Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:40:26 Player: SunoPerson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2476) 2476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6541 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 86/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer Improved Targeting Computer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Medium Treads Improved Medium Treads Energy Well (350) Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Energy Well Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Machine Gun [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Flight Unit Flight Unit Utility Targeting Computer Device Power Amplifier Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 94 | 4 14 10 15 2 12 37 Power 13 | 1 3 . 4 . 1 4 Engine 8 | 1 2 . 3 . 1 1 Core 5 | . 1 . 1 . . 3 Reactor . | . . . . . . . Propulsion 34 | . 7 6 5 . 6 10 Treads 5 | . . 4 1 . . . Leg 25 | . 4 2 4 . 6 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 3 . . . . 1 Utility 20 | 1 3 1 1 1 2 11 Device 8 | . 2 . . . 2 4 Storage 3 | 1 . 1 . . . 1 Processor 5 | . 1 . 1 . . 3 Hackware . | . . . . . . . Protection 4 | . . . . 1 . 3 Artifact . | . . . . . . . Weapon 27 | 2 1 3 5 1 3 12 Energy Gun 7 | 1 1 1 2 . . 2 Energy Cannon 8 | . . . 1 1 2 4 Ballistic Gun 6 | 1 . 1 1 . 1 2 Ballistic Cannon 3 | . . . 1 . . 2 Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 44 | . 3 1 10 . 5 25 Power 9 | . 1 . 3 . 1 4 Propulsion 13 | . 2 . 4 . 1 6 Utility 6 | . . . . . 1 5 Weapon 16 | . . 1 3 . 2 10 Highest Loss Streak 10 | . 2 1 7 . 5 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 89 98 83 100 90 81 Engine 6 | . 9 . 8 7 9 6 Core 4 | . 3 11 6 7 3 3 Treads 5 | . . 21 20 . . . Leg 14 | . 12 21 2 30 26 15 Flight 1 | . 11 . . . . . Device 5 | . 4 . . . 4 8 Storage 6 | . 14 11 9 7 7 1 Processor 11 | . 4 11 18 15 6 13 Protection 3 | . . . . 7 7 5 Energy Gun 8 | . 13 11 5 7 2 8 Energy Cannon 6 | . . . 5 15 14 7 Ballistic Gun 5 | . 14 9 6 . 4 . Ballistic Cannon 2 | . . . 1 . . 5 Naked Turns . | . . . . . . . Heaviest Build 82 | 12 15 31 45 52 68 82 Greatest Support 92 | 3 20 92 92 68 68 80 Greatest Overweight (x) 22 | 3 3 . 2 . 22 16 Average Overweight (x) . | 2 . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 10 | 6 8 10 15 15 15 7 Most Carried 15 | 1 8 10 13 12 15 13 Average Carried 7 | . 5 8 11 11 12 5 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 13 | 1 8 10 13 11 13 5 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Gunner 19% | Gunner 11% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1599 | 224 212 57 366 . 99 641 Remotely . | . . . . . . . Salvage Created 2700 | . 383 285 521 . 465 1046 Parts 138 | . 29 13 29 . 17 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 57 | . 11 6 14 . 8 18 Guns 34 | . 11 5 8 . 3 7 Cannons 17 | . . . 4 . 3 10 AOE 1 | . . 1 . . . . Classes Destroyed 13 | . 3 1 1 . 2 6 Worker 2 | . . . . . . 2 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 1 . . . 1 Swarmer 14 | . 3 3 4 . . 4 Grunt 22 | . 8 1 6 . 4 3 Brawler 3 | . . . 1 . 2 . Duelist 2 | . . . . . . 2 Sentry 7 | . . 2 3 . . 2 Hunter 5 | . . . . . 1 4 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . 5 3 3 . 3 5 Combat Bots Only 4 | . 4 3 3 . 3 4 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 569 | . 53 40 138 . 64 274 Missed 136 | . 12 9 34 . 12 69 Damage Taken 7238 | . 472 328 1524 . 1518 3396 Core 1903 | . 129 46 196 . 677 855 Absorbed by Shields 128 | . . . . . 78 50 Core Remaining (%) 60 | 100 48 88 64 . 3 . Volleys Fired 164 | . 29 17 49 . 21 48 Largest 4 | . 2 2 2 . 3 4 Hottest 287 | . 70 95 129 . 199 287 Shots Fired 399 | . 58 32 93 . 61 155 Gun 234 | . 58 30 66 . 21 59 Cannon 158 | . . . 27 . 40 91 Launcher 7 | . . 2 . . . 5 Special . | . . . . . . . Kinetic 140 | . 29 10 59 . 7 35 Thermal 214 | . 29 10 30 . 33 112 Explosive . | . . . . . . . Electromagnetic 45 | . . 12 4 . 21 8 Robot Hit Streak 17 | . 10 8 14 . 16 17 Robot Miss Streak 6 | . 6 4 3 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 277 | . 40 20 74 . 48 95 Core Hits 140 | . 22 13 33 . 19 53 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 1 . 1 2 Burn 5 | . 1 . 1 . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5945 | . 517 314 1348 . 1118 2648 Guns 2786 | . 507 279 860 . 280 860 Cannons 2885 | . . . 478 . 803 1604 Explosions 224 | . . 35 . . 33 156 Melee . | . . . . . . . Ramming 50 | . 10 . 10 . 2 28 Kinetic 1778 | . 264 115 763 . 80 556 Thermal 3312 | . 243 97 506 . 579 1887 Explosive . | . . . . . . . Electromagnetic 805 | . . 102 69 . 457 177 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 3 9 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 3 7 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 3 | . . . . . 2 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . . . 37 Projectiles 37 | . . . . . . 37 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . 7 . . 5 Impact . | . . . . . . . Kinetic 12 | . . . 7 . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots 2 | . . . . . . 2 Rammed 3 | . . . 3 . . . Targets Rammed 15 | . 4 . 3 . 1 7 Kicked 12 | . 4 . . . 1 7 Crushed . | . . . . . . . Highest Temperature 10740 | . 206 135 514 . 10740 938 Average Temperature 774 | . 70 35 165 . 2128 232 Received Heat Transfer 2258 | . 228 63 819 . 305 843 Effects 141 | . . . 8 . 84 49 Shutdowns 42 | . . . 4 . 26 12 Energy Bleed 15 | . . . 4 . 9 2 Interference 13 | . . . . . 4 9 Matter Decay 13 | . . . . . 7 6 Short Circuit 10 | . . . . . 5 5 Damage (minor) 13 | . . . . . 11 2 Damage (major) 29 | . . . . . 17 12 Damage (core) 6 | . . . . . 5 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 2 | . . . . . 1 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 . . 1 Combat Hostiles 3 | . . . 2 . . 1 Parts Melted 17 | . . 1 2 . . 14 Heat Transferred 6657 | . 777 185 999 . 1049 3647 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 365 | . 192 246 365 27 175 323 Initial 103 | . . 36 103 27 18 91 Average 132 | . 74 134 227 27 124 125 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 83 | 100 100 78 43 100 100 89 Level 1 16 | . . 21 56 . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 16 | . 3 4 2 . 1 6 Investigation 5 | . 1 1 2 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 2 3 . . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 8 | . 1 5 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 17 12 22 . 11 38 Peak Tracking Total 8 | . 5 3 7 . 4 8 Tactical Retreats 10 | . 1 . 1 . 1 7 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . 1 . 1 . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 7 | . . 1 . . . 6 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 10 | . 4 . 2 1 . 3 Terminals 10 | . 4 . 2 1 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 9 . 7 1 . 4 Successful 6 | . 2 . 2 1 . 1 Failed 15 | . 7 . 5 . . 3 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts . | . . . . . . . Manual 11 | . 6 . 2 . . 3 Terminals 21 | . 9 . 7 1 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 2 1 . 1 Open DSF 2 | . . . . 1 . 1 Unreport Threat 2 | . 1 . 1 . . . Recall Investigation 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 2 1 . 2 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3905 | 68 604 393 630 5 509 1696 Spaces Moved 1692 | 35 345 229 242 3 167 671 Core 92 | 35 23 . . . 6 28 Treads 316 | . . 106 210 . . . Legs 1108 | . 178 123 32 3 161 611 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 176 | . 144 . . . . 32 Fastest Speed 35 | 50 117 120 130 130 110 35 Average Speed 174 | 154 128 138 184 130 218 197 Slowest Speed 1150 | 200 200 160 270 130 1150 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 53 22 31 . 95 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . 3 . . 2 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 5 | . . 3 . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2291 | 48 445 274 328 4 271 921 Wait 212 | 9 28 . 9 . 37 129 Move 1684 | 34 344 228 241 2 166 669 Hop 1 | . . . . . . 1 Pick Up 60 | 1 15 10 9 . 10 15 Fast Attach 40 | 4 9 3 8 . 2 14 Attach 30 | . 2 3 5 2 4 14 Detach . | . . . . . . . Swap 24 | . 3 4 2 . 6 9 Drop 41 | . 11 9 2 . 4 15 Fire 164 | . 29 17 49 . 21 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . 4 . . . 1 7 Crush 3 | . . . 3 . . . Escape Stasis 20 | . . . . . 20 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 497 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x2 1051 | -9/Materials | Discovered new exit (range 8) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1377 | -8/Materials | Lost 7 parts (2p2n3w) 1561 | -8/Materials | Discovered new exit (range 16) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1701 | -7/Factory | Identified exit to DSF 1701 | -7/Factory | Entered DSF 1732 | -7/DSF | Additional patrols routed to DSF 1794 | -7/DSF | Discovered new exit (range 16) 1966 | -7/DSF | Sterilization system engaged 1976 | -7/DSF | Lost 5 parts (1p1n1u2w) 1986 | -7/DSF | Ambient heat levels rising (+10) 2001 | -7/DSF | Ambient heat levels rising (+10) 2016 | -7/DSF | Ambient heat levels rising (+10) 2031 | -7/DSF | Ambient heat levels rising (+10) 2046 | -7/DSF | Ambient heat levels rising (+10) 2061 | -7/DSF | Ambient heat levels rising (+10) 2076 | -7/DSF | Ambient heat levels rising (+10) 2091 | -7/DSF | Ambient heat levels rising (+10) 2106 | -7/DSF | Ambient heat levels rising (+10) 2121 | -7/DSF | Ambient heat levels rising (+10) 2136 | -7/DSF | Ambient heat levels rising (+10) 2149 | -7/DSF | Core integrity fell below 50% 2151 | -7/DSF | Ambient heat levels rising (+10) 2166 | -7/DSF | Ambient heat levels rising (+10) 2181 | -7/DSF | Ambient heat levels rising (+10) 2181 | -7/DSF | Core integrity fell below 20% 2196 | -7/DSF | Ambient heat levels rising (+10) 2210 | -7/DSF | Entered Factory 2210 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2239 | -6/Factory | Build established: Tank 2415 | -6/Factory | Lost 8 parts (2p1n2u3w) 2891 | -6/Factory | Build established: Scavenger-Gunner 3807 | -6/Factory | Garrison activated, responded to threat 3815 | -6/Factory | Core integrity fell below 50% 3877 | -6/Factory | Core integrity fell below 20% 3906 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Broken Mic. Nuclear Core destroyed. U-05 Engineer builds a Door. Dropped Med. Storage Unit. Dropped Hvy. Machine Gun. U-05 Engineer builds a Wall. Critical hit (Burn: +37). K-01 Serf collects debris. M-28 Smith fits Backup Propulsion III on P-60 Hacker. U-05 Engineer lays Concrete. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. Acquired Cesium-ion Thruster. System corrupted: Heat flow error (+224). Cesium-ion Thruster destroyed. 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R ##### #????????? | | ??????????? # #######??????????????? | | ????????????#######+###### k#????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 32 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 450 Evasion (%) 59 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingScatterScythe Manual? 0 Play Time 00:32:34 Cumulative 12.0 hours Start 2024.04.03 @ 20:02:47 End 2024.04.03 @ 20:40:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbbc8ea7-5ca4-4eb6-a6a4-73b356c89e36