Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 20:31:18 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1079) 1079 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5579 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 6/100 System Corruption 31% Temperature Warm (120) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled Airjet > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite PSU Rigger > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Cloak of Protection Firepult Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aerolev Unit > --- UTILITY ---------- Coolant Injector Small Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Firepult Powered Hammer > --- INVENTORY -------- Improved Cooling System Improved Sensor Array Cloak of Protection PSU Rigger Shock Bomb Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 1 . . . 2 1 . . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 70 | . 1 24 2 1 . 5 20 7 10 Power 8 | . . 1 . . . . 6 . 1 Engine 3 | . . 1 . . . . 1 . 1 Core 5 | . . . . . . . 5 . . Reactor . | . . . . . . . . . . Propulsion 13 | . . 7 . 1 . 1 3 . 1 Treads . | . . . . . . . . . . Leg 1 | . . . . . . . 1 . . Wheel 1 | . . . . . . . 1 . . Hover 11 | . . 7 . 1 . 1 1 . 1 Flight . | . . . . . . . . . . Utility 22 | . 1 4 . . . 3 6 4 4 Device 12 | . 1 2 . . . . 6 2 1 Storage . | . . . . . . . . . . Processor 4 | . . . . . . 1 . . 3 Hackware 6 | . . 2 . . . 2 . 2 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | . . 12 2 . . 1 5 3 4 Energy Gun 4 | . . 3 . . . . 1 . . Energy Cannon 8 | . . . . . . . 3 2 3 Ballistic Gun 10 | . . 8 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 1 Corrupted Parts 2 | . . . . . . . 1 1 . System Corruption 13 | . . . . . . . 7 6 . Parts Lost 18 | . . 1 . . . 4 8 4 1 Power 2 | . . . . . . 1 1 . . Propulsion 5 | . . 1 . . . 1 3 . . Utility 7 | . . . . . . 1 1 4 1 Weapon 4 | . . . . . . 1 3 . . Highest Loss Streak 5 | . . 1 . . . 2 5 4 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 87 92 98 100 100 93 76 24 32 Engine 6 | . 14 11 11 11 11 6 . . . Core 1 | . . . . . . . 5 . . Leg 3 | . 28 . . . . . . . . Hover 11 | . . 21 22 22 22 16 4 . 2 Device 4 | . 1 6 . . . . 5 5 1 Storage 8 | . 14 11 11 11 11 9 6 . . Processor 4 | . . . . . . 4 7 4 16 Hackware 15 | . . 10 22 22 22 31 22 13 3 Energy Gun 5 | . 14 12 . . . . 1 . . Energy Cannon 2 | . . . . . . . 8 . . Ballistic Gun 13 | . 14 18 31 33 33 25 4 . . Impact Weapon 1 | . . . . . . . 4 . . Naked Turns 5 | . . . . . . . . 5 . Heaviest Build 36 | 14 15 17 15 15 15 15 36 1 24 Greatest Support 20 | 20 20 20 16 16 16 16 10 3 12 Greatest Overweight (x) 7 | . . 1 . . . . 7 . 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 8 8 8 7 5 5 Most Carried 8 | . 6 8 8 8 8 8 8 5 5 Average Carried 6 | . 2 6 8 7 8 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 3 8 8 8 8 8 5 5 4 Class Distribution -------------------- 32% | Hacker-Gunner 25% | Hacker-Mutant 20% | Mutant 13% | Skirmisher 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 967 | 200 30 331 112 . . 148 146 . . Remotely . | . . . . . . . . . . Salvage Created 1504 | . 84 597 75 . . 240 247 202 59 Parts 85 | . 6 47 9 . . 13 8 2 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 27 | . . 13 3 . . 5 4 1 1 Guns 19 | . . 12 3 . . 4 . . . Cannons 3 | . . . . . . . 3 . . AOE 3 | . . 1 . . . 1 . . 1 Classes Destroyed 12 | . 2 5 1 . . 1 2 1 . Worker 3 | . 1 1 . . . . 1 . . Builder 2 | . . . 1 . . . 1 . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . Swarmer 6 | . . 2 3 . . 1 . . . Grunt 10 | . . 7 . . . . 2 . 1 Sentry 6 | . . 4 . . . 2 . . . Hunter 3 | . . . . . . 2 1 . . Programmer 1 | . . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 1 6 7 . . 2 3 1 1 Combat Bots Only 5 | . . 5 4 . . 2 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 281 | . . 50 17 . . 60 110 2 42 Missed 96 | . . 14 9 . . 24 33 . 16 Damage Taken 2524 | . . 459 62 . . 477 1186 101 239 Core 897 | . . 81 23 . . 90 546 71 86 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 70 | . . 56 . . . 14 . . . Core Remaining (%) 89 | 100 100 . . . 74 83 . . . Volleys Fired 96 | . 8 34 8 . . 17 18 2 9 Largest 3 | . 2 3 3 . . 3 3 1 1 Hottest 250 | . 60 135 66 . . 66 250 250 250 Shots Fired 220 | . 16 88 18 . . 49 39 2 8 Gun 190 | . 16 88 18 . . 48 20 . . Cannon 23 | . . . . . . . 19 2 2 Launcher 1 | . . . . . . 1 . . . Special 6 | . . . . . . . . . 6 Kinetic 129 | . 8 46 18 . . 48 9 . . Thermal 50 | . . 27 . . . . 19 2 2 Explosive . | . . . . . . . . . . Electromagnetic 35 | . 8 15 . . . 1 11 . . Robot Hit Streak 9 | . 5 8 6 . . 9 9 6 4 Robot Miss Streak 7 | . 3 7 5 . . 2 4 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 139 | . 10 49 9 . . 35 28 2 6 Core Hits 75 | . 4 30 4 . . 18 12 2 5 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . Critical Strikes 4 | . . 2 1 . . . 1 . . Burn 1 | . . 1 . . . . . . . Destroy 2 | . . 1 1 . . . . . . Smash 1 | . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2827 | . 187 756 124 . . 529 874 165 192 Guns 1501 | . 162 664 124 . . 391 160 . . Cannons 485 | . . . . . . . 399 73 13 Explosions 641 | . 25 92 . . . 138 115 92 179 Melee 200 | . . . . . . . 200 . . Ramming . | . . . . . . . . . . Kinetic 1036 | . 85 377 124 . . 391 59 . . Thermal 1162 | . 25 266 . . . . 514 165 192 Explosive . | . . . . . . . . . . Electromagnetic 429 | . 77 113 . . . 138 101 . . Impact 200 | . . . . . . . 200 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . 1 1 1 1 1 13 31 31 Average Corruption 13 | . . 1 1 1 1 1 8 22 31 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . 1 2 1 . . 9 8 14 Message Errors 10 | . . . 2 . . . 2 . 6 Matter Fused 3 | . . . . . . . 1 1 1 Heat Flow Errors 8 | . . . . 1 . . 2 2 3 Energy Discharges 2 | . . . . . . . . 2 . Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 2 . 1 Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . . . . . . . 196 . . Projectiles 18 | . . . . . . . 18 . . Explosions . | . . . . . . . . . . Melee 178 | . . . . . . . 178 . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . 9 . 9 . Shots 2 | . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . . 218 24 204 . 36 267 187 217 Average Temperature 71 | . . 50 7 107 . 14 122 90 106 Received Heat Transfer 654 | . . 153 . . . 81 279 . 141 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . 8 . . Robots Melted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Melted 10 | . . . . . . . 4 3 3 Heat Transferred 3906 | . 50 618 . . . . 1478 800 960 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 367 | . 54 367 257 . . 145 145 16 96 Initial 142 | . . 22 142 . . . 65 16 . Average 82 | . 28 138 239 . . 52 57 10 13 Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 83 | . 100 65 7 . 100 100 100 100 100 Level 1 16 | . . 34 92 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 2 1 . . 4 7 . 2 Investigation 12 | . 1 2 1 . . 3 3 . 2 Extermination 2 | . . . . . . . 2 . . Reinforcement 2 | . . . . . . . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 4 21 5 . . 15 11 4 8 Peak Tracking Total 10 | . 2 3 4 . . 10 6 4 5 Tactical Retreats 10 | . . 2 2 . . 1 3 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 5 | . . 5 . . . . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . 6 1 . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 1 . . . . . . Objects Rigged 5 | . . . . . . . 3 . 2 Exploded 5 | . . . . . . . 3 . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . 3 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 20 | . 3 6 1 1 . 3 3 . 3 Terminals 13 | . 3 5 . . . 2 3 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . 1 . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 13 30 1 1 . 10 8 . 9 Successful 43 | . 7 20 1 1 . 8 3 . 3 Failed 29 | . 6 10 . . . 2 5 . 6 Catastrophic 5 | . 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 10 . 1 . 2 5 . 4 Terminals 55 | . 13 26 . . . 8 8 . . Fabricators 4 | . . . . . . . . . 4 Repair Stations 10 | . . 4 . . . 2 . . 4 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 5 12 1 1 . 4 1 . . Prototype ID Bank 4 | . 1 2 . . . . 1 . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 3 | . 1 2 . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . Recall Investigation 2 | . . 1 . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . . 4 . . . 2 . . . Scan Component 3 | . . 2 . . . 1 . . . Repair 3 | . . 2 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 2 4 . . . 2 2 . . Terminals 10 | . 2 4 . . . 2 2 . . Botnet 10 | . 2 4 . . . 2 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 6 . . . 3 3 . 2 Full Trace Events 12 | . 2 3 . . . 2 3 . 2 Feedback Events 2 | . . 1 . . . . . . 1 Corruption 1 | . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired 3 | . . 2 . . . 1 . . . Time 95 | . . 76 . . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 2263 | . 221 620 155 128 9 181 575 124 250 Spaces Moved 2208 | 1 161 496 230 217 16 184 318 216 369 Core 598 | . . . . . . . 97 216 285 Treads . | . . . . . . . . . . Legs 180 | 1 161 16 . . . . 2 . . Wheels 94 | . . . . . . . 94 . . Hover 1336 | . . 480 230 217 16 184 125 . 84 Flight . | . . . . . . . . . . Fastest Speed 46 | 120 120 56 56 56 56 56 50 50 46 Average Speed 74 | 120 120 65 56 56 56 56 150 50 49 Slowest Speed 400 | 120 120 120 56 56 56 60 400 50 106 Overloaded Moves 78 | . . . . . . . . . 78 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 2 28 37 58 60 11 21 9 97 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . 2 6 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 8 | . 2 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 2656 | . 174 726 244 224 15 232 383 228 430 Wait 190 | . . 131 . . . 24 3 . 32 Move 2200 | . 160 495 229 216 15 183 318 215 369 Hop . | . . . . . . . . . . Pick Up 25 | . 1 14 2 3 . 2 2 . 1 Fast Attach 36 | . 1 12 1 . . 1 10 5 6 Attach 15 | . . 2 . . . 3 4 2 4 Detach 18 | . . 5 . . . 1 6 2 4 Swap 19 | . . 10 1 1 . 1 6 . . Drop 45 | . 4 18 3 4 . . 11 2 3 Fire 96 | . 8 34 8 . . 17 18 2 9 Melee 2 | . . . . . . . 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 10 | . . 5 . . . . 3 . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Repaired Airjet? 717 | -9/Materials | Discovered new exit (range 12) 739 | -9/Materials | Discovered new exit (range 15) 742 | -9/Materials | Repaired Airjet? 823 | -9/Materials | Identified exit to Mines 842 | -9/Materials | Entered Mines 919 | -9/Mines | Met a Derelict shopkeep closing up shop 931 | -9/Mines | Discovered new exit (range 16) 971 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 994 | -9/Mines | Discovered new exit (range 5) 997 | -9/Mines | Entered Exiles 1005 | -9/Exiles | Discovered new exit (range 15) 1012 | -9/Exiles | Met 8R-AWN 1021 | -9/Exiles | Met EX-HEX 1036 | -9/Exiles | Met EX-BIN 1043 | -9/Exiles | Aligned with FarCom system 1044 | -9/Exiles | Given EX-Vault access code 1057 | -9/Exiles | Opened EX-Vault 1062 | -9/Exiles | Found PSU Rigger 1065 | -9/Exiles | Found Cloak of Protection 1069 | -9/Exiles | Found Firepult 1081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1099 | -9/Exiles | Met EX-DEC 1120 | -9/Exiles | Discovered new exit (range 10) 1125 | -9/Exiles | Stole three prototypes: Cloak of Protection, PSU Rigger, Firepult 1125 | -9/Exiles | Entered Mines 1131 | -8/Mines | Discovered new exit (range 9) 1134 | -8/Mines | Entered Materials 1134 | -8/Materials | Evolved 2 slots: Utility x2 1167 | -8/Materials | Repaired Airjet 1295 | -8/Materials | Garrison activated, responded to threat 1308 | -8/Materials | Discovered new exit (range 10) 1315 | -8/Materials | Entered Factory 1315 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1317 | -7/Factory | FarCom data flow suspended 1687 | -7/Factory | Lost 3 parts (1n2w) 1710 | -7/Factory | System corruption reached 10% 1845 | -7/Factory | Core integrity fell below 50% 1868 | -7/Factory | Lost 5 parts (1p2n1u1w) 1890 | -7/Factory | Sucked down chute 1890 | -7/Factory | Entered Waste 1900 | -7/Waste | Found Prototype Slashing Weapon 1900 | -7/Waste | Identified Molecular Scythe 1905 | -7/Waste | EMP discharged 1912 | -7/Waste | Spotted C-40 Crusher 1937 | -7/Waste | Spotted C-40 Crusher 1955 | -7/Waste | Build established: Hacker-Mutant 1955 | -7/Waste | Spotted C-40 Crusher 1957 | -7/Waste | Destroyed C-40 Crusher 1960 | -7/Waste | Spotted C-40 Crusher 1969 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1970 | -7/Waste | Core integrity fell below 20% 1984 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2005 | -7/Waste | EMP discharged 2005 | -7/Waste | System corruption reached 30% 2007 | -7/Waste | Discovered new exit (range 12) 2014 | -7/Waste | Entered Factory 2021 | -7/Factory | Lost 4 parts (4u) 2154 | -7/Factory | Adv. System Shield fried by hacking feedback 2166 | -7/Factory | Fabricated Imp. Deuterium Engine? 2255 | -7/Factory | Discovered new exit (range 16) 2264 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02205_ Dropped Imp. Deuterium Engine. 02206_ Rigged Imp. Deuterium Engine with PSU Rigger. 02210_ Dropped Imp. Deuterium Engine. 02211_ Rigged Imp. Deuterium Engine with PSU Rigger. 02222_ YFO>HSHSGD#SHWY/,8ZKY3FYSQFFQ C VXJ0BZ 02222_ Nuclear Reactor explodes. 02223_ System corrupted: Firepult failed to cycle. 02224_ Critical hit (Burn: +37). 02225_ Aluminum Leg melted. 02225_ Imp. Heat Sink melted. 02225_ Lgt. Nuclear Core melted. 02225_ G-47 Trooper destroyed. 02225_ G-47 Trooper overheating. 02228_ G-47 Trooper heat short circuits Aluminum Leg. 02230_ Critical hit (Burn: +37). 02232_ G-47 Trooper heat damages Lgt. Nuclear Core, Particle Gun, Aluminum Leg, Imp. Heat Sink. 02240_ System corrupted: Matter fused (-5). 02255_ EXIT=FOUND 02257_ MXIZ0BVOYJIFUR%2#1WUO3JTPJDHK Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ????????????????? #???????????????????? | | ?????????????????? Y +???????????????????? | | ?????????????????? 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"""" + # #??????? | | ??????????# """" # + #??????? | | ??????????# """" + # #??????? | | ??????????# """" # # #??????? | | ??????????# """" # ##############??????? | | ??????????# # #????????????? | | ??????????# # #??????####### | | ??????????#######+###### #??????# | | ??????????####### #????# """ """ #??????# | | ??????????# # #????# """ """ ######## """" | | ?########## " " # #????# """ """ # """" | | ## # " " # #????# # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Cloak Strength 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressRemoteDisintegrator Manual? 0 Play Time 00:21:24 Cumulative 569.2 hours Start 2024.01.05 @ 20:11:29 End 2024.01.05 @ 20:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 188 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38589da1-0a90-4d2a-8334-9008220fc07e