Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 13:19:55 Player: KIWA Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (360) 360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 4578 Bonus ------- Follower Combat Kills 333 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cryofiber Web Medium Storage Unit Terrain Scanner Weapon Cycler Relay Coupler [Demolisher] (18) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Sensor Array 0b10 Decoder Chip [Looter] Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Small Laser Makeshift Laser Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Cryofiber Web Terrain Scanner Weapon Cycler Lightning Gun Mining Laser Self-destruct Interrupter [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 39 | 1 6 4 1 3 10 14 Power 8 | . 1 . . 1 1 5 Engine 8 | . 1 . . 1 1 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | . 3 . . . 3 2 Treads 2 | . 2 . . . . . Leg 4 | . . . . . 3 1 Wheel 2 | . 1 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 3 . 1 . 4 Device 4 | 1 . 1 . . . 2 Storage 2 | . 1 . . . . 1 Processor 4 | . . 2 . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 1 1 1 1 6 3 Energy Gun 7 | . 1 1 . 1 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . 3 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 20 | . 1 . . . 2 17 Power 6 | . 1 . . . . 5 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 7 | . . . . . 2 5 Highest Loss Streak 8 | . 1 . . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 96 100 100 99 79 Engine 11 | . 13 11 11 11 11 11 Treads 5 | . 14 11 11 11 . . Leg 9 | . . . . . 19 12 Wheel 5 | . 14 11 11 11 . 2 Device 7 | . 14 11 11 8 . 11 Storage 9 | . 14 11 11 11 11 6 Processor 23 | . . 21 22 24 33 19 Energy Gun 12 | . 28 19 11 11 15 8 Ballistic Gun 2 | . . . . . 4 2 Launcher 4 | . . . 10 11 1 . Naked Turns . | . . . . . . . Heaviest Build 112 | 14 19 19 22 23 26 112 Greatest Support 53 | 20 10 10 10 10 33 53 Greatest Overweight (x) 6 | . 1 1 2 2 6 4 Average Overweight (x) 1 | . 1 1 1 1 . 2 Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 Average Capacity 12 | 8 8 10 10 10 10 20 Most Carried 10 | 7 10 9 9 10 10 9 Average Carried 8 | 6 7 7 8 9 8 6 Final Capacity 25 | 8 10 10 10 10 10 25 Final Carried 10 | 6 10 7 9 10 10 6 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Skirmisher 4% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 612 | 200 47 . 24 17 229 95 Remotely . | . . . . . . . Salvage Created 452 | 97 83 . . . 152 120 Parts 33 | 4 15 . . . 9 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . Prevented 12 | . . . . . 12 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 10 | . 3 . . . 5 2 Guns 6 | . 3 . . . 2 1 Cannons 1 | . . . . . . 1 AOE 3 | . . . . . 3 . Classes Destroyed 7 | 2 2 . . . 2 1 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 . . . 3 . Grunt 2 | . . . . . 1 1 Duelist 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 2 4 . . . 3 1 Combat Bots Only 3 | . 3 . . . 3 1 Max Kills in Single Turn 2 | 1 1 . . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 2817 | . 148 76 . . 422 2171 Core 870 | . 12 . . . 6 852 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 42 | . . 42 . . . . Core Remaining (%) 97 | 100 95 . . . 98 . Volleys Fired 66 | 3 8 . . . 24 31 Largest 2 | 2 2 . . . 2 2 Hottest 155 | 90 90 . . . 90 155 Shots Fired 96 | 6 16 . . . 33 41 Gun 89 | 6 16 . . . 31 36 Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special 5 | . . . . . . 5 Kinetic 26 | . . . . . 21 5 Thermal 45 | 6 16 . . . 10 13 Explosive 2 | . . . . . 2 . Electromagnetic 23 | . . . . . . 23 Robot Hit Streak 11 | 2 2 . . . 5 11 Robot Miss Streak 3 | 1 3 . . . 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 54 | 3 6 . . . 19 26 Core Hits 26 | 3 4 . . . 9 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . 1 . . . . 4 Burn 3 | . 1 . . . . 2 Destroy 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 996 | 34 66 . . . 521 375 Guns 681 | 34 66 . . . 297 284 Cannons . | . . . . . . . Explosions 224 | . . . . . 224 . Melee . | . . . . . . . Ramming 31 | . . . . . . 31 Kinetic 213 | . . . . . 179 34 Thermal 417 | 34 66 . . . 118 199 Explosive 224 | . . . . . 224 . Electromagnetic 111 | . . . . . . 111 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 . . . . 12 Average Corruption 2 | . 1 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . . . . . . 9 Targets Rammed 14 | . . . . . . 14 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 120 | 90 120 . . . 99 95 Average Temperature 32 | 48 45 . . . 31 26 Received Heat Transfer 327 | . . 36 . . 84 207 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 1138 | 87 260 . . . 247 544 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 127 | 10 123 127 49 . . 55 Initial 49 | . 6 47 49 . . 35 Average 35 | 6 41 70 49 . . 28 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 2 . . . 2 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 6 12 . . 15 6 Peak Tracking Total 10 | . 4 10 . . 4 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 3 1 . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 7 2 . . . . Successful 7 | . 5 2 . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Record 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 9 . . Largest Group 9 | . . . . 9 8 1 Highest-Rated Group 272 | . . . . 272 258 20 Highest-Rated Ally 41 | . . . . 41 41 20 Total Orders . | . . . . . . . Ally Attacks 73 | . . . . . 73 . Total Damage 1660 | . . . . . 1660 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 3 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Decoded 0b10 Intel 54 | . . . . . . 54 Items 54 | . . . . . . 54 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 3722 | 21 225 145 127 1126 1018 1060 Spaces Moved 2304 | 7 164 109 104 910 729 281 Core 2 | . . . . . 2 . Treads . | . . . . . . . Legs 824 | 7 . . . . 675 142 Wheels 1478 | . 164 109 104 910 52 139 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 95 95 95 95 120 Average Speed 121 | 120 95 95 109 109 120 195 Slowest Speed 350 | 120 95 95 110 110 350 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 36 20 49 90 89 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . . . . 17 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 17 | . . . . . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 2996 | 13 216 150 116 1037 839 625 Wait 532 | 2 28 36 10 115 66 275 Move 2298 | 6 163 108 103 909 728 281 Hop . | . . . . . . . Pick Up 33 | 1 9 1 2 5 6 9 Fast Attach 2 | . . . . 1 1 . Attach 24 | 1 3 4 . 1 4 11 Detach . | . . . . . . . Swap 13 | . 3 . 1 1 5 3 Drop 14 | . 2 1 . 5 5 1 Fire 66 | 3 8 . . . 24 31 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 266 | -9/Materials | Discovered new exit (range 15) 309 | -9/Materials | Build established: Mutant 310 | -9/Materials | Repaired Med. Laser 388 | -9/Materials | Discovered new exit (range 5) 392 | -9/Materials | Entered Mines 399 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 480 | -9/Mines | Learned location of Zion (-7) 503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 519 | -9/Mines | Entered Zion 668 | -7/Zion | Given the Hacking Drone Bay 668 | -7/Zion | Found Prototype Device 730 | -7/Zion | Learned 8 Factory zone layouts 906 | -7/Zion | Gained Derelict followers 1149 | -7/Zion | Imprinted 1151 | -7/Zion | Declared Zion's savior 1607 | -7/Zion | Discovered new exit (range 16) 1645 | -7/Zion | Entered Proximity Caves 1645 | -6/Proximity Caves | Accompanied by 9 allies 1647 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1893 | -6/Proximity Caves | Spotted B-75 Beast 2362 | -6/Proximity Caves | Learned 8 Factory zone layouts 2391 | -6/Proximity Caves | Learned Factory terminal intel 2416 | -6/Proximity Caves | Learned location of 1 exit from Factory 2540 | -6/Proximity Caves | Discovered new exit (range 17) 2663 | -6/Proximity Caves | Entered Factory 2663 | -6/Factory | Accompanied by 1 ally 2663 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2663 | -6/Factory | Identified Hacking Drone Bay 2664 | -6/Factory | Identified exit to Lower Caves 2666 | -6/Factory | Loaded intel: 26 terminal locations 2760 | -6/Factory | Discovered exit to Lower Caves (range 8) 2987 | -6/Factory | Build established: Scavenger-Skirmisher 3173 | -6/Factory | Lost 7 parts (2p2n3w) 3425 | -6/Factory | Build established: Mutant 3667 | -6/Factory | Core integrity fell below 50% 3670 | -6/Factory | Lost 8 parts (2p2n2u2w) 3703 | -6/Factory | Core integrity fell below 20% 3706 | -6/Factory | System corruption reached 10% 3723 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03636_ Hacking Drone Bay destroyed. 03639_ F-cell Engine destroyed. 03641_ Slammed into P-60 Hacker. 03654_ Destabilizing: System interference. 03654_ 0b10 Decoder Chip [Looter] temporarily disabled. 03663_ ALERT: Rogue bot located, Programmers report to Factory Zone 1W. 03668_ Slammed into P-60 Hacker. 03681_ K-01 Serf collects debris. 03681_ Slammed into P-60 Hacker. 03684_ K-01 Serf collects debris. 03686_ System corrupted: Energy discharge (-25). 03688_ K-01 Serf collects debris. 03695_ Slammed into P-60 Hacker. 03696_ K-01 Serf collects debris. 03701_ System corrupted: IFF burst signal emitted. 03708_ Slammed into P-60 Hacker. 03714_ 0b10 Decoder Chip [Looter] destroyed. 03716_ System corrupted: Energy discharge (-22). 03719_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03722_ Slammed into P-60 Hacker. 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Robot Respite Serviceable Loadout The One Challenges ------------ None Game ------ Seed AccelerationInsulatedMaul Manual? 0 Play Time 00:51:00 Cumulative 7.7 hours Start 2022.03.20 @ 12:32:28 End 2022.03.20 @ 13:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6afbd89-b49f-4a61-a386-5dc9011e97bb