Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 13:01:03 // AFD2020/Player2 Player: Minty Result: Destroyed self with Rocket Array Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (179) 895 Value Destroyed (6899) 6899 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5861) 5861 TOTAL SCORE: 20895 Bonus ------- High Alert Combat Kills 2183 Follower Combat Kills 4437 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1659 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 975/975 System Corruption 0% Temperature Cool (9) Movement Treading (162) Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY (9) ------ Coolant Network High-capacity Storage Unit Improved Energy Well Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Centrium Heavy Armor Plating > --- WEAPON (4) ------- Rocket Array Rocket Array > --- INVENTORY (20) --- Improved Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Heat Sink Experimental Coolant Injector Improved Energy Well (400) Matter Compressor (0) Improved Sensor Array Storm Laser Heavy Disruptor Cannon Neutron Cannon Heavy Mass Driver Rocket Array Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Fission Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Improved Energy Well Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Heat Sink Experimental Coolant Injector Improved Energy Well Matter Compressor Improved Sensor Array Heavy Disruptor Cannon Neutron Cannon Heavy Mass Driver Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Experimental Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . 1 Utility 7 | . . 2 . . . . . . . 2 . . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 129 | . 3 3 23 10 7 2 3 1 4 5 13 2 1 1 14 2 . 35 Power 16 | . 1 . 2 3 . 1 . . . . . . 1 1 3 1 . 3 Engine 6 | . 1 . 1 2 . 1 . . . . . . 1 . . . . . Core 9 | . . . 1 1 . . . . . . . . . 1 3 1 . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 21 | . . . 5 3 2 . 2 . . . 1 1 . . . 1 . 6 Treads 13 | . . . . 3 2 . 1 . . . 1 . . . . . . 6 Leg 3 | . . . 3 . . . . . . . . . . . . . . . Wheel 5 | . . . 2 . . . 1 . . . . 1 . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 44 | . 2 1 4 1 2 1 1 1 1 3 7 . . . 6 . . 14 Device 17 | . 1 1 1 1 . . . . 1 3 4 . . . 1 . . 4 Storage 8 | . 1 . . . 1 . . . . . . . . . 4 . . 2 Processor 8 | . . . 1 . . . . 1 . . 2 . . . . . . 4 Hackware 2 | . . . . . . . . . . . . . . . 1 . . 1 Protection 9 | . . . 2 . 1 1 1 . . . 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | . . 2 12 3 3 . . . 3 2 5 1 . . 5 . . 12 Energy Gun 5 | . . . 1 1 . . . . . . 2 . . . . . . 1 Energy Cannon 13 | . . . 1 . . . . . . 1 2 1 . . 2 . . 6 Ballistic Gun 16 | . . . 8 2 2 . . . 1 1 1 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Launcher 13 | . . 2 2 . 1 . . . 2 . . . . . 2 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 2 1 . . . . . . . . . 3 . . 8 Corrupted Parts 6 | . . . 4 1 . . . . . . . . . 1 . . . . System Corruption 49 | . . . 36 9 . . . . . . . . . 4 . . . . Parts Lost 39 | . . . 4 . 2 1 2 . . . 4 . . . 5 . 3 18 Power 4 | . . . 1 . . . . . . . . . . . . . . 3 Propulsion 8 | . . . 2 . . 1 1 . . . 1 . . . . . 1 2 Utility 16 | . . . 1 . 1 . 1 . . . 2 . . . 1 . 2 8 Weapon 11 | . . . . . 1 . . . . . 1 . . . 4 . . 5 Highest Loss Streak 12 | . . . 4 . 1 1 2 . . . 2 . . . 2 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 9 9 9 13 15 14 14 14 14 14 14 14 12 12 16 17 14 Power . | . . 1 2 1 . . . . . . . 1 . . . 3 3 1 Propulsion . | . 2 2 . . . . . . . . . . . . . . . . Utility 5 | . 3 4 3 4 5 6 6 4 4 4 4 5 6 5 5 5 5 4 Weapon 7 | . . . 2 3 6 9 8 10 9 9 9 7 6 7 6 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 6 2 2 5 . . 1 . 4 1 . 2 . 4 . . 8 Power 5 | . . 2 2 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . 2 Utility 15 | . 2 . . 1 1 . . 1 . 3 . . 1 . 1 . . 5 Weapon 13 | . . 4 . . 3 . . . . 1 1 . . . 3 . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 99 85 95 92 99 92 91 67 91 89 91 93 93 93 85 82 74 63 Engine 9 | . 14 11 . 13 15 15 15 15 15 13 13 13 13 8 2 . . . Core 3 | . . . 9 1 . . . . . . . . . 4 8 11 11 7 Treads 6 | . . . . 15 23 15 11 7 7 6 8 5 . . . . . 5 Leg 3 | . 28 22 20 7 . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 2 7 7 6 3 6 13 13 11 11 10 2 Device 12 | . 13 19 19 9 7 7 3 . 3 17 17 13 13 13 17 22 17 12 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 10 5 5 7 Processor 10 | . . . 2 9 7 7 7 7 7 6 12 20 20 20 12 11 11 14 Protection 4 | . . . 9 9 6 7 10 14 10 6 2 . . . . 4 3 1 Energy Gun 1 | . . . 1 . . . . . . . 4 11 6 6 . . . . Energy Cannon 4 | . . . . . . . . . . . 4 14 20 20 13 . . 5 Ballistic Gun 14 | . 28 2 15 18 29 30 30 6 29 22 15 . . . . . . . Launcher 1 | . . 19 2 . . . . . . 1 1 . . . . 5 5 2 Peak Build Rating 137 | . 8 15 25 30 42 42 48 48 51 62 69 66 65 69 88 88 83 137 Average Rating 51 | . 7 14 17 27 38 40 43 36 49 58 60 64 62 67 73 83 79 77 On Entrance 46 | 6 6 8 15 25 30 41 41 48 48 50 61 66 62 65 69 88 83 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 18 29 30 42 58 58 56 53 60 60 72 70 71 78 110 110 109 116 Greatest Support 125 | 20 20 20 26 60 62 62 42 28 28 28 50 44 44 44 44 44 44 125 Greatest Overweight (x) 20 | . . 1 2 2 . 1 2 1 2 2 2 2 1 1 2 2 3 20 Average Overweight (x) 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 2 2 2 Largest Inventory Capacity 20 | . 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | . 9 10 10 10 14 15 15 15 15 15 15 15 15 15 17 20 20 20 Most Carried 20 | . 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 14 | . 7 9 9 9 13 15 14 14 14 14 14 14 14 15 15 19 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 6 10 9 10 10 15 15 15 13 15 15 15 15 15 15 20 20 20 20 Class Distribution -------------------- 34% | Derelict-Gunner 17% | Tank 17% | Mutant 10% | Gunner 7% | Scavenger-Mutant 5% | Derelict-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Gunner | -5/Proximity Caves Mutant | -5/Factory Derelict-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Matter Collected 5246 | 200 270 90 626 371 765 420 119 . 369 81 392 159 10 24 184 174 217 775 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7533 | . 179 249 343 875 1078 309 192 . 275 124 123 113 . 186 935 138 401 2013 Parts 360 | . 10 13 33 43 57 14 5 . 12 13 11 7 . 14 32 7 16 73 Haulers Intercepted 14 | . . . 3 4 1 . . . . . . . . . 3 . . 3 Recyclers Shooed 3 | . . . . 1 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . 18 4 . 14 . 25 3 2 16 . 26 22 . Prevented 20 | . . . . . . . . . . . 3 4 . 12 . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Combat Hostiles Destroyed 124 | . 4 8 4 11 9 5 4 . 7 3 6 3 . 3 12 3 8 34 Guns 49 | . 4 . 3 8 9 5 4 . 6 3 6 . . . . . . 1 Cannons 16 | . . . . . . . . . . . . 2 . 2 6 . 1 5 AOE 53 | . . 7 1 3 . . . . 1 . . 1 . . 4 3 7 26 Classes Destroyed 21 | . 2 2 3 4 3 1 1 . . . . . . . 1 . . 4 Worker 11 | . 1 1 . . 6 . . . . . . . . . . . . 3 Builder 10 | . . . 1 . 3 . . . . 1 . . . . . . . 5 Tunneler 6 | . . 1 . . 3 . . . . 1 . . . . . . . 1 Hauler 14 | . . . 3 4 1 . . . . . . . . . 3 . . 3 Recycler 8 | . . . . 1 5 . . . . . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . 1 . . . . . . . . . 1 . . . Watcher 2 | . . . . 1 . . . . . . . . . . 1 . . . Swarmer 31 | . . 3 . 1 . . 3 . 4 2 6 3 . 1 6 . . 2 Grunt 42 | . 4 5 2 6 6 1 . . 2 . . . . . . 2 4 10 Brawler 8 | . . . . 1 . 1 . . . . . . . . . 1 2 3 Duelist 4 | . . . . . 1 . . . . . . . . . . . 1 2 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 14 | . . . 2 2 1 1 1 . . . . . . 1 4 . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . 1 . . . . . . . . . 1 1 . 1 5 Programmer 9 | . . . . . 1 1 . . 1 1 . . . . . . . 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 2 8 2 6 6 2 3 . 3 2 3 2 . 1 4 3 5 15 Combat Bots Only 10 | . 2 6 1 5 3 2 3 . 3 2 3 2 . 1 4 3 5 10 Max Kills in Single Turn 8 | . 1 3 1 3 2 1 1 . 2 1 2 1 . 1 3 2 4 8 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . Exploded 6 | . . 3 1 3 . . . . 1 . . 1 . . 3 2 4 6 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Hostile Shots Fired 636 | . 13 10 56 40 73 41 52 . 43 5 46 3 . 18 41 2 3 190 Missed 216 | . 3 4 11 13 25 20 14 . 10 2 10 1 . 7 11 1 . 84 Damage Taken 8004 | . 111 118 697 244 606 229 419 . 465 46 457 51 . 181 750 45 196 3389 Core 1158 | . 24 51 117 35 9 . 41 . 74 . 35 . . 35 64 15 12 646 Absorbed by Shields 879 | . . . . 108 200 80 80 . . . 134 . . . 104 12 53 108 Redirected to Shielding 326 | . . . . . . . 35 . 38 . . . . . . 9 24 220 Regen/Repaired (Parts) 247 | . . . 59 . . . . . . . . . . . 188 . . . Core Remaining (%) 78 | 100 85 . 35 85 . . . . 73 . . . . 91 . . 77 . Volleys Fired 352 | . 30 5 59 39 47 20 10 . 13 7 22 5 . 5 25 2 15 48 Largest 4 | . 2 2 2 2 4 4 4 . 4 4 4 4 . 4 3 1 1 4 Hottest 302 | . 40 72 46 72 96 96 96 . 96 98 105 302 . 302 237 46 65 270 Shots Fired 841 | . 60 10 81 79 188 80 40 . 49 25 58 8 . 17 57 3 15 71 Gun 659 | . 60 . 68 77 188 80 40 . 47 25 54 2 . 5 . . . 13 Cannon 116 | . . . . . . . . . . . . 5 . 12 56 1 8 34 Launcher 66 | . . 10 13 2 . . . . 2 . 4 1 . . 1 2 7 24 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 638 | . 60 . 58 77 188 80 40 . 47 25 54 . . . . 1 8 . Thermal 50 | . . . 10 . . . . . . . . 1 . . . . . 39 Explosive 43 | . . . 7 . . . . . 2 . . . . . 1 2 7 24 Electromagnetic 110 | . . 10 6 2 . . . . . . 4 7 . 17 56 . . 8 Robot Hit Streak 27 | . 9 10 9 17 19 27 12 . 9 6 9 6 . 7 16 1 4 21 Robot Miss Streak 10 | . 3 2 5 3 3 2 3 . 1 10 5 1 . 2 2 2 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . 3 1 . 1 . 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . 1 . 1 . . . . . . . Shots Hit Robots 559 | . 39 2 44 54 120 60 28 . 32 13 43 6 . 12 42 1 7 56 Core Hits 502 | . 17 10 26 31 55 20 12 . 19 11 30 4 . 7 21 5 17 217 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . . . . . . . . . . 3 . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22657 | . 350 899 1079 920 2066 1000 453 . 691 220 806 191 . 236 1533 230 1465 10518 Guns 8189 | . 335 . 636 836 2037 1000 453 . 522 220 584 38 . 64 . . . 1464 Cannons 2864 | . . . . . . . . . . . . 90 . 172 1234 . 258 1110 Explosions 11493 | . . 899 433 84 . . . . 169 . 222 63 . . 299 230 1207 7887 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 111 | . 15 . 10 . 29 . . . . . . . . . . . . 57 Kinetic 6827 | . 335 . 582 836 2037 1000 453 . 522 220 584 . . . . . 258 . Thermal 3804 | . . . 54 . . . . . . . . 22 . . 115 . . 3613 Explosive 9202 | . . 583 324 . . . . . 169 . . . . . 184 230 1207 6505 Electromagnetic 2713 | . . 316 109 84 . . . . . . 222 169 . 236 1234 . . 343 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 36 9 1 1 1 1 1 . . . . 4 2 2 2 . Average Corruption 6 | . . . 33 9 1 1 1 1 1 . . . . 4 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Effects 99 | . . . 51 5 2 8 3 . 6 . . . . 5 7 8 4 . Message Errors 23 | . . . 13 2 1 2 . . . . . . . 1 2 1 1 . Matter Fused 21 | . . . 8 . . 2 1 . 2 . . . . 2 1 3 2 . Heat Flow Errors 15 | . . . 7 1 . 1 . . 2 . . . . 2 1 . 1 . Energy Discharges 11 | . . . 5 . . . 2 . . . . . . . 1 3 . . Data Loss (minor) 8 | . . . 4 1 1 2 . . . . . . . . . . . . Data Loss (major) 6 | . . . 4 . . 1 . . . . . . . . 1 . . . Misfires 3 | . . . 1 1 . . . . . . . . . . . 1 . . Alerts 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Weapon Failures 9 | . . . 8 . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . 16 12 . . . . . . . . . . . 54 . 81 152 Projectiles 102 | . . . . . . . . . . . . . . . 35 . 41 26 Explosions 213 | . . 16 12 . . . . . . . . . . . 19 . 40 126 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 711 | . . 50 57 . . . . . 23 . . 22 . . 31 38 . 490 Shots 31 | . . 3 2 . . . . . 1 . . 1 . . 1 1 . 22 Rammed 8 | . . . . . 3 . . . . . . . . . . . . 5 Targets Rammed 16 | . 3 1 4 . 3 . . . . . . . . . . . . 5 Kicked 8 | . 3 1 4 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 12 . 212 264 406 312 255 . 250 52 52 63 . 182 47 . 22 354 Average Temperature 83 | . 7 . 74 39 98 102 98 . 104 18 19 42 . 57 13 . 22 122 Received Heat Transfer 1333 | . 60 36 282 106 264 73 9 . 141 . 47 . . . 77 7 13 218 Effects 2 | . . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . Robots Corrupted 8 | . . 1 . . . . . . . . . . . 1 5 . . 1 Combat Hostiles 4 | . . 1 . . . . . . . . . . . 1 2 . . . Parts Fried 16 | . . . . . . . . . . . . . . 1 12 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . . . . . 1 . . . . . . . . . . . . 5 Heat Transferred 2499 | . . . 125 . . . . . . . . 37 . . 59 . . 2278 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Maximum Alert Level 5 | . . 2 2 3 3 . . . . . . . . . 4 . . 5 Low Security (%) 18 | . 100 75 5 . . . . . . 100 . . . . 5 . . . Level 1 13 | . . 22 14 20 18 . . . . . . . . . 25 . . . Level 2 42 | . . 2 80 37 47 . . . . . . . . . 40 . . 42 Level 3 14 | . . . . 41 33 . . . . . . . . . 20 . . 1 Level 4 4 | . . . . . . . . . . . . . . . 8 . . 15 Level 5 7 | . . . . . . . . . . . . . . . . . . 40 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2657 | . 162 400 670 798 867 . . . . 81 . . . . 1256 . . 2657 Initial 626 | . . 63 160 259 348 . . . . 56 . . . . 105 . . 626 Average 615 | . 44 153 502 576 565 . . . . 39 . . . . 583 . . 1320 Influence Increases 10454 | . 268 427 915 730 973 217 112 . 286 179 423 102 . 341 1665 204 599 3013 Destroy 0b10 Robot/C 4860 | . 160 220 400 360 400 140 80 . 200 80 300 60 . 180 620 100 360 1200 Destroy 0b10 Robot/NC 455 | . 15 10 70 40 120 5 . . . 10 . . . . 60 . . 125 Destroy Leader 1004 | . 42 50 140 100 78 30 10 . 30 20 40 10 . 30 144 20 30 230 Allied During Kill 2347 | . 51 67 140 116 138 42 22 . 56 26 83 17 . 101 512 84 209 683 Successful Hack 105 | . . . 22 7 30 . . . . 40 . . . . 6 . . . Disable Machine 585 | . . 60 90 90 . . . . . . . . . . 120 . . 225 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . Destroy Structure 823 | . . 20 38 17 7 . . . . 3 . . . . 188 . . 550 Lose Combat Pursuer 75 | . . . 15 . . . . . . . . 15 . 30 15 . . . Influence Decreases 5048 | . 116 110 460 222 466 396 274 . 196 174 395 100 . 173 538 254 190 984 Time Decay 4089 | . 116 110 410 222 446 386 254 . 196 164 356 100 . 133 398 254 110 434 Lost Part 679 | . . . 50 . 20 10 20 . . 10 39 . . . 60 . 40 430 Lost Ally 280 | . . . . . . . . . . . . . . 40 80 . 40 120 Squads Dispatched 45 | . 2 2 5 3 5 . . . . 1 . . . . 13 . 1 13 Investigation 14 | . 1 1 3 1 2 . . . . . . . . . 5 . . 1 Extermination 5 | . . . . . 1 . . . . 1 . . . . 1 . . 2 Reinforcement 13 | . 1 1 2 1 1 . . . . . . . . . 2 . . 5 Assault 10 | . . . . . 1 . . . . . . . . . 3 . 1 5 Garrison 3 | . . . . 1 . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 2 . . 2 Construction Impeded 4 | . . 1 . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Distress Signals 11 | . 1 . 1 3 3 . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 12 12 23 23 23 7 5 . 10 4 14 4 . 8 36 4 14 69 Peak Tracking Total 13 | . 3 3 5 8 5 4 5 . 3 1 4 3 . 4 7 2 5 13 Tactical Retreats 4 | . . . 1 . . . . . . . . 1 . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Traps Triggered 9 | . 1 1 1 1 1 . . . . . . . . . 4 . . . Indirectly 1 | . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Machines Disabled 41 | . . 4 6 6 . . . . . . . . . . 8 . 2 15 Max in Single Turn 6 | . . 2 1 1 . . . . . . . . . . 1 . 2 6 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Machines Accessed 30 | . . . 7 1 5 . . 4 1 3 1 . . . 6 . . 2 Terminals 14 | . . . 5 1 4 . . . 1 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 4 | . . . 2 . . . . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Total Hacks 93 | . . . 21 2 9 . . 34 1 5 1 . . . 15 . . 5 Successful 62 | . . . 7 2 3 . . 34 1 2 1 . . . 10 . . 2 Failed 31 | . . . 14 . 6 . . . . 3 . . . . 5 . . 3 Catastrophic 7 | . . . 3 . 3 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 7 1 3 . . . 1 1 . . . . 23 . . 4 Terminals 30 | . . . 15 2 7 . . . 1 5 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . 2 Repair Stations 8 | . . . 6 . . . . . . . . . . . 2 . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 2 . . . . . . . . . 6 . . 3 Terminal Hacks 46 | . . . 4 2 2 . . 34 1 2 1 . . . . . . . Record 12 | . . . . . . . . 11 1 . . . . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . . Robot Schematic 9 | . . . 1 . . . . 8 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 3 . 1 . . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . 2 Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . 1 . 1 . . . . . . . . . 7 . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . 2 . . . Patch 3 | . . . 1 . . . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 3 . . . Restock 1 | . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 6 1 4 . . . 1 3 . . . . 4 . . 1 Full Trace Events 7 | . . . 3 . 1 . . . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . 1 . . . . 8 . . . . 2 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . 1 Time 152 | . . . . . . . . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 27 | . . . . . . . . 12 . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 53 | . . . 53 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Total Allies 24 | . 1 . . . . . . . . . . . 4 . 13 . 2 4 Largest Group 8 | . 1 1 1 1 1 1 1 1 1 1 1 1 5 5 6 4 5 8 Highest-Rated Group 511 | . 58 66 69 73 84 85 85 85 85 98 98 101 252 256 412 321 321 511 Highest-Rated Ally 136 | . 58 66 69 73 84 85 85 85 85 98 98 101 101 105 127 127 127 136 Zionite Dispatches 4 | . . . . . . . . . . . . . . . 3 . . 1 Fire 1 | . . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . 1 Demo 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 433 | . 26 5 39 27 32 8 7 . 5 2 11 . . 11 88 4 34 134 Total Damage 19494 | . 348 280 1572 1082 1134 683 372 . 218 58 382 . . 329 5276 278 1861 5621 Kills 166 | . 6 3 25 9 16 6 . . 3 1 11 . . 6 32 2 10 36 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Active Infowar (turns) 3915 | . 363 222 777 . . . . . 374 374 506 . . . . 547 13 739 Sensors 977 | . . . . . . . . . 374 374 10 . . . . . . 219 Seismic 1882 | . 363 222 777 . . . . . . . . . . . . . . 520 Cloaking 816 | . . . . . . . . . . 310 506 . . . . . . . Jamming 797 | . . . . . . . . . . . 237 . . . . 547 13 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . . 1 . . 1 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Turns Passed 10954 | . 377 222 989 465 1106 913 557 121 662 374 803 515 695 369 940 552 230 1064 Spaces Moved 6263 | 1 199 107 401 184 586 374 299 95 518 230 449 371 571 257 637 427 138 419 Core 13 | . . . . . . . . . . . . . . . . . . 13 Treads 1438 | . . . . 126 586 374 142 . . . 118 . . . . . . 92 Legs 739 | 1 199 107 374 58 . . . . . . . . . . . . . . Wheels 4073 | . . . 27 . . . 157 95 518 230 331 371 571 257 637 427 138 314 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 95 160 155 155 115 115 115 115 115 115 115 115 115 120 120 145 Average Speed 145 | 120 120 181 183 172 158 229 173 115 115 115 154 128 115 115 122 123 129 176 Slowest Speed 1050 | 120 120 190 260 260 160 232 305 115 130 130 232 130 115 115 130 130 145 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 32 17 53 21 22 61 48 69 77 6 53 63 78 52 19 64 26 11 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . 1 . 1 . . . . 2 . . 1 . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . . . 1 1 . 2 . 2 2 . 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 462 | . . 20 28 . . . . . 24 . . . . . 12 37 93 248 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . . . 1 6 3 AOE 452 | . . 20 28 . . . . . 24 . . . . . 12 36 87 245 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Total 7469 | . 289 127 562 251 690 397 321 110 556 322 520 400 611 320 754 447 171 621 Wait 428 | . 43 4 43 . 9 . 4 . 17 68 14 15 35 48 44 11 6 67 Move 6245 | . 198 106 400 183 585 373 298 94 517 229 448 370 570 256 636 426 137 419 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 79 | . 7 4 6 4 18 . 2 2 1 5 4 2 1 . 11 . 1 11 Fast Attach 62 | . 1 . 9 5 . . 3 . 1 4 8 1 . . 7 . . 23 Attach 44 | . . 1 3 . 5 . 1 5 . . 4 . . . 6 1 . 18 Detach 36 | . . . 3 1 1 . . 5 1 1 5 . . . 5 1 . 13 Swap 90 | . 2 2 23 11 9 2 . 1 6 1 6 4 1 1 10 5 1 5 Drop 97 | . 5 4 12 8 13 1 3 3 . 7 8 3 4 1 10 1 2 12 Fire 352 | . 30 5 59 39 47 20 10 . 13 7 22 5 . 5 25 2 15 48 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 8 | . 3 1 4 . . . . . . . . . . . . . . . Crush 7 | . . . . . 3 . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . 1 . . . . 1 . . 9 . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Discovered new exit (range 15) 600 | -9/Materials | Entered Storage 726 | -9/Storage | Lost 4 parts (1p2n1u) 732 | -9/Storage | System corruption reached 10% 883 | -9/Storage | System corruption reached 30% 1060 | -9/Storage | Core integrity fell below 50% 1168 | -9/Storage | Discovered new exit (range 16) 1341 | -9/Storage | Repaired Broken Lgt. Nuclear Core 1377 | -9/Storage | Found Prototype Processor 1377 | -9/Storage | Identified Exp. Targeting Computer 1589 | -9/Storage | Entered Materials 1589 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1725 | -8/Materials | Garrison activated, responded to threat 1898 | -8/Materials | Discovered new exit (range 16) 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Weapon x2 2174 | -7/Factory | Identified exit to Lower Caves 2385 | -7/Factory | Build established: Scavenger-Tank 2793 | -7/Factory | Build established: Tank 2854 | -7/Factory | First assault squad dispatched 3160 | -7/Factory | Entered Lower Caves 3429 | -7/Lower Caves | Learned location of Zion (-6) 3572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3627 | -7/Lower Caves | Spotted B-75 Beast 3654 | -7/Lower Caves | Destroyed B-75 Beast 3778 | -7/Lower Caves | Encountered a Warlord checkpoint 4031 | -7/Lower Caves | Discovered new exit (range 14) 4073 | -7/Lower Caves | Entered another Lower Caves area 4377 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4622 | -7/Lower Caves | Discovered new exit (range 4) 4630 | -7/Lower Caves | Entered Data Miner 4637 | -7/Data Miner | Discovered new exit (range 6) 4659 | -7/Data Miner | Met Data Miner 4682 | -7/Data Miner | Learned location of Section 7 (-3) 4682 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4699 | -7/Data Miner | Received God Mode back door access code from Data Miner 4751 | -7/Data Miner | Entered Proximity Caves 5300 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5366 | -6/Proximity Caves | Build established: Derelict-Gunner 5399 | -6/Proximity Caves | Discovered new exit (range 7) 5413 | -6/Proximity Caves | Entered Factory 5413 | -6/Factory | Evolved 2 slots: Utility x2 5414 | -6/Factory | Identified exit to Lower Caves 5787 | -6/Factory | Entered Lower Caves 6553 | -6/Lower Caves | Discovered new exit (range 10) 6590 | -6/Lower Caves | Entered another Lower Caves area 6621 | -6/Lower Caves | Encountered a Warlord checkpoint 6740 | -6/Lower Caves | Identified exit to Factory 7039 | -6/Lower Caves | Discovered new exit (range 6) 7105 | -6/Lower Caves | Entered Zion 7284 | -6/Zion | Given A8's code to call for help 7339 | -6/Zion | Learned Factory emergency access door positions 7414 | -6/Zion | Learned location of Quarantine (-3) 7468 | -6/Zion | Met Imprinter 7489 | -6/Zion | Imprinted 7491 | -6/Zion | Declared Zion's savior 7744 | -6/Zion | Found Prototype Energy Gun 7767 | -6/Zion | Discovered new exit (range 15) 7800 | -6/Zion | Entered Proximity Caves 7800 | -5/Proximity Caves | Accompanied by 4 allies 8076 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8169 | -5/Proximity Caves | Entered Factory 8169 | -5/Factory | Accompanied by 2 allies 8169 | -5/Factory | Evolved 2 slots: Utility x2 8180 | -5/Factory | Zion Hacker squad teleported in 8271 | -5/Factory | Lost 4 allies 8528 | -5/Factory | Found Prototype Launcher 8528 | -5/Factory | Identified Rocket Array 8531 | -5/Factory | Found Rocket Array 8534 | -5/Factory | Found Rocket Array 8535 | -5/Factory | Found Rocket Array 8623 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8624 | -5/Factory | Zion Demo squad teleported in 8689 | -5/Factory | P-70 Sage assimilated allied KT-VUR(d) 8730 | -5/Factory | Zion Fire squad teleported in 8769 | -5/Factory | First assault squad dispatched 8795 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8797 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8908 | -5/Factory | Incoming investigation squad redirected 8930 | -5/Factory | Garrison activated, responded to threat 9014 | -5/Factory | Build established: Mutant 9048 | -5/Factory | Incoming investigation squad redirected 9059 | -5/Factory | Lost 3 allies 9064 | -5/Factory | Discovered new exit (range 15) 9109 | -5/Factory | Entered Upper Caves 9109 | -5/Upper Caves | Accompanied by 3 allies 9415 | -5/Upper Caves | Build established: Derelict-Gunner 9648 | -5/Upper Caves | Discovered new exit (range 3) 9661 | -5/Upper Caves | Entered another Upper Caves area 9661 | -5/Upper Caves | Accompanied by 3 allies 9675 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9853 | -5/Upper Caves | Discovered new exit (range 14) 9891 | -5/Upper Caves | Entered Factory 9891 | -4/Factory | Accompanied by 3 allies 9891 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9946 | -4/Factory | Zion Hacker squad teleported in 10136 | -4/Factory | Build established: Gunner 10141 | -4/Factory | First assault squad dispatched 10167 | -4/Factory | Found Rocket Array 10242 | -4/Factory | Fabricated X-67 Chaingunner? 10385 | -4/Factory | Destroyed 8 combat bots 10436 | -4/Factory | Identified Storm Laser 10451 | -4/Factory | Incoming assault squad redirected 10498 | -4/Factory | Lost 6 allies 10525 | -4/Factory | Lost 12 parts (2p1n6u3w) 10596 | -4/Factory | Discovered new exit (range 9) 10679 | -4/Factory | Identified exit to Extension 10695 | -4/Factory | Incoming assault squad redirected 10800 | -4/Factory | Core integrity fell below 50% 10807 | -4/Factory | Cargo convoy interrupted 10807 | -4/Factory | Spotted Executioner 10815 | -4/Factory | Destroyed Executioner 10836 | -4/Factory | Destroyed 10 combat bots 10846 | -4/Factory | Lost 4 parts (1n2u1w) 10862 | -4/Factory | Found Prototype Processor 10862 | -4/Factory | Identified Exp. Signal Interpreter 10872 | -4/Factory | Found Prototype Protection 10872 | -4/Factory | Identified Centrium Heavy Armor Plating 10876 | -4/Factory | Core integrity fell below 20% 10955 | -4/Factory | Destroyed self with Rocket Array Last Messages --------------- 10924_ Slammed into K-01 Serf. 10924_ K-01 Serf destroyed. 10925_ Acquired 133 matter. 10925_ K-01 Serf collects debris. 10942_ Dropped Centrium Heavy Armor Plating. 10943_ Identified Coolant Network. 10944_ U-05 Engineer builds a Wall. 10944_ Discarded Imp. Corruption Screen. 10945_ C-30 ARC bursts open, deploying its payload. 10945_ G-73 Enforcer unfolds itself. 10945_ L-61 Swordsman unfolds itself. 10945_ G-67 Veteran unfolds itself. 10945_ I-47 Archangel unfolds itself. 10945_ Acquired Centrium Heavy Armor Plating. 10946_ Dropped Storm Laser. 10949_ Acquired Storm Laser. 10950_ R-10 Processor destroyed. 10950_ G-73 Enforcer destroyed. 10950_ T-07 Excavator destroyed. 10954_ The unstable cave ceiling collapses. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Force Field | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ X-67 Chaingunner | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Nuclear Core | 44% | -9/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Slots Evolved 12 | . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 7 | . 2 . . . . . . . 2 . . . . 1 . . 2 . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 113 | . 12 5 15 10 8 1 2 . . 7 . 1 . 3 23 . 3 23 Parts Lost 29 | . . . 1 . . . . . . 1 . . . . 1 . 1 25 Damage Taken 5976 | . 205 20 492 469 229 154 101 . 75 29 52 . . 33 643 . 144 3330 Core 853 | . 12 . 92 44 53 . 6 . . . . . . . 84 . 47 515 Player 2/Cogmind (%) 42 | . 33 . 44 55 85 . 12 . . . . . . . 56 . 79 44 Absorbed by Shields 149 | . . . . . . . . . . . 14 . . . 97 . 34 4 Damage Inflicted 14950 | . 348 280 1572 1082 1134 683 372 . 218 58 382 . . 126 3054 143 1069 4429 Player 2/Cogmind (%) 39 | . 49 23 59 54 35 40 45 . 23 20 32 . . 34 66 38 42 29 Combat Hostiles Destroyed 94 | . 4 3 16 7 12 2 . . 3 1 9 . . 2 10 1 5 19 Player 2/Cogmind (%) 43 | . 50 27 80 38 57 28 . . 30 25 60 . . 40 45 25 38 35 Game ------ Seed CannonEtherialClaw Manual? 0 Play Time 01:12:21 Cumulative 994.5 hours Start 2025.04.22 @ 11:43:31 End 2025.04.22 @ 13:01:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1219 Rogue 937 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34999637-dd00-4f13-8e7e-3d1baec21679