Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 00:04:35 Player: Zailor Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (6219) 6219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1296) 1296 TOTAL SCORE: 13300 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 164 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 87/300 Energy 123/170 System Corruption 29% Temperature Cool (0) Movement Treading (152) Location -4/Armory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Advanced Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Point Defense Array > --- WEAPON (4) ------- Force Lance > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Matter Compressor (250) Relay Coupler [NC] (31) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Force Lance > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Energy Well Matter Compressor Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Disruptor Cannon Gauss Rifle Heavy Machine Gun Improved Proton Missile Launcher Improved Grenade Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 1 1 . Utility 6 | . . . 2 . . . 2 1 1 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 189 | 7 4 11 25 2 19 25 12 9 45 30 Power 17 | 1 . 1 3 . 3 1 3 . 3 2 Engine 8 | 1 . 1 3 . . 1 2 . . . Core 6 | . . . . . 3 . . . 1 2 Reactor 3 | . . . . . . . 1 . 2 . Propulsion 57 | 2 . 4 10 2 4 9 3 2 11 10 Treads 28 | . . 2 4 2 . 4 3 2 7 4 Leg 22 | 2 . 2 6 . 4 5 . . 3 . Wheel 1 | . . . . . . . . . 1 . Hover 6 | . . . . . . . . . . 6 Flight . | . . . . . . . . . . . Utility 39 | 2 4 . 5 . 4 4 1 2 11 6 Device 14 | . . . 2 . 3 . . 1 5 3 Storage 7 | 2 3 . . . . . . . 1 1 Processor 5 | . . . . . . 1 . 1 2 1 Hackware 2 | . . . . . . 1 . . 1 . Protection 11 | . 1 . 3 . 1 2 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 76 | 2 . 6 7 . 8 11 5 5 20 12 Energy Gun 7 | 1 . 1 1 . . 1 . . . 3 Energy Cannon 4 | . . . . . . 3 . . 1 . Ballistic Gun 45 | 1 . 5 6 . 8 6 2 3 7 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 5 . Special Weapon 5 | . . . . . . 1 1 1 1 1 Impact Weapon 3 | . . . . . . . 2 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 5 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . Parts Lost 57 | . . . 8 . 5 . . . 24 20 Power 4 | . . . . . 1 . . . 3 . Propulsion 18 | . . . 1 . 2 . . . 8 7 Utility 13 | . . . 2 . 2 . . . 5 4 Weapon 22 | . . . 5 . . . . . 8 9 Highest Loss Streak 21 | . . . 4 . 2 . . . 21 9 Average Slot Usage (%) 91 | . 99 99 95 99 94 97 92 93 84 74 Engine 5 | . 14 11 9 7 2 4 5 5 4 . Core 1 | . . . . . 4 2 . . . 5 Treads 12 | . . 2 11 29 13 . 25 29 25 2 Leg 10 | . 28 19 5 . 14 27 . . 1 . Hover 1 | . . . . . . . . . . 10 Device 7 | . . . 9 7 11 7 6 5 8 8 Storage 14 | . 27 22 18 15 15 15 13 11 10 10 Processor 3 | . . . . . . . . 4 9 15 Hackware 1 | . . . . . . . 6 5 . 4 Protection 3 | . . . 7 7 1 6 6 5 4 . Energy Gun 2 | . 14 11 5 . . 1 . . . 2 Ballistic Gun 21 | . 14 32 28 30 30 24 20 21 15 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 17 57 66 71 71 71 84 95 100 120 73 Greatest Support 139 | 20 20 40 40 80 80 85 87 105 139 62 Greatest Overweight (x) 21 | 2 2 3 6 . 1 2 1 . 17 21 Average Overweight (x) 1 | . 1 2 1 . . 1 . . . 1 Largest Inventory Capacity 24 | 8 18 18 18 18 18 18 18 18 24 18 Average Capacity 17 | 5 14 18 18 18 18 18 18 18 18 17 Most Carried 18 | 4 15 18 18 17 18 18 18 18 18 18 Average Carried 16 | 3 9 17 17 16 17 17 17 16 16 17 Final Capacity 18 | 8 18 18 18 18 18 18 18 18 18 10 Final Carried 18 | 4 15 18 18 16 18 18 18 18 15 6 Class Distribution -------------------- 24% | Scavenger-Tank 16% | Scavenger-Gunner 16% | Scavenger-Mutant 15% | Bothacker-Tank 7% | Gunner 7% | Bothacker-Mutant 6% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Matter Collected 6139 | 270 100 546 683 . 797 752 390 306 1740 555 Remotely . | . . . . . . . . . . . Salvage Created 6082 | 70 164 564 1324 . 785 261 157 194 1912 651 Parts 361 | 2 13 28 83 . 49 17 9 8 109 43 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 6 | . . 1 1 . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Combat Hostiles Destroyed 125 | . 5 8 28 . 25 5 4 3 29 18 Melee 2 | . . . . . . . . . 2 . Guns 118 | . 5 8 27 . 25 5 4 3 24 17 AOE 4 | . . . 1 . . . . . 2 1 Classes Destroyed 12 | 1 4 2 3 . . 1 . . 1 . Worker 6 | . . . 1 . . . . . 5 . Builder 3 | . . . 3 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 6 | 1 . 1 2 . . . . . 2 . Operator 2 | . . . . . . . . . 1 1 Watcher 4 | . 1 . 1 . . 1 . . 1 . Swarmer 54 | . 3 . 10 . 19 2 2 . 5 13 Grunt 35 | . 2 4 12 . 6 . . 2 7 2 Brawler 1 | . . . 1 . . . . . . . Sentry 16 | . . 4 5 . . 1 1 1 3 1 Programmer 19 | . . . . . . 2 1 . 14 2 Best Kill Streak 9 | 1 4 3 9 . 6 2 2 2 6 4 Combat Bots Only 8 | . 3 3 8 . 6 2 2 2 6 4 Max Kills in Single Turn 6 | 1 2 1 3 . 2 1 1 1 6 2 Gunslinging 1 | . . . . . 1 . . . 1 1 Exploded 2 | . . . 1 . . . . . 2 1 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Damage Taken 12559 | . 229 322 1333 59 1754 410 458 196 5233 2565 Core 1652 | . 45 38 94 8 212 19 12 56 819 349 Absorbed by Shields 36 | . . . . . . . . . 36 . Core Remaining (%) 87 | 100 82 90 82 . . 65 98 94 . . Volleys Fired 339 | 13 20 21 55 . 60 23 13 10 66 58 Largest 4 | 1 2 4 4 . 4 4 3 4 4 4 Hottest 153 | 50 70 109 109 . 92 153 84 114 129 143 Shots Fired 1050 | 13 40 81 209 . 221 69 37 35 205 140 Gun 1023 | 13 40 81 209 . 221 61 36 34 189 139 Cannon 9 | . . . . . . 7 . . 2 . Launcher 12 | . . . . . . . . . 12 . Special 6 | . . . . . . 1 1 1 2 1 Kinetic 900 | . 20 60 167 . 221 52 36 34 189 121 Thermal 33 | 13 20 . . . . . . . . . Explosive 5 | . . . . . . . . . 5 . Electromagnetic 106 | . . 21 42 . . 16 . . 9 18 Robot Hit Streak 27 | 4 14 17 27 . 14 9 8 15 19 12 Robot Miss Streak 9 | 2 3 2 4 . 9 6 3 3 8 4 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 26 | . . . 2 . 12 . . 1 8 3 Max Gunslinging Chain 2 | . . . 1 . 1 . . 1 2 1 Shots Hit Robots 665 | 9 29 51 134 . 115 41 23 25 151 87 Core Hits 328 | 2 12 19 65 . 50 15 7 10 114 34 Critical Hits 14 | . . . . . . 1 . 2 7 4 Critical Kills 8 | . . . . . . . . 1 4 3 Critical Parts Destroyed 5 | . . . . . . 1 . 1 2 1 Melee Attacks 31 | . . . . . . . 5 . 26 . Impact 15 | . . . . . . . 5 . 10 . Slashing . | . . . . . . . . . . . Piercing 16 | . . . . . . . . . 16 . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13750 | 100 398 639 2014 . 1538 750 547 501 5425 1838 Guns 10830 | 100 398 532 1710 . 1538 614 547 501 3303 1587 Cannons 156 | . . . . . . 97 . . 59 . Explosions 2386 | . . 107 304 . . 39 . . 1689 247 Melee 374 | . . . . . . . . . 374 . Ramming 4 | . . . . . . . . . . 4 Kinetic 9547 | . 235 357 1252 . 1538 529 547 501 3303 1285 Thermal 919 | 100 163 107 304 . . 39 . . . 206 Explosive 1224 | . . . . . . . . . 1183 41 Electromagnetic 1682 | . . 175 458 . . 182 . . 565 302 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 374 | . . . . . . . . . 374 . Highest Corruption 29 | . . . . . . 3 . . 26 29 Average Corruption 12 | . . . . . . 2 . . 10 26 Corruption Purged . | . . . . . . . . . . . Effects 216 | . . . . . . 23 . . 68 125 Message Errors 36 | . . . . . . 8 . . 12 16 Matter Fused 17 | . . . . . . 2 . . 6 9 Heat Flow Errors 15 | . . . . . . 2 . . 3 10 Energy Discharges 21 | . . . . . . 6 . . 4 11 Parts Rejected 5 | . . . . . . . . . 2 3 Data Loss (minor) 13 | . . . . . . 3 . . 6 4 Data Loss (major) 6 | . . . . . . . . . 4 2 Misfires 1 | . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . 2 1 Misdirections 21 | . . . . . . . . . 5 16 Targeting Errors 67 | . . . . . . 2 . . 20 45 Weapon Failures 11 | . . . . . . . . . 3 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . . . 26 . . 38 . . 236 6 Projectiles . | . . . . . . . . . . . Explosions 222 | . . . 26 . . 38 . . 152 6 Melee 84 | . . . . . . . . . 84 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 347 | . . 69 101 . . 30 . . 54 93 Shots 10 | . . 1 2 . . 1 . . 4 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 250 | 60 135 244 36 . 29 182 . 24 250 203 Average Temperature 46 | 22 35 68 11 . 10 49 . 9 66 89 Received Heat Transfer 1874 | . 78 108 540 . 90 24 66 81 671 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 6 | . . 1 . . . 1 . . 3 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1327 | 296 481 50 350 . . 50 . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Peak Influence 1060 | 5 98 197 611 267 1060 675 276 125 525 362 Average Influence 303 | . 58 77 416 242 643 478 117 66 213 298 Maximum Alert Level 3 | . . . 2 1 3 2 1 . 2 1 Low Security (%) 39 | 100 100 100 5 . 3 . 92 100 56 5 Level 1 30 | . . . 36 100 25 32 7 . 22 94 Level 2 26 | . . . 57 . 29 67 . . 20 . Level 3 4 | . . . . . 42 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 1 6 . . 3 2 . 7 2 Investigation 1 | . . . 1 . . . . . . . Extermination 12 | . . . . . . 3 2 . 5 2 Reinforcement 7 | . 2 1 2 . . . . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Distress Signals 10 | . . 3 2 . . . 1 1 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 10 16 36 1 27 15 7 5 53 46 Peak Tracking Total 14 | . 4 5 7 2 4 3 5 3 9 14 Tactical Retreats 17 | . 3 . 2 . 2 . . . 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Traps Triggered 14 | . 1 . 1 . 9 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Machines Disabled 23 | . . 1 3 . 3 1 . 1 12 2 Max in Single Turn 4 | . . 1 1 . 1 1 . 1 4 2 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 3 | . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Machines Accessed 34 | . 4 2 2 2 . 8 2 2 6 6 Terminals 25 | . 4 2 2 1 . 5 2 2 4 3 Fabricators 4 | . . . . . . . . . 1 3 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 85 | . 9 8 4 6 . 18 5 10 13 12 Successful 52 | . 4 6 3 5 . 9 1 7 9 8 Failed 33 | . 5 2 1 1 . 9 4 3 4 4 Catastrophic 6 | . . 1 . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 6 1 4 1 . 2 5 4 4 5 Terminals 68 | . 9 8 4 5 . 11 5 10 9 7 Fabricators 7 | . . . . . . . . . 2 5 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . 2 . . 2 . Garrison Access 4 | . . . . 1 . 3 . . . . Terminal Hacks 23 | . 2 5 1 3 . 1 1 4 3 3 Record 1 | . . . . . . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Unreport Threat 4 | . . 2 . . . . 1 . 1 . Locate Traps 5 | . 1 2 . . . 1 . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . Zone Layout 6 | . 1 1 . 1 . . . 1 1 1 Fabricator Hacks 4 | . . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . . 1 1 Build 2 | . . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . 1 . . 2 . Insert Component 2 | . . . . . . 1 . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . 1 . 3 . . . . Unlock Access 2 | . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 42 | . 7 2 5 2 . 4 2 7 6 7 Terminals 16 | . 2 1 2 1 . 2 . 3 2 3 Track 2 | . . . . . . . . 1 . 1 Botnet 14 | . 2 1 2 1 . 2 . 2 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 Used 2 | . . . . . . . . . 1 1 Hacking Detections 28 | . 4 2 2 2 . 6 2 1 4 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . 2 2 Matter 292 | . . . . . . . . . 146 146 Time 109 | . . . . . . . . . 36 73 Total Part Build Rating 12 | . . . . . . . . . 6 6 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . 1 . 1 1 1 Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . 1 . 1 1 1 Robot Hacks Applied 4 | . . . . . . 1 . 1 1 1 go_dormant 1 | . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . 1 . . formatsys_high 2 | . . . . . . 1 . . 1 . Relay Couplers Released 13 | . . . . . 13 . . . . . Machine Destruction 13 | . . . . . 13 . . . . . Attached 2 | . . . . . . 1 . . 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Total Allies 6 | . . . . . . 4 . 1 1 . Largest Group 3 | . . . . . . 3 1 1 1 . Highest-Rated Group 93 | . . . . . . 93 32 49 64 . Highest-Rated Ally 64 | . . . . . . 32 32 49 64 . Total Orders 2 | . . . . . . . 2 . . . STAY 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 30 | . . . . . . 18 6 3 3 . Total Damage 714 | . . . . . . 319 241 49 105 . Kills 7 | . . . . . . 3 3 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Turns Passed 9386 | 133 506 777 1092 105 945 1679 801 243 1981 1124 Spaces Moved 4541 | 77 230 315 425 64 422 1000 400 120 991 497 Core 19 | 13 . . . . . . . . 2 4 Treads 1958 | . . 51 286 64 176 20 400 120 836 5 Legs 1998 | 64 230 264 139 . 246 980 . . 71 4 Wheels 94 | . . . . . . . . . 82 12 Hover 472 | . . . . . . . . . . 472 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 160 150 150 158 159 130 108 Average Speed 162 | 121 172 193 181 160 155 152 177 159 156 159 Slowest Speed 1100 | 150 180 220 300 160 180 180 178 159 900 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 50 32 35 2 60 34 10 4 24 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . . . 5 . 16 . Terrain Destroyed 121 | . . 28 8 . . 5 5 . 56 19 Melee 21 | . . . . . . . 5 . 16 . Projectile 3 | . . . . . . 1 . . 2 . AOE 97 | . . 28 8 . . 4 . . 38 19 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Arm Total 5817 | 100 302 443 623 66 604 1112 456 149 1235 727 Wait 441 | . 31 68 75 . 30 30 8 5 70 124 Move 4532 | 76 229 314 424 64 421 999 399 119 990 497 Hop . | . . . . . . . . . . . Pick Up 104 | 4 12 13 20 . 8 9 6 2 19 11 Fast Attach 77 | 7 1 5 6 . 9 12 8 2 14 13 Attach 54 | . 1 2 11 2 2 1 2 2 18 13 Detach 17 | . 2 1 2 . 1 1 1 1 5 3 Swap 59 | . 2 4 8 . 9 12 2 5 13 4 Drop 115 | . 4 15 22 . 18 24 12 3 14 3 Fire 339 | 13 20 21 55 . 60 23 13 10 66 58 Melee 31 | . . . . . . . 5 . 26 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . . 45 . . . . . Rewire 2 | . . . . . 1 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Weapon x2 959 | -9/Materials | Build established: Gunner 1383 | -9/Materials | Discovered new exit (range 16) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Utility x2 1532 | -8/Materials | Destroyed 8 combat bots 1717 | -8/Materials | Build established: Scavenger-Tank 1863 | -8/Materials | Garrison activated, responded to threat 2096 | -8/Materials | Lost 4 parts (1n3w) 2482 | -8/Materials | Discovered new exit (range 16) 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Propulsion x2 2599 | -7/Factory | Discovered new exit (range 16) 2614 | -7/Factory | Identified exit to Garrison 2614 | -7/Factory | Entered Garrison 2753 | -7/Garrison | Triggered checkpoint 2789 | -7/Garrison | Garrison Relay disabled 2866 | -7/Garrison | Triggered checkpoint 2890 | -7/Garrison | Triggered checkpoint 3090 | -7/Garrison | Build established: Scavenger-Skirmisher 3115 | -7/Garrison | Discovered new exit (range 14) 3162 | -7/Garrison | Triggered checkpoint 3204 | -7/Garrison | Garrison Relay disabled 3270 | -7/Garrison | Triggered checkpoint 3382 | -7/Garrison | Triggered checkpoint 3456 | -7/Garrison | Garrison Relay disabled 3532 | -7/Garrison | Discovered new exit (range 8) 3553 | -7/Garrison | Installed Relay Interface Framework 3559 | -7/Garrison | Entered Factory 3572 | -7/Factory | Build established: Scavenger-Gunner 3862 | -7/Factory | Discovered new exit (range 16) 3893 | -7/Factory | Allied Derelicts emerged from ambush trap array 4116 | -7/Factory | Build established: Scavenger-Mutant 4396 | -7/Factory | Identified exit to Garrison 4730 | -7/Factory | Build established: Bothacker-Tank 5209 | -7/Factory | Discovered new exit (range 7) 5238 | -7/Factory | Entered another Factory area 5238 | -6/Factory | Accompanied by 1 ally 5238 | -6/Factory | Evolved 2 slots: Utility x2 5502 | -6/Factory | Build established: Bothacker-Mutant 5786 | -6/Factory | Discovered new exit (range 6) 6039 | -6/Factory | Entered another Factory area 6039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6061 | -5/Factory | Build established: Bothacker-Tank 6095 | -5/Factory | Discovered new exit (range 16) 6191 | -5/Factory | Identified exit to Upper Caves 6282 | -5/Factory | Entered another Factory area 6282 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6888 | -4/Factory | Build established: Scavenger-Tank 6932 | -4/Factory | Fabricated Adv. Treads (x2) 7596 | -4/Factory | System corruption reached 10% 7893 | -4/Factory | Discovered new exit (range 9) 7983 | -4/Factory | Core integrity fell below 50% 8025 | -4/Factory | Lost 21 parts (3p6n4u8w) 8263 | -4/Factory | Entered Armory 8326 | -4/Armory | Build established: Scavenger-Mutant 8582 | -4/Armory | Fabricated Adv. Treads (x2) 8748 | -4/Armory | Identified exit to Research 8780 | -4/Armory | Build established: Scavenger-Gunner 8864 | -4/Armory | Core integrity fell below 20% 8894 | -4/Armory | Lost 3 parts (1u2w) 9387 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09339_ S-27 Virus destroyed. 09340_ System corrupted: Matter fused (-8). 09342_ Acquired 25 matter. 09357_ 2H%9KLWZ=|PONLC/FLZN| 09370_ Acquired Point Defense Array. 09373_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 09375_ Antigrav System destroyed. 09375_ Autogun destroyed. 09375_ Slammed into P-70 Sage. 09375_ Imp. Antigrav System destroyed. 09375_ Recoil Nullifier destroyed. 09378_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09383_ Hvy. Machine Gun destroyed. 09383_ Antigrav System destroyed. 09383_ Hcp. Storage Unit destroyed. 09383_ Adv. Heat Sink destroyed. 09384_ Autogun destroyed. 09385_ Adv. Treads severed. 09386_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 09386_ Imp. Linear Gravjet severed. 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""" """ """ #?## | | ??????????????????????????? ??? #??? | | ??????????????????????????? ???? #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# [#??? | | ???????????????????????????????????# |=*#??? | | ???????????????????????????????????# ! * #### | | ???????????????????????????????????# * | = | | ???????????????????????????????????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Point Defense Rating 160 Evasion (%) 40 Target Analysis 6 Recoil Reduction 7 Item Schematics ----------------- Adv. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -4/Factory Adv. Treads | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationSmartbombSink Manual? 0 Play Time 01:40:22 Cumulative 72.3 hours Start 2019.11.12 @ 22:17:00 End 2019.11.13 @ 00:04:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03663c24-c4f1-4f8b-b556-e1eb28fd913d