Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 19:16:15 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 980 Bonus ------- None Cogmind --------- Core Integrity 240/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Small Matter Pod (50) Machine Analyzer Terrain Scan Processor Seismic Detector Medium Armor Plating EM Pulse Gun Improved Medium Laser Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Matter Pod Machine Analyzer Terrain Scan Processor Seismic Detector Medium Armor Plating EM Pulse Gun Improved Medium Laser Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 7 6 . . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 9 | 5 9 14 14 Power . | . 1 1 1 Propulsion 2 | 2 2 2 2 Utility 2 | . 2 5 5 Weapon 3 | 1 3 6 6 Tool/Special . | . . . . Unused Backups 16 | . 3 . 13 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 6 | . 1 . 5 Weapon 6 | . 1 . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 9 | . 9 . . Core 4 | . 4 14 14 Leg 28 | . 28 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 27 | . 27 28 28 Peak Build Rating 15 | 8 15 15 15 Average Rating 11 | 6 11 15 15 On Entrance 9 | . 8 15 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 15 32 32 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 9 | 7 9 15 15 Most Carried 15 | 8 15 15 15 Average Carried 9 | 5 9 15 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 340 | 270 70 . . Remotely . | . . . . Salvage Created 461 | 94 367 . . Parts 25 | 7 18 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 6 | . 6 . . Guns 6 | . 6 . . Classes Destroyed 6 | 2 4 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Grunt 5 | . 5 . . Subdweller 1 | . 1 . . Best Kill Streak 2 | 2 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 21 | . 21 . . Missed 6 | . 6 . . Hits 15 | . 15 . . Projectile 15 | . 15 . . Damage Taken 231 | . 231 . . Core 10 | . 10 . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 32 | 11 21 . . Largest 2 | 1 2 . . Hottest 112 | 50 112 . . Shots Fired 53 | 11 42 . . Gun 53 | 11 42 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 53 | 11 42 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 11 . . Robot Miss Streak 3 | 2 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | 8 25 . . Core Hits 15 | 4 11 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 521 | 100 421 . . Guns 521 | 100 421 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 521 | 100 421 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 291 | 60 291 . . Average Temperature 90 | 25 104 . . Received Heat Transfer 96 | . 96 . . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1443 | 370 1073 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 59 | 5 59 . . Initial . | . . . . Average 9 | . 9 . . Influence Increases 219 | 15 204 . . Destroy 0b10 Robot/C 100 | . 100 . . Destroy 0b10 Robot/NC 30 | 15 15 . . Destroy Leader 26 | . 26 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 219 | 15 204 . . Time Decay 219 | 15 204 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 11 . . Peak Tracking Total 4 | . 4 . . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1352 | 83 1194 69 6 Seismic 1352 | 83 1194 69 6 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 1897 | 126 1696 69 6 Spaces Moved 592 | 65 487 37 3 Core 4 | 4 . . . Treads . | . . . . Legs 588 | 61 487 37 3 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 151 | 117 152 190 190 Slowest Speed 190 | 150 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 62 6 . Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 1542 | 100 1403 36 3 Wait 882 | 10 872 . . Move 589 | 64 486 36 3 Hop . | . . . . Pick Up 18 | 8 10 . . Fast Attach 8 | 7 1 . . Attach 1 | . 1 . . Detach . | . . . . Swap 5 | . 5 . . Drop 7 | . 7 . . Fire 32 | 11 21 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Derelicts attacked the area 1353 | -10/Materials | Discovered new exit (range 15) 1814 | -10/Materials | Discovered new exit (range 6) 1823 | -10/Materials | Entered Subcaves 1824 | -10/Subcaves | Approached by a straggling Scientist 1884 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1892 | -10/Subcaves | Entered Scraptown 1898 | -7/Scraptown | Self-destructed Last Messages --------------- 01689_ Dropped Med. Laser. 01778_ Acquired 20 matter. 01814_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01824_ F3-5WU(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01827_ F3-5WU(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." F3-5WU(c): "We're getting close, I can feel it." 01884_ F3-5WU(c): "Hah, right again, there it is!" 01887_ F3-5WU(c) exits level. LOCATION=UNKNOWN GOAL=ESCAPE 01896_ LOCAL NARROWCAST: Welcome to Scraptown. Please remember it is vital to either disarm yourself or ensure you are corruption-free before entering the area. Use the C-Scrubber! You bear full responsibility for any potential consequences of non-compliance. Enjoy your stay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#"""#??????????????????????? | | ??????????????????????#" "#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????##### ###E#???????????????? | | ??????????????????????????? #???#???????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? 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" ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????"""?????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorDecoyCarapace Manual? 0 Play Time 00:15:06 Cumulative 83.1 hours Start 2026.04.24 @ 18:18:42 End 2026.04.24 @ 19:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: db938042-5c22-4d9b-bb94-229928e2f186