Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.11 @ 19:34:28 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (2922) 2922 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2301) 2301 TOTAL SCORE: 9448 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 708 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -238 Cogmind --------- Core Integrity 654/850 Matter 248/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Experimental Power Shielding > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (10) --- Micro Nuclear Core Advanced Weight Redist. System Armor Integrity Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Active Sensor Suite Experimental Power Shielding Remote Shield > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- F-cell Engine Improved Medium Armor Plating Remote Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Component Analysis Suite [Rating: 80] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Slots Evolved 8 | . . 2 2 . 2 . 2 Power 2 | . . . . . 2 . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . 2 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 156 | 6 28 44 43 8 2 12 13 Power 10 | . 3 3 2 . 2 . . Engine 6 | . 3 3 . . . . . Core 4 | . . . 2 . 2 . . Reactor . | . . . . . . . . Propulsion 33 | 2 10 9 5 . . 2 5 Treads 1 | . . 1 . . . . . Leg 28 | . 8 8 5 . . 2 5 Wheel 2 | 2 . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 69 | 2 2 20 23 6 . 8 8 Device 31 | 1 2 6 16 . . 3 3 Storage 3 | 1 . 1 1 . . . . Processor 4 | . . 2 2 . . . . Hackware 3 | . . 1 . . . . 2 Protection 28 | . . 10 4 6 . 5 3 Artifact . | . . . . . . . . Weapon 44 | 2 13 12 13 2 . 2 . Energy Gun 11 | 1 5 5 . . . . . Energy Cannon 6 | . . . 5 1 . . . Ballistic Gun 9 | 1 2 1 3 . . 2 . Ballistic Cannon 5 | . 1 3 1 . . . . Launcher 13 | . 5 3 4 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 22 | . 6 7 . . . . 9 Power 2 | . 1 1 . . . . . Propulsion 7 | . 1 3 . . . . 3 Utility 8 | . . 3 . . . . 5 Weapon 5 | . 4 . . . . . 1 Highest Loss Streak 5 | . 4 2 . . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 91 95 99 97 93 81 Engine 5 | . 12 10 1 . . . . Core 6 | . . . 7 9 20 23 19 Leg 18 | . 22 17 18 18 15 15 18 Device 14 | . 10 9 14 18 15 21 20 Storage 10 | . 14 11 9 9 7 7 6 Processor 7 | . . 11 16 9 7 3 . Hackware 1 | . . 5 . . . . . Protection 7 | . . 6 11 17 15 5 4 Energy Gun 5 | . 12 9 . . . . . Energy Cannon 2 | . . . 6 5 7 5 . Ballistic Gun 6 | . 10 1 3 9 7 9 11 Ballistic Cannon 2 | . . 5 3 . . . . Launcher 2 | . 3 1 2 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 10 16 26 48 38 49 49 54 Greatest Support 64 | 26 26 26 39 39 39 49 64 Greatest Overweight (x) 3 | . 1 3 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 8 | 3 6 8 9 9 10 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 5 8 10 10 10 10 10 7 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Mutant 15% | Commander-Mutant 11% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -7/Factory Commander-Skirmisher | -7/DSF Commander-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Matter Collected 2953 | 302 558 800 500 186 . 112 495 Remotely . | . . . . . . . . Salvage Created 3706 | 130 997 1322 572 71 . . 614 Parts 280 | 12 74 110 61 2 . . 21 Haulers Intercepted 10 | . 2 4 3 . . . 1 Recyclers Shooed 10 | . 1 3 . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Combat Hostiles Destroyed 75 | . 19 32 18 . . . 6 Guns 31 | . 13 10 2 . . . 6 Cannons 16 | . . 11 5 . . . . AOE 28 | . 6 11 11 . . . . Classes Destroyed 14 | 3 7 2 1 . . . 1 Worker 11 | 1 3 3 3 . . . 1 Builder 4 | . 3 1 . . . . . Tunneler 5 | 3 2 . . . . . . Hauler 10 | . 2 4 3 . . . 1 Recycler 4 | 1 . 2 . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 2 | . 2 . . . . . . Watcher 8 | . 3 4 1 . . . . Swarmer 24 | . 3 11 10 . . . . Grunt 36 | . 16 12 2 . . . 6 Duelist 1 | . . 1 . . . . . Sentry 12 | . . 8 4 . . . . Hunter 2 | . . . 2 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 10 | 4 6 9 10 . . . 4 Combat Bots Only 9 | . 3 8 9 . . . 1 Max Kills in Single Turn 5 | 1 3 4 5 . . . 2 Gunslinging . | . . . . . . . . Exploded 5 | . 1 4 5 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Damage Taken 3925 | . 777 1141 331 . . . 1676 Core 522 | . 106 182 38 . . . 196 Absorbed by Shields 430 | . . . 72 . . . 358 Redirected to Shielding 102 | . . . . . . . 102 Regen/Repaired (Parts) 277 | . 22 195 . . . . 60 Core Remaining (%) 80 | 100 57 54 . 93 . 100 . Volleys Fired 311 | 15 86 100 30 8 . . 72 Largest 2 | 2 2 2 2 1 . . 2 Hottest 112 | 70 105 90 112 36 . . 60 Shots Fired 454 | 30 146 117 44 8 . . 109 Gun 324 | 30 134 33 11 7 . . 109 Cannon 102 | . . 75 27 . . . . Launcher 28 | . 12 9 6 1 . . . Special . | . . . . . . . . Kinetic 283 | 15 60 76 16 7 . . 109 Thermal 111 | 15 74 . 22 . . . . Explosive 28 | . 12 9 6 1 . . . Electromagnetic 32 | . . 32 . . . . . Robot Hit Streak 10 | 7 9 10 10 . . . 8 Robot Miss Streak 5 | 3 2 4 4 . . . 5 Penetration Max 2 | . . . 1 1 . . 2 Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 297 | 19 97 85 29 . . . 67 Core Hits 192 | 6 53 69 36 4 . . 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 10 | 2 3 1 . . . . 4 Burn 5 | 2 3 . . . . . . Destroy 4 | . . . . . . . 4 Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8306 | 227 1894 2604 1615 119 . . 1847 Guns 4161 | 227 1322 499 147 119 . . 1847 Cannons 1541 | . . 1071 470 . . . . Explosions 2572 | . 568 1014 990 . . . . Melee . | . . . . . . . . Ramming 32 | . 4 20 8 . . . . Kinetic 4037 | 128 615 1082 246 119 . . 1847 Thermal 1177 | 99 707 . 371 . . . . Explosive 2572 | . 568 1014 990 . . . . Electromagnetic 488 | . . 488 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 162 | . 51 43 68 . . . . Projectiles 3 | . . 3 . . . . . Explosions 159 | . 51 40 68 . . . . Melee . | . . . . . . . . Knockbacks 5 | . . 5 . . . . . Impact . | . . . . . . . . Kinetic 5 | . . 5 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . 98 . 4 . . . . Shots 5 | . 4 . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . 1 2 1 . . . 1 Kicked 5 | . 1 2 1 . . . 1 Crushed . | . . . . . . . . Highest Temperature 362 | . 138 60 156 . . 35 362 Average Temperature 71 | . 37 19 52 . . 8 156 Received Heat Transfer 1464 | . 363 525 70 . . . 506 Effects 10 | . . . . . . . 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 3 | . . . . . . . 3 Interference 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 Heat Transferred 3137 | 444 2064 . 629 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Peak Influence 570 | 25 430 555 570 523 274 448 569 Initial 274 | . 16 133 99 118 274 191 235 Average 268 | 8 167 267 211 352 274 311 421 Maximum Alert Level 2 | . 2 2 2 2 1 2 2 Low Security (%) 35 | 100 65 34 62 1 . 2 . Level 1 39 | . 24 44 28 63 100 61 37 Level 2 24 | . 9 20 9 35 . 36 62 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 19 | . 5 6 4 . . 1 3 Investigation 12 | . 4 6 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . 1 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Distress Signals 8 | . . 3 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 29 40 21 . . 9 30 Peak Tracking Total 8 | . 3 5 8 . . 5 6 Tactical Retreats 3 | . . 1 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Machines Disabled 10 | . 3 2 1 1 . . 3 Max in Single Turn 1 | . 1 1 1 1 . . 1 Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Machines Accessed 39 | . 10 15 8 1 1 . 4 Terminals 25 | . 7 11 4 1 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 2 . . . . . Recycling Units 6 | . 2 1 1 . . . 2 Scanalyzers 3 | . . 1 2 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 128 | . 36 52 29 1 1 . 9 Successful 79 | . 24 29 20 1 1 . 4 Failed 48 | . 11 23 9 . . . 5 Catastrophic 8 | . 2 . 3 . . . 3 Database Lockouts 1 | . 1 . . . . . . Manual 69 | . 25 30 14 . . . . Terminals 79 | . 22 40 14 1 1 . 1 Fabricators 5 | . . . . . . . 5 Repair Stations 9 | . 2 7 . . . . . Recycling Units 19 | . 12 2 2 . . . 3 Scanalyzers 13 | . . 3 10 . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 28 | . 8 13 5 1 1 . . Robot Schematic 2 | . . 1 1 . . . . Robot Analysis 6 | . 5 1 . . . . . Prototype ID Bank 3 | . . 2 1 . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Terminal Index 2 | . 1 1 . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 6 | . . 4 2 . . . . Locate Traps 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 2 . . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 9 | . 2 7 . . . . . Scan Component 5 | . 1 4 . . . . . Repair 4 | . 1 3 . . . . . Recycling Unit Hacks 4 | . 2 1 1 . . . . Retrieve Components 4 | . 2 1 1 . . . . Scanalyzer 12 | . . 2 10 . . . . Insert Component 5 | . . 1 4 . . . . Analyze 7 | . . 1 6 . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 21 | . 12 6 3 . . . . Terminals 14 | . 7 5 2 . . . . Assimilate 4 | . 3 1 . . . . . Botnet 7 | . 3 3 1 . . . . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Monitor 1 | . 1 . . . . . . Reject 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Reprogram 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 7 13 7 . . . 4 Full Trace Events 8 | . 3 5 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . 1 1 . . . . Robots Built 3 | . . . . . . . 3 Authchips 2 | . . . . . . . 2 Time 89 | . . . . . . . 89 Total Robot Build Rating 5 | . . . . . . . 5 Part Schematics Acquired 9 | . . 5 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 3 . . . . . Time 116 | . 13 103 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 1 9 1 . . . . Parts Scanalyzed 5 | . . 1 4 . . . . Part Schematics Acquired 5 | . . 1 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Gar Fac DSF Fac Used RIF Installer 2 | . . . . 2 . . . Zone Cloak 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . 14 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Total Allies 20 | . 1 1 1 14 . . 3 Largest Group 14 | . 1 1 2 14 14 9 8 Highest-Rated Group 285 | . 10 10 31 285 285 215 175 Highest-Rated Ally 40 | . 10 10 21 40 40 40 40 Total Orders 43 | . 1 16 12 8 . . 6 STAY 19 | . 1 8 6 4 . . . FOLLOW 18 | . . 8 6 4 . . . AID 6 | . . . . . . . 6 Ally Attacks 128 | . . . 2 . . 53 73 Total Damage 2720 | . . . 28 . . 947 1745 Kills 22 | . . . . . . 9 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Robot Analysis Total 6 | . 5 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Turns Passed 5933 | 118 1231 1468 1088 947 59 165 857 Spaces Moved 3432 | 65 716 812 662 574 33 89 481 Core 4 | 1 . 3 . . . . . Treads 38 | . . 38 . . . . . Legs 3043 | . 523 681 662 574 33 89 481 Wheels 200 | 64 136 . . . . . . Hover 147 | . 57 90 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 76 76 105 120 120 120 120 Average Speed 123 | 88 110 127 130 120 173 125 129 Slowest Speed 330 | 90 170 260 190 120 190 190 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 96 74 52 68 1 87 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 251 | . 67 43 41 90 . . 10 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 241 | . 67 43 41 90 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Fac DSF Fac Total 4683 | 92 1009 1127 844 827 34 143 607 Wait 413 | 1 140 128 66 14 . 30 34 Move 3425 | 64 715 811 661 573 32 88 481 Hop . | . . . . . . . . Pick Up 64 | 6 15 17 14 8 . 2 2 Fast Attach 39 | 5 7 9 6 4 2 3 3 Attach 29 | 1 7 12 2 . . . 7 Detach 24 | . 5 7 6 1 . 2 3 Swap 88 | . 14 23 35 4 . 9 3 Drop 82 | . 19 18 23 12 . 9 1 Fire 311 | 15 86 100 30 8 . . 72 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . 1 2 1 . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 203 | . . . . 203 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 241 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 477 | -10/Materials | Central database locked down 653 | -10/Materials | Repaired Med. Laser? 659 | -10/Materials | Discovered new exit (range 5) 711 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Lost 4 parts (1p3w) 926 | -10/Materials | Discovered new exit (range 5) 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Build established: Scavenger-Mutant 1836 | -9/Materials | Destroyed 8 combat bots 1971 | -9/Materials | Discovered new exit (range 16) 2260 | -9/Materials | Repaired Imp. EM Shotgun 2290 | -9/Materials | Repaired Lgt. Cannon 2349 | -9/Materials | Discovered new exit (range 15) 2523 | -9/Materials | Identified exit to Materials 2745 | -9/Materials | Repaired Lgt. Ion Engine 2818 | -9/Materials | Entered another Materials area 2818 | -8/Materials | Accompanied by 1 ally 2818 | -8/Materials | Evolved 2 slots: Utility x2 2984 | -8/Materials | Build established: Mutant 3189 | -8/Materials | Identified exit to Garrison 3272 | -8/Materials | Discovered new exit (range 11) 3312 | -8/Materials | Identified exit to Factory 3324 | -8/Materials | Build established: Scavenger-Mutant 3329 | -8/Materials | Destroyed 9 combat bots 3647 | -8/Materials | Build established: Mutant 3906 | -8/Materials | Entered Garrison 3906 | -8/Garrison | Discovered recently destroyed garrison 3917 | -8/Garrison | Phase Generator disabled 4326 | -8/Garrison | Build established: Commander-Mutant 4366 | -8/Garrison | Installed Relay Interface Framework 4603 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4740 | -8/Garrison | Discovered exit to Factory (range 12) 4853 | -8/Garrison | Entered Factory 4853 | -7/Factory | Accompanied by 14 allies 4853 | -7/Factory | Evolved 2 slots: Power x2 4912 | -7/Factory | Identified exit to DSF 4912 | -7/Factory | Entered DSF 4912 | -7/DSF | Accompanied by 14 allies 4929 | -7/DSF | Additional patrols routed to DSF 5009 | -7/DSF | Found Prototype Device 5009 | -7/DSF | Identified Active Sensor Suite 5022 | -7/DSF | Sterilization system engaged 5042 | -7/DSF | Ambient heat levels rising (+10) 5051 | -7/DSF | Discovered new exit (range 16) 5057 | -7/DSF | Ambient heat levels rising (+10) 5068 | -7/DSF | Identified exit to Factory 5072 | -7/DSF | Ambient heat levels rising (+10) 5077 | -7/DSF | Entered Factory 5077 | -6/Factory | Accompanied by 6 allies 5077 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5265 | -6/Factory | Build established: Commander-Skirmisher 5368 | -6/Factory | Fabricated M-13 Machinist (x1) 5420 | -6/Factory | Fabricated Y-45 Defender (x2) 5777 | -6/Factory | First assault squad dispatched 5798 | -6/Factory | Lost 5 parts (2n2u1w) 5934 | -6/Factory | Self-destructed Last Messages --------------- 05882_ I-36 Angel unfolds itself. 05887_ Slug penetrates Nuclear Reactor. 05891_ Knocked back. 05897_ Slug penetrates Nuclear Reactor. 05899_ K-01 Serf collects debris. 05910_ Remote Shield destroyed. 05911_ K-01 Serf cleans the Nuclear Reactor. 05912_ Carbon-fiber Leg destroyed. 05912_ Slug penetrates Wall. 05914_ Slug penetrates L-41 Fighter. 05914_ Slug penetrates I-36 Angel. 05915_ K-01 Serf cleans the Nuclear Reactor. 05920_ Slug penetrates L-41 Fighter. 05920_ Slug penetrates Nuclear Reactor. 05925_ Imp. Medium Armor Plating destroyed. 05926_ K-01 Serf cleans the Nuclear Reactor. 05928_ Imp. Terrain Scanner destroyed. 05928_ Slug penetrates L-41 Fighter. 05930_ Slug penetrates Nuclear Reactor. 05931_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?? ??????????????????????? | | ????????????????"?? ???????#?????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????????????????????? ??????"????????????? | | ???????????????????????#???? ???????????# " "???? | | ?????????????????????????#??????????????# ??? | | ?????????????#?????????????############## ??? | | ?????????????#????????#????# # #??? | | ???????????????????????????# # #??? | | ???????????????????????????# # #??? | | ??????????????# ???????????# """ """ # #??? | | ??????????#???# t###### """ """ # #?#? | | ??????????????# uk@l/b """ """ /% #??? | | ??????????????# ###### k #% #??? | | ??????????????# ????????#??# """ """ # #? ? | | ??????????? ???????????????# """ """ # % #??? | | ???????????????????????????# """ """ # #??? | | ??????????? ???????????????# # ^ #??? | | ???????????????????????????# # ^^ #??? | | ???????????????????????????########+##### / ?? | | ?????????????????????????????#????# #???# % #??? | | ??????????????????????????????????# #???# #??? | | ????????????????????????????#???#?# #??## #?? | | ???????????????????????????########"##### #?? | | ??????????????????????#????# # #? ? | | ??????????????????? ???#???# """ "" # #??# | | ?????????????????? ????????# """" " # #?? | | ??????????????????????????## """"" # #?? | | ???????????????????????????# """""" # #? | | ???????????????????????????# # #? | | ???????????????????????????# """"" #%! # | | ???????????????????????????# """""" # % # | | ???????????????????????????# """"" % " | | ???????????????????????????# """"" %[%/% # | | ???????????????????????????# # % # | | ?????????????????????? ????# # #? | | ???????????????????????????#########+####* # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 450 Power Shielding 90 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Adv. Beam Cannon | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneShrapnelSpecial Manual? 0 Play Time 01:30:53 Cumulative 1045.5 hours Start 2023.07.11 @ 13:18:28 End 2023.07.11 @ 19:34:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b476a73-5874-4dad-be3e-2fab977d05a3