Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 12:56:11 Player: Zoe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1683) 1683 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4468 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 227/240 System Corruption 2% Temperature Cool (13) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Transmission Jammer Hacking Suite > --- WEAPON (4) ------- Beam Rifle Plasma Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Large Storage Unit Assault Rifle Heavy Machine Gun Mini Grenade Launcher Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Sensor Array Transmission Jammer > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle Gatling Laser Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Hacking Suite Heavy EM Pulse Gun Beam Rifle Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 40] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Parts Attached 48 | 8 2 5 . 13 20 Power 14 | 1 1 1 . 5 6 Engine 8 | 1 1 1 . 3 2 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 9 | 2 . . . 4 3 Treads 9 | 2 . . . 4 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 1 . 2 5 Device 6 | 1 . . . 1 4 Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 3 . 3 . 2 6 Energy Gun 9 | 2 . 1 . 1 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . . 1 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . . 1 4 To Critical Strikes . | . . . . . . Average Backups 13 | 5 10 13 13 14 14 Power 3 | 1 1 3 2 3 3 Propulsion 3 | 3 4 5 6 3 2 Utility 1 | . 2 2 2 2 1 Weapon 4 | 1 2 2 3 5 5 Tool/Special . | . . . . . . Unused Backups 11 | . . . . 3 8 Power 1 | . . . . 1 . Propulsion 4 | . . . . 2 2 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 98 100 99 97 Engine 6 | . 14 11 11 5 4 Core 8 | . . . . 12 9 Treads 23 | . 28 22 22 26 22 Device 16 | . 14 11 11 12 18 Storage 8 | . 14 11 11 9 7 Processor 2 | . . 10 11 4 . Hackware 1 | . . . . . 2 Energy Gun 17 | . 14 11 11 9 22 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 14 21 22 11 . Ballistic Cannon 4 | . . . . 6 5 Peak Build Rating 40 | 9 10 14 14 26 40 Average Rating 26 | 5 9 12 14 22 35 On Entrance 12 | . 9 10 14 14 26 Naked Turns . | . . . . . . Heaviest Build 64 | 15 30 34 32 64 55 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 2 | 1 . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 13 15 13 15 15 Average Carried 13 | 5 10 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 13 13 13 15 10 Class Distribution -------------------- 65% | Scavenger-Skirmisher 14% | Mutant 10% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1320 | 298 39 114 . 349 520 Remotely . | . . . . . . Salvage Created 2218 | 117 74 357 . 476 1194 Parts 113 | 10 4 25 . 30 44 Haulers Intercepted 4 | . . . . 1 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 3 8 . 9 17 Guns 25 | . 2 8 . 6 9 Cannons 9 | . . . . 3 6 AOE 2 | . 1 . . . 1 Classes Destroyed 12 | 2 2 2 . 2 4 Worker 2 | . . . . 1 1 Tunneler 2 | 2 . . . . . Hauler 4 | . . . . 1 3 Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . . 2 . 2 1 Swarmer 8 | . 2 3 . 3 . Grunt 17 | . 1 3 . 4 9 Brawler 1 | . . . . . 1 Sentry 5 | . . 2 . 2 1 Specialist 3 | . . . . . 3 Programmer 3 | . . . . . 3 Best Kill Streak 6 | 3 3 4 . 4 6 Combat Bots Only 6 | . 3 3 . 3 6 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 177 | . 7 28 . 34 108 Missed 57 | . 4 9 . 8 36 Hits 120 | . 3 19 . 26 72 Projectile 120 | . 3 19 . 26 72 Critical Strikes 3 | . . 1 . . 2 Damage Taken 2397 | . 85 224 . 281 1807 Core 797 | . . 40 . 19 738 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 90 96 . Volleys Fired 105 | 6 10 21 . 23 45 Largest 4 | 2 2 3 . 3 4 Hottest 258 | 60 60 99 . 110 258 Shots Fired 326 | 12 20 63 . 69 162 Gun 254 | 12 20 63 . 46 113 Cannon 72 | . . . . 23 49 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | 6 10 42 . 46 30 Thermal 87 | . . 7 . . 80 Explosive . | . . . . . . Electromagnetic 105 | 6 10 14 . 23 52 Robot Hit Streak 13 | 6 7 13 . 7 7 Robot Miss Streak 5 | 1 5 2 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 184 | 10 9 38 . 36 91 Core Hits 89 | 4 5 15 . 19 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 1 6 Burn 6 | . . . . . 6 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3486 | 132 238 476 . 714 1926 Guns 2294 | 132 118 476 . 472 1096 Cannons 1004 | . . . . 242 762 Explosions 176 | . 110 . . . 66 Melee . | . . . . . . Ramming 12 | . 10 . . . 2 Kinetic 1234 | 69 66 272 . 419 408 Thermal 1395 | . 110 89 . . 1196 Explosive . | . . . . . . Electromagnetic 845 | 63 52 115 . 295 320 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . . 1 7 Impact . | . . . . . . Kinetic 7 | . . . . 1 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 48 | . 48 . . . . Shots 1 | . 1 . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 736 | . 21 102 . 396 736 Average Temperature 135 | . 18 28 . 127 169 Received Heat Transfer 408 | . 9 93 . 72 234 Effects 30 | . . . . 2 28 Shutdowns 8 | . . . . 1 7 Energy Bleed 3 | . . . . 1 2 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 7 | . . . . . 7 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . . . . . 13 Heat Transferred 2975 | . 50 222 . . 2703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 153 | 10 69 135 40 104 153 Initial 40 | . . 16 40 7 32 Average 42 | 1 9 68 30 49 44 Influence Increases 1186 | 15 79 245 . 280 567 Destroy 0b10 Robot/C 740 | . 60 160 . 180 340 Destroy 0b10 Robot/NC 80 | 15 . 10 . 20 35 Destroy Leader 188 | . . 44 . 46 98 Successful Hack 82 | . . . . 9 73 Disable Machine 30 | . . . . 15 15 Destroy Structure 21 | . 4 1 . 10 6 Lose Combat Pursuer 45 | . 15 30 . . . Influence Decreases 1072 | 15 40 179 85 228 525 Entered New Map 141 | . . 23 65 13 40 Time Decay 841 | 15 40 156 20 205 405 Lost Part 90 | . . . . 10 80 Squads Dispatched 9 | . . 2 . . 7 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 2 . 2 . Communications Jammed 4 | . . . . . 4 Distress Signals 4 | . . . . . 4 Times Spotted 59 | . 5 16 . 14 24 Peak Tracking Total 4 | . 4 4 . 4 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 . . 4 6 Terminals 8 | . 1 . . 4 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 3 . . 9 13 Successful 17 | . 2 . . 8 7 Failed 8 | . 1 . . 1 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 18 | . 3 . . 9 6 Terminals 22 | . 3 . . 9 10 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . . 4 4 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Zone Layout 5 | . 1 . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . . 4 3 Terminals 6 | . 1 . . 4 1 Track 6 | . 1 . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 1 . . 1 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3391 | 29 383 334 53 604 1988 Sensors 1458 | . . . . . 1458 Terrain 1837 | 29 383 334 53 604 434 Jamming 1103 | . . . . . 1103 ECM 79 | . . . . . 79 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3499 | 124 383 334 53 604 2001 Spaces Moved 1501 | 57 213 147 34 286 764 Core 7 | 7 . . . . . Treads 1494 | 50 213 147 34 286 764 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 150 160 160 160 161 163 Slowest Speed 320 | 160 160 160 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 41 17 9 29 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . 3 . . 8 4 Melee . | . . . . . . Projectile 8 | . . . . 8 . AOE 7 | . 3 . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2341 | 83 234 201 33 377 1413 Wait 604 | . 3 22 . 38 541 Move 1496 | 56 212 146 33 285 764 Hop . | . . . . . . Pick Up 42 | 13 6 4 . 9 10 Fast Attach 8 | 1 . 1 . 2 4 Attach 16 | 6 . 2 . 2 6 Detach . | . . . . . . Swap 36 | 1 2 2 . 9 22 Drop 32 | . . 3 . 9 20 Fire 105 | 6 10 21 . 23 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 791 | -9/Materials | Discovered new exit (range 7) 824 | -9/Materials | Build established: Gunner 842 | -9/Materials | Entered Mines 876 | -9/Mines | Discovered new exit (range 10) 895 | -9/Mines | Entered Materials 895 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1474 | -8/Materials | Build established: Scavenger-Skirmisher 1483 | -8/Materials | Discovered new exit (range 5) 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3395 | -7/Factory | Core integrity fell below 50% 3397 | -7/Factory | Core integrity fell below 20% 3421 | -7/Factory | Lost 4 parts (1p1n1u1w) 3500 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired Hvy. Machine Gun. Acquired 54 matter. R-06 Scavenger collects Flexi-carbon Leg. Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. K-01 Serf cleans the Assembly Bed. K-01 Serf collects debris. K-01 Serf cleans the Recycling Unit. System corrupted: Matter fused (-10). ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Particle Gun destroyed. Lgt. Treads destroyed. Critical hit (Blast). Lgt. Nuclear Core destroyed. Acquired 3 matter. X-57 Shotgunner destroyed. 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H?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalHugeBeacon Manual? 0 Play Time 00:32:40 Cumulative 18.5 hours Start 2025.07.29 @ 12:23:00 End 2025.07.29 @ 12:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b9f05fb-1a2a-4dcb-8928-e96757e17011