_ System corrupted by crushing effect (+4). 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