Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 21:27:48 Player: LanceLander Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (104) 520 Value Destroyed (4206) 4206 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 11231 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 40/100 System Corruption 8% Temperature Cool (-200) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Cryofiber Web Enhanced Optical Array Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Fusion-Neutrino Core > --- PROPULSION ------- Hovering Antigrav-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Coolant Injector Advanced Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Gamma Bomb Array Thermal Dispersion Construct/G Hpw. Thermal Plasma Construct/G Energy Phase Construct/G Ballistic Mass Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Advanced Transmission Jammer Hacking Suite [Rating: 108] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Quantum Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Slots Evolved 12 | . . 2 . . 4 . . . 2 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . 1 . Utility 5 | . . 1 . . 1 . . . 1 1 1 . Weapon 3 | . . . . . 1 . . . 1 1 . . Parts Attached 89 | 7 3 13 17 3 1 1 . . 15 1 3 25 Power 10 | 1 1 2 2 . . . . . 1 . . 3 Engine 6 | 1 1 2 2 . . . . . . . . . Core 3 | . . . . . . . . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 22 | 2 . 4 5 1 . . . . . . . 10 Treads 2 | . . . 1 . . . . . . . . 1 Leg 11 | 2 . 4 4 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight 4 | . . . . . . . . . . . . 4 Utility 38 | 2 1 3 2 1 1 1 . . 13 1 3 10 Device 19 | 1 . . 1 1 1 1 . . 7 . 1 6 Storage 3 | 1 1 . . . . . . . 1 . . . Processor 10 | . . 2 . . . . . . 3 1 1 3 Hackware 5 | . . . 1 . . . . . 2 . 1 1 Protection 1 | . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 4 8 1 . . . . 1 . . 2 Energy Gun 2 | . . 1 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . 1 6 1 . . . . . . . . Ballistic Cannon 4 | . 1 2 1 . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 1 . . . . . . . 4 Parts Lost 56 | . 1 3 4 2 1 . . . 14 . 1 30 Power 10 | . 1 . . . . . . . 4 . 1 4 Propulsion 18 | . . 1 4 1 . . . . 1 . . 11 Utility 14 | . . 1 . . 1 . . . 3 . . 9 Weapon 14 | . . 1 . 1 . . . . 6 . . 6 Highest Loss Streak 14 | . 1 3 1 2 1 . . . 3 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 1 4 8 9 6 8 10 10 6 7 5 4 3 Power . | . . . 1 . . . . . . . . . Propulsion . | 1 2 1 . 1 . . . . . . . . Utility 4 | . 1 4 4 3 8 9 9 5 6 4 3 1 Weapon 1 | . . 2 3 1 . 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . 4 2 5 3 . . 5 6 . 2 2 Power 3 | . . 1 . 1 . . . . . . . 1 Propulsion 4 | . . 2 . 1 . . . . 1 . . . Utility 17 | . . 1 . 1 3 . . 5 5 . 2 . Weapon 5 | . . . 2 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 99 96 76 51 51 53 52 52 44 56 47 Engine 7 | . 13 11 11 10 3 . . . 4 5 3 . Core 1 | . . . . . 3 7 7 7 1 . 1 1 Leg 15 | . 28 33 29 22 2 . . . 2 . . . Hover 1 | . . . . . 4 7 7 7 . . 1 8 Device 11 | . 14 3 1 10 15 13 15 14 18 17 15 15 Storage 7 | . 14 11 11 11 7 7 7 7 3 . . . Processor 5 | . . 11 11 4 . . . . 1 8 11 7 Hackware 1 | . . . 7 . . . . . . . 2 2 Protection 1 | . . 6 1 . . . . . . . . . Energy Gun 2 | . . 1 4 3 4 3 7 7 2 . 1 2 Energy Cannon 1 | . . . . . 5 6 . . 6 . . . Ballistic Gun 7 | . 15 5 16 13 2 3 . . 1 5 7 2 Ballistic Cannon 3 | . 12 14 . . . . 7 7 2 . 4 1 Peak Build Rating 108 | 7 7 19 20 34 55 67 67 65 74 59 98 108 Average Rating 39 | 5 6 13 18 24 48 60 65 63 66 56 78 69 On Entrance 41 | . 7 7 19 18 34 55 67 65 65 54 59 94 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . . 22 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 15 21 35 35 25 36 37 37 33 43 18 54 52 Greatest Support 105 | 20 20 33 33 42 42 60 60 60 105 105 105 97 Greatest Overweight (x) 2 | 1 1 1 2 1 . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 7 5 5 5 Most Carried 10 | 2 7 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | 1 4 8 9 6 8 10 10 6 7 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 7 10 10 9 10 10 10 10 5 5 5 2 Scrap Engine Consumption 184 | . . . . 30 37 3 1 16 49 7 29 12 Constructs Created 13 | . . . . 3 1 . . . 5 . 3 1 Constructs Modified 47 | . . . . 5 10 5 1 . 21 . 3 2 Class Distribution -------------------- 48% | Construct 44% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/DSF Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Matter Collected 2719 | 218 297 297 545 233 39 215 . 11 349 126 177 212 Remotely . | . . . . . . . . . . . . . Salvage Created 4709 | 25 219 450 851 432 488 245 . 155 1165 . 269 410 Parts 279 | 3 15 33 47 25 30 4 . 8 89 . 7 18 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Combat Hostiles Destroyed 91 | . 8 10 17 6 8 1 . 4 25 . 3 9 Guns 40 | . 3 4 17 6 2 . . 1 4 . 2 1 Cannons 34 | . 5 6 . . 6 1 . 2 13 . 1 . AOE 11 | . . . . . . . . . 6 . . 5 Classes Destroyed 18 | 1 3 4 . 2 1 1 . 2 4 . . . Builder 3 | . 1 . . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 4 | . . 2 . . 1 . . . 1 . . . Watcher 2 | . . 1 . . . . . . . . 1 . Swarmer 9 | . 2 . . . . . . . 2 . . 5 Cutter 11 | . . . . . . . . 3 8 . . . Grunt 32 | . 6 8 9 . 3 . . . 2 . . 4 Protector 1 | . . . . . . . . . 1 . . . Sentry 19 | . . 2 8 3 2 . . . 2 . 2 . Specialist 4 | . . . . . . . . 1 3 . . . Hunter 4 | . . . . . . . . . 3 . 1 . Programmer 4 | . . . . . 3 . . . 1 . . . Heavy 3 | . . . . . . . . . 3 . . . Compactor 1 | . . . . . . 1 . . . . . . Scientist 2 | . . . . 2 . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . Best Kill Streak 7 | 1 7 3 4 3 2 1 . 4 6 . 3 5 Combat Bots Only 6 | . 6 3 4 2 2 1 . 4 5 . 1 5 Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 . 1 3 . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Hostile Shots Fired 1130 | . 43 29 101 39 108 1 . 38 308 6 66 391 Missed 428 | . 13 9 22 11 40 1 . 10 115 5 34 168 Hits 702 | . 30 20 79 28 68 . . 28 193 1 32 223 Melee 43 | . . . . . . . . 5 25 . . 13 Projectile 659 | . 30 20 79 28 68 . . 23 168 1 32 210 AOE 7 | . . . . . . . . 1 4 . . 2 Critical Strikes 45 | . . . 3 3 . . . 2 17 . 1 19 Actively Blocked 22 | . . . . . . . . . 2 . 1 19 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 13639 | . 373 319 1072 595 589 175 . 778 3997 24 699 5018 Core 2385 | . 113 . 166 158 58 175 . 86 461 . 18 1150 Absorbed by Shields 21 | . . . . . 21 . . . . . . . Regen/Repaired (Parts) 2911 | . . . . 161 298 380 . . 1806 . 232 34 Core Remaining (%) 62 | 100 54 . . 19 . . . 54 45 100 . . Volleys Fired 307 | 1 32 40 62 22 23 7 . 19 73 . 14 14 Largest 5 | 2 2 2 2 2 2 2 . 2 3 . 4 5 Hottest 365 | 40 50 79 79 46 264 264 . 214 318 . 294 365 Shots Fired 601 | 2 64 80 124 40 46 14 . 27 130 . 42 32 Gun 382 | 2 33 36 123 40 30 7 . 19 46 . 28 18 Cannon 214 | . 31 44 1 . 16 7 . 8 82 . 14 11 Launcher 5 | . . . . . . . . . 2 . . 3 Special . | . . . . . . . . . . . . . Kinetic 377 | 2 64 72 93 37 23 7 . . 39 . 28 12 Thermal 166 | . . 8 31 3 16 6 . . 71 . 14 17 Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic 56 | . . . . . 7 1 . 27 18 . . 3 Robot Hit Streak 22 | 1 10 6 22 14 18 10 . 5 12 . 8 5 Robot Miss Streak 6 | . 4 6 3 3 2 5 . 3 5 . 5 2 Penetration Max 1 | . . . . . . . . . 1 . 1 . Secondary Targets 2 | . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 366 | 1 31 38 87 26 39 12 . 15 84 . 26 7 Core Hits 193 | 1 14 18 28 16 23 4 . 4 45 . 14 26 Critical Kills 3 | . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 10 | . 1 2 2 . . . . . 2 . 2 1 Burn 3 | . . 1 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 3 | . . . . . . . . . 1 . 1 1 Blast 3 | . 1 1 . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11652 | 13 515 715 1368 406 1183 450 . 515 4493 . 806 1188 Guns 4405 | 13 201 255 1353 406 556 146 . 242 673 . 508 52 Cannons 5378 | . 314 459 . . 627 304 . 273 3100 . 199 102 Explosions 1720 | . . . . . . . . . 700 . . 1020 Melee . | . . . . . . . . . . . . . Ramming 149 | . . 1 15 . . . . . 20 . 99 14 Kinetic 4512 | 13 515 658 969 371 470 198 . . 807 . 431 80 Thermal 4467 | . . 56 384 35 627 250 . . 2765 . 276 74 Explosive 630 | . . . . . . . . . 405 . . 225 Electromagnetic 1894 | . . . . . 86 2 . 515 496 . . 795 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . 2 2 2 3 20 20 20 2 . . 8 Average Corruption 2 | . . 2 2 2 1 12 20 20 1 . . 4 Corruption Purged 2 | . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 67 | . . 12 16 12 . 8 . 6 5 . . 8 Message Errors 15 | . . 5 4 4 . . . . 1 . . 1 Matter Fused 19 | . . 4 3 . . 3 . 1 3 . . 5 Heat Flow Errors 6 | . . 1 2 2 . . . 1 . . . . Energy Discharges 10 | . . 1 3 1 . 1 . 3 1 . . . Parts Rejected 4 | . . . . 1 . 2 . . . . . 1 Data Loss (minor) 7 | . . 1 3 1 . 1 . . . . . 1 Data Loss (major) 2 | . . . . 2 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 398 | . . . . . 60 . . 6 257 . 61 14 Projectiles 189 | . . . . . 60 . . 6 117 . 6 . Explosions 154 | . . . . . . . . . 140 . . 14 Melee 55 | . . . . . . . . . . . 55 . Knockbacks 13 | . 6 2 . . . . . . 1 . 4 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 11 | . 6 2 . . . . . . 1 . 2 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 594 | . . . . . . . . . 407 . 49 138 Shots 18 | . . . . . . . . . 7 . . 11 Rammed 3 | . . . . . . . . . . . 2 1 Targets Rammed 12 | . . 1 3 . . . . . 5 . 2 1 Kicked 9 | . . 1 3 . . . . . 5 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1104 | . 3 154 248 223 594 1104 . 505 412 7 390 250 Average Temperature 140 | . 2 33 47 67 182 516 . 233 130 7 117 97 Received Heat Transfer 2490 | . 108 111 468 354 192 . . 9 435 9 105 699 Effects 38 | . . . 3 . 8 18 . 7 2 . . . Shutdowns 9 | . . . . . 3 4 . 2 . . . . Energy Bleed 5 | . . . . . 2 2 . . 1 . . . Interference 9 | . . . 3 . 2 2 . 1 1 . . . Matter Decay 5 | . . . . . 1 4 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . Damage (major) 6 | . . . . . . 2 . 4 . . . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . 2 . . . 1 . . 1 Combat Hostiles 4 | . . . . . 2 . . . 1 . . 1 Robots Corrupted 6 | . . . . . . . . 1 1 . 1 3 Combat Hostiles 5 | . . . . . . . . 1 1 . . 3 Parts Fried 9 | . . . . . . . . 3 1 . . 5 Impact Corruptions 2 | . . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 7 | . . . 2 1 . . . . 3 . 1 . Heat Transferred 4122 | . . 222 999 100 458 185 . . 1751 . 333 74 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Maximum Alert Level 4 | . . . . . . . . . 2 1 . 4 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 71 . 100 14 Level 1 5 | . . . . . . . . . 11 100 . 23 Level 2 5 | . . . . . . . . . 17 . . 34 Level 3 1 | . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1127 | 5 141 61 140 55 104 35 . 120 525 252 113 1127 Initial 252 | . . 9 . 44 . 34 . . 63 252 113 42 Average 90 | . 57 15 39 7 10 10 . 39 151 232 62 550 Influence Increases 4411 | 5 221 299 517 97 261 1 . 120 1049 30 188 1623 Destroy 0b10 Robot/C 1740 | . 160 200 340 60 160 . . 80 500 . 60 180 Destroy 0b10 Robot/NC 75 | 5 5 20 . . 10 . . . 20 . 15 . Destroy Leader 440 | . 40 44 120 . 52 . . 10 132 . 22 20 Allied During Kill 1 | . . . . . . . . . 1 . . . Successful Hack 103 | . . 16 24 36 5 . . . 3 . . 19 Disable Machine 270 | . . 15 30 . . . . . 150 . . 75 Destroy Structure 192 | . 1 4 3 1 4 1 . . 78 . 16 84 Partial Spotted 60 | . . . . . . . . . 30 15 15 . Lose Combat Pursuer 1530 | . 15 . . . 30 . . 30 135 15 60 1245 Influence Decreases 3292 | 5 198 322 403 211 163 99 . . 652 315 333 591 Entered New Map 634 | . . 14 . 70 . 64 . . 57 265 119 45 Time Decay 2070 | 5 188 253 350 141 163 35 . . 435 50 204 246 Lost Part 520 | . 10 30 30 . . . . . 140 . 10 300 Lost Ally 20 | . . . . . . . . . 20 . . . Purge Threat 48 | . . 25 23 . . . . . . . . . Squads Dispatched 32 | . 2 1 3 . 2 . . 2 9 . 5 8 Investigation 5 | . . . 1 . . . . . 1 . . 3 Extermination 8 | . . . . . 2 . . . 2 . 1 3 Reinforcement 18 | . 2 1 2 . . . . 2 6 . 3 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Distress Signals 10 | . 2 2 3 . . . . . 1 . . 2 Communications Jammed 7 | . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . 7 Times Spotted 288 | . 15 15 25 6 16 6 . 7 53 5 21 119 Peak Tracking Total 23 | . 6 4 4 4 4 5 . 4 11 4 11 23 Tactical Retreats 30 | . 1 . . . 1 . . 2 5 1 2 18 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Traps Triggered 11 | . . 3 2 . 2 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Machines Disabled 20 | . 1 1 2 1 . . . . 10 . . 5 Max in Single Turn 5 | . 1 1 1 1 . . . . 5 . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Machines Accessed 32 | . 1 2 8 8 2 . 1 . 4 . 2 4 Terminals 27 | . 1 2 8 6 2 . 1 . 1 . 2 4 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 116 | . 3 5 31 46 5 . 1 . 9 . 5 11 Successful 81 | . 1 3 22 39 1 . 1 . 5 . 1 8 Failed 35 | . 2 2 9 7 4 . . . 4 . 4 3 Catastrophic 7 | . 2 1 . . 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 2 5 16 12 2 . . . 3 . 3 6 Terminals 84 | . 3 5 31 20 5 . 1 . 3 . 5 11 Fabricators 5 | . . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 62 | . 1 1 16 33 1 . 1 . . . 1 8 Record 32 | . 1 . 1 24 . . . . . . 1 5 Part Schematic 4 | . . . 2 2 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 2 | . . . 2 . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . 1 Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . . . Load Schematic 3 | . . . . . . . . . 3 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . . 2 6 6 . . . . . . . . Terminals 14 | . . 2 6 6 . . . . . . . . Track 1 | . . . . 1 . . . . . . . . Botnet 13 | . . 2 6 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . 1 . . . Used 2 | . . 1 . . 1 . . . . . . . Hacking Detections 26 | . 1 1 7 6 2 . . . 4 . 2 3 Full Trace Events 5 | . 1 1 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . 1 . . . Time 49 | . . . . . . . . . 49 . . . Total Robot Build Rating 4 | . . . . . . . . . 4 . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 . . . Highest-Rated Group 30 | . . . . . . . . . 30 . . . Highest-Rated Ally 15 | . . . . . . . . . 15 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . . . Total Damage 276 | . . . . . . . . . 276 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Active Infowar (turns) 1825 | 23 509 324 135 400 210 . . . 121 . . 103 Optics 34 | . . . . . . . . . . . . 34 Sensors 745 | . . . 135 400 210 . . . . . . . Seismic 856 | 23 509 324 . . . . . . . . . . T.N.C. 21 | . . . . . . . . . 21 . . . Machine Analysis 100 | . . . . . . . . . 100 . . . Jamming 69 | . . . . . . . . . . . . 69 Robot Analysis Total 2 | . . . 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Turns Passed 7229 | 109 509 920 1233 990 810 147 18 111 1294 117 446 525 Spaces Moved 6281 | 67 199 463 630 756 939 154 31 84 1026 280 823 829 Core 169 | 3 . . . . . . . . . . . 166 Treads 208 | . . . . . . . . . 206 . . 2 Legs 2791 | 64 199 463 630 714 354 . . . 367 . . . Wheels 87 | . . . . 10 . . . . 77 . . . Hover 1611 | . . . . 32 585 154 31 84 187 . 120 418 Flight 1415 | . . . . . . . . . 189 280 703 243 Fastest Speed 34 | 50 120 120 120 66 59 59 59 59 34 34 34 34 Average Speed 79 | 125 180 147 134 96 60 59 59 59 81 34 34 46 Slowest Speed 260 | 190 190 190 260 146 66 59 59 59 160 34 34 180 Overloaded Moves 43 | . . . . . . . . . . . . 43 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . 7 1 15 21 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 39 34 82 94 25 86 1 73 24 7 23 63 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 2 . . 3 Terrain Destroyed 137 | . . 2 . . 1 1 . . 77 . 6 50 Melee . | . . . . . . . . . . . . . Projectile 36 | . . 2 . . 1 1 . . 19 . 6 7 AOE 101 | . . . . . . . . . 58 . . 43 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac DSF Fac Fac Fac Arm Total 7868 | 86 285 624 892 983 1142 195 30 121 1353 299 940 918 Wait 1060 | 10 48 79 145 177 163 33 . 7 224 20 104 50 Move 6191 | 66 198 462 629 755 939 153 30 83 1012 277 793 794 Hop 35 | . . . . . . . . . 6 1 14 14 Pick Up 63 | 2 3 14 9 7 6 . . 5 8 . 6 3 Fast Attach 61 | 7 2 4 14 2 . 2 . 1 7 1 . 21 Attach 29 | . . 5 1 2 2 . . . 7 . 2 10 Detach 17 | . 1 2 . 4 . . . . 4 . 1 5 Swap 16 | . 1 4 6 1 . . . . 3 . 1 . Drop 64 | . . 13 18 12 3 . . 6 4 . 3 5 Fire 307 | 1 32 40 62 22 23 7 . 19 73 . 14 14 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 2 1 Kick 9 | . . 1 3 . . . . . 5 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . 5 . 6 . . . . . . . Rewire 2 | . . . . 1 . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 5) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Discovered new exit (range 15) 944 | -9/Materials | Identified exit to Storage 1014 | -9/Materials | Discovered new exit (range 14) 1028 | -9/Materials | Lost 3 parts (1n1u1w) 1028 | -9/Materials | Identified exit to Materials 1101 | -9/Materials | Discovered new exit (range 12) 1539 | -9/Materials | Entered Storage 2254 | -9/Storage | Discovered exit to Materials (range 16) 2437 | -9/Storage | Identified exit to Recycling 2767 | -9/Storage | Used back door to open Recycling access 2772 | -9/Storage | Entered Recycling 2773 | -9/Recycling | Met a Zionite searching for Scraptown 3114 | -9/Recycling | Scanned before Scraplab entrance 3131 | -9/Recycling | Entered Scraplab 3141 | -9/Recycling | Discovered new exit (range 3) 3144 | -9/Recycling | Identified exit to Scraptown 3197 | -9/Recycling | Angered Scraplab inhabitants 3201 | -9/Recycling | Found Prototype Device 3201 | -9/Recycling | Identified Scrap Engine 3205 | -9/Recycling | Core integrity fell below 50% 3296 | -9/Recycling | Core integrity fell below 20% 3544 | -9/Recycling | Identified exit to Factory 3652 | -9/Recycling | Build established: Construct 3762 | -9/Recycling | Entered Factory 3762 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4572 | -7/Factory | Sucked down chute 4572 | -7/Factory | Entered Waste 4578 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | EMP discharged 4587 | -7/Waste | System corruption reached 10% 4602 | -7/Waste | Destroyed C-40 Crusher 4648 | -7/Waste | Spotted C-40 Crusher 4661 | -7/Waste | Spotted C-40 Crusher 4661 | -7/Waste | Spotted C-40 Crusher 4665 | -7/Waste | Spotted C-40 Crusher 4687 | -7/Waste | EMP discharged 4698 | -7/Waste | Spotted C-40 Crusher 4713 | -7/Waste | Discovered new exit (range 11) 4719 | -7/Waste | Entered Factory 4737 | -7/Factory | Identified exit to DSF 4737 | -7/Factory | Entered DSF 4761 | -7/DSF | Additional patrols routed to DSF 4795 | -7/DSF | Discovered new exit (range 13) 4848 | -7/DSF | Entered Factory 4848 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4989 | -6/Factory | Fabricated Y-45 Defender (x2) 5468 | -6/Factory | Cargo convoy interrupted 5982 | -6/Factory | Spotted B-75 Beast 6085 | -6/Factory | Discovered new exit (range 15) 6128 | -6/Factory | Core integrity fell below 50% 6142 | -6/Factory | Entered another Factory area 6142 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6171 | -5/Factory | Lost 3 parts (1p2w) 6226 | -5/Factory | Discovered new exit (range 11) 6259 | -5/Factory | Entered another Factory area 6259 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6655 | -4/Factory | Garrison activated, responded to threat 6697 | -4/Factory | Discovered new exit (range 11) 6705 | -4/Factory | Entered Armory 6742 | -4/Armory | Found Gamma Bomb Array 6749 | -4/Armory | Energy Cycler disabled 6910 | -4/Armory | Lost 14 parts (1p4n4u5w) 6991 | -4/Armory | Lost 3 parts (1p2u) 7074 | -4/Armory | Core integrity fell below 50% 7096 | -4/Armory | Lost 4 parts (3n1u) 7101 | -4/Armory | Found Prototype Processor 7101 | -4/Armory | Identified Exp. Signal Interpreter 7158 | -4/Armory | Build established: Mutant 7176 | -4/Armory | Lost 6 parts (2p2n1u1w) 7210 | -4/Armory | Core integrity fell below 20% 7229 | -4/Armory | Spotted Armor Guard 7229 | -4/Armory | Spotted Armor Guard 7230 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07219_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 07223_ Connecting with Terminal... >>Query(ISCS Centaurus) Launched as part of the [Interstellar Exploration Fleet] in 2140, the Centaurus was scheduled to arrive in the [Alpha Centauri System] in 2164. Communications ceased in 2162 with no indication as to the reason. A subsequent probe sent along the ship's last known path found no evidence of the Centaurus. >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. 07224_ System corrupted: Cld. Gravmag System rejected. 07228_ Terminal disabled. 07228_ Slug penetrates Wall. 07228_ Exp. Signal Interpreter blown off. 07228_ Hacking Suite blown off. 07228_ E-15 Imp destroyed. 07229_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# """ #??? | | ?????????????????????????????????????# """ #### | | ?????????????????????????????????????# """ + | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ ##+# | | ?????????????????????????????????????# !! """ # | | ?????????????????????????????????????# ! + | | ?????????????????????????????????????########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????################???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????# # #???????????? | | ??????????????# / l == s #???????????? | | ?????????????????### ###l#/!####+####???????????? | | ????????????????????????# s%/ =#??????????????? | | ???????????????????# #?# #??????????????? | | ???????????????????# #?# #??????????????? | | ???????????????????# ###@ #??????????????? | | ??????????????????? ## #??????????????? | | ??????????????????# ## #?????????????? | | ??????????????????# " #????????????? | | ??????????????????# ## " #????????????? | | ??????????????????####### " #????????????? | | ????????????????????????# T #????????????? | | ??????????????????####### " #????????????? | | ??????????????????? # "##????????????? | | ??????????????????? + % "#?????????????? | | ??????????????????? #w =###????????????? | | ??????????????????? # xpp""#????????????? | | ??????????????????? # p!""#????????????? | | ??????????????????? # T"#????????????? | | ???????????????????###### """/=""#????????????? | | ????????????????######### """=!""#????????????? | | ?????????????? """ %################ | | ???????????????????###### | | ????????????????????????# | | ????????????????????????# Y | | ????????????????????????# Y ! | | ???????????????????????## ######### ########### | | ???????????????????????#T #???????# #?????????? | | ???????????????????###### ######### #?????????? | | ???????????????????###### ###????## #?#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 31 Energy Capacity 606 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked Target Analyzer | -9/Storage | Hacked Xenon Bombardment Thruster | -9/Recycling | Hacked Imp. Utility Shielding | -9/Recycling | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Not So Scrappy Scrappetite You May Approach The Wall Challenges ------------ None Game ------ Seed LatentGhostReplica Manual? 0 Play Time 02:04:23 Cumulative 72.8 hours Start 2026.07.15 @ 21:20:20 End 2026.07.16 @ 21:27:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d2337e8-b4e2-482d-837b-1ef122e4ffbe