Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 11:29:48 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (465) 2325 Value Destroyed (13997) 13997 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (10734) 10734 TOTAL SCORE: 35436 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 538 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 4000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2794 Friendly Fire -1075 Cogmind --------- Core Integrity 68/1150 Matter 258/300 Energy 62/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (12) ----- Experimental Signal Interpreter Improved Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor GOLEM Unit Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Light Regenerative Plating System Mapper System Restoration Module > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Experimental Myomer Leg Experimental Cooling System Zionite Biocell Advanced Sensor Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Core Analyzer Advanced Particle Charger Improved Force Field System Restoration Module GOLEM Unit GOLEM Unit Proton Cannon Rocket Array Makeshift Axe [Rating: 111] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Long-range Proton Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . 2 2 . . . . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 452 | 6 19 45 29 16 44 6 21 7 39 11 57 5 7 2 9 29 10 7 26 4 53 Power 32 | 1 1 4 2 1 1 . 1 . 3 . 7 . 2 . 1 2 . . 2 . 4 Engine 14 | 1 1 4 2 1 1 . 1 . . . . . 1 . . 2 . . . . . Core 9 | . . . . . . . . . . . 5 . 1 . . . . . 1 . 2 Reactor 9 | . . . . . . . . . 3 . 2 . . . 1 . . . 1 . 2 Propulsion 78 | 2 7 10 7 6 11 . 2 . 3 . 7 . . . 4 2 . . 4 . 13 Treads 5 | 1 4 . . . . . . . . . . . . . . . . . . . . Leg 71 | . 2 10 7 6 11 . 2 . 3 . 7 . . . 4 2 . . 4 . 13 Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 1 3 7 8 3 16 3 10 4 18 3 25 2 5 . . 16 7 6 11 2 17 Device 94 | . . 2 1 1 7 2 8 3 7 3 14 2 5 . . 12 5 3 6 2 11 Storage 21 | 1 3 4 . . 3 . . . 1 . 6 . . . . 1 . . . . 2 Processor 11 | . . . . 1 1 . . . 1 . 3 . . . . 2 . . 1 . 2 Hackware 4 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 Protection 37 | . . 1 6 1 3 1 2 1 9 . 2 . . . . 1 2 3 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 8 24 12 6 16 3 8 3 15 8 18 3 . 2 4 9 3 1 9 2 19 Energy Gun 12 | 2 3 2 1 . 1 . 2 . 1 . . . . . . . . . . . . Energy Cannon 105 | . . 7 8 4 14 2 5 3 11 5 17 3 . 2 2 9 2 1 4 1 5 Ballistic Gun 21 | . 5 10 1 . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . 3 . 5 Launcher 15 | . . . . . 1 1 1 . 2 3 . . . . 2 . 1 . 2 . 2 Special Weapon 5 | . . 5 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 8 | . . . 2 2 . . . . 1 . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 3 . 2 . . . 8 . 4 . . . . 2 . . 5 . 1 Parts Lost 67 | . 7 5 1 . . 2 . . 3 . 4 . . . 1 . . . 4 . 40 Power 12 | . 1 2 . . . . . . . . 1 . . . 1 . . . 2 . 5 Propulsion 14 | . 2 . 1 . . . . . 1 . . . . . . . . . . . 10 Utility 21 | . . . . . . 1 . . 2 . 2 . . . . . . . 1 . 15 Weapon 20 | . 4 3 . . . 1 . . . . 1 . . . . . . . 1 . 10 Highest Loss Streak 22 | . 2 3 1 . . 1 . . 1 . 1 . . . 1 . . . 2 . 22 Average Slot Usage (%) 97 | . 98 99 99 99 99 99 99 100 94 92 95 100 99 87 99 93 95 99 99 93 92 Engine 5 | . 13 10 11 9 7 7 7 7 1 . . . . . . 5 11 11 8 . . Core 2 | . . . . . . . . . . . 7 13 12 13 11 2 . . . 5 6 Reactor 1 | . . . . . . . . . 5 7 3 . . . 1 2 . . 1 . 1 Leg 21 | . . 33 33 27 22 23 23 23 22 23 20 20 20 20 19 17 17 17 17 17 14 Device 12 | . . 10 . 9 14 23 23 23 11 7 8 13 13 13 13 15 12 11 11 22 16 Storage 17 | . 27 22 22 18 15 15 15 15 15 15 15 20 20 20 20 13 17 17 17 17 17 Processor 12 | . . . . 8 14 7 7 7 13 15 18 13 13 13 13 16 17 17 17 17 22 Protection 5 | . . . 10 9 6 7 6 7 6 7 4 6 6 6 6 5 5 10 10 . . Energy Gun 1 | . 17 2 . . . . 1 . . . . . . . . . . . . . . Energy Cannon 11 | . . 9 13 17 15 14 13 15 14 14 13 13 13 1 12 10 10 11 6 4 2 Ballistic Gun 1 | . 10 9 6 . . . . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 24 46 64 62 69 80 89 82 82 75 91 76 76 76 85 119 111 87 108 77 100 Greatest Support 75 | 10 40 30 30 41 60 50 55 55 64 59 59 45 45 45 46 60 60 60 68 66 75 Greatest Overweight (x) 9 | 2 2 1 2 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 2 1 9 Average Overweight (x) . | . . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 6 12 16 16 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 11 12 16 16 16 16 16 16 16 16 16 20 20 20 20 17 20 20 20 20 19 Most Carried 20 | 5 12 16 16 16 16 16 16 16 16 16 20 20 20 20 20 19 20 20 20 20 20 Average Carried 16 | 3 10 12 15 15 15 15 15 15 15 16 16 20 20 20 19 16 19 19 19 19 18 Final Capacity 20 | 6 12 16 16 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 5 12 16 16 16 16 15 16 16 16 16 20 20 20 20 20 19 19 20 19 20 4 Class Distribution -------------------- 46% | Mutant 45% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 7482 | 260 448 710 499 180 440 25 280 20 495 260 620 88 90 . 239 325 73 226 599 28 1577 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20170 | 178 991 1784 1326 1337 2143 141 643 . 2613 290 2527 175 309 . 357 2075 65 93 826 . 2297 Parts 813 | 10 72 102 75 68 101 10 28 . 46 16 73 1 9 . 14 62 4 . 21 . 101 Haulers Intercepted 28 | . 2 5 3 6 7 . . . . . 4 . . . . 1 . . . . . Recyclers Shooed 33 | . 3 3 . . . . . . . . 2 . . . . 17 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . 5 21 . . 7 . 1 5 . 15 . 2 . 51 . . Prevented 32 | . . . . . . 2 5 . . . . . 4 . . . . . 21 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 325 | . 19 30 22 19 26 4 14 . 59 12 20 1 6 . 14 16 5 . 20 . 38 Guns 47 | . 18 9 11 . . . . . . . . . . . . . . . . . 9 Cannons 155 | . . 21 10 15 23 1 11 . 5 . 16 1 6 . 1 14 . . 9 . 22 AOE 96 | . 1 . 1 2 1 3 3 . 40 12 1 . . . 13 . 5 . 9 . 5 Classes Destroyed 24 | 2 6 2 1 1 2 1 1 . 4 . 1 . . . . . . . 3 . . Worker 19 | . 1 4 2 2 6 . . . . . 1 . . . . 1 . . . . 2 Builder 11 | . . 2 . 3 2 . . . . . 1 . . . . 1 . . . . 2 Tunneler 7 | 5 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 28 | . 2 5 3 6 7 . . . . . 4 . . . . 1 . . . . . Recycler 33 | 1 3 3 2 . 4 . . . . . 7 . . . . 8 . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Operator 8 | . 4 1 1 1 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . Watcher 25 | . 3 4 1 5 3 . . . . . 5 . . . . 3 . . . . 1 Swarmer 80 | . 9 12 . 8 3 3 4 . . 10 4 . 4 . 6 . 5 . . . 12 Grunt 101 | . 10 10 15 4 15 . 5 . . 1 7 . . . 6 6 . . 10 . 12 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 Duelist 8 | . . . 4 . . . . . . . 1 . . . 2 . . . 1 . . Sentry 23 | . . 8 3 6 1 . . . . 1 3 . . . . 1 . . . . . Hunter 10 | . . . . . 2 . . . . . 1 . . . . . . . 1 . 6 Programmer 30 | . . . . . 5 . 1 . . . 4 1 . . . 9 . . 3 . 7 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 6 | . . . . . . . . . 6 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . Assembled 37 | . . . . . . . . . 37 . . . . . . . . . . . . Golem 16 | . . . . . . . . . 16 . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . Savage 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Butcher 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Best Kill Streak 42 | 5 4 8 7 6 3 3 4 . 42 7 6 1 4 . 8 6 5 . 14 . 9 Combat Bots Only 41 | . 4 7 7 4 3 3 4 . 41 7 3 1 4 . 8 3 5 . 13 . 6 Max Kills in Single Turn 25 | 1 3 2 2 2 1 3 3 . 25 4 2 1 1 . 8 1 3 1 5 . 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Exploded 25 | . 1 . 1 1 1 3 3 . 25 4 1 . . . 8 . 3 . 5 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 18219 | . 1038 1286 1050 415 1494 200 646 . 1226 112 1772 45 207 . 217 1066 75 16 1701 . 5653 Core 2735 | . 187 217 152 89 140 8 60 . 144 . 119 15 57 . 18 119 24 . 304 . 1082 Absorbed by Shields 113 | . . . . . . . . . . . . . . . . . . . . . 113 Core Remaining (%) 56 | 100 25 . 7 83 . . . . . 49 . . . . 75 . . . . 55 . Volleys Fired 1240 | 14 114 126 76 69 140 16 36 . 84 66 113 22 22 . 22 97 12 1 53 2 155 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 1 2 2 1 2 Hottest 210 | 90 90 113 136 131 116 70 125 . 171 162 171 180 171 . 171 135 105 111 147 81 210 Shots Fired 2182 | 26 222 242 148 125 245 23 68 . 152 71 215 34 43 . 29 174 12 2 93 4 254 Gun 564 | 26 222 128 73 . . . 3 . . . . . . . . . . . . . 112 Cannon 1585 | . . 109 75 125 245 22 64 . 146 66 215 34 43 . 25 174 10 2 86 4 140 Launcher 28 | . . . . . . 1 1 . 6 5 . . . . 4 . 2 . 7 . 2 Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . Kinetic 509 | . 90 114 63 . . . . . . . . . . . . . . . 47 . 195 Thermal 1074 | 26 110 121 73 12 180 22 60 . 30 58 133 27 22 . 16 137 10 1 10 . 26 Explosive 28 | . . . . . . 1 1 . 6 5 . . . . 4 . 2 . 7 . 2 Electromagnetic 571 | . 22 7 12 113 65 . 7 . 116 8 82 7 21 . 9 37 . 1 29 4 31 Robot Hit Streak 34 | 9 14 11 13 22 21 5 24 . 21 3 34 3 7 . 10 22 . 4 5 . 21 Robot Miss Streak 6 | 2 5 5 5 3 3 . 2 . 3 2 3 2 4 . 3 4 . . 6 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . 2 Secondary Targets 5 | . 1 . 3 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1349 | 17 130 142 92 91 158 3 50 . 106 5 151 9 21 . 11 123 . 1 50 . 189 Core Hits 886 | 7 60 60 41 40 56 7 26 . 189 33 57 4 8 . 52 43 10 1 86 . 106 Critical Hits 47 | . . 3 1 . 2 . . . 2 . 6 . . . . . . . 7 . 26 Critical Kills 19 | . . 1 1 . 2 . . . 1 . 2 . . . . . . . 2 . 10 Critical Parts Destroyed 27 | . . 2 . . . . . . 1 . 3 . . . . . . . 5 . 16 Melee Attacks 43 | . . . 6 3 . . . . 1 . . . . . . . . . . 6 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . 6 3 . . . . 1 . . . . . . . . . . 6 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47576 | 176 1651 2328 1820 2471 5845 257 2000 . 6244 886 5539 323 664 . 1640 4507 364 42 4028 . 6791 Guns 5907 | 176 1351 873 756 . . . 64 . . . . . . . . . . . . . 2687 Cannons 30827 | . . 1455 915 2138 5194 108 1621 . 3126 185 5180 294 664 . 170 4507 . 42 2133 . 3095 Explosions 10426 | . 297 . 67 333 651 149 315 . 3118 701 359 29 . . 1470 . 364 . 1895 . 678 Melee 368 | . . . 82 . . . . . . . . . . . . . . . . . 286 Ramming 48 | . 3 . . . . . . . . . . . . . . . . . . . 45 Kinetic 7494 | . 448 719 597 . . . . . . . . . . . . . . . 1321 . 4409 Thermal 19463 | 176 838 1518 959 458 4792 108 1459 . 680 . 3596 238 334 . 32 3320 . . 183 . 772 Explosive 8824 | . 259 . . . . 149 315 . 2891 701 102 . . . 1470 . 364 . 1895 . 678 Electromagnetic 11379 | . 103 91 182 2013 1053 . 226 . 2673 185 1841 85 330 . 138 1187 . 42 629 . 601 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 368 | . . . 82 . . . . . . . . . . . . . . . . . 286 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 1 . 2 2 5 6 6 6 6 4 4 4 13 13 25 Average Corruption 3 | . . . . . 1 1 1 . 2 2 5 5 6 6 6 3 4 4 5 13 6 Corruption Purged 6 | . . . . . . . 1 . . . . . . . . . . . . . 5 Effects 305 | . . . . . 13 5 3 . 15 13 28 29 28 5 31 11 25 20 11 34 34 Message Errors 78 | . . . . . 7 1 . . 8 8 6 6 6 . 7 1 9 6 2 5 6 Matter Fused 54 | . . . . . . . . . . . 9 5 3 3 7 3 4 7 3 6 4 Heat Flow Errors 32 | . . . . . . . . . 1 1 . 3 4 . 5 3 5 4 1 4 1 Energy Discharges 37 | . . . . . 3 2 1 . 1 4 2 4 5 . 4 1 3 1 1 2 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 31 | . . . . . 3 2 1 . 2 . 4 2 2 2 1 1 3 2 . 4 2 Data Loss (major) 11 | . . . . . . . . . . . 4 1 . . 4 . . . . 2 . Misfires 12 | . . . . . . . . . . . . 3 4 . 2 . . . . 2 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 4 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 5 . Targeting Errors 32 | . . . . . . . 1 . 3 . 3 4 2 . . 2 1 . 1 . 15 Weapon Failures 7 | . . . . . . . . . . . . 1 1 . 1 . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1610 | . 23 2 48 59 498 . 10 . 130 45 246 17 61 . 8 373 7 . . . 83 Projectiles 1212 | . . 2 6 59 312 . 4 . 64 29 220 17 61 . 7 373 . . . . 58 Explosions 336 | . 23 . . . 186 . 6 . 66 16 26 . . . 1 . 7 . . . 5 Melee 62 | . . . 42 . . . . . . . . . . . . . . . . . 20 Knockbacks 24 | . . . . . . . . . . . . . . . . . . . 8 . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . . . . . 7 . 15 Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 389 | . 39 . 32 . 70 . 20 . 13 . 123 . . . . . 41 . 45 . 6 Shots 12 | . 1 . 1 . 2 . 1 . 1 . 2 . . . . . 2 . 2 . . Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 7 | . 1 . . . . . . . . . . . . . . . . . . . 6 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 120 160 299 421 48 20 . 30 . 167 261 342 233 229 . 261 261 211 241 326 126 231 Average Temperature 72 | 46 49 29 96 10 8 . 10 . 18 100 103 100 82 . 69 69 91 101 145 60 38 Received Heat Transfer 2839 | . 240 369 396 99 303 12 243 . 276 12 357 . . . 27 84 . 9 75 . 337 Effects 9 | . . . . . . . . . . . 4 . . . 3 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Interference 8 | . . . . . . . . . . . 3 . . . 3 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . 3 . . . . 14 . 4 . . . . 3 . . 2 . 2 Combat Hostiles 25 | . . . . 2 . . . . 14 . 3 . . . . 2 . . 2 . 2 Parts Fried 47 | . . . . 18 3 . 1 . 4 . 5 . . . . 13 . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Melted 40 | 3 4 7 3 . 12 . 3 . 1 . 4 2 . . . 1 . . . . . Heat Transferred 26768 | 483 2300 2997 1645 485 6500 150 2161 . 422 . 4060 311 500 . 50 3779 . . 185 . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 1 . 1 6 5 . . . 3 . 4 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 823 | 30 301 699 477 472 823 . . . . . 348 . . . . 452 . . . . 786 Average Influence 317 | 13 183 415 319 331 423 . . . . . 179 . . . . 258 . . . . 365 Maximum Alert Level 3 | . 1 2 2 2 3 . . . . . 1 . . . . 2 . . . . 3 Low Security (%) 25 | 100 56 17 10 10 4 . . . . . 52 . . . . 20 . . . . 31 Level 1 48 | . 43 31 64 68 56 . . . . . 47 . . . . 69 . . . . 14 Level 2 21 | . . 50 25 21 16 . . . . . . . . . . 9 . . . . 50 Level 3 5 | . . . . . 22 . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 7 4 2 1 14 . 1 . . . 7 . . . . 6 . . . . 9 Investigation 13 | . 2 2 . . 3 . 1 . . . 1 . . . . 1 . . . . 3 Extermination 14 | . . . . . 5 . . . . . 3 . . . . 3 . . . . 3 Reinforcement 22 | . 5 2 1 1 6 . . . . . 3 . . . . 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . 2 2 1 1 2 . . . . . 1 . . . . . . . . . 1 Communications Jammed 35 | . . . . . . . . . . . . . . . . 29 . . . . 6 Distress Signals 35 | . . . . . . . . . . . . . . . . 29 . . . . 6 Times Spotted 493 | . 41 47 26 32 53 5 19 . 63 5 34 1 7 . 14 26 4 4 42 . 70 Peak Tracking Total 38 | . 6 5 7 4 4 3 4 . 38 4 4 1 3 . 8 3 3 5 12 . 8 Tactical Retreats 41 | . 1 2 . 5 4 3 1 . 4 . 5 . 1 . . 4 . . . . 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 4 . . . 3 . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 1 . . . . . . . . . . . 3 12 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 29 | . 1 4 2 1 8 . . . 2 . 2 . . . . 5 . . . . 4 Max in Single Turn 3 | . 1 1 1 1 2 . . . 1 . 1 . . . . 3 . . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 81 | . 3 9 10 10 18 . 1 . . . 8 . 2 4 . 5 1 . 6 . 4 Terminals 46 | . 1 8 9 9 10 . 1 . . . 4 . . . . 1 1 . . . 2 Fabricators 5 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 Repair Stations 7 | . . . . . 3 . . . . . 2 . . . . 1 . . . . 1 Recycling Units 7 | . 2 1 . . . . . . . . 2 . . . . 2 . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Total Hacks 254 | . 9 31 33 39 46 . 4 . . . 18 . 2 28 . 15 4 . 13 . 12 Successful 162 | . 6 20 23 22 25 . 2 . . . 5 . 2 28 . 8 2 . 13 . 6 Failed 91 | . 3 10 10 17 21 . 2 . . . 13 . . . . 7 2 . . . 6 Catastrophic 12 | . . . . 3 3 . 1 . . . 3 . . . . . 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Manual 92 | . 5 18 24 14 15 . 3 5 . . 1 . . . . 1 3 . 1 . 2 Terminals 148 | . 3 28 32 32 28 . 4 . . . 8 . . . . 3 4 . . . 6 Fabricators 15 | . . . . . 10 . . . . . . . . . . 2 . . . . 3 Repair Stations 19 | . . . . . 4 . . . . . 5 . . . . 7 . . . . 3 Recycling Units 17 | . 6 3 . . . . . . . . 5 . . . . 3 . . . . . Scanalyzers 10 | . . . . 7 3 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Hacks 99 | . 1 13 11 9 11 . 2 . . . 2 . 2 28 . 2 2 . 13 . 3 Record 20 | . . . . . . . 1 . . . . . . 11 . . 1 . 7 . . Part Schematic 12 | . . . . . 1 . 1 . . . 1 . . 8 . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . 2 . 1 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 16 | . . 2 1 2 2 . . . . . . . . 3 . . . . 6 . . Open Door 5 | . . . 3 . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . . 1 1 1 2 . . . . . . . . . . 1 . . . . 1 Hauler Manifests 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . . 5 . 2 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . 5 . . . . . . . . . . . . . . . 2 Load Schematic 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Build 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . 2 . . . . . 2 . . . . 3 . . . . 1 Scan Component 5 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 Repair 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . . . . 2 . . . . . Scanalyzer 9 | . . . . 7 2 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Analyze 5 | . . . . 4 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 3 7 11 6 4 . . . . . 1 . . . . 1 . . . . . Terminals 28 | . 1 6 11 6 4 . . . . . . . . . . . . . . . . Track 13 | . 1 4 4 3 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . . . 5 3 3 . . . . . . . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 8 9 10 17 . 1 . . . 6 . . . . 5 1 . . . 4 Full Trace Events 8 | . . . . . 2 . 1 . . . 1 . . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 3 2 . 1 . . . 1 . . 8 . . 1 . . . . Parts Built 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 Matter 994 | . . . . . 709 . . . . . . . . . . . . . . . 285 Time 334 | . . . . . 258 . . . . . . . . . . . . . . . 76 Total Part Build Rating 22 | . . . . . 17 . . . . . . . . . . . . . . . 5 Parts Repaired 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . Time 144 | . . . . . 38 . . . . . 50 . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . . . . . . . . . . 12 . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 11 | . . 1 . . 5 . 2 2 . . . . . . 1 . . . . . . Largest Group 4 | . . 1 . . 4 . 2 2 2 . . . . . 1 . . . . . . Highest-Rated Group 188 | . . 10 . . 81 . 50 188 188 . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 10 . . 32 . 25 94 94 . . . . . 94 . . . . . . Total Orders 16 | . . 8 . . 4 . . . . . 1 . 3 . . . . . . . . STAY 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . GOTO 6 | . . 4 . . 1 . . . . . . . 1 . . . . . . . . FOLLOW 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Ally Attacks 119 | . . . . . 49 . 10 . 48 . . . . . 12 . . . . . . Total Damage 2760 | . . . . . 1012 . 256 . 1252 . . . . . 240 . . . . . . Kills 26 | . . . . . 12 . 3 . 7 . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 4 | . . 2 . 1 . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . 1 2 1 . 3 . 1 3 . 1 . 1 1 . 1 . Drone Launches 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 30912 | 147 1353 2231 1316 1471 3405 872 1051 1719 2664 1419 2485 812 915 136 1187 1858 1177 988 1230 775 1701 Spaces Moved 16091 | 104 717 1304 623 816 1664 478 484 889 1276 650 1208 475 489 89 737 893 722 588 719 416 750 Core 7 | 6 . . . . . . . . . . . . . . . . . . . . 1 Treads 389 | . 389 . . . . . . . . . . . . . . . . . . . . Legs 15282 | . 13 1304 623 816 1664 478 484 889 1276 650 1208 475 489 89 737 893 722 588 719 416 749 Wheels 413 | 98 315 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 150 150 130 156 156 156 120 160 150 150 150 150 150 150 150 150 136 136 100 Average Speed 148 | 90 133 130 150 150 154 156 156 156 158 160 154 150 150 150 150 150 150 150 146 136 135 Slowest Speed 500 | 150 180 150 180 150 160 156 156 156 163 160 160 150 150 150 180 180 150 150 175 136 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 93 89 71 63 39 45 56 85 86 61 32 69 97 68 73 15 80 65 66 55 13 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 10 | . 2 1 1 . . . . 2 . 1 . . 1 1 . . . . . 1 . Known Exits Taken 13 | . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 2 3 . 1 . 1 2 . 4 . 5 4 . 1 . Spaces Dug 148 | . . 5 6 3 12 16 1 . 5 29 6 6 2 . 4 5 4 . 3 6 35 Terrain Destroyed 919 | . 27 5 11 38 91 45 43 . 52 161 60 24 9 . 72 19 64 . 97 6 95 Melee 30 | . . . 5 3 . . . . 1 . . . . . . . . . . 6 15 Projectile 312 | . . 5 3 5 46 19 14 . 13 57 26 21 9 . 14 15 7 . 15 . 43 AOE 577 | . 27 . 3 30 45 26 29 . 38 104 34 3 . . 58 4 57 . 82 . 37 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 20954 | 128 913 1597 858 939 2306 585 724 1225 1768 947 1607 540 628 92 786 1230 800 691 820 617 1153 Wait 2592 | . 31 69 93 18 326 84 140 312 308 221 182 39 108 . 13 193 49 91 1 187 127 Move 16070 | 103 716 1303 622 815 1663 477 483 888 1275 649 1207 474 488 88 736 892 721 587 718 415 750 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 5 20 20 11 7 18 1 3 7 22 . 13 . . . 2 6 3 . 4 3 11 Fast Attach 135 | 6 9 6 3 2 10 . 9 . 13 . 22 . 3 2 1 10 3 5 12 . 19 Attach 83 | . 8 8 5 6 8 2 . 1 9 . 9 . . . 4 2 1 . 3 2 15 Detach 13 | . . 1 1 . . . 1 . 2 . 2 . . . 2 . . 1 1 . 2 Swap 234 | . 2 31 21 8 26 4 12 6 17 11 26 5 4 . 4 17 6 2 11 2 19 Drop 261 | . 12 33 20 11 36 1 13 11 37 . 32 . 2 2 2 13 5 4 17 . 10 Fire 1240 | 14 114 126 76 69 140 16 36 . 84 66 113 22 22 . 22 97 12 1 53 2 155 Melee 43 | . . . 6 3 . . . . 1 . . . . . . . . . . 6 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . 6 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 5 . . . . . . . . . . . . . . . 12 Rewire 101 | . . . . . 74 . 27 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 803 | -10/Materials | Core integrity fell below 50% 894 | -10/Materials | Discovered new exit (range 7) 1005 | -10/Materials | Discovered new exit (range 12) 1222 | -10/Materials | Discovered new exit (range 9) 1331 | -10/Materials | Discovered new exit (range 10) 1501 | -10/Materials | Entered another Materials area 1501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Build established: Scavenger-Mutant 1904 | -9/Materials | Central database locked down 1933 | -9/Materials | Discovered new exit (range 10) 2467 | -9/Materials | Discovered new exit (range 8) 2585 | -9/Materials | Discovered new exit (range 5) 2682 | -9/Materials | Discovered new exit (range 16) 2688 | -9/Materials | Identified exit to Mines 2688 | -9/Materials | Identified exit to Storage 2785 | -9/Materials | Destroyed 7 combat bots 3063 | -9/Materials | Core integrity fell below 50% 3123 | -9/Materials | Lost 3 parts (1p2w) 3226 | -9/Materials | Discovered new exit (range 16) 3374 | -9/Materials | Build established: Mutant 3732 | -9/Materials | Entered Storage 3833 | -9/Storage | Build established: Scavenger-Mutant 4243 | -9/Storage | Learned location of Armory (-4) 4437 | -9/Storage | Garrison activated, responded to threat 4462 | -9/Storage | Core integrity fell below 20% 4505 | -9/Storage | Destroyed 7 combat bots 4971 | -9/Storage | Discovered new exit (range 9) 5048 | -9/Storage | Entered Materials 5048 | -8/Materials | Evolved 2 slots: Utility x2 5115 | -8/Materials | Build established: Mutant 5614 | -8/Materials | Discovered new exit (range 12) 6065 | -8/Materials | Discovered new exit (range 15) 6519 | -8/Materials | Entered Factory 6519 | -7/Factory | Evolved 2 slots: Utility x2 6578 | -7/Factory | Repaired Hrd. Medium Armor Plating 6813 | -7/Factory | Fabricated Lrn. Proton Cannon? 6883 | -7/Factory | Fabricated Lrn. Proton Cannon? 7882 | -7/Factory | Build established: Commander-Mutant 7886 | -7/Factory | Identified exit to Lower Caves 7973 | -7/Factory | Identified exit to Factory 8511 | -7/Factory | Build established: Mutant 8665 | -7/Factory | Found Prototype Launcher 8665 | -7/Factory | Identified Rocket Array 8669 | -7/Factory | Found Rocket Array 9462 | -7/Factory | Fabricated Cld. Plasma Cannon (x1) 9924 | -7/Factory | Entered Lower Caves 10217 | -7/Lower Caves | Spotted B-75 Beast 10441 | -7/Lower Caves | Destroyed B-75 Beast 10541 | -7/Lower Caves | Learned Factory emergency access door positions 10675 | -7/Lower Caves | Discovered new exit (range 12) 10796 | -7/Lower Caves | Entered another Lower Caves area 10889 | -7/Lower Caves | Attacked by a faux Warlord 10992 | -7/Lower Caves | Learned Factory terminal intel 11226 | -7/Lower Caves | Learned Factory trap positions 11793 | -7/Lower Caves | Discovered new exit (range 16) 11847 | -7/Lower Caves | Entered Zion 11910 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12028 | -7/Zion | Discovered new exit (range 7) 12598 | -7/Zion | Given A8's code to call for help 13002 | -7/Zion | Found Prototype Processor 13013 | -7/Zion | Found Prototype Processor 13092 | -7/Zion | Identified Exp. Targeting Computer (x2) 13397 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13402 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13407 | -7/Zion | Opened final containment barrier to the Deep Caves 13428 | -7/Zion | Discovered new exit (range 5) 13432 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13566 | -7/Zion | Entered Deep Caves 13566 | -7/Deep Caves | Accompanied by 2 allies 13923 | -7/Deep Caves | Attacked by Z-Imprinter 13938 | -7/Deep Caves | Allies destroyed Z-Imprinter 13998 | -7/Deep Caves | Found Prototype Protection 13998 | -7/Deep Caves | Identified Zio. Weapon Casing 14168 | -7/Deep Caves | Z-Facility disabled 14201 | -7/Deep Caves | Found Zio. Weapon Casing 14209 | -7/Deep Caves | Found Zio. Weapon Casing 14218 | -7/Deep Caves | Found Prototype Protection 14218 | -7/Deep Caves | Identified Zio. Heavy Carapace 14280 | -7/Deep Caves | Found Zio. Heavy Carapace 14805 | -7/Deep Caves | Discovered new exit (range 6) 14952 | -7/Deep Caves | Spotted as-55101 14955 | -7/Deep Caves | Exposed GOLEM chamber 14961 | -7/Deep Caves | Destroyed as-55101 15092 | -7/Deep Caves | Spotted as-01203 15108 | -7/Deep Caves | Destroyed as-01203 15137 | -7/Deep Caves | Triggered Deep Caves wall 15142 | -7/Deep Caves | Core integrity fell below 50% 15150 | -7/Deep Caves | Destroyed AS-57068 15174 | -7/Deep Caves | Spotted AS-96459 15192 | -7/Deep Caves | Destroyed 41 combat bots 15213 | -7/Deep Caves | Destroyed AS-96459 15261 | -7/Deep Caves | Triggered Deep Caves wall 15346 | -7/Deep Caves | Found GOLEM Unit 15380 | -7/Deep Caves | Found GOLEM Unit 15577 | -7/Deep Caves | Found GOLEM Unit 15634 | -7/Deep Caves | Found Prototype Energy Gun 15634 | -7/Deep Caves | Identified AWS/Thermal 16120 | -7/Deep Caves | Found Zio. Heavy Carapace 16230 | -7/Deep Caves | Entered Proximity Caves 16494 | -6/Proximity Caves | Learned Factory terminal intel 16527 | -6/Proximity Caves | Learned Factory interactive machine intel 16602 | -6/Proximity Caves | Destroyed 7 combat bots 17573 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17605 | -6/Proximity Caves | Discovered exit to Factory (range 14) 17649 | -6/Proximity Caves | Entered Factory 17649 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17650 | -6/Factory | Identified exit to Lower Caves 17651 | -6/Factory | Loaded intel: 118 trap records 17653 | -6/Factory | Loaded intel: 45 interactive machine locations 17654 | -6/Factory | Loaded intel: 19 terminal locations 18719 | -6/Factory | Build established: Scavenger-Mutant 18920 | -6/Factory | Found Prototype Processor 18920 | -6/Factory | Identified Exp. Terrain Scan Processor 18925 | -6/Factory | Found Exp. Terrain Scan Processor 19771 | -6/Factory | Repaired Arm. Leg 19863 | -6/Factory | Found Hvy. Reactive Plating 20134 | -6/Factory | Entered Lower Caves 20560 | -6/Lower Caves | Learned Factory terminal intel 20809 | -6/Lower Caves | Discovered new exit (range 15) 20848 | -6/Lower Caves | Identified exit to Lower Caves 20946 | -6/Lower Caves | Entered another Lower Caves area 21047 | -6/Lower Caves | Discovered new exit (range 19) 21443 | -6/Lower Caves | Learned Factory garrison access intel 21523 | -6/Lower Caves | Encountered a Warlord checkpoint 21837 | -6/Lower Caves | Discovered new exit (range 15) 21859 | -6/Lower Caves | Identified exit to Data Miner 21861 | -6/Lower Caves | Entered Data Miner 21862 | -6/Data Miner | Discovered new exit (range 6) 21891 | -6/Data Miner | Met Data Miner 21916 | -6/Data Miner | Learned location of Section 7 (-2) 21916 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21939 | -6/Data Miner | Received God Mode back door access code from Data Miner 21996 | -6/Data Miner | Identified exit to Proximity Caves 21997 | -6/Data Miner | Entered Proximity Caves 22005 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 22440 | -5/Proximity Caves | Escorted by Enhanced Grunt 22792 | -5/Proximity Caves | Destroyed 8 combat bots 22922 | -5/Proximity Caves | Discovered new exit (range 14) 23183 | -5/Proximity Caves | Identified exit to Factory 23184 | -5/Proximity Caves | Entered Factory 23184 | -5/Factory | Evolved 2 slots: Utility x2 23185 | -5/Factory | Loaded intel: 22 terminal locations 23186 | -5/Factory | Loaded intel: 4 garrison access locations 23363 | -5/Factory | Repaired Lrn. Proton Cannon 23372 | -5/Factory | Discovered new exit (range 11) 23387 | -5/Factory | Identified exit to Upper Caves 23916 | -5/Factory | Found Prototype Processor 23916 | -5/Factory | Identified Exp. Signal Interpreter 24341 | -5/Factory | Discovered new exit (range 8) 24607 | -5/Factory | Spotted B-75 Beast 24684 | -5/Factory | First assault squad dispatched 24703 | -5/Factory | Incoming assault squad redirected 25042 | -5/Factory | Entered Upper Caves 25043 | -5/Upper Caves | Identified exit to Upper Caves 26125 | -5/Upper Caves | Learned Factory terminal intel 26219 | -5/Upper Caves | Entered another Upper Caves area 26249 | -5/Upper Caves | Discovered new exit (range 7) 27192 | -5/Upper Caves | Discovered new exit (range 11) 27204 | -5/Upper Caves | Learned 4 Factory zone layouts 27205 | -5/Upper Caves | Identified exit to Warlord 27207 | -5/Upper Caves | Entered Warlord 27296 | -5/Warlord | System corruption cleaned by Quarantine Array 27329 | -5/Warlord | Discovered new exit (range 12) 27384 | -5/Warlord | System corruption cleaned by Quarantine Array 27765 | -5/Warlord | Warlord's base attacked by MAIN.C 27871 | -5/Warlord | Learned Factory scanalyzer intel 27871 | -5/Warlord | Learned Research garrison access intel 27874 | -5/Warlord | Learned Armory trap positions 27874 | -5/Warlord | Learned Research emergency access door positions 28004 | -5/Warlord | Met Warlord 28018 | -5/Warlord | Opened Warlord's prototype stash 28026 | -5/Warlord | Found Prototype Reactor 28031 | -5/Warlord | Found Prototype Device 28031 | -5/Warlord | Identified Exp. Cloaking Device 28063 | -5/Warlord | Found Prototype Device 28063 | -5/Warlord | Identified System Purifier 28068 | -5/Warlord | Found Prototype Processor 28068 | -5/Warlord | Identified Spectral Analyzer 28080 | -5/Warlord | Found Prototype Hackware 28115 | -5/Warlord | Warlord forces counterattacked 28225 | -5/Warlord | Spotted Striker 28234 | -5/Warlord | Spotted Executioner 28236 | -5/Warlord | Destroyed Striker 28249 | -5/Warlord | Destroyed Executioner 28270 | -5/Warlord | Spotted Striker 28286 | -5/Warlord | Destroyed Striker 28316 | -5/Warlord | Spotted Striker 28329 | -5/Warlord | Destroyed Striker 28372 | -5/Warlord | Destroyed 13 combat bots 28393 | -5/Warlord | System corruption reached 10% 28409 | -5/Warlord | Build established: Hauler-Mutant 28436 | -5/Warlord | Identified exit to Proximity Caves 28437 | -5/Warlord | Entered Proximity Caves 28468 | -4/Proximity Caves | Learned location of Testing (-3) 28531 | -4/Proximity Caves | Spotted B-86 Titan 29198 | -4/Proximity Caves | Discovered new exit (range 8) 29207 | -4/Proximity Caves | Identified exit to Factory 29212 | -4/Proximity Caves | Entered Factory 29212 | -4/Factory | Evolved 2 slots: Utility x2 29214 | -4/Factory | Loaded intel: 20 terminal locations 29215 | -4/Factory | Loaded intel: 4 scanalyzer locations 29853 | -4/Factory | Identified System Mapper 29855 | -4/Factory | Identified exit to Upper Caves 29855 | -4/Factory | Identified exit to Armory 29979 | -4/Factory | Build established: Scavenger-Mutant 30014 | -4/Factory | Lost 3 parts (1p1u1w) 30166 | -4/Factory | Lost 3 parts (1n2w) 30391 | -4/Factory | Lost 4 parts (2n1u1w) 30467 | -4/Factory | Lost 4 parts (2n1u1w) 30529 | -4/Factory | Incoming investigation squad redirected 30599 | -4/Factory | Incoming investigation squad redirected 30654 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 30841 | -4/Factory | System corruption reached 10% 30855 | -4/Factory | Core integrity fell below 50% 30906 | -4/Factory | Core integrity fell below 20% 30913 | -4/Factory | Self-destructed Last Messages --------------- 30883_ Destroyed Imp. Remote Datajack. 30885_ Lrg. Storage Unit destroyed. 30886_ R-10 Processor collects Adv. Particle Charger. 30886_ Acquired Flexi-carbon Leg. 30886_ R-10 Processor collects Lrn. Terrain Scanner. 30887_ Acquired 77 matter. 30889_ System corrupted: Mak. Axe targeting data glitched. 30889_ R-10 Processor collects System Restoration Module. 30890_ Med. Storage Unit destroyed. 30892_ R-10 Processor collects Adv. Sensor Array. 30893_ System corrupted: Mak. Axe targeting data glitched. 30897_ Acquired 153 matter. 30900_ Destroyed Antigrav System. 30900_ Adv. Heat Sink destroyed. 30904_ Flexi-carbon Leg destroyed. 30907_ System corrupted: Mak. Axe targeting data glitched. 30909_ System corrupted: Matter fused (-7). 30911_ Adv. Targeting Computer destroyed. 30911_ GOLEM Unit destroyed. 30911_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ????????# # % % " #?????????????? | | ????????# ##+##+############## ##????????????? | | ????????# % % ####?????????# ##????????????? | | #???##### ^]% % #????????????# ?????????????? | | ?? # ! " "#????????????# ????????????? | | """ # ^ """ "#????????????# ???????????? | | """ # !!! "" "#????????????+ ???????????? | | """ # """" T#????????????# #??????????? | | ! #^ """" "#????????????# #??????????? | | """ + """" "#????????????? ?#??????????? | | "Y ! # ! """" "#??###???????? ????????????? | | ??" #!*= ##? ???????? ???????????? | | ???? #!%== ????? ???????????? | | ????##"##+#+########### #???????####???????????? | | ????# ! #???# #???????????????????????? | | ????# """ #???# #???????????????????????? | | ????# "R """ """ #?### ###??????T"#????????????? | | ????# " """ """ #?# ]####### "###??????????? | | ????# """ """ #?# "" ?????????? | | ???## #?# T ?????????? | | ???#"###############?# ?????????? | | ???## #??????????????# ##########????????????? | | ???#################### p##?????????????????????? | | ???# =# ]###########????????????? | | ???# u k!/p% p!=%%% % +^ ?????? | | ???# """"" # !@###########????????????? | | ???#"" """"""" # !#??????????????????????? | | ???#"F """"""" ##=##??????????????????????? | | ???#""" ##|#???????????????????????? | | ???#""" ## #???????????????????????? | | ???# ##s#???????????????????????? | | ???##################### #???????????????????????? | | ???????????????????????#+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 37 Energy Capacity 1525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Weapon Shielding 100 Reclamation Efficiency 20 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Cld. Plasma Cannon | -8/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Lower Caves | Hacked HERF Cannon | -6/Factory | Hacked Plasma Sword | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Powered Armor | -5/Upper Caves | Hacked Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Cld. Plasma Cannon | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSuspensionCapacitor Manual? 0 Play Time 04:09:22 Cumulative 409.0 hours Start 2020.07.12 @ 11:33:47 End 2020.07.14 @ 11:29:48 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456b3dc7-98cf-4f96-b620-e9bed3157ab8