Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 20:20:14 Player: Rathori Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3845) 3845 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1252) 1252 TOTAL SCORE: 8267 Bonus ------- High Alert Combat Kills 517 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (4) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Sensor Array Hardened Medium Armor Plating Heavy Ion Cannon High-powered Shotgun Flak Gun Grenade Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 . 2 Weapon . | . . . . . . Parts Attached 114 | . 10 19 38 5 42 Power 11 | . 1 3 3 . 4 Engine 7 | . 1 3 2 . 1 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 23 | . 3 7 7 . 6 Treads 2 | . . . . . 2 Leg 21 | . 3 7 7 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 43 | . 2 4 14 4 19 Device 26 | . 2 4 8 3 9 Storage 1 | . . . 1 . . Processor 6 | . . . 4 . 2 Hackware 5 | . . . . . 5 Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 37 | . 4 5 14 1 13 Energy Gun 10 | . 2 . 8 . . Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 17 | . 1 5 4 . 7 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . . 3 Unidentified Prototypes 3 | . . . 3 . . Parts Lost 56 | . 3 6 19 1 27 Power 7 | . . 1 2 . 4 Propulsion 9 | . . 2 4 . 3 Utility 20 | . . 1 5 1 13 Weapon 20 | . 3 2 8 . 7 Highest Loss Streak 19 | . 1 2 4 1 19 Average Slot Usage (%) 97 | . 99 95 95 99 96 Engine 8 | . 14 9 7 9 3 Leg 19 | . 28 21 17 18 13 Device 20 | . 13 32 32 18 9 Storage 10 | . 14 11 9 9 7 Processor 9 | . . . 8 18 20 Hackware 3 | . . . . . 15 Protection 2 | . . . 1 8 4 Energy Gun 4 | . 3 . 6 9 1 Energy Cannon 1 | . 5 . 1 . . Ballistic Gun 11 | . 18 20 8 . 9 Launcher 1 | . . . 1 8 1 Naked Turns . | . . . . . . Heaviest Build 46 | 11 15 19 42 41 46 Greatest Support 54 | 20 20 20 54 41 45 Greatest Overweight (x) 2 | . . 1 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 6 6 10 10 10 Average Capacity 8 | . 6 6 8 10 9 Most Carried 10 | . 6 6 10 10 10 Average Carried 7 | . 5 4 6 9 9 Final Capacity 10 | 6 6 6 10 10 4 Final Carried 10 | 6 6 6 10 10 1 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 2394 | 199 194 369 657 256 719 Remotely . | . . . . . . Salvage Created 4219 | . 587 494 1318 408 1412 Parts 213 | . 33 43 49 24 64 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 89 | . 17 15 25 14 18 Guns 70 | . 14 15 19 6 16 Cannons 4 | . 3 . 1 . . AOE 15 | . . . 5 8 2 Classes Destroyed 12 | . 4 2 3 . 3 Worker 4 | . . . 2 . 2 Builder 6 | . . . 3 . 3 Hauler 1 | . 1 . . . . Recycler 8 | . . . 2 . 6 Operator 1 | . 1 . . . . Watcher 5 | . . 2 1 1 1 Swarmer 24 | . 6 7 2 7 2 Grunt 44 | . 11 5 17 5 6 Brawler 4 | . . . . . 4 Duelist 3 | . . . . . 3 Sentry 13 | . . 3 6 2 2 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 5 8 7 9 Combat Bots Only 7 | . 3 4 3 7 7 Max Kills in Single Turn 3 | . 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 7362 | . 789 731 2122 413 3307 Core 1381 | . 159 181 311 18 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 36 54 . 40 . Volleys Fired 367 | . 79 68 113 26 81 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 88 43 124 80 78 Shots Fired 634 | . 146 109 198 41 140 Gun 537 | . 114 109 156 26 132 Cannon 60 | . 32 . 22 . 6 Launcher 37 | . . . 20 15 2 Special . | . . . . . . Kinetic 421 | . 96 109 88 . 128 Thermal 116 | . 40 . 70 . 6 Explosive 37 | . . . 20 15 2 Electromagnetic 60 | . 10 . 20 26 4 Robot Hit Streak 31 | . 7 22 31 10 15 Robot Miss Streak 7 | . 5 7 2 2 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 459 | . 82 72 136 27 142 Core Hits 312 | . 33 29 71 27 152 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 13 | . . . . . 13 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10005 | . 928 830 3473 1174 3600 Guns 6200 | . 531 830 2007 441 2391 Cannons 709 | . 326 . 247 . 136 Explosions 3059 | . 67 . 1215 733 1044 Melee 29 | . . . . . 29 Ramming 8 | . 4 . 4 . . Kinetic 4539 | . 415 830 943 . 2351 Thermal 2167 | . 393 . 1238 79 457 Explosive 2337 | . . . 960 654 723 Electromagnetic 925 | . 116 . 328 441 40 Impact 29 | . . . . . 29 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 36 | . 3 . . . 36 Average Corruption 4 | . 2 . . . 7 Corruption Purged . | . . . . . . Effects 38 | . 15 . . . 23 Message Errors 8 | . 5 . . . 3 Matter Fused 2 | . 2 . . . . Heat Flow Errors 3 | . . . . . 3 Energy Discharges 5 | . 2 . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . 3 . . . 2 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Targeting Errors 12 | . 3 . . . 9 Overload Shots . | . . . . . . Overflow Damage 271 | . 1 . 91 16 163 Projectiles 6 | . 1 . 5 . . Explosions 265 | . . . 86 16 163 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 506 | . 17 . 191 133 165 Shots 11 | . 1 . 3 4 3 Rammed 1 | . . . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 248 | . 225 6 160 217 248 Average Temperature 72 | . 70 5 61 69 95 Received Heat Transfer 2286 | . 297 201 936 99 753 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 1 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 3153 | . 692 . 2013 100 348 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 . 2 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 1057 | . 208 602 609 1057 726 Initial 554 | . . 80 170 395 554 Average 378 | . 91 332 329 900 504 Maximum Alert Level 3 | . 1 2 2 3 3 Low Security (%) 32 | . 96 27 14 . . Level 1 22 | . 3 14 54 2 22 Level 2 33 | . . 57 31 11 74 Level 3 11 | . . . . 86 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 5 2 7 . 6 Investigation 11 | . 3 2 5 . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 . 2 . 1 Assault 3 | . . . . . 3 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 9 | . 1 3 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 166 | . 37 27 43 19 40 Peak Tracking Total 11 | . 4 5 4 5 11 Tactical Retreats 18 | . 4 2 7 2 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 11 | . . . 3 3 5 Max in Single Turn 2 | . . . 1 2 2 Garrison Relay 1 | . . . . 1 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 24 | . 7 3 10 . 4 Terminals 20 | . 6 3 8 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 85 | . 30 12 33 . 10 Successful 39 | . 16 7 12 . 4 Failed 45 | . 13 5 21 . 6 Catastrophic 4 | . 1 . 3 . . Database Lockouts 1 | . 1 . . . . Manual 50 | . 13 6 25 . 6 Terminals 77 | . 27 12 30 . 8 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 18 | . 9 4 4 . 1 Record 7 | . 3 1 3 . . Robot Analysis 4 | . 3 . 1 . . Prototype ID Bank 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 16 | . 7 3 5 . 1 Terminals 13 | . 4 3 5 . 1 Track 1 | . . . 1 . . Botnet 7 | . 3 2 2 . . Detonate 3 | . . . 2 . 1 Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 3 8 . 2 Full Trace Events 14 | . 5 3 5 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . . 6 Non-combat 3 | . . . . . 3 Combat 3 | . . . . . 3 Robot Hacks Applied 10 | . . . . . 10 parse_system 1 | . . . . . 1 map_walls 1 | . . . . . 1 randomize_corridors 1 | . . . . . 1 map_earth 1 | . . . . . 1 link_fov 1 | . . . . . 1 scatter_targeting 1 | . . . . . 1 overload_power 1 | . . . . . 1 streamctrl_high 1 | . . . . . 1 formatsys_high 2 | . . . . . 2 Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Attached 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies 3 | . . . . . 3 Largest Group 1 | . . . . . 1 Highest-Rated Group 21 | . . . . . 21 Highest-Rated Ally 21 | . . . . . 21 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 82 | . . . . . 82 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 5896 | . 1563 630 1590 733 1380 Spaces Moved 3090 | 1 955 231 751 467 685 Core . | . . . . . . Treads 41 | . . . . . 41 Legs 3049 | 1 955 231 751 467 644 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 125 120 Average Speed 129 | 120 120 120 139 132 132 Slowest Speed 210 | 120 120 150 180 155 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 94 21 61 60 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 362 | . 2 . 112 159 89 Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 358 | . 2 . 108 159 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 4373 | . 1248 481 1090 543 1011 Wait 705 | . 186 156 168 28 167 Move 3084 | . 954 230 750 465 685 Hop . | . . . . . . Pick Up 33 | . 7 4 8 5 9 Fast Attach 37 | . 2 3 20 4 8 Attach 34 | . 2 6 9 . 17 Detach 7 | . . . 5 . 2 Swap 43 | . 6 10 9 1 17 Drop 40 | . 11 4 7 8 10 Fire 367 | . 79 68 113 26 81 Melee 13 | . . . . . 13 Ram 1 | . . . . . 1 Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire 2 | . . . . 1 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 639 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Discovered new exit (range 12) 1053 | -10/Materials | Discovered new exit (range 15) 1261 | -10/Materials | Build established: Scavenger-Mutant 1380 | -10/Materials | Core integrity fell below 50% 1564 | -10/Materials | Entered another Materials area 1564 | -9/Materials | Evolved 2 slots: Utility x2 2076 | -9/Materials | Discovered new exit (range 15) 2194 | -9/Materials | Entered another Materials area 2194 | -8/Materials | Evolved 2 slots: Utility x2 2517 | -8/Materials | Lost 4 parts (1p2u1w) 2609 | -8/Materials | Discovered new exit (range 16) 2922 | -8/Materials | Build established: Mutant 2969 | -8/Materials | Lost 4 parts (1p1n1u1w) 3317 | -8/Materials | Core integrity fell below 50% 3582 | -8/Materials | Discovered new exit (range 3) 3715 | -8/Materials | Repaired Grenade Launcher 3783 | -8/Materials | Identified exit to Garrison 3784 | -8/Materials | Entered Garrison 3821 | -8/Garrison | Phase Generator disabled 3919 | -8/Garrison | Destroyed 7 combat bots 3998 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Garrison Relay disabled 4139 | -8/Garrison | Discovered new exit (range 14) 4158 | -8/Garrison | Identified exit to Factory 4167 | -8/Garrison | Installed Relay Interface Framework 4260 | -8/Garrison | Triggered checkpoint 4517 | -8/Garrison | Entered Factory 4517 | -7/Factory | Evolved 2 slots: Utility x2 4829 | -7/Factory | Discovered new exit (range 15) 4900 | -7/Factory | Lost 3 parts (1p1u1w) 5641 | -7/Factory | Lost 3 parts (3u) 5717 | -7/Factory | First assault squad dispatched 5825 | -7/Factory | System corruption reached 10% 5866 | -7/Factory | Core integrity fell below 50% 5866 | -7/Factory | System corruption reached 30% 5891 | -7/Factory | Core integrity fell below 20% 5892 | -7/Factory | Destroyed 7 combat bots 5897 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05879_ U-05 Engineer builds a Wall. 05880_ Arm. Treads destroyed. 05881_ K-01 Serf collects debris. 05881_ U-05 Engineer builds a Wall. 05883_ G-47 Trooper destroyed. 05883_ U-05 Engineer builds a Wall. 05884_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 05884_ System corrupted: Hvy. Ion Cannon misfires. 05884_ U-05 Engineer forms the Earth. 05885_ U-05 Engineer builds a Wall. 05885_ Adv. Targeting Computer destroyed. 05885_ System corrupted by crushing effect (+1). 05886_ U-05 Engineer lays Concrete. 05890_ System corrupted: Hvy. Ion Cannon targeting data glitched. 05890_ U-05 Engineer builds a Wall. 05890_ Hvy. Ion Cannon destroyed. 05893_ Aluminum Leg destroyed. 05893_ System corrupted by crushing effect (+5). 05893_ Lgt. Nuclear Core destroyed. 05895_ Lrg. Storage Unit destroyed. 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