Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 23:15:25 Player: Dicaso9 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (518) 518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6918 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 95/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Heavy Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Maul Axe > --- INVENTORY -------- Improved Fusion Compressor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Flight Unit Small Storage Unit Improved Sensor Array Improved Heavy Armor Plating [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Propulsion Shielding Device Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Axe Energy Gun Medium Laser Ballistic Gun Autogun Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 5 | . . . 1 1 . 1 . 1 1 . . Utility 8 | . . 2 1 1 1 1 . 1 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 55 | 7 7 4 7 8 9 . 6 3 2 . 2 Power 11 | 1 2 1 . 1 3 . 1 1 . . 1 Engine 7 | 1 2 1 . 1 2 . . . . . . Core 3 | . . . . . 1 . 1 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 17 | 2 2 . 3 4 2 . 2 1 . . 1 Treads 3 | 2 . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . 2 . 3 4 1 . 2 1 . . 1 Utility 21 | 2 1 2 3 3 4 . 3 1 2 . . Device 7 | 1 1 1 . 1 2 . . 1 . . . Storage 4 | 1 . . 1 1 . . . . 1 . . Processor 4 | . . . 1 1 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 1 . . . 3 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 6 | 2 2 1 1 . . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 1 . 1 Parts Lost 27 | . . 4 2 2 3 . 1 . . 1 14 Power 9 | . . 1 1 1 1 . 1 . . 1 3 Propulsion 8 | . . 2 . 1 . . . . . . 5 Utility 8 | . . 1 1 . 2 . . . . . 4 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 7 | . . 3 2 1 3 . 1 . . 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 3 4 4 6 8 7 7 6 7 8 7 Power . | . 1 . . . . 1 1 1 1 1 1 Propulsion 2 | . . . . 2 4 3 3 2 3 4 3 Utility 1 | . 1 1 . 2 1 2 2 2 2 3 2 Weapon 1 | . 1 2 2 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 1 . 3 . . . . . 2 . 5 Power 1 | . 1 . . . . . . . . . . Propulsion 7 | . . . 3 . . . . . . . 4 Utility 2 | . . . . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 70 61 88 80 76 83 83 80 78 68 Engine 5 | . 13 11 9 4 3 . . 4 4 2 . Core 1 | . . . . . 3 5 4 4 4 4 3 Flight 21 | . 23 14 11 29 24 29 26 21 23 23 20 Device 14 | . 25 32 24 16 5 5 5 5 4 4 3 Storage 3 | . 2 . 1 7 6 5 5 5 4 4 3 Processor 10 | . . . 4 13 19 17 17 15 14 14 14 Protection 5 | . . . . 7 2 . 10 15 14 14 11 Energy Gun 1 | . 10 . . . . . . . . . . Ballistic Gun 1 | . 8 . . . . . . . . . . Impact Weapon 4 | . 9 10 . . 4 5 5 5 4 4 3 Slashing Weapon 4 | . . . 9 7 6 5 5 5 4 4 3 Peak Build Rating 82 | 7 13 14 22 34 46 39 56 68 82 72 72 Average Rating 35 | 4 11 9 13 29 37 39 48 64 71 70 65 On Entrance 35 | . 7 13 7 22 34 37 39 56 66 72 70 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 14 14 13 14 20 35 17 25 30 35 35 31 Greatest Support 41 | 40 40 14 21 27 30 25 31 36 41 41 41 Greatest Overweight (x) 3 | . 1 3 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 8 10 10 8 8 8 10 10 10 Average Capacity 7 | 7 5 5 5 8 8 8 8 8 9 10 9 Most Carried 10 | 3 5 5 6 9 10 7 8 7 10 10 10 Average Carried 6 | 1 4 4 4 6 7 7 7 6 9 10 9 Final Capacity 10 | 8 5 5 8 10 8 8 8 8 10 10 5 Final Carried 10 | 1 5 4 5 9 8 7 8 7 10 10 5 Class Distribution -------------------- 41% | Scout 33% | Sprinter 24% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Scout | -3/Protoforge Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Matter Collected 846 | 137 223 36 25 39 198 . . . . 143 45 Remotely . | . . . . . . . . . . . . Salvage Created 799 | 55 253 14 25 39 198 . . . . 143 72 Parts 42 | 6 10 3 . 3 10 . . . . 8 2 Haulers Intercepted 2 | . 1 . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled 7 | . . . . . 7 . . . . . . Retrieved Matter 13 | . . . . . 13 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Combat Hostiles Destroyed 10 | . 5 2 . . 3 . . . . . . Melee 7 | . 3 1 . . 3 . . . . . . Guns 2 | . 2 . . . . . . . . . . Classes Destroyed 9 | 1 4 1 . . 1 . . . . 1 1 Worker 1 | . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . . 1 Swarmer 5 | . . 2 . . 3 . . . . . . Grunt 5 | . 5 . . . . . . . . . . Best Kill Streak 4 | 2 4 2 1 1 3 . . . . 3 1 Combat Bots Only 2 | . 2 1 . . 1 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Hostile Shots Fired 342 | . 12 37 18 27 42 . 13 6 . 18 169 Missed 152 | . 4 16 6 13 9 . 7 3 . 10 84 Hits 190 | . 8 21 12 14 33 . 6 3 . 8 85 Melee 4 | . . . . . . . 4 . . . . Projectile 186 | . 8 21 12 14 33 . 2 3 . 8 85 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 10 | . 1 . 1 . . . 1 . . 1 6 Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 4428 | . 103 686 178 131 480 . 308 66 . 172 2304 Core 2033 | . 52 276 91 18 84 . 174 26 . 41 1271 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 379 | . . . . 6 39 . 43 . . 59 232 Regen/Repaired (Parts) 97 | . . . 97 . . . . . . . . Core Remaining (%) 82 | 100 79 31 83 97 90 . 82 97 . . . Volleys Fired 8 | 2 6 . . . . . . . . . . Largest 2 | 2 2 . . . . . . . . . . Hottest 90 | 90 90 . . . . . . . . . . Shots Fired 16 | 4 12 . . . . . . . . . . Gun 16 | 4 12 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 16 | 4 12 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 2 7 . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 48 | 2 23 5 1 2 8 . . . . 3 4 Core Hits 18 | 2 7 1 . 1 4 . . . . 1 2 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . Critical Strikes 5 | 1 2 1 1 . . . . . . . . Burn 1 | 1 . . . . . . . . . . . Smash 4 | . 2 1 1 . . . . . . . . Melee Attacks 156 | . 26 12 13 21 36 . . 8 6 6 28 Impact 54 | . 26 11 1 . 6 . . . 2 2 6 Slashing 102 | . . 1 12 21 30 . . 8 4 4 22 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . 3 . . . 1 . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 2 . . . . . 1 Damage Inflicted 2090 | 25 855 306 44 85 346 . . . . 203 226 Guns 147 | 25 122 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 104 | . . 104 . . . . . . . . . Melee 1839 | . 733 202 44 85 346 . . . . 203 226 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 251 | 25 122 104 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1056 | . 733 202 44 . 41 . . . . . 36 Slashing 783 | . . . . 85 305 . . . . 203 190 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 3 . . . . . . . . 6 Average Corruption 3 | . . 3 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . 3 . . . . . . . . 1 Message Errors 2 | . . 2 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 583 | . 196 235 44 16 39 . . . . 53 . Projectiles . | . . . . . . . . . . . . Explosions 155 | . . 155 . . . . . . . . . Melee 428 | . 196 80 44 16 39 . . . . 53 . Knockbacks 2 | . 1 1 . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 172 | . . 172 . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 216 | 30 216 . 4 . . . . . . . . Average Temperature 82 | 18 98 . 4 . . . . . . . . Received Heat Transfer 618 | . 75 18 108 36 . . . 21 . . 360 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 6 | . 2 1 3 . . . . . . . . Impact Corruptions 13 | . 7 5 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 520 | 148 322 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 100 100 92 Level 1 1 | . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 273 | 10 56 123 60 171 107 28 23 60 26 181 273 Initial 101 | . . . 39 18 73 28 23 6 26 3 101 Average 55 | . 12 59 20 60 71 28 20 17 14 63 125 Influence Increases 1631 | 10 156 184 92 254 176 5 . 76 15 223 440 Destroy 0b10 Robot/C 200 | . 100 40 . . 60 . . . . . . Destroy 0b10 Robot/NC 70 | 10 15 5 5 5 5 . . . . 15 10 Destroy Leader 52 | . 24 10 2 2 10 . . . . 2 2 Successful Hack 72 | . 6 . . 6 . 5 . . 7 24 24 Disable Machine 60 | . . 30 . 15 . . . . . . 15 Destroy Structure 127 | . 11 39 10 16 11 . . 16 8 2 14 Partial Spotted 225 | . . 30 . 60 90 . . . . . 45 Lose Combat Pursuer 825 | . . 30 75 150 . . . 60 . 180 330 Influence Decreases 1436 | 10 156 91 142 146 268 31 20 39 58 49 426 Entered New Map 313 | . . . 54 25 78 31 10 7 24 4 80 Time Decay 838 | 10 110 51 87 110 160 . . 32 34 38 206 Lost Part 239 | . . 40 1 11 30 . 10 . . 7 140 Purge Threat 46 | . 46 . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 1 4 . 1 . . 1 3 Investigation 3 | . . . 1 . 2 . . . . . . Extermination 3 | . . . . 1 1 . . . . . 1 Reinforcement 8 | . 2 . 1 . 1 . 1 . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Distress Signals 5 | . . . 1 . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 11 12 8 13 5 . 4 5 . 11 41 Peak Tracking Total 22 | . 3 4 5 7 3 . 4 4 . 15 22 Tactical Retreats 17 | . . 1 2 4 . . . 1 . 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Traps Triggered 4 | . . . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Machines Disabled 4 | . . 2 . 1 . . . . . . 1 Max in Single Turn 2 | . . 2 . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Machines Accessed 28 | . 5 . 2 8 1 1 . . 2 3 6 Terminals 23 | . 4 . 1 6 1 1 . . 1 3 6 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 58 | . 11 . 5 18 3 1 . . 3 6 11 Successful 17 | . 4 . 2 3 1 1 . . 1 2 3 Failed 41 | . 7 . 3 15 2 . . . 2 4 8 Catastrophic 9 | . 1 . 1 6 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 5 . 2 10 . . . . . . 3 Terminals 50 | . 10 . 3 14 3 1 . . 2 6 11 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 15 | . 4 . . 3 1 1 . . 1 2 3 Record 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 3 | . 1 . . 1 . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 . 1 8 1 1 . . 1 3 5 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Active Infowar (turns) 1988 | 7 402 135 174 156 334 4 35 105 82 120 434 Optics 1098 | . . . . . 318 4 35 105 82 120 434 Sensors 894 | . . . . . 138 4 35 105 82 120 410 Terrain 234 | . . . . 156 78 . . . . . . Seismic 718 | 7 402 135 174 . . . . . . . . ECM 197 | . . 131 65 . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Turns Passed 2332 | 97 402 168 237 314 334 4 35 105 82 120 434 Spaces Moved 4444 | 53 620 247 390 706 678 11 81 223 214 368 853 Core 173 | 6 2 34 84 . . . . . . . 47 Treads 78 | 47 29 . . . 2 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4193 | . 589 213 306 706 676 11 81 223 214 368 806 Fastest Speed 26 | 50 32 32 32 28 28 26 26 29 26 26 26 Average Speed 32 | 147 38 37 37 30 29 26 26 29 26 26 28 Slowest Speed 240 | 160 160 200 100 34 240 26 34 29 26 26 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 10 | . . . . 1 . . . . . . 9 Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 30 | 4 72 22 27 30 29 1 85 7 10 46 29 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 81 | . 11 3 10 17 11 . . 8 4 1 16 Terrain Destroyed 125 | . 11 47 10 17 11 . . 8 4 1 16 Melee 81 | . 11 3 10 17 11 . . 8 4 1 16 Projectile . | . . . . . . . . . . . . AOE 44 | . . 44 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Frg Total 5039 | 67 722 298 458 768 758 11 94 247 233 383 1000 Wait 272 | . 42 28 28 24 23 . . 9 . 12 106 Move 4433 | 52 619 246 389 705 677 10 80 222 213 367 853 Hop . | . . . . . . . . . . . . Pick Up 56 | 6 12 1 10 8 6 . 4 2 6 . 1 Fast Attach 14 | 2 . . 5 . 3 . 2 . 1 . 1 Attach 43 | 5 5 6 5 5 6 1 3 3 2 . 2 Detach 11 | . . 4 2 1 3 . . . 1 . . Swap 18 | . 4 1 1 4 3 . 1 3 1 . . Drop 33 | . 8 . 6 . 7 . 4 . 5 . 3 Fire 8 | 2 6 . . . . . . . . . . Melee 139 | . 26 12 12 21 30 . . 8 4 4 22 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Build established: Sprinter 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Crushed by falling debris 585 | -9/Materials | Core integrity fell below 50% 616 | -9/Materials | Lost 3 parts (1p1n1u) 638 | -9/Materials | Discovered new exit (range 8) 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -8/Materials | Repaired Maul 816 | -8/Materials | Discovered new exit (range 3) 905 | -8/Materials | Identified exit to Factory 905 | -8/Materials | Entered Factory 905 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -7/Factory | Identified exit to Factory 1219 | -7/Factory | Entered another Factory area 1219 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1353 | -6/Factory | Lost 3 parts (1p2u) 1524 | -6/Factory | Spotted B-75 Beast 1544 | -6/Factory | Discovered new exit (range 9) 1551 | -6/Factory | Identified exit to Factory 1553 | -6/Factory | Entered another Factory area 1553 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -5/Factory | Identified exit to DSF 1557 | -5/Factory | Entered DSF 1582 | -5/DSF | Additional patrols routed to DSF 1584 | -5/DSF | Discovered new exit (range 12) 1592 | -5/DSF | Identified exit to Factory 1592 | -5/DSF | Entered Factory 1592 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1625 | -4/Factory | Discovered new exit (range 18) 1697 | -4/Factory | Identified exit to Research 1697 | -4/Factory | Entered Research 1697 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -3/Research | Build established: Scout 1778 | -3/Research | Discovered new exit (range 7) 1779 | -3/Research | Identified exit to Quarantine 1779 | -3/Research | Entered Quarantine 1878 | -3/Quarantine | Spotted Fortress 1896 | -3/Quarantine | Discovered new exit (range 6) 1896 | -3/Quarantine | Discovered new exit (range 6) 1897 | -3/Quarantine | Identified exit to Protoforge 1897 | -3/Quarantine | Identified exit to Section 7 1899 | -3/Quarantine | Entered Protoforge 1979 | -3/Protoforge | Spotted B-86 Titan 1987 | -3/Protoforge | Spotted Hotshot 1987 | -3/Protoforge | Spotted Hotshot 1987 | -3/Protoforge | Spotted Hotshot 1987 | -3/Protoforge | Spotted Hotshot 1987 | -3/Protoforge | Superfortress began startup sequence 1994 | -3/Protoforge | Spotted Hotshot 2071 | -3/Protoforge | Spotted Hotshot 2080 | -3/Protoforge | Spotted Hotshot 2081 | -3/Protoforge | Spotted Hotshot 2195 | -3/Protoforge | Spotted Hotshot 2195 | -3/Protoforge | Spotted Overlord 2195 | -3/Protoforge | Spotted Hotshot 2195 | -3/Protoforge | Spotted Hotshot 2272 | -3/Protoforge | Spotted V158-h 2272 | -3/Protoforge | Spotted V465-b 2288 | -3/Protoforge | Lost 7 parts (2p2n2u1w) 2300 | -3/Protoforge | Spotted Hotshot 2303 | -3/Protoforge | Spotted Hotshot 2304 | -3/Protoforge | Spotted Hotshot 2305 | -3/Protoforge | Spotted Hotshot 2313 | -3/Protoforge | Core integrity fell below 50% 2316 | -3/Protoforge | Core integrity fell below 20% 2333 | -3/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02305_ Imp. Flight Unit destroyed. 02305_ Imp. Propulsion Shielding destroyed. 02306_ K-01 Serf collects debris. 02307_ Nuclear Pulse Array destroyed. 02307_ Dropped Med. Storage Unit. 02308_ Hotshot activates shielding mode. 02308_ Slug penetrates Wall. 02309_ Adv. Sensor Array destroyed. 02309_ Nuclear Pulse Array destroyed. 02309_ Imp. Fusion Compressor destroyed. 02309_ K-01 Serf collects debris. 02311_ Hotshot activates shielding mode. 02311_ Axe destroyed. 02311_ Critical hit (Burn: +37). 02313_ N-04 Retriever collects Myomer Leg. 02315_ Penetrated by Slug. 02315_ Slug penetrates Wall. 02316_ Hotshot activates shielding mode. 02322_ System corrupted: Energy discharge (-38). 02323_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????# #???#""""#???#"""" | | ????????????????????????????# #???######???##### | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????##################### ################## | | ???????? + | | ???????? ##### # "" | | ???????? #???# # "" | | ???????????????# ##### p### #########???# + "" | | ?????????????????????# #?# #???????????# # "" | | ?????????????????????# #?# #???????????# # | | ?????????????????????+ #?#####???????????# ##### | | ?????????????????????# #?????????????????# #???# | | ?????????????????????# #?????????????????# #???# | | ????????????????????## ##????????????????# #???# | | ????????????????????# #???????????????? ???# | | ????????????????????# #???????????????? ???# | | ????????????????????# #???????????????? ???# | | ????????????????##### #????????????????# #???# | | ???????? @#????????????????# #???# | | ???????????########### ##????????????????# #???# | | ?????????????????????# #????????#######??# #???# | | ?????????????????????# #????????# ??# #???# | | ?????????????????????# +????????# ## ##?## | | ?????????????????????# ?????????# """ # ### | | ?????????????????????# ?????????# """ + | | ?????????????????????# ?????????# """ # ### | | ?????????????????????# ?????????########## ##?## | | ?????????????????????# ??????????????????#%#???# | | ?????????????????????# ??????????????????# #???# | | ?????????????????????# ??????????????????# #??? | | ?????????????????????# ??????????????????# #??? | | ###??????????????????# ???????????????????# #??? | | ?#??????????????# ????????????????????# #???# | | """" #????????????????????????????????????# #???? | | """" #????????????????????????????????????# #???? | | """" #????????????????????????????????????# #???? | | """"??????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | "####??????????????????????????????????????# #???? | | #??????????????????????????????????????# #???? | | "" #??????????????????????????????????????# #???? | | """#??????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Maul | 19% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Batter Up Nope Shopping List Challenges ------------ None Game ------ Seed LaserBraceMesh Manual? 0 Play Time 01:23:45 Cumulative 6.5 hours Start 2025.08.15 @ 21:42:00 End 2025.08.15 @ 23:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a39d5d83-68ec-44fc-bf24-4abc5f5fcfa8