Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:54:30 Player: Gabe+Kate4EVR Result: Destroyed by Armageddon Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (4700) 4700 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1666) 1666 TOTAL SCORE: 9051 Bonus ------- High Alert Combat Kills 966 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Core Analyzer Trap Extractor (0/4) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Compact Battery (200) Authchip [Propulsion] Relay Coupler [Brawler] (26) Recalibrator Improved Medium Laser Precision Assault Rifle Precision Assault Rifle Grenade Launcher Mini Grenade Launcher Remote Datajack Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Core Analyzer > --- WEAPON ----------- Improved Medium Laser Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Improved Heat Sink Medium Storage Unit Recoil Stabilizer Authchip [Propulsion] Trap Extractor Recalibrator Improved Medium Laser Precision Assault Rifle Improved Light Cannon Grenade Launcher Mini Grenade Launcher Remote Datajack Maul [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Core Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Core Shielding Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 97 | 6 15 15 21 21 19 Power 15 | 2 1 3 2 4 3 Engine 11 | 2 1 3 1 3 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 27 | 2 6 2 4 11 2 Treads 13 | . . . 4 7 2 Leg 6 | 2 4 . . . . Wheel 8 | . 2 2 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | . 3 4 9 4 7 Device 14 | . 1 2 . 4 7 Storage 4 | . 1 1 2 . . Processor 5 | . . . 5 . . Hackware 1 | . . . 1 . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 28 | 2 5 6 6 2 7 Energy Gun 10 | 2 2 1 1 1 3 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 12 | . 2 4 4 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 22 | . 2 3 3 3 11 Power 3 | . 1 . . 1 1 Propulsion 10 | . 1 . 1 2 6 Utility 3 | . . 1 1 . 1 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 5 | . 1 2 3 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 97 85 98 93 Engine 6 | . 14 10 1 4 4 Core 3 | . . . 7 4 3 Treads 17 | . . . 10 27 30 Leg 3 | . 24 . . . . Wheel 13 | . 3 44 24 7 . Device 5 | . 1 4 . 6 8 Storage 10 | . 13 11 9 9 9 Processor 10 | . . . 9 20 18 Protection 3 | . 12 4 3 . . Energy Gun 9 | . 20 11 9 9 5 Energy Cannon 1 | . 3 2 . . . Ballistic Gun 7 | . 3 7 8 9 7 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 39 | 8 22 26 39 37 38 Greatest Support 88 | 20 24 48 62 88 88 Greatest Overweight (x) 8 | 1 2 . 1 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 15 15 Average Capacity 12 | 5 9 10 10 15 15 Most Carried 15 | 2 10 10 15 15 15 Average Carried 11 | 1 6 9 10 14 14 Final Capacity 15 | 5 10 10 15 15 15 Final Carried 15 | 2 9 10 15 15 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2296 | 224 164 350 330 460 768 Remotely . | . . . . . . Salvage Created 4338 | . 442 996 492 1240 1168 Parts 241 | . 26 62 31 64 58 Haulers Intercepted 8 | . 2 4 . 2 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 92 | . 10 24 14 16 28 Guns 74 | . 8 20 11 16 19 Cannons 10 | . 2 4 . . 4 AOE 8 | . . . 3 . 5 Classes Destroyed 15 | . 5 7 . 2 1 Worker 4 | . . 1 . 3 . Builder 3 | . . 2 . 1 . Tunneler 1 | . . 1 . . . Hauler 8 | . 2 4 . 2 . Recycler 3 | . 1 . . 2 . Mechanic 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 4 | . 1 . 2 1 . Swarmer 17 | . 6 . 3 . 8 Grunt 55 | . 4 18 6 11 16 Brawler 3 | . . 1 . . 2 Duelist 3 | . . 1 1 1 . Sentry 12 | . . 4 4 3 1 Hunter 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 6 5 8 4 Combat Bots Only 5 | . 3 5 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 475 | . 87 87 62 63 176 Missed 136 | . 22 21 18 19 56 Damage Taken 5247 | . 563 905 859 747 2173 Core 857 | . 117 188 98 62 392 Absorbed by Shields 21 | . . 21 . . . Redirected to Shielding 67 | . 22 45 . . . Regen/Repaired (Parts) 66 | . . 66 . . . Core Remaining (%) 68 | 100 53 53 . . . Volleys Fired 336 | . 49 76 32 56 123 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 130 130 95 91 121 Shots Fired 649 | . 90 148 58 107 246 Gun 540 | . 77 125 56 107 175 Cannon 98 | . 13 23 . . 62 Launcher 11 | . . . 2 . 9 Special . | . . . . . . Kinetic 307 | . 10 44 30 56 167 Thermal 331 | . 80 104 26 51 70 Explosive 11 | . . . 2 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 9 11 12 11 22 Robot Miss Streak 10 | . 10 5 3 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 3 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 421 | . 44 124 50 73 130 Core Hits 300 | . 23 115 49 41 72 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 11 | . 2 1 . 4 4 Burn 8 | . 2 . . 4 2 Destroy 1 | . . 1 . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7403 | . 610 1924 1195 1441 2233 Guns 5699 | . 472 1603 815 1441 1368 Cannons 760 | . 138 191 . . 431 Explosions 944 | . . 130 380 . 434 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3112 | . 59 572 477 851 1153 Thermal 3671 | . 551 1352 532 590 646 Explosive 620 | . . . 186 . 434 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 10 . . . Message Errors 5 | . . 5 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 215 | . . 83 129 . 3 Projectiles 3 | . . . . . 3 Explosions 212 | . . 83 129 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . . 60 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . 362 316 351 180 303 Average Temperature 85 | . 124 57 132 66 55 Received Heat Transfer 2141 | . 102 372 333 288 1046 Effects 5 | . 2 . 3 . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . . . 2 . . Interference 1 | . 1 . . . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 4 2 . . 1 Heat Transferred 7031 | . 1474 1792 583 1591 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 1961 | . 149 502 679 757 1961 Initial 382 | . . 20 211 258 382 Average 681 | . 63 302 515 535 1177 Maximum Alert Level 5 | . . 2 2 3 5 Low Security (%) 19 | 100 100 17 . . . Level 1 16 | . . 56 24 18 . Level 2 27 | . . 25 75 77 12 Level 3 13 | . . . . 4 30 Level 4 17 | . . . . . 42 Level 5 5 | . . . . . 14 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 1 2 . Investigation 5 | . 1 2 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 7 | . 2 1 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 18 34 26 23 35 Peak Tracking Total 5 | . 5 5 5 5 5 Tactical Retreats 9 | . . 1 6 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 5 | . . . 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 3 | . . . . . 3 Most Traps Carried 4 | . . . . . 4 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 16 | . 1 2 2 1 10 Max in Single Turn 2 | . 1 2 2 1 1 Garrison Relay 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 13 | . 2 5 1 2 3 Terminals 8 | . 1 3 . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 4 14 2 2 6 Successful 14 | . 2 6 2 2 2 Failed 14 | . 2 8 . . 4 Catastrophic 4 | . . 3 . . 1 Database Lockouts . | . . . . . . Manual 6 | . . 6 . . . Terminals 16 | . 3 6 . 1 6 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 4 | . 1 3 . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 1 . 1 2 Part Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 4 1 . 2 Full Trace Events 5 | . 1 3 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 19 | . . . . . 19 Machine Destruction 19 | . . . . . 19 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5796 | 73 842 1162 679 595 2445 Spaces Moved 3233 | 59 312 845 446 236 1335 Core 16 | 12 . . . . 4 Treads 1696 | . . . 178 187 1331 Legs 277 | 47 230 . . . . Wheels 1244 | . 82 845 268 49 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 82 145 Average Speed 127 | 108 132 90 117 140 151 Slowest Speed 450 | 120 260 90 240 225 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 51 56 20 33 94 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 78 | . . 18 40 . 20 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 74 | . . 18 40 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 4277 | 65 650 1105 542 395 1520 Wait 481 | . 256 138 18 55 14 Move 3227 | 58 311 844 445 235 1334 Hop . | . . . . . . Pick Up 50 | 1 8 15 9 6 11 Fast Attach 51 | 5 9 6 13 14 4 Attach 11 | . 2 4 2 2 1 Detach 8 | . 2 . 4 2 . Swap 35 | 1 4 5 6 5 14 Drop 72 | . 9 17 13 19 14 Fire 336 | . 49 76 32 56 123 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 1 2 Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 11) 787 | -10/Materials | Discovered new exit (range 8) 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Propulsion x2 1414 | -9/Materials | Repaired Broken Cld. Ion Engine 1719 | -9/Materials | Discovered new exit (range 11) 1924 | -9/Materials | Discovered new exit (range 16) 2059 | -9/Materials | Discovered new exit (range 7) 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Utility x2 2399 | -8/Materials | Discovered new exit (range 12) 2411 | -8/Materials | Lost 3 parts (1n1u1w) 2757 | -8/Materials | Entered Storage 3070 | -8/Storage | Lost 3 parts (1p2n) 3350 | -8/Storage | Identified exit to Garrison 3352 | -8/Storage | Entered Garrison 3438 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Garrison Relay disabled 3924 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Triggered checkpoint 4080 | -8/Garrison | Garrison Relay disabled 4148 | -8/Garrison | Triggered checkpoint 4299 | -8/Garrison | Garrison Relay disabled 4341 | -8/Garrison | Discovered new exit (range 10) 4420 | -8/Garrison | Triggered checkpoint 4452 | -8/Garrison | Triggered checkpoint 4478 | -8/Garrison | Triggered checkpoint 4578 | -8/Garrison | Discovered new exit (range 8) 4613 | -8/Garrison | Core integrity fell below 50% 4650 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Lost 4 parts (3n1w) 4907 | -8/Garrison | Garrison Relay disabled 5009 | -8/Garrison | Build established: Scavenger-Mutant 5190 | -8/Garrison | Discovered new exit (range 79) 5190 | -8/Garrison | Discovered new exit (range 34) 5190 | -8/Garrison | Discovered new exit (range 20) 5229 | -8/Garrison | Installed Relay Interface Framework 5444 | -8/Garrison | Spotted B-75 Beast 5552 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Garrison Relay disabled 5739 | -8/Garrison | Spotted B-75 Beast 5784 | -8/Garrison | Core integrity fell below 20% 5797 | -8/Garrison | Destroyed B-75 Beast 5797 | -8/Garrison | Destroyed by Armageddon Trap Last Messages --------------- 05715_ Acquired 25 matter. 05752_ ALERT: Garrison interior compromised. 05767_ B-75 Beast springs to life. 05767_ Lgt. Nuclear Core destroyed. 05767_ Critical hit (Blast). 05768_ B-75 Beast springs to life. 05778_ Trap Extractor dropped Armageddon Trap. 05778_ Installed Armageddon Trap. 05779_ Trap Extractor dropped Armageddon Trap. 05779_ Hvy. Assault Rifle destroyed. 05779_ Critical hit (Meltdown: +320). 05780_ Lgt. Treads destroyed. 05781_ Installed Armageddon Trap. 05782_ Acquired 3 matter. 05783_ Lgt. Treads destroyed. 05788_ Imp. Light Cannon destroyed. 05789_ Acquired 1 matter. 05797_ B-75 Beast triggered Armageddon Trap. 05797_ An explosion rips through the floor. 05797_ B-75 Beast destroyed. Map ----- +----------------------------------------------------+ | ??????# " "% & # #######????????????? | | ??????# "" % #????????????? | | ??????# ! % #????????????? | | ??????# = =## ##### #????????????? | | ??????# "" ##??# #???????###### | | ??????# "&& " ## #??# #???????# | | ??????#^"&&" ^ ###*= # ##??# #???????# #### | | ??????# """" # [ [ #???# #######?# #??? | | ??????# ###* # #???# ##% #?# #??? | | ??????##############?#= #+#####+ ## ###"##?? | | ?????????????????????#= * ### | | ?????????????????????# = | | ?????????????????????# =%* | | ?????????????????????#######+#### ## ## ### | | ???????????????????????????# #### ## ## ### | | ?????????????? ?##########?# + # | | ??????????????# # # ##### ^^ # | | ???????????##### #??# ^^ # | | ???????????# % ] ??# # | | ???????????# ] ##?### ## ## ### | | ???????????# % ##### ## ## ### | | ???????????# BB " | | ???????????# BB " ! | | ???????????#]]] !!! #### ### | | ???????????###### #???# ## ######?? | | ??????????????# @ ????# ##* *#??????? | | ???????????????# ###### #######??????? | | ???????????????### # + #????????????? | | ???????????????????# # # # #### #????????????? | | ???????????????????#?### ####??# #????????????? | | ???????????????????????# #?????# #????????????? | | ########################++####### #????????????? | | # ^^ #????????????? | | # ^^ #????????????? | | # %=[ ^^ #????????????? | | # < #####+####### #####=%#######+###????????????? | | # #???# #???### #???# *###???# #??????????????? | | #####???# ##### #####!* ##### #??????????????? | | ????????# + + + + #??????????????? | | ????????####### #####^^ #######??????????????? | | ??????????????### #???#^ ###????????????????????? | | ??########??????# #???# #??????????????????????? | | ??# ##??????# #???#^^#??????????????????????? | | ??# = #??????# #???#^ #??????????????????????? | | ??# %= ########% #???# #######????????????????? | | ??# ##! [[%=%!=#???# ! #????????????????? | | ??#########!!!###=[#???# ###! !#????????????????? | | ??????????#####?#! #???# #?#####????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????# #???# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 8 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Prc. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveReflectiveProcessor Manual? 0 Play Time 00:43:56 Cumulative 98.9 hours Start 2024.04.17 @ 11:03:01 End 2024.04.17 @ 13:54:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc5959cd-34c6-4ef2-a547-7ca640163270