Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 15:45:11 Player: Gyred Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1330) 1330 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2815 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 132/160 System Corruption 0% Temperature Cool (42) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Treads Medium Matter Pod (100) Medium Matter Pod (100) Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam Improved EM Shotgun Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Medium Matter Pod Medium Matter Pod Structural Scanner Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Tractor Beam Heavy EM Pulse Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Claw [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 67 | 6 21 . 40 Power 4 | 1 2 . 1 Engine 1 | 1 . . . Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 21 | 2 12 . 7 Treads 10 | 1 5 . 4 Leg . | . . . . Wheel 11 | 1 7 . 3 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 4 | . . . 4 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 30 | 2 5 . 23 Energy Gun 12 | . 1 . 11 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 7 | . 2 . 5 Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 1 . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 90 Core 8 | . 12 14 6 Treads 7 | . 7 . 8 Wheel 16 | . 20 28 12 Device 10 | . 13 14 8 Storage 12 | . 14 14 11 Processor 7 | . . . 12 Protection 4 | . . . 7 Energy Gun 9 | . 2 14 14 Ballistic Gun 5 | . 13 . . Ballistic Cannon 5 | . 9 . 2 Slashing Weapon 3 | . 1 14 3 Peak Build Rating 23 | 6 10 10 23 Average Rating 12 | 4 9 10 15 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 59 | 12 52 50 59 Greatest Support 40 | 20 40 32 40 Greatest Overweight (x) 5 | . 3 1 5 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 6 16 16 20 Average Carried 12 | 3 10 16 14 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 16 16 20 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1636 | 228 562 . 846 Remotely . | . . . . Salvage Created 1810 | . 489 . 1321 Parts 120 | . 31 . 89 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 37 | . 9 . 28 Melee 1 | . . . 1 Guns 22 | . 7 . 15 Cannons 8 | . 2 . 6 AOE 6 | . . . 6 Classes Destroyed 11 | . 8 . 3 Worker 2 | . 1 . 1 Builder 4 | . 1 . 3 Hauler 4 | . 1 . 3 Recycler 2 | . 1 . 1 Operator 2 | . 1 . 1 Watcher 6 | . 1 . 5 Swarmer 9 | . 2 . 7 Grunt 20 | . 7 . 13 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 12 | . 2 . 12 Combat Bots Only 9 | . 2 . 9 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 210 | . 57 3 150 Missed 81 | . 20 1 60 Damage Taken 1974 | . 442 31 1501 Core 498 | . 94 . 404 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 26 | . 26 . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 118 | . 54 . 64 Largest 2 | . 2 . 2 Hottest 101 | . 70 . 101 Shots Fired 228 | . 109 . 119 Gun 176 | . 89 . 87 Cannon 44 | . 20 . 24 Launcher 8 | . . . 8 Special . | . . . . Kinetic 133 | . 109 . 24 Thermal 16 | . . . 16 Explosive 8 | . . . 8 Electromagnetic 71 | . . . 71 Robot Hit Streak 19 | . 15 . 19 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 166 | . 69 . 97 Core Hits 89 | . 26 . 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Blast 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 28 | . . . 28 Impact . | . . . . Slashing 28 | . . . 28 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3424 | . 930 . 2494 Guns 1851 | . 810 . 1041 Cannons 399 | . 120 . 279 Explosions 936 | . . . 936 Melee 238 | . . . 238 Ramming . | . . . . Kinetic 1209 | . 930 . 279 Thermal 315 | . . . 315 Explosive 807 | . . . 807 Electromagnetic 855 | . . . 855 Impact . | . . . . Slashing 238 | . . . 238 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary 1 | . 1 . . Self-Inflicted Damage 148 | . . . 148 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . 201 . 222 Average Temperature 51 | . 39 . 55 Received Heat Transfer 681 | . 204 18 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 681 | . . . 681 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 406 | . 253 15 406 Initial 15 | . . 15 5 Average 177 | . 84 15 257 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 53 | 100 92 100 22 Level 1 45 | . 7 . 76 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 17 2 41 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 8 . 7 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 25 . 16 Successful 13 | . 10 . 3 Failed 27 | . 14 . 13 Catastrophic 7 | . 4 . 3 Database Lockouts 1 | . 1 . . Manual 26 | . 13 . 13 Terminals 34 | . 20 . 14 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Record 1 | . 1 . . Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 2 | . 1 . 1 Alert Level 1 | . . . 1 Maintenance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 13 | . 7 . 6 Full Trace Events 5 | . 2 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 45 | . . . 45 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2685 | 58 999 107 1521 Spaces Moved 1533 | 43 612 93 785 Core 4 | 4 . . . Treads 160 | 4 5 . 151 Legs . | . . . . Wheels 1369 | 35 607 93 634 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 115 110 Average Speed 129 | 100 115 115 143 Slowest Speed 320 | 160 240 115 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 89 30 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 73 | . . . 73 Melee 6 | . . . 6 Projectile . | . . . . AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1936 | 54 787 93 1002 Wait 136 | . 84 1 51 Move 1530 | 42 611 92 785 Hop . | . . . . Pick Up 34 | 6 10 . 18 Fast Attach 19 | 6 4 . 9 Attach 11 | . . . 11 Detach 4 | . 1 . 3 Swap 37 | . 17 . 20 Drop 19 | . 6 . 13 Fire 118 | . 54 . 64 Melee 28 | . . . 28 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Repaired Lgt. Nuclear Core 977 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Central database locked down 1058 | -10/Materials | Entered Mines 1079 | -10/Mines | Learned location of Recycling (-9) 1151 | -10/Mines | Discovered new exit (range 10) 1165 | -10/Mines | Entered Materials 1165 | -9/Materials | Evolved 2 slots: Utility x2 1210 | -9/Materials | Discovered new exit (range 9) 1305 | -9/Materials | Core integrity fell below 50% 1363 | -9/Materials | Destroyed 9 combat bots 1371 | -9/Materials | Lost 10 parts (1p3n2u4w) 1923 | -9/Materials | Core integrity fell below 20% 2092 | -9/Materials | Discovered new exit (range 6) 2365 | -9/Materials | Identified exit to Mines 2365 | -9/Materials | Identified exit to Storage 2404 | -9/Materials | Discovered new exit (range 15) 2686 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02653_ K-01 Serf collects debris. 02655_ L-31 Rogue destroyed. 02656_ K-01 Serf collects debris. 02658_ U-05 Engineer builds a Door. 02658_ G-34 Mercenary suffers critical hit (Burn). 02659_ G-34 Mercenary IFF system glitched. 02660_ K-01 Serf collects debris. 02661_ G-34 Mercenary destroyed. 02664_ K-01 Serf collects debris. 02664_ Chain reaction triggered in Lgt. Ion Engine. 02664_ W-16 Scout destroyed. 02668_ K-01 Serf collects debris. 02670_ Connecting with Terminal... 02670_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 02672_ K-01 Serf collects debris. 02672_ U-05 Engineer lays Concrete. 02676_ K-01 Serf collects debris. 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"""^ + ????????? | | = "T" # ????????? | | ##### ##+##""""# k ##???###??? | | ########### #### =%^ = ##??? | | ##?######## #### !% *%[ ##??? | | ##???????## #### !! = ##??? | | ####?????##""" #### !! ##??? | | #####?????##""" [#### ! ##### ##??? | | ##?????##""" ######+####### ##### ##??? | | "" ##?????## ## ### ##????????? | | "" ##?????##""" ##???????????? ????????? | | "" ##?????##""" ##????????????? ????????? | | ##?????##""" ##???????????????????????? | | ##?????## ##???????????????????????? | | #####?????## ##???????????????????????? | | #############+#####???????????????????????? | | ############# #####???????????????????????? | | ### ### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMyomerShifter Manual? 0 Play Time 00:40:21 Cumulative 29.5 hours Start 2025.01.25 @ 15:04:35 End 2025.01.25 @ 15:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4334af-2ea3-4aa7-957b-d44ded2e4ab5