Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:30:20

Player: Elias

Result: Destroyed by as-74642 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (440)      440
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 925

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     160/300
Energy                     247/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (260) Ox2
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
>          --- UTILITY (2) ------
     Large Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
>          --- INVENTORY (15) ---
     Light Treads
           Aluminum Leg
           Heat Sink
     Small Storage Unit
           Sensor Array
           Sensor Array
           Signal Interpreter
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Particle Gun
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Small Storage Unit
           Sensor Array
           Sensor Array
           Signal Interpreter
  Improved Terrain Scanner
     Light Assault Rifle
           Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | 8   8   4   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 3   1   2   
    Treads                 2    | 1   1   .   
    Leg                    4    | 2   .   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   4   1   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 2   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 13   | .   6   7   
  Power                    2    | .   1   1   
  Propulsion               4    | .   2   2   
  Utility                  1    | .   .   1   
  Weapon                   6    | .   3   3   
  Highest Loss Streak      6    | .   3   6   
  To Critical Strikes      .    | .   .   .   
Average Backups            8    | 3   8   9   
  Power                    1    | .   1   .   
  Propulsion               1    | 1   1   1   
  Utility                  3    | .   3   5   
  Weapon                   1    | 1   2   1   
  Tool/Special             .    | .   .   .   
Unused Backups             6    | .   .   6   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  5    | .   .   5   
  Weapon                   .    | .   .   .   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     89   | .   90  87  
  Engine                   11   | .   11  12  
  Treads                   8    | .   2   24  
  Leg                      15   | .   20  2   
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Energy Gun               5    | .   2   11  
  Ballistic Gun            17   | .   21  8   
  Special Weapon           1    | .   1   .   
Peak Build Rating          9    | 7   9   9   
  Average Rating           7    | 5   7   7   
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 15  30  29  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  7    | 1   2   7   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   13  15  
  Most Carried             12   | 6   11  12  
  Average Carried          8    | 3   9   9   
  Final Capacity           15   | 8   15  15  
  Final Carried            8    | 6   8   8   

 Class Distribution 
--------------------
 92% | Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           587  | 281 219 87  
  Remotely                 .    | .   .   .   
Salvage Created            620  | 146 352 122 
  Parts                    30   | 7   19  4   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  17   | .   10  7   
  Guns                     12   | .   6   6   
  AOE                      5    | .   4   1   
Classes Destroyed          7    | 2   4   1   
  Tunneler                 2    | 2   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    9    | .   7   2   
  Assembled                5    | .   .   5   
Best Kill Streak           5    | 3   4   5   
  Combat Bots Only         5    | .   4   5   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        151  | .   74  77  
  Missed                   43   | .   16  27  
  Hits                     108  | .   58  50  
    Melee                  10   | .   .   10  
    Projectile             98   | .   58  40  
  Part Disruptions         2    | .   .   2   
Damage Taken               1606 | .   751 855 
  Core                     253  | .   116 137 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              92   | 8   54  30  
  Largest                  2    | 2   2   2   
  Hottest                  120  | 40  120 95  
Shots Fired                140  | 16  86  38  
  Gun                      130  | 16  78  36  
  Cannon                   .    | .   .   .   
  Launcher                 7    | .   5   2   
  Special                  3    | .   3   .   
  Kinetic                  110  | 16  72  22  
  Thermal                  23   | .   9   14  
  Explosive                7    | .   5   2   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         17   | 3   17  6   
  Robot Miss Streak        4    | 2   4   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           86   | 5   58  23  
  Core Hits                44   | 4   19  21  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1464 | 90  954 420 
  Guns                     1022 | 90  711 221 
  Cannons                  .    | .   .   .   
  Explosions               416  | .   217 199 
  Melee                    .    | .   .   .   
  Ramming                  2    | .   2   .   
  Kinetic                  884  | 90  651 143 
  Thermal                  162  | .   84  78  
  Explosive                416  | .   217 199 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            16   | .   7   9   
  Projectiles              .    | .   .   .   
  Explosions               16   | .   7   9   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      133  | .   75  58  
  Shots                    5    | .   3   2   
  Rammed                   .    | .   .   .   
Targets Rammed             2    | .   2   .   
  Kicked                   2    | .   2   .   
  Crushed                  .    | .   .   .   
Highest Temperature        219  | .   38  219 
  Average Temperature      58   | .   15  90  
  Received Heat Transfer   569  | .   360 209 
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         383  | .   198 185 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             141  | 10  141 88  
  Initial                  48   | .   .   48  
  Average                  28   | 1   30  48  
Influence Increases        470  | 15  359 96  
  Destroy 0b10 Robot/C     240  | .   200 40  
  Destroy 0b10 Robot/NC    25   | 15  10  .   
  Destroy Leader           64   | .   54  10  
  Successful Hack          16   | .   16  .   
  Disable Machine          60   | .   30  30  
  Destroy Structure        50   | .   34  16  
  Lose Combat Pursuer      15   | .   15  .   
Influence Decreases        470  | 15  234 221 
  Entered New Map          77   | .   .   77  
  Time Decay               273  | 15  174 84  
  Lost Part                120  | .   60  60  
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   15  16  
  Peak Tracking Total      13   | .   4   13  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          4    | .   2   2   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               1    | .   1   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Branch Access Points     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Active Infowar (turns)     670  | 39  463 168 
  Seismic                  670  | 39  463 168 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               794  | 148 463 183 
Spaces Moved               307  | 81  163 63  
  Core                     17   | 16  .   1   
  Treads                   82   | .   20  62  
  Legs                     208  | 65  143 .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 160 
  Average Speed            160  | 127 175 166 
  Slowest Speed            400  | 190 260 400 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Potential Cave-ins       .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       17   | 4   38  11  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          55   | .   35  20  
  Melee                    .    | .   .   .   
  Projectile               1    | .   1   .   
  AOE                      54   | .   34  20  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      460  | 109 244 107 
  Wait                     11   | .   6   5   
  Move                     305  | 80  162 63  
  Hop                      .    | .   .   .   
  Pick Up                  26   | 13  9   4   
  Fast Attach              .    | .   .   .   
  Attach                   17   | 7   6   4   
  Detach                   .    | .   .   .   
  Swap                     6    | 1   4   1   
  Drop                     1    | .   1   .   
  Fire                     92   | 8   54  30  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     2    | .   2   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
  149 | -11/Scrapyard | Entered Materials
  161 | -10/Materials | Identified exit to Mines
  302 | -10/Materials | Build established: Mutant
  358 | -10/Materials | Discovered new exit (range 8)
  527 | -10/Materials | Lost 3 parts (1p2w)
  612 | -10/Materials | Entered Mines
  676 | -10/Mines     | Core integrity fell below 50%
  722 | -10/Mines     | Assembled infested the area
  770 | -10/Mines     | Core integrity fell below 20%
  795 | -10/Mines     | Destroyed by as-74642 with Assembled Rifle

 Last Messages 
---------------
00698_ Acquired 55 matter.
00701_ Acquired Aluminum Leg.
00722_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
00746_ as-75464 destroyed.
00749_ Destroyed Asb. Hover Unit.
00749_ Grenade Launcher destroyed.
00749_ Destroyed Grenade Launcher.
00752_ as-98403 destroyed.
00756_ Lgt. Ion Engine destroyed.
00757_ Particle Gun destroyed.
00760_ The unstable cave ceiling collapses.
00760_ as-90653 destroyed.
00767_ Lgt. Treads destroyed.
00768_ The unstable cave ceiling collapses.
00777_ as-95470 destroyed.
00780_ Seismic Detector destroyed.
00786_ Knocked back.
00793_ as-22698 destroyed.
00794_ Aluminum Leg destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              253
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlexusArmoredMatterbank
  Manual?         0
Play Time         00:07:20
  Cumulative      39.3 hours
  Start           2025.06.01 @ 13:24:30
  End             2025.06.01 @ 13:30:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          64
  Rogue           64
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          35
Achievement%      29
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 34360cdd-6459-437d-825e-2b741b72e99e