Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:29:07 Player: Dosh Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (465) 2325 Value Destroyed (23276) 23276 Prototype IDs (51) 1020 Alien Tech Used (9) 1800 Bonus (29447) 29447 TOTAL SCORE: 68568 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 7893 Follower Combat Kills 3136 Entered Garrisons 1200 Used RIF Installer 4500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -1082 Cogmind --------- Core Integrity 511/1600 Matter 0/300 Energy 358/360 System Corruption 9% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Sigix Shearcannon Z-bomb Delivery System > --- INVENTORY (5) ---- Light Quantum Reactor Microwarp Drive Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Light Quantum Reactor Microwarp Drive Sigix Sheargun Z-bomb Delivery System [Rating: 275] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reactive Plating Artifact Microwarp Drive Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 2 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . Utility 8 | . . . 1 . . . 2 . . . 1 . . . 1 . . . . . 1 . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 371 | 6 11 2 22 3 2 3 15 12 14 3 16 10 9 22 11 6 4 19 9 10 5 8 41 19 12 17 18 5 22 3 12 Power 36 | 1 1 . 4 . . . . . 1 . 1 1 1 1 . 1 . 3 1 . 1 3 2 3 2 1 4 . 2 . 2 Engine 7 | 1 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 2 . . . . . . Reactor 23 | . . . . . . . . . . . . 1 1 1 . 1 . 2 1 . 1 3 2 1 . 1 4 . 2 . 2 Propulsion 58 | 2 1 1 7 . . 1 1 2 2 . 4 2 3 . . 2 1 3 . . . 1 5 5 1 5 6 . 2 . 1 Treads 34 | 2 1 1 7 . . 1 1 2 2 . 4 2 3 . . 2 1 3 . . . 1 1 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . 2 . . Utility 143 | 1 5 1 6 3 2 . 6 6 9 . 7 2 3 5 5 3 2 6 4 2 1 1 18 7 7 5 4 3 11 . 8 Device 44 | . . 1 1 1 . . 2 2 1 . 1 . . 4 3 1 1 2 1 . . . 8 . 3 1 3 2 5 . 1 Storage 9 | 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . 1 . . Processor 18 | . . . . . . . . . 1 . . . 1 . . . 1 . 2 . . . . . 1 2 1 . 3 . 6 Hackware 25 | . . . . . . . 1 1 1 . 1 . . 1 1 1 . 2 1 . 1 . 3 6 2 1 . 1 1 . . Protection 46 | . 4 . 4 2 1 . 3 3 6 . 4 2 2 . 1 1 . 2 . 2 . 1 6 1 . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 134 | 2 4 . 5 . . 2 8 4 2 3 4 5 2 16 6 . 1 7 4 8 3 3 16 4 2 6 4 2 7 3 1 Energy Gun 10 | 2 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . Energy Cannon 38 | . . . . . . . . . . . . 1 . 8 1 . 1 1 . 4 1 . 8 2 1 4 1 1 3 1 . Ballistic Gun 32 | . . . . . . . 1 . 1 1 3 2 1 2 3 . . 4 3 4 1 2 4 . . . . . . . . Ballistic Cannon 16 | . 1 . 3 . . 2 5 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 . . . 1 . . 1 . . . 2 1 . . . . . . . 2 1 1 . 1 1 2 . 1 Special Weapon 14 | . . . . . . . . . . . 1 . . 2 1 . . 2 1 . 1 1 2 1 . 2 . . . . . Impact Weapon 6 | . . . . . . . 1 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 1 1 . . 1 2 1 . . . . . . . . . 1 . 1 1 1 3 5 . 4 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 73 | . 2 . 1 . . . 3 3 6 . 3 . 1 . . . . 1 2 1 . . 16 26 . 3 3 . 2 . . Power 11 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 4 . 1 1 . 1 . . Propulsion 18 | . . . . . . . . 2 1 . 2 . . . . . . . . . . . 4 6 . 2 1 . . . . Utility 31 | . 1 . 1 . . . 3 1 3 . 1 . . . . . . 1 2 1 . . 6 10 . . 1 . . . . Weapon 13 | . . . . . . . . . 1 . . . . . . . . . . . . . 5 6 . . . . 1 . . Highest Loss Streak 12 | . 1 . 1 . . . 1 2 1 . 1 . 1 . . . . 1 2 1 . . 3 12 . 2 2 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 93 100 77 96 93 86 96 100 97 89 87 83 78 67 61 73 78 80 88 78 76 77 55 67 76 86 74 48 63 Engine 4 | . 14 14 11 11 11 11 9 9 9 9 2 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 7 7 6 6 6 5 6 6 11 11 10 6 . . 7 13 10 7 13 Treads 19 | . 27 28 33 33 33 32 26 22 26 27 29 21 18 15 13 13 13 13 13 13 11 11 9 . . . . . . . . Device 8 | . . . 2 . . . 5 16 10 9 7 7 7 7 14 7 4 10 10 13 11 4 13 9 4 12 10 13 7 . . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 6 5 5 5 4 . 1 4 4 7 7 3 Processor 2 | . . . . . . . . . . . . . 2 7 . . 1 . 3 13 11 11 7 5 7 4 8 9 10 7 17 Hackware 5 | . . . . . . . 3 . 7 9 7 7 7 9 13 6 6 6 4 . 5 5 2 12 22 20 15 16 7 . . Protection 12 | . 11 13 14 21 21 22 21 10 15 18 21 22 19 12 4 5 6 10 11 7 11 8 7 1 . . . . . . 2 Energy Gun 1 | . 16 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 6 Energy Cannon 1 | . . . . . . . . . . . . . . 3 6 6 6 6 . 3 . . 4 7 2 1 . . . 7 7 Ballistic Gun 6 | . . . . . . . . . 7 8 13 14 14 9 7 6 6 10 18 15 16 11 6 . . . . . . . . Ballistic Cannon 5 | . 9 14 11 22 . 18 17 14 10 9 1 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 33 33 78 78 75 75 85 87 84 80 121 137 135 139 144 160 160 163 156 149 168 172 181 141 32 44 60 47 59 59 76 Greatest Support 150 | 40 40 40 63 60 60 60 60 60 60 60 91 140 140 140 140 140 140 150 150 150 150 150 145 42 34 45 60 62 62 60 92 Greatest Overweight (x) 13 | 2 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 7 13 . 1 . . 1 . 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 . . . . . . 1 . . . 1 1 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 Average Capacity 20 | 7 14 15 15 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 23 5 6 10 10 9 10 7 Most Carried 25 | 2 14 14 16 19 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 23 25 25 25 5 10 10 10 10 8 6 Average Carried 19 | . 9 12 14 16 19 18 16 19 19 20 20 24 24 24 23 24 24 23 24 24 21 23 18 20 4 6 9 9 8 6 5 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 10 5 Final Carried 25 | 2 12 14 16 19 20 18 20 20 20 20 23 25 25 25 24 24 24 24 23 23 23 25 22 3 5 10 10 10 7 6 5 Class Distribution -------------------- 40% | Mutant 20% | Bothacker-Mutant 10% | Botlord-Tank 8% | Botlord-Mutant 5% | Botlord-Gunner 4% | Bothacker-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Mutant | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Tank | -5/Factory Botlord-Gunner | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Botlord-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Matter Collected 13146 | 240 121 55 619 266 . 202 812 667 956 407 882 223 292 545 355 231 198 970 978 463 420 261 1265 346 . 162 359 . 495 151 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24415 | . 432 . 1012 229 . 199 859 345 948 459 872 615 352 424 1003 777 573 1762 1402 881 768 1273 3431 687 45 . 292 . 443 151 4181 Parts 1118 | . 27 . 65 14 . 15 60 20 62 30 45 8 19 21 43 15 21 47 64 52 52 30 144 32 4 . 9 . 25 9 185 Haulers Intercepted 12 | . 1 . 6 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . . 2 . . . 1 . 2 . . . . . . . . . 1 . 2 . 5 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Combat Hostiles Destroyed 378 | . 13 . 21 11 . 8 31 15 22 16 15 . 3 14 20 3 11 17 12 13 9 4 45 14 5 . . . 6 . 50 Melee 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 124 | . 5 . 7 . . . . . 9 6 14 . 3 8 . . 5 7 12 12 7 4 18 . . . . . 1 . 6 Cannons 200 | . 6 . 7 11 . 8 23 15 13 8 1 . . . 11 2 6 9 . 1 . . 23 12 . . . . . . 44 AOE 46 | . 2 . 6 . . . 7 . . 2 . . . 6 7 . . 1 . . 2 . 3 1 5 . . . 4 . . Classes Destroyed 24 | . 4 . 6 1 . . 1 . 1 1 . 1 . 1 2 1 . . . . . . 1 . . . . . 2 . 2 Worker 14 | . 1 . 2 . . . . . 4 . 3 . . . . . . . 2 . 1 . 1 . . . . . . . . Builder 16 | . . . . . . . 1 . 2 . 1 . 1 . . . 1 . 1 . . . 6 . . . 1 . 1 1 . Tunneler 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 1 . 6 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 25 | . . . 2 . . 1 2 . 2 . 1 . 2 . . . . . 4 . 1 . 4 . . . 2 . 2 1 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . . . 1 . 2 . . . . . . . 1 . 1 . . . . . 1 . . . 1 Swarmer 74 | . 5 . 7 4 . 5 12 3 3 3 . . 1 9 . . 3 1 2 1 . . 4 3 5 . . . . . 3 Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Grunt 152 | . 8 . 8 6 . 3 10 8 10 7 10 . 1 3 12 . 5 11 7 1 . . 20 5 . . . . . . 17 Brawler 14 | . . . 1 . . . 1 1 1 1 . . . . . . 1 3 1 1 . . 3 . . . . . . . . Duelist 4 | . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Sentry 46 | . . . 5 . . . 7 3 7 3 1 . . . 4 . 1 1 1 5 2 . 5 . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . 1 1 2 . . . . . . . . 5 2 . 1 1 . . . . . . . Programmer 44 | . . . . . . . . . . 1 2 . 1 . 1 . 1 1 1 . 5 . 10 5 . . . . 1 . 15 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Compactor 7 | . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | . 3 . 6 4 . 5 10 3 9 5 3 . 2 9 9 1 4 5 5 6 4 3 9 4 5 . 2 . 4 2 31 Combat Bots Only 30 | . 3 . 6 4 . 3 8 3 4 5 3 . 1 9 8 1 4 5 4 6 2 3 5 4 5 . . . 4 . 30 Max Kills in Single Turn 7 | . 2 . 4 2 . 2 7 1 2 2 1 1 1 4 4 1 2 1 3 1 2 1 4 1 4 . 1 . 4 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 6 | . 1 . 4 . . . 6 . . 1 . . . 4 4 . . 1 . . 2 . 2 1 4 . . . 4 . . Melee 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Hostile Shots Fired 2712 | . 36 . 66 30 . 24 122 70 148 55 162 . 21 125 144 . 96 88 64 173 24 . 245 208 6 51 65 8 202 57 422 Missed 873 | . 12 . 16 7 . 6 26 17 40 20 58 . 10 28 54 . 24 23 25 51 6 . 57 62 1 31 36 6 105 23 129 Damage Taken 23537 | . 414 . 604 248 . 181 1047 571 1251 369 1023 . 316 1013 910 . 981 1117 704 358 360 20 4005 1664 80 421 736 72 1481 354 3237 Core 3108 | . 20 . 55 12 . 7 51 15 96 82 64 . . 9 31 . 6 31 77 3 . . 249 343 15 85 314 . 454 107 982 Absorbed by Shields 3243 | . . . 62 . . . 304 196 352 140 348 . 65 331 . . . . 72 719 72 . 27 525 . . . . . . 30 Reduced by Siege Mode 458 | . . . . . . . . . . . . . . 76 103 . 33 44 18 39 26 . 119 . . . . . . . . Redirected to Shielding 41 | . 2 . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . 5 Ignored by Resistances 5928 | . . . . 12 . 24 98 59 37 33 24 . 31 300 26 . 123 76 11 62 46 . 141 . . . . . 1061 372 3392 Regen/Repaired (Parts) 2089 | . 67 . . . . . 228 . . . . 170 129 795 668 . . . . . . . 32 . . . . . . . . Core Remaining (%) 73 | 100 . 92 . . . 81 . . . 55 . . . 89 . . . . . 82 . . . 40 98 93 . . 47 . 31 Volleys Fired 1378 | . 28 . 76 21 . 10 75 42 81 40 76 9 17 60 84 40 49 95 40 29 26 21 241 83 7 19 18 3 27 5 56 Largest 3 | . 2 . 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 3 3 3 3 2 3 1 1 1 1 1 2 2 2 Hottest 280 | . 85 . 84 83 . 83 96 96 92 76 76 56 56 193 90 118 118 230 99 156 99 66 156 90 90 113 113 113 200 280 280 Shots Fired 2353 | . 54 . 144 44 . 21 142 77 162 77 151 18 34 111 84 64 94 224 113 83 65 37 290 71 7 19 18 3 35 6 105 Gun 1163 | . 35 . 61 . . . . . 66 37 145 18 34 93 . 25 46 130 109 79 59 32 113 . . . . . 24 5 52 Cannon 1092 | . 19 . 82 44 . 21 138 77 96 37 4 . . 13 76 33 45 87 . 4 1 . 163 56 5 12 17 3 8 1 50 Launcher 31 | . . . 1 . . . 4 . . 3 . . . 2 5 . . . . . . . 4 3 2 . 1 . 3 . 3 Special 67 | . . . . . . . . . . . 2 . . 3 3 6 3 7 4 . 5 5 10 12 . 7 . . . . . Kinetic 1503 | . 19 . 82 44 . 21 138 77 162 74 149 18 34 92 . 25 46 130 109 79 59 32 113 . . . . . . . . Thermal 514 | . . . . . . . . . . . . . . 8 76 33 45 87 . 4 1 . 159 56 5 12 17 3 8 . . Explosive 31 | . . . 1 . . . 4 . . 3 . . . 2 5 . . . . . . . 4 3 2 . 1 . 3 . 3 Electromagnetic 106 | . 35 . 61 . . . . . . . . . . 6 . . . . . . . . 4 . . . . . . . . Slashing 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 6 102 Robot Hit Streak 33 | . 7 . 18 11 . 10 11 13 21 6 17 22 14 19 23 16 17 28 25 13 24 20 29 13 11 6 2 . 8 . 33 Robot Miss Streak 12 | . 3 . 6 5 . 9 12 7 8 3 4 1 2 3 3 1 3 2 3 3 2 1 3 4 . 4 3 . 1 . 9 Penetration Max 3 | . . . . . . . . 1 1 1 . . . . . . . . 3 1 2 1 2 . . . . . 1 . 1 Secondary Targets 14 | . . . . . . . . . . . 4 . . 1 . . . . 3 4 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . 1 . . . . . . . . Capacitor 329 | . . . . . . . . . . . . . . . 76 8 . . . . . . 160 56 . 12 17 . . . . Shots Hit Robots 1681 | . 38 . 109 32 . 12 100 44 118 47 112 20 27 81 60 55 60 164 75 58 41 32 227 48 2 8 17 1 19 . 74 Core Hits 973 | . 24 . 58 28 . 23 77 48 72 32 43 4 12 26 46 7 25 54 53 31 27 8 106 22 6 2 8 . 12 2 117 Critical Kills 52 | . . . . . . . . . . . . . . . . 1 . 1 16 11 9 4 9 1 . . . . . . . Critical Parts Destroyed 46 | . . . . . . . . . . . . 1 . 1 . . . . 20 9 10 . 5 . . . . . . . . Critical Strikes 146 | . . . 4 1 . . 3 3 7 7 . 1 . 1 . 1 . 1 37 20 19 9 14 1 . . . . 1 . 16 Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Destroy 101 | . . . . . . . . . . . . . . 1 . . . 1 37 20 19 9 14 . . . . . . . . Blast 25 | . . . 4 1 . . 3 3 7 7 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . . . 1 12 . . . 5 . 3 . . . . . . . . . . . . 12 12 18 . . Impact 21 | . . . . . . . 1 12 . . . 5 . 3 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 18 . . Sneak Attacks 10 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57046 | . 747 . 2306 635 . 298 2302 1059 2880 1872 2308 502 677 2198 3200 1452 1554 4200 827 372 734 201 7650 1660 429 101 697 59 2188 124 13814 Guns 17675 | . 315 . 806 . . . . . 1176 485 2143 289 595 1338 . 429 677 2041 733 340 333 201 1773 . . . . . 1113 . 2888 Cannons 31448 | . 297 . 1201 627 . 285 1814 1055 1677 654 108 . . 313 1846 1023 854 2159 . 32 . . 4796 1366 . 101 278 . . 124 10838 Explosions 6212 | . 134 . 272 . . . 456 . . 733 . . . 538 1334 . . . . . 289 . 973 294 429 . . . 760 . . Melee 986 | . . . . . . . . . . . . 213 . . . . . . . . . . . . . . 419 59 295 . . Ramming 725 | . 1 . 27 8 . 13 32 4 27 . 57 . 82 9 20 . 23 . 94 . 112 . 108 . . . . . 20 . 88 Kinetic 20271 | . 297 . 1201 627 . 285 1814 1055 2853 1139 2251 289 595 1338 . 429 677 2041 733 340 333 201 1773 . . . . . . . . Thermal 12775 | . 71 . 90 . . . . . . . . . . 239 1846 1023 854 2159 . 32 . . 4716 1366 . 101 278 . . . . Explosive 6051 | . 63 . 182 . . . 456 . . 733 . . . 538 1334 . . . . . 289 . 973 294 429 . . . 760 . . Electromagnetic 1275 | . 315 . 806 . . . . . . . . . . 74 . . . . . . . . 80 . . . . . . . . Impact 213 | . . . . . . . . . . . . 213 . . . . . . . . . . . . . . . . . . . Slashing 14963 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1113 124 13726 Piercing 773 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 59 295 . . Highest Corruption 52 | . . 6 4 4 4 4 . . . . 8 8 8 9 1 10 10 10 16 16 3 21 48 52 . 1 3 3 5 . 9 Average Corruption 12 | . . 5 2 4 4 4 . . . . 6 8 8 8 1 8 10 10 11 16 2 16 35 50 . 1 3 3 3 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 715 | . . . 37 35 13 19 . . . . 46 18 48 42 2 18 35 63 61 23 4 11 159 62 . . 4 1 8 . 6 Message Errors 159 | . . . 12 7 3 4 . . . . 13 5 15 14 . 3 1 17 15 5 . 2 29 9 . . 1 . 2 . 2 Matter Fused 156 | . . . 6 7 3 4 . . . . 14 5 10 10 1 4 7 12 13 6 1 1 33 17 . . . 1 1 . . Heat Flow Errors 76 | . . . 3 2 1 1 . . . . 2 3 10 3 1 2 5 4 4 2 1 3 19 8 . . 1 . . . 1 Energy Discharges 86 | . . . 4 4 4 4 . . . . 7 . 6 6 . 2 5 6 10 4 . . 20 2 . . 1 . 1 . . Parts Rejected 7 | . . . 1 . . 1 . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . 1 Parts Fused 10 | . . . 1 1 . 1 . . . . . . 1 . . . . . 3 . . . 2 1 . . . . . . . Data Loss (minor) 81 | . . . 3 8 1 1 . . . . 1 3 3 3 . 3 6 8 9 1 1 2 18 6 . . 1 . 2 . 1 Data Loss (major) 29 | . . . 1 4 1 . . . . . 1 1 . . . 1 3 4 3 1 . 2 5 1 . . . . 1 . . Misfires 30 | . . . 1 2 . 2 . . . . 5 . 1 3 . . 1 3 2 2 1 . 6 1 . . . . . . . Alerts 17 | . . . 3 . . . . . . . . 1 . 2 . . 1 4 . 1 . 1 3 . . . . . 1 . . Misdirections 12 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . 4 4 . . . . . . . Weapon Failures 52 | . . . 2 . . 1 . . . . 3 . 1 1 . 2 2 5 1 1 . . 19 13 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 973 | . 89 . 11 24 . . 10 . 28 24 10 46 . . 24 . 41 45 . . 2 . 193 59 16 . 87 4 . 6 254 Projectiles 639 | . 5 . 11 24 . . 10 . 28 . . . . . 24 . 40 45 . . . . 183 29 . . . . . 6 234 Explosions 154 | . 84 . . . . . . . . 24 . . . . . . . . . . . . . 30 16 . . . . . . Melee 180 | . . . . . . . . . . . 10 46 . . . . 1 . . . 2 . 10 . . . 87 4 . . 20 Knockbacks 123 | . 3 . 5 12 . 12 45 11 24 7 1 . . . . . . . 1 . 1 . . . . . . . . . 1 Impact 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 Kinetic 103 | . 3 . 5 11 . 7 38 11 22 6 . . . . . . . . . . . . . . . . . . . . . Secondary 16 | . . . . 1 . 5 7 . 2 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 581 | . 152 . . . . . 48 . . 56 . . . . . . . . . . 73 . 213 . . . 39 . . . . Shots 13 | . 3 . . . . . 2 . . 3 . . . . . . . . . . 1 . 3 . . . 1 . . . . Rammed 47 | . 1 . 6 2 . 1 3 1 5 . 2 . 3 1 2 . 1 . 7 . 5 . 7 . . . . . . . . Targets Rammed 62 | . 1 . 9 2 . 3 5 1 5 . 4 . 4 1 2 . 1 . 7 . 5 . 7 . . . . . 1 . 4 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Crushed 10 | . . . 3 . . 2 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 210 . 300 258 138 161 364 338 306 185 236 164 249 417 321 196 435 192 186 169 151 210 462 368 60 306 435 110 66 14 80 Average Temperature 87 | . 68 . 70 89 73 51 87 101 73 43 79 67 84 70 117 100 124 51 87 61 62 86 124 114 18 153 155 59 27 10 27 Received Heat Transfer 5710 | . 84 . 227 120 . 54 354 260 629 153 345 . 18 313 294 . 396 523 169 55 12 9 826 179 12 51 54 18 126 18 411 Effects 20 | . . . . . . . . 5 4 . . . . . . . 2 . . . . . 8 . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . 1 3 . . . . . . . . . . . . . 3 . . 1 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 33 | . . . . . . . . . . . . . . 5 5 . 3 4 3 2 3 . 8 . . . . . . . . Total Turns 609 | . . . . . . . . . . . . . . 70 93 . 80 121 46 71 24 . 104 . . . . . . . . Longest Duration 54 | . . . . . . . . . . . . . . 20 47 . 54 52 28 38 12 . 33 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . 1 . . . . . . 1 3 . . 1 . 1 . 1 . 1 . 2 . . . . . . . 3 Robots Melted 5 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 1 . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 1 . . . . . . 1 1 . . . . . . . Parts Melted 43 | . . . . . . . . . . . . . . . 9 1 4 3 1 1 . . 17 7 . . . . . . . Heat Transferred 16465 | . . . 150 . . . . . . . . . . 222 2800 1600 1300 3350 . 50 . . 5291 1332 . 111 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Peak Influence 3149 | . 187 82 502 373 . 151 307 1103 724 949 546 146 773 1578 930 302 285 1028 1193 1662 936 252 1093 1125 716 569 696 605 2233 1652 3149 Initial 1339 | . . 72 . 156 . . 37 165 537 229 497 146 . 446 828 286 64 78 539 835 872 252 176 765 522 375 319 342 339 1339 1100 Average 516 | . 83 53 314 203 . 58 151 567 511 557 303 106 303 1120 796 279 148 530 753 1205 667 252 616 1003 559 421 489 479 1255 1508 1831 Maximum Alert Level 5 | . . . 2 1 . . 1 4 3 3 2 . 3 4 3 1 1 3 4 5 3 1 3 4 3 2 2 2 5 5 5 Low Security (%) 24 | 100 100 100 25 57 . 100 69 1 . . 23 100 45 . . 6 69 23 . . . . 1 . . . . . . . . Level 1 20 | . . . 30 42 . . 30 37 5 32 56 . 28 . . 93 30 15 13 . . 100 14 . . 23 20 28 10 . . Level 2 27 | . . . 44 . . . . 21 90 28 19 . 20 16 13 . . 31 27 . 75 . 49 . 88 76 79 71 31 . . Level 3 20 | . . . . . . . . 38 3 39 . . 6 22 86 . . 30 58 55 24 . 34 84 11 . . . 3 . . Level 4 4 | . . . . . . . . 1 . . . . . 61 . . . . 1 24 . . . 15 . . . . . 40 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 59 . Squads Dispatched 105 | . 3 . 3 . . . 7 . 2 . 6 . 6 . 3 . 2 . 11 . 3 . 12 . 1 3 2 . 21 7 13 Investigation 11 | . 3 . 1 . . . 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Extermination 17 | . . . . . . . . . . . 2 . 2 . 1 . 1 . 2 . 2 . 4 . . 1 1 . . . 1 Reinforcement 23 | . . . 2 . . . 1 . 1 . 2 . 3 . . . 1 . 3 . 1 . 2 . 1 2 1 . 1 . 2 Assault 44 | . . . . . . . . . . . . . . . 2 . . . 2 . . . 4 . . . . . 20 6 10 Garrison 10 | . . . . . . . 3 . . . . . . . . . . . 4 . . . 2 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 3 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Distress Signals 24 | . 1 . 3 . . . 3 . 3 . 3 . . . . . . . . . . . 3 . 1 2 1 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 952 | . 22 . 39 11 . 13 38 31 34 15 28 . 24 32 26 6 25 24 32 29 19 5 83 41 8 22 40 8 153 38 106 Peak Tracking Total 41 | . 4 . 7 3 . 4 7 4 7 4 5 . 4 9 7 2 8 4 6 6 5 2 7 16 5 9 20 8 20 16 41 Tactical Retreats 41 | . . . 4 . . 1 1 2 4 2 3 . . . . . 2 . 3 1 . . 7 1 . 3 3 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Traps Triggered 46 | . 2 . 2 . . . . 4 . 5 5 . 4 1 1 . 3 2 2 1 1 . 1 4 . . 1 . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Machines Disabled 91 | . 2 . 3 3 . 1 4 6 1 2 . . . 3 . . 2 6 14 1 2 . 7 9 . . 2 3 15 1 4 Max in Single Turn 2 | . 2 . 1 1 . 1 1 1 1 1 . . . 1 . . 1 1 1 1 2 . 1 1 . . 1 1 2 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . 1 . . Garrison Relay 17 | . . . . . . . . 5 . 2 . . . 3 . . . 4 . 1 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Machines Accessed 102 | . 8 1 9 1 2 . 8 3 7 2 7 . 11 3 5 . 3 2 4 . 4 . 5 3 1 1 3 3 5 . 1 Terminals 65 | . 5 . 8 . . . 3 3 4 2 4 . 7 3 2 . 2 2 1 . 3 . 2 3 . 1 2 3 4 . 1 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 8 | . 1 . . . . . 2 . . . . . 1 . 1 . . . 1 . . . 2 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 212 | . 18 1 17 1 2 . 20 6 17 4 17 . 24 6 13 . 4 3 6 . 7 . 7 7 1 3 9 8 10 . 1 Successful 95 | . 7 1 10 1 2 . 11 3 6 2 9 . 11 1 7 . 2 2 2 . 3 . 3 . 1 . 4 1 6 . . Failed 117 | . 11 . 7 . . . 9 3 11 2 8 . 13 5 6 . 2 1 4 . 4 . 4 7 . 3 5 7 4 . 1 Catastrophic 26 | . . . . . . . . 1 3 1 . . 4 2 2 . . . 1 . . . 2 4 . 1 . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 16 . 12 . 1 . 3 1 9 1 5 . 9 1 8 . 3 . 1 . 5 . 1 . . 3 8 . 7 . . Terminals 144 | . 14 . 16 . . . 5 6 11 4 9 . 18 6 8 . 3 3 1 . 6 . 2 7 . 3 4 8 9 . 1 Fabricators 13 | . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . 5 . . . . Repair Stations 19 | . 2 . . . . . 6 . . . . . 1 . 3 . . . 3 . . . 4 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 6 . 4 . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 3 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 36 | . 2 1 7 1 2 . 1 3 2 2 3 . 5 1 1 . . 2 . . . . . . . . . 1 2 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 . 2 . 1 . 2 . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . . . 5 . . . . . . . 2 . . . 1 . . . 2 . . . . . . . . Scan Component 7 | . 1 . . . . . 3 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Repair 5 | . 1 . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 3 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 6 | . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . 1 . . Coupler Status 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 3 . . . 1 . . . 2 . 1 . 2 . 1 . . . 2 . . . . . 3 . 3 . . Terminals 16 | . 1 . 2 . . . 1 . . . 2 . 1 . 2 . 1 . . . 2 . . . . . 1 . 3 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 11 | . 1 . 2 . . . 1 . . . 2 . 1 . 1 . 1 . . . 1 . . . . . . . 1 . . Operators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 6 . 6 . . . 8 2 6 2 6 . 9 3 2 . 3 1 4 . 3 . 3 3 . 1 3 2 1 . 1 Full Trace Events 8 | . . . . . . . 3 . 1 . 2 . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Time 330 | . 26 . . . . . 82 . . . . . . . 136 . . . . . . . 86 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Used RIF Installer 9 | . . . . . . . . 1 . 2 . . . 1 . . . 1 . 2 . . . 2 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 46 | . . . . . . . . . . . 1 . . 1 1 6 1 5 5 . 2 3 10 6 . 5 . . . . . Non-combat 5 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 2 . . . . . . . . . . Combat 41 | . . . . . . . . . . . . . . 1 . 6 . 5 5 . . 3 10 6 . 5 . . . . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . . . . . . . Robot Hacks Applied 48 | . . . . . . . . . . . 1 . . 2 1 6 1 6 3 . 3 4 10 6 . 5 . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . find_chute 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . ignore_targets 9 | . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 17 | . . . . . . . . . . . . . . 1 . . . 4 . . . . 7 2 . 3 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . Relay Couplers Released 79 | . . . . . . . . 25 . 7 . . . 12 . . . 14 . 4 . . 4 8 1 . . . 4 . . Machine Destruction 71 | . . . . . . . . 21 . 7 . . . 12 . . . 14 . 4 . . . 8 1 . . . 4 . . Programmers 8 | . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . Attached 18 | . . . . . . . . 1 . . . . . 1 1 1 . 2 1 . 1 . 3 6 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 7 . . . . . . . . . 3 . 6 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Total Allies 110 | . . 1 . . . . . 7 . . . 20 . 1 . . 1 6 3 8 . 1 9 5 . 4 3 . . 14 27 Largest Group 20 | . . 1 1 . . . . 7 . . . 20 18 9 3 2 1 3 4 7 2 1 2 3 . 2 2 . . 8 8 Highest-Rated Group 575 | . . 31 31 . . . . 106 . . . 575 505 263 82 51 26 354 401 350 70 31 76 111 . 128 138 . . 113 114 Highest-Rated Ally 119 | . . 31 31 . . . . 21 . . . 35 31 32 32 26 26 119 119 95 41 31 47 85 . 64 69 . . 15 15 Total Orders 22 | . . . . . . . . 13 . . . . . . . . . 9 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 10 | . . . . . . . . 7 . . . . . . . . . 3 . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 692 | . . . 4 . . . . 58 . . . . 220 102 3 . . 19 53 69 10 44 43 24 . 12 9 . . 17 5 Total Damage 15846 | . . . 85 . . . . 847 . . . . 3574 1707 110 . . 643 2845 1889 479 670 768 1013 . 509 326 . . 287 94 Kills 122 | . . . 2 . . . . 11 . . . . 31 19 1 . . 5 19 16 3 2 3 6 . 3 1 . . . . Allies Corrupted 5 | . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Turns Passed 33996 | 93 1180 588 2005 1268 848 784 2037 2205 2437 1629 1795 548 1530 1260 1332 430 940 1724 1536 565 1090 246 2732 830 228 371 388 129 577 72 599 Spaces Moved 17804 | 70 594 364 987 475 335 297 657 733 791 585 669 283 749 621 602 139 316 578 630 253 401 72 1012 498 397 682 1258 524 1435 159 638 Core 207 | 32 . . . . . . . . . . . . . . . . . . . . . . . 42 133 . . . . . . Treads 11880 | 38 594 364 987 475 335 297 657 733 791 585 669 283 749 621 602 139 316 578 630 253 401 72 711 . . . . . . . . Legs 1463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673 159 631 Wheels 754 | . . . . . . . . . . . . . . . . . . . . . . . 301 453 . . . . . . . Hover 609 | . . . . . . . . . . . . . . . . . . . . . . . . 3 264 342 . . . . . Flight 2853 | . . . . . . . . . . . . . . . . . . . . . . . . . . 340 1258 524 731 . . Fastest Speed 6 | 50 160 160 163 250 170 250 250 250 246 246 165 160 160 160 160 160 240 160 160 160 240 240 125 50 45 28 15 6 6 30 30 Average Speed 157 | 118 160 160 167 250 249 250 250 250 248 246 212 170 190 160 186 228 240 228 213 160 240 240 212 126 48 41 24 16 23 30 55 Slowest Speed 275 | 160 160 165 250 250 250 250 250 250 250 246 247 242 243 160 240 240 240 240 240 160 240 240 240 275 56 120 25 17 78 30 90 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 18 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 6 25 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Exploration Rate (%) 53 | 5 93 90 88 89 70 77 65 87 61 70 23 89 28 73 28 78 19 79 18 46 16 78 30 68 10 28 31 54 76 7 29 Regions Visited 31 Branch Regions 7 Pre-discovered Areas 6 | . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . . . 1 . . . . . . . 6 . 3 . . . 1 . 2 . 3 5 . 7 11 2 29 Terrain Destroyed 719 | . 38 . 14 3 . 3 35 3 42 5 1 . . 17 28 1 18 12 1 5 22 . 112 12 34 6 25 9 34 5 234 Melee 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 2 . . Projectile 391 | . . . 1 3 . 3 5 3 42 . 1 . . . 15 1 18 12 . . 1 . 40 1 3 6 7 3 10 5 211 AOE 311 | . 38 . 13 . . . 29 . . 5 . . . 17 13 . . . . . 19 . 72 11 31 . 18 . 22 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Res Res Tes Sec Acc Com Total 21751 | 77 771 369 1194 510 350 315 899 1007 1097 698 889 327 821 787 807 201 401 805 732 351 475 115 1462 688 421 754 1308 555 1605 178 782 Wait 1454 | . 114 2 65 8 4 2 134 64 188 59 110 6 21 41 96 1 28 47 32 13 34 . 138 44 1 26 19 10 89 10 48 Move 17667 | 69 593 363 986 474 334 296 657 732 791 584 669 282 749 620 602 138 316 577 630 252 401 71 1012 497 396 668 1204 515 1400 158 631 Hop 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 4 3 . . Pick Up 167 | 2 14 2 14 2 2 . 7 5 9 2 5 2 7 13 6 3 . 11 5 4 2 3 18 12 2 7 3 . 3 . 2 Fast Attach 145 | 6 4 . 8 . 2 1 3 3 6 . 5 5 6 5 . 3 2 5 2 2 . 2 7 . 9 12 9 4 23 1 10 Attach 105 | . 5 . 3 . . 2 4 6 6 . 2 . 3 2 5 . . 9 3 2 2 . 20 17 2 1 3 1 5 2 . Detach 70 | . 5 . 1 . 2 . 2 4 1 . . 4 2 4 4 3 1 5 2 . . 4 4 1 3 3 1 3 7 2 2 Swap 133 | . 2 2 11 3 . . 8 4 2 3 9 5 . 15 6 3 2 5 4 6 3 6 14 2 1 5 6 . 4 . 2 Drop 171 | . 5 . 21 . 6 . 3 2 8 2 7 9 10 23 2 10 . 9 5 4 . 8 1 3 . 7 8 3 7 . 8 Fire 1378 | . 28 . 76 21 . 10 75 42 81 40 76 9 17 60 84 40 49 95 40 29 26 21 241 83 7 19 18 3 27 5 56 Melee 63 | . . . . . . . 1 12 . . . 5 . 3 . . . . . . . . . . . . 12 12 18 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Crush 52 | . 1 . 9 2 . 3 5 1 5 . 4 . 4 1 2 . 1 . 7 . 5 . 2 . . . . . . . . Escape Stasis 90 | . . . . . . . . 6 . 8 2 . 2 . . . . 4 2 . . . . 29 . . . . 18 . 19 Rewire 206 | . . . . . . 1 . 126 . . . . . . . . . 38 . 39 2 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Testing -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 9) 878 | -10/Materials | Discovered new exit (range 7) 997 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Repaired Lgt. Treads 1274 | -10/Materials | Entered Mines 1471 | -10/Mines | Learned Materials security intel 1545 | -10/Mines | Learned 8 Materials zone layouts 1664 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1843 | -10/Mines | Discovered new exit (range 9) 1848 | -10/Mines | Received a Mining Laser from a helpful Derelict 1862 | -10/Mines | Entered Materials 1862 | -9/Materials | Accompanied by 1 ally 1862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -9/Materials | Identified exit to Mines 1863 | -9/Materials | Identified exit to Materials 3069 | -9/Materials | Discovered exit to Materials (range 8) 3867 | -9/Materials | Entered Mines 3918 | -9/Mines | Learned 4 Materials zone layouts 4146 | -9/Mines | Found a hidden stash of uninstalled traps 4286 | -9/Mines | Learned location of 1 exit from Materials 4483 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4488 | -9/Mines | Found Prototype Device 4616 | -9/Mines | Discovered exit to Materials (range 14) 4642 | -9/Mines | Learned location of Storage (-7) 5050 | -9/Mines | Found the Drone Emporium 5066 | -9/Mines | Found Prototype Device 5122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5125 | -9/Mines | Discovered new exit (range 5) 5135 | -9/Mines | Entered Exiles 5204 | -9/Exiles | Met 8R-AWN 5239 | -9/Exiles | Met EX-HEX 5352 | -9/Exiles | Met EX-DEC 5394 | -9/Exiles | Learned location of Zion (-6) 5618 | -9/Exiles | Met EX-BIN 5648 | -9/Exiles | Aligned with FarCom system 5650 | -9/Exiles | Given EX-Vault access code 5708 | -9/Exiles | Opened EX-Vault 5729 | -9/Exiles | Found YOLO Cannon 5738 | -9/Exiles | Found Modified TNC 5794 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5812 | -9/Exiles | Exiles lab attacked by MAIN.C 5949 | -9/Exiles | Discovered new exit (range 14) 5983 | -9/Exiles | Stole two prototypes: Modified TNC, YOLO Cannon 5983 | -9/Exiles | Entered Mines 6539 | -8/Mines | Discovered exit to Materials (range 5) 6747 | -8/Mines | Discovered exit to Materials (range 8) 6767 | -8/Mines | Entered Materials 6767 | -8/Materials | Evolved 2 slots: Utility x2 6767 | -8/Materials | Identified Exp. Sensor Array 6768 | -8/Materials | Identified exit to Factory 6832 | -8/Materials | Repaired Arm. Treads 7037 | -8/Materials | Destroyed 8 combat bots 8120 | -8/Materials | Discovered exit to Factory (range 3) 8545 | -8/Materials | Repaired Broken Rocket Launcher 8549 | -8/Materials | Garrison activated, responded to threat 8804 | -8/Materials | Identified exit to Garrison 8804 | -8/Materials | Entered Garrison 8831 | -8/Garrison | Triggered checkpoint 8902 | -8/Garrison | Triggered checkpoint 9088 | -8/Garrison | Identified Bomb Drone Bay 9175 | -8/Garrison | Triggered checkpoint 9225 | -8/Garrison | Lost 6 allies 9309 | -8/Garrison | Garrison Relay disabled 9424 | -8/Garrison | Triggered checkpoint 9428 | -8/Garrison | Discovered new exit (range 49) 9442 | -8/Garrison | Triggered checkpoint 9543 | -8/Garrison | Lost 5 allies 9666 | -8/Garrison | Garrison Relay disabled 9946 | -8/Garrison | Triggered checkpoint 10008 | -8/Garrison | Lost 3 allies 10036 | -8/Garrison | Triggered checkpoint 10057 | -8/Garrison | Build established: Commander-Mutant 10134 | -8/Garrison | Triggered checkpoint 10177 | -8/Garrison | Installed Relay Interface Framework 10179 | -8/Garrison | Lost 3 allies 10220 | -8/Garrison | Garrison Relay disabled 10415 | -8/Garrison | Discovered new exit (range 10) 10444 | -8/Garrison | Build established: Mutant 10484 | -8/Garrison | Triggered checkpoint 10545 | -8/Garrison | Garrison Relay disabled 10890 | -8/Garrison | Garrison Relay disabled 11009 | -8/Garrison | Entered Materials 12874 | -8/Materials | Discovered exit to Factory (range 14) 13446 | -8/Materials | Identified exit to Garrison 13446 | -8/Materials | Entered Garrison 13720 | -8/Garrison | Triggered checkpoint 13838 | -8/Garrison | Expanded RIF knowledge: Program Shield 13878 | -8/Garrison | Learned Factory security intel 13938 | -8/Garrison | Triggered checkpoint 14061 | -8/Garrison | Garrison Relay disabled 14125 | -8/Garrison | Discovered exit to Factory (range 10) 14218 | -8/Garrison | Triggered checkpoint 14351 | -8/Garrison | Build established: Bothacker-Mutant 14354 | -8/Garrison | Triggered checkpoint 14365 | -8/Garrison | Discovered exit to Factory (range 13) 14432 | -8/Garrison | Garrison Relay disabled 14888 | -8/Garrison | Expanded RIF knowledge: Autooverride 14902 | -8/Garrison | Discovered exit to Factory (range 10) 15075 | -8/Garrison | Entered Factory 15075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15077 | -7/Factory | FarCom data flow suspended 15327 | -7/Factory | Discovered new exit (range 11) 16180 | -7/Factory | Fabricated Huge Storage Unit (x1) 16870 | -7/Factory | Sucked down chute 16870 | -7/Factory | Entered Waste 16871 | -7/Waste | Joined by Warlord forces that had cleared the area 17197 | -7/Waste | Discovered new exit (range 10) 17418 | -7/Waste | Entered Factory 17418 | -7/Factory | Accompanied by 18 allies 18460 | -7/Factory | Discovered new exit (range 7) 18884 | -7/Factory | Lost 4 allies 18948 | -7/Factory | Identified exit to Garrison 18948 | -7/Factory | Entered Garrison 18948 | -7/Garrison | Accompanied by 9 allies 18990 | -7/Garrison | Triggered checkpoint 19028 | -7/Garrison | Garrison Relay disabled 19104 | -7/Garrison | Triggered checkpoint 19140 | -7/Garrison | Triggered checkpoint 19171 | -7/Garrison | Garrison Relay disabled 19224 | -7/Garrison | Triggered checkpoint 19266 | -7/Garrison | Triggered checkpoint 19313 | -7/Garrison | Lost 4 allies 19342 | -7/Garrison | Discovered new exit (range 10) 19378 | -7/Garrison | Triggered checkpoint 19418 | -7/Garrison | Triggered checkpoint 19632 | -7/Garrison | Discovered new exit (range 87) 19632 | -7/Garrison | Discovered new exit (range 45) 19632 | -7/Garrison | Discovered new exit (range 17) 19746 | -7/Garrison | Destroyed 9 combat bots 19892 | -7/Garrison | Spotted B-75 Beast 19920 | -7/Garrison | Allies destroyed B-75 Beast 19992 | -7/Garrison | Found Quantum Capacitor 20128 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 20208 | -7/Garrison | Entered Factory 20208 | -6/Factory | Accompanied by 3 allies 20208 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20222 | -6/Factory | Discovered new exit (range 25) 20235 | -6/Factory | Identified exit to Factory 20500 | -6/Factory | Build established: Bothacker-Gunner 20549 | -6/Factory | Repaired Broken Exp. Sensor Array 20558 | -6/Factory | First assault squad dispatched 20751 | -6/Factory | Destroyed 8 combat bots 21540 | -6/Factory | Sucked down chute 21540 | -6/Factory | Entered Waste 21548 | -6/Waste | Spotted C-40 Crusher 21552 | -6/Waste | Spotted C-40 Crusher 21555 | -6/Waste | EMP discharged 21578 | -6/Waste | Destroyed C-40 Crusher 21588 | -6/Waste | Found Damper Plating 21590 | -6/Waste | 2 allies followed down the chute 21653 | -6/Waste | Spotted C-40 Crusher 21655 | -6/Waste | EMP discharged 21656 | -6/Waste | Spotted C-40 Crusher 21662 | -6/Waste | Spotted C-40 Crusher 21755 | -6/Waste | EMP discharged 21778 | -6/Waste | Destroyed C-40 Crusher 21784 | -6/Waste | Spotted C-40 Crusher 21855 | -6/Waste | EMP discharged 21873 | -6/Waste | Destroyed C-40 Crusher 21874 | -6/Waste | Build established: Bothacker-Tank 21937 | -6/Waste | Discovered new exit (range 12) 21955 | -6/Waste | EMP discharged 21955 | -6/Waste | System corruption reached 10% 21970 | -6/Waste | Entered Factory 22555 | -6/Factory | Build established: Bothacker-Mutant 22899 | -6/Factory | Cargo convoy interrupted 22910 | -6/Factory | Identified exit to Garrison 22910 | -6/Factory | Entered Garrison 22948 | -6/Garrison | Triggered checkpoint 22990 | -6/Garrison | Garrison Relay disabled 23209 | -6/Garrison | Build established: Bothacker-Tank 23398 | -6/Garrison | Triggered checkpoint 23473 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 23510 | -6/Garrison | Triggered checkpoint 23638 | -6/Garrison | Garrison Relay disabled 23774 | -6/Garrison | Triggered checkpoint 23877 | -6/Garrison | Discovered new exit (range 41) 23877 | -6/Garrison | Discovered new exit (range 20) 23877 | -6/Garrison | Discovered new exit (range 79) 23938 | -6/Garrison | Rewired Executioner 23943 | -6/Garrison | Rewired Executioner 24062 | -6/Garrison | Rewired B-86 Titan 24135 | -6/Garrison | Garrison Relay disabled 24277 | -6/Garrison | Build established: Botlord-Tank 24302 | -6/Garrison | Triggered checkpoint 24422 | -6/Garrison | Triggered checkpoint 24537 | -6/Garrison | Garrison Relay disabled 24634 | -6/Garrison | Entered Factory 24634 | -6/Factory | Accompanied by 3 allies 25242 | -6/Factory | Garrison activated, responded to threat 25306 | -6/Factory | Allies destroyed Executioner 25314 | -6/Factory | Found Exp. Core Analyzer 25320 | -6/Factory | Found Exp. Targeting Computer 25326 | -6/Factory | Discovered exit to Factory (range 15) 25684 | -6/Factory | First assault squad dispatched 25719 | -6/Factory | Spotted B-75 Beast 26140 | -6/Factory | Garrison activated, responded to threat 26170 | -6/Factory | Identified exit to Garrison 26170 | -6/Factory | Entered Garrison 26196 | -6/Garrison | Triggered checkpoint 26287 | -6/Garrison | Found embedded Infiltrators 26357 | -6/Garrison | Expanded RIF knowledge: Structural Interface 26420 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 26483 | -6/Garrison | Garrison Relay disabled 26576 | -6/Garrison | Triggered checkpoint 26592 | -6/Garrison | Triggered checkpoint 26598 | -6/Garrison | Triggered checkpoint 26602 | -6/Garrison | Triggered checkpoint 26649 | -6/Garrison | Lost 5 allies 26724 | -6/Garrison | Discovered exit to Factory (range 8) 26735 | -6/Garrison | Entered Factory 26735 | -5/Factory | Accompanied by 2 allies 26735 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27818 | -5/Factory | Discovered new exit (range 14) 27825 | -5/Factory | Sucked down chute 27825 | -5/Factory | Entered Waste 27826 | -5/Waste | Met a frightened Derelict 27840 | -5/Waste | EMP discharged 27840 | -5/Waste | System corruption reached 10% 27848 | -5/Waste | Spotted C-40 Crusher 27867 | -5/Waste | Spotted C-40 Crusher 27868 | -5/Waste | Destroyed C-40 Crusher 27875 | -5/Waste | Spotted C-40 Crusher 27882 | -5/Waste | Destroyed C-40 Crusher 27885 | -5/Waste | Spotted C-40 Crusher 27891 | -5/Waste | Destroyed C-40 Crusher 27917 | -5/Waste | Spotted C-40 Crusher 27938 | -5/Waste | Spotted C-40 Crusher 27940 | -5/Waste | EMP discharged 27941 | -5/Waste | Allies destroyed C-40 Crusher 27953 | -5/Waste | Found Damper Plating 27975 | -5/Waste | Allies destroyed C-40 Crusher 28000 | -5/Waste | Destroyed C-40 Crusher 28040 | -5/Waste | EMP discharged 28049 | -5/Waste | Discovered new exit (range 10) 28071 | -5/Waste | Entered Factory 28071 | -5/Factory | Accompanied by 1 ally 28240 | -5/Factory | Build established: Botlord-Gunner 28679 | -5/Factory | Build established: Botlord-Mutant 28971 | -5/Factory | First assault squad dispatched 28994 | -5/Factory | System corruption reached 30% 29030 | -5/Factory | Discovered new exit (range 12) 29032 | -5/Factory | Lost 3 parts (2u1w) 29248 | -5/Factory | Spotted B-75 Beast 29322 | -5/Factory | Destroyed B-75 Beast 29864 | -5/Factory | Discovered new exit (range 10) 29983 | -5/Factory | Repaired Broken HERF Cannon? 30673 | -5/Factory | Garrison activated, responded to threat 30803 | -5/Factory | Identified exit to Garrison 30803 | -5/Factory | Entered Garrison 30828 | -5/Garrison | Triggered checkpoint 30849 | -5/Garrison | Garrison Relay disabled 30895 | -5/Garrison | Build established: Botlord-Gunner 30913 | -5/Garrison | Lost 4 parts (1p2n1u) 30934 | -5/Garrison | Expanded RIF knowledge: Code Merge 31069 | -5/Garrison | Spotted B-75 Beast 31069 | -5/Garrison | Triggered checkpoint 31089 | -5/Garrison | Assimilated Beast 6a with formatsys_high 31093 | -5/Garrison | Triggered checkpoint 31178 | -5/Garrison | Triggered checkpoint 31180 | -5/Garrison | Lost 8 parts (1p1n2u4w) 31255 | -5/Garrison | Discovered new exit (range 10) 31282 | -5/Garrison | Triggered checkpoint 31412 | -5/Garrison | Discovered new exit (range 12) 31413 | -5/Garrison | Build established: Botlord-Mutant 31432 | -5/Garrison | Triggered checkpoint 31444 | -5/Garrison | Garrison Relay disabled 31459 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 31580 | -5/Garrison | Core integrity fell below 50% 31633 | -5/Garrison | Entered Factory 31633 | -4/Factory | Evolved 2 slots: Utility x2 31639 | -4/Factory | Lost 12 parts (2p3n5u2w) 31746 | -4/Factory | Found Quantum Capacitor 31751 | -4/Factory | Discovered new exit (range 2) 31800 | -4/Factory | Found Prototype Hackware 31800 | -4/Factory | Identified Exp. System Shield 31861 | -4/Factory | Entered Research 31861 | -3/Research | Evolved 2 slots: Propulsion x2 31883 | -3/Research | Spotted B-86 Titan 32215 | -3/Research | Spotted B-86 Titan 32223 | -3/Research | Discovered new exit (range 9) 32228 | -3/Research | Identified exit to Research 32232 | -3/Research | Entered another Research area 32232 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 32252 | -2/Research | Spotted B-90 Cyclops 32445 | -2/Research | Spotted B-90 Cyclops 32480 | -2/Research | Spotted B-90 Cyclops 32524 | -2/Research | Build established: Hacker-Sprinter 32530 | -2/Research | Search patrols dispatched 32618 | -2/Research | Discovered new exit (range 5) 32620 | -2/Research | Identified exit to Testing 32620 | -2/Research | Entered Testing 32651 | -2/Testing | Found Prototype Launcher 32651 | -2/Testing | Identified Z-bomb Delivery System 32659 | -2/Testing | Found Prototype Hackware 32659 | -2/Testing | Identified Ghost Barrier 32663 | -2/Testing | Spotted Striker 32665 | -2/Testing | Spotted Striker 32685 | -2/Testing | Found Prototype Device 32685 | -2/Testing | Identified Exp. Hardlight Generator 32734 | -2/Testing | Spotted Fortress 32748 | -2/Testing | Discovered new exit (range 6) 32748 | -2/Testing | Identified exit to Section 7 32749 | -2/Testing | Entered Section 7 32792 | -2/Section 7 | Found Alien Artifact 32792 | -2/Section 7 | Identified Integrated Reactor 32792 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32938 | -2/Section 7 | Spotted S7 Guard 32941 | -2/Section 7 | Found Alien Artifact 32941 | -2/Section 7 | Identified Navigation Efficiency Matrix 32941 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 32948 | -2/Section 7 | Discovered new exit (range 1) 32948 | -2/Section 7 | Identified exit to Access 32980 | -2/Section 7 | Found Alien Artifact 32980 | -2/Section 7 | Identified Core Reset Matrix 32980 | -2/Section 7 | Used Core Reset Matrix 32984 | -2/Section 7 | Sensed 21 artifacts in vicinity 32985 | -2/Section 7 | Spotted Executioner 32985 | -2/Section 7 | Spotted Executioner 32991 | -2/Section 7 | Spotted B-99 Colossus 32999 | -2/Section 7 | Search patrols dispatched 33001 | -2/Section 7 | Spotted Executioner 33002 | -2/Section 7 | Spotted Executioner 33011 | -2/Section 7 | Integrated with Sigix Exoskeleton 33047 | -2/Section 7 | Destroyed Executioner 33053 | -2/Section 7 | Found Prototype Processor 33053 | -2/Section 7 | Identified Exp. Core Analyzer 33055 | -2/Section 7 | Found Exp. Core Analyzer 33062 | -2/Section 7 | Spotted Striker 33062 | -2/Section 7 | Spotted Striker 33066 | -2/Section 7 | Spotted Striker 33066 | -2/Section 7 | Spotted Striker 33069 | -2/Section 7 | Found Sigix Shearcannon 33174 | -2/Section 7 | Found Integrated Reactor 33174 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33192 | -2/Section 7 | Found Core Expander 33192 | -2/Section 7 | Installed Core Expander, added new Utility slot 33193 | -2/Section 7 | Found Core Expander 33193 | -2/Section 7 | Installed Core Expander, added new Utility slot 33195 | -2/Section 7 | Found Core Expander 33195 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 33258 | -2/Section 7 | Spotted Alpha 7 33258 | -2/Section 7 | Spotted Alpha 7 33263 | -2/Section 7 | Found Microwarp Drive 33269 | -2/Section 7 | Spotted B-90 Cyclops 33273 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 33286 | -2/Section 7 | Found Integrated Dissipator 33286 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33305 | -2/Section 7 | Spotted Striker 33305 | -2/Section 7 | Spotted Striker 33305 | -2/Section 7 | Spotted Striker 33307 | -2/Section 7 | Build established: Alien-Sigix 33313 | -2/Section 7 | Core integrity fell below 50% 33314 | -2/Section 7 | Discovered exit to Access (range 17) 33326 | -2/Section 7 | Entered Access 33326 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33331 | -1/Access | Emitted hypermatrix ping 33336 | -1/Access | Assembled emerged from beneath the floor 33357 | -1/Access | Garrison activated, responded to threat 33380 | -1/Access | Assembled emerged from beneath the floor 33388 | -1/Access | Spotted B-99 Colossus 33388 | -1/Access | Spotted B-99 Colossus 33389 | -1/Access | Discovered new exit (range 8) 33398 | -1/Access | Entered Command 33403 | -1/Command | Emitted hypermatrix ping 33408 | -1/Command | Assembled emerged from beneath the floor 33458 | -1/Command | Assembled emerged from beneath the floor 33477 | -1/Command | Assembled emerged from beneath the floor 33600 | -1/Command | Spotted B-99 Colossus 33613 | -1/Command | Destroyed B-99 Colossus 33685 | -1/Command | First assault squad dispatched 33689 | -1/Command | Assembled emerged from beneath the floor 33715 | -1/Command | Spotted Alpha 7 33715 | -1/Command | Spotted Alpha 7 33715 | -1/Command | Spotted Striker 33715 | -1/Command | Spotted Striker 33715 | -1/Command | Spotted Executioner 33715 | -1/Command | Spotted Executioner 33715 | -1/Command | Spotted Executioner 33715 | -1/Command | Spotted Executioner 33719 | -1/Command | Destroyed Striker 33729 | -1/Command | Destroyed Striker 33735 | -1/Command | Destroyed Executioner 33738 | -1/Command | Destroyed Executioner 33743 | -1/Command | High security lockdown imminent 33743 | -1/Command | Destroyed Alpha 7 33746 | -1/Command | Destroyed Alpha 7 33749 | -1/Command | Found Prototype Device 33749 | -1/Command | Identified Exp. ECM Suite 33761 | -1/Command | Found Prototype Processor 33761 | -1/Command | Identified Exp. Targeting Computer 33768 | -1/Command | Found Prototype Processor 33768 | -1/Command | Identified Exp. Target Analyzer 33769 | -1/Command | Destroyed Executioner 33776 | -1/Command | Discovered new exit (range 18) 33790 | -1/Command | Spotted B-99 Colossus 33790 | -1/Command | Destroyed Executioner 33822 | -1/Command | Found Exp. Core Analyzer 33823 | -1/Command | High security lockdown engaged 33829 | -1/Command | Spotted B-99 Colossus 33840 | -1/Command | Destroyed B-99 Colossus 33846 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 33851 | -1/Command | Destroyed B-99 Colossus 33903 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 33908 | -1/Command | Core integrity fell below 50% 33928 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 33955 | -1/Command | Destroyed 30 combat bots 33997 | *** | Heading to fleet! Last Messages --------------- 33982_ A bubble of rippling energy engulfs the area. 33982_ Field strength at 85. 33983_ The unstable cave ceiling collapses. 33983_ Field strength at 67. 33984_ Field strength at 48. 33985_ Field strength at 33. 33986_ =4LY:=AVDD62RO3ACUJZAQ=& 33986_ Field strength at 18. 33987_ Stasis field depleted. 33987_ Acquired 4 matter. 33990_ Triggered Stasis Trap. 33990_ A bubble of rippling energy engulfs the area. 33990_ Field strength at 85. 33991_ Field strength at 70. 33992_ The unstable cave ceiling collapses. 33992_ Field strength at 52. 33993_ Field strength at 33. 33994_ Field strength at 18. 33995_ The unstable cave ceiling collapses. 33995_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | #### #################################???????????? | | ######################################???????????? | | ## ################################??????????? | | "" #################################?????????? | | ## #################################?????????? | | ## ##################################????????? | | ## ###################################???????? | | ## ###################################???????? | | ## ###################################???????? | | ##! ## #################################??????? | | "# # ############;;;###################??????? | | !"!!! %"########### ############??????? | | "%![ !%##########"# % ############??????? | | !![%%/*#### # # #[#! ^ ^ ############??????? | | ##%%%#### ^ ^ ^*^%==^ #############?????? | | !* % + ^ ^!^!^= ^ #############?????? | | +^ %=^! "X ^ ############??????? | | "^ ^ ^!!^!! ^ "" #############?????? | | % +^ % ^=^^^!! #############?????? | | = ##"% ^ ^^^^^[ ^ #############?????? | | # "## # ;!!%*=!^^^ ^ #############?????? | | ########;#%[[] #############?????? | | ############# ggg ####### ??????? | | ############### ## ######### ??????? | | ##"""################ ########## ??????? | | ## ############### ######### "??????? | | ## ########## * =## "??????? | | #""""######### ] # ##! ???????? | | + !=# # ## ???????? | | ###""" # =!# """" # ! ## ???????? | | ### " # # """" # ## ????????? | | ###""" + # """" #+##+###########????????? | | "# # # """" + ????????? | | "# # = # # ????????? | | *## ######## + ????????? | | ## ######## """" # ?????????? | | "" ## ######## """" # ?????????? | | "" ## ######## """" ###############?????????? | | " ## ######## """" ######### ??????????? | | ## ######## ######### ???????????? | | + ##### ######### ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 103 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Armor Coverage 3200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 90 Melee Speed Boost 50 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 36 Relay Coupler Types 4 Relay Coupler Value 117 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Navigation Efficiency Matrix Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Core Expander Microwarp Drive Integrated Dissipator Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectQuantumBlade Manual? 0 Play Time 03:45:28 Cumulative 320.2 hours Start 2024.04.07 @ 19:40:12 End 2024.04.08 @ 21:29:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type 2 Total 16 Types 10/1/2/1/1/0/0/1/0 Lore% 73 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bfbbbc5-2261-4071-82f1-1408e9e34242