Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 00:23:33 Player: Arcismati Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (586) 586 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2306 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 100/100 System Corruption 20% Temperature Warm (156) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (4) ------- Particle Gun Scythe > --- INVENTORY (8) ---- Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Reactive Plating > --- WEAPON ----------- Field Laser Assault Rifle Enhanced Autogun Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Grenade Launcher Grenade Launcher Mining Laser Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Reactive Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 45 | 7 1 3 34 Power 6 | 1 1 . 4 Engine 4 | 1 1 . 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 . 1 9 Treads 3 | . . 1 2 Leg 3 | 2 . . 1 Wheel 6 | . . . 6 Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 . 2 19 Energy Gun 6 | . . 1 5 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 2 | . . . 2 Launcher 3 | . . . 3 Special Weapon 4 | . . 1 3 Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . . 19 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 100 100 81 Engine 7 | . 14 11 4 Core 2 | . . . 3 Treads 4 | . . 11 2 Leg 12 | . 28 22 5 Wheel 9 | . . . 14 Device 8 | . 14 11 6 Storage 10 | . 14 11 9 Protection 4 | . . . 6 Energy Gun 9 | . . 11 11 Ballistic Gun 14 | . 28 20 9 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . . 1 1 Slashing Weapon 1 | . . . 2 Peak Build Rating 21 | 7 7 9 21 Average Rating 11 | 4 7 8 15 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 36 | 13 15 17 36 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | 1 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 7 8 Average Carried 6 | 5 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 6 1 Class Distribution -------------------- 42% | Mutant 38% | Tank 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 578 | 236 42 . 300 Remotely . | . . . . Salvage Created 756 | 98 101 . 557 Parts 36 | 4 3 . 29 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 1 . 10 Melee 2 | . . . 2 Guns 5 | . 1 . 4 AOE 4 | . . . 4 Classes Destroyed 9 | 2 2 . 5 Worker 3 | . . . 3 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Grunt 10 | . 1 . 9 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 2 . 7 Combat Bots Only 5 | . 1 . 5 Max Kills in Single Turn 5 | 1 1 . 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 171 | . 7 4 160 Missed 39 | . 2 2 35 Damage Taken 2382 | . 97 30 2255 Core 596 | . 12 14 570 Absorbed by Shields . | . . . . Ignored by Resistances 88 | . . . 88 Core Remaining (%) 97 | 100 95 96 . Volleys Fired 68 | 6 11 1 50 Largest 4 | 2 2 1 4 Hottest 124 | 40 40 100 124 Shots Fired 97 | 12 22 1 62 Gun 64 | 12 22 . 30 Cannon 6 | . . . 6 Launcher 3 | . . . 3 Special 24 | . . 1 23 Kinetic 52 | 12 22 . 18 Thermal 42 | . . 1 41 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 6 | 3 5 . 6 Robot Miss Streak 3 | 1 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | 8 13 . 25 Core Hits 35 | 3 4 . 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1379 | 116 165 . 1098 Guns 570 | 116 165 . 289 Cannons 56 | . . . 56 Explosions 625 | . . . 625 Melee 93 | . . . 93 Ramming 35 | . . . 35 Kinetic 434 | 116 165 . 153 Thermal 411 | . . . 411 Explosive 406 | . . . 406 Electromagnetic . | . . . . Impact . | . . . . Slashing 93 | . . . 93 Piercing . | . . . . Highest Corruption 20 | . . . 20 Average Corruption 17 | . . . 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . . 22 Message Errors 7 | . . . 7 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 3 | . . . 3 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 57 | . . . 57 Projectiles . | . . . . Explosions 54 | . . . 54 Melee 3 | . . . 3 Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 130 | . . . 130 Shots 3 | . . . 3 Rammed 3 | . . . 3 Targets Rammed 4 | . . 1 3 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 368 | . . 8 368 Average Temperature 147 | . . 5 151 Received Heat Transfer 768 | . 30 27 711 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 731 | . . . 731 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 236 | 10 49 51 236 Initial 21 | . 6 20 21 Average 41 | 3 25 22 59 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 96 Level 1 2 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 2 2 16 Peak Tracking Total 9 | . 1 2 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1069 | 121 166 190 592 Spaces Moved 636 | 75 108 131 322 Core 10 | 6 . . 4 Treads 1 | . . . 1 Legs 407 | 69 108 131 99 Wheels 218 | . . . 218 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 114 | 115 120 120 110 Slowest Speed 400 | 190 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 16 | 5 30 12 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 35 | . . 1 34 Terrain Destroyed 82 | . . 1 81 Melee . | . . . . Projectile 25 | . . 1 24 AOE 57 | . . . 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 827 | 94 125 160 448 Wait 39 | . . 25 14 Move 633 | 74 107 130 322 Hop . | . . . . Pick Up 15 | 7 3 . 5 Fast Attach 22 | 7 . . 15 Attach 15 | . . 2 13 Detach 4 | . . . 4 Swap 8 | . 1 1 6 Drop 15 | . 3 . 12 Fire 68 | 6 11 1 50 Melee 4 | . . . 4 Ram 3 | . . . 3 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 5) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 471 | -9/Materials | Discovered new exit (range 3) 478 | -9/Materials | Entered another Materials area 478 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 733 | -8/Materials | Crushed by falling debris 776 | -8/Materials | Crushed by falling debris 776 | -8/Materials | System corruption reached 10% 807 | -8/Materials | Lost 4 parts (1p3n) 850 | -8/Materials | Build established: Tank 1043 | -8/Materials | Core integrity fell below 50% 1055 | -8/Materials | Core integrity fell below 20% 1070 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01055_ K-01 Serf collects debris. 01055_ U-05 Engineer builds a Wall. 01056_ Acquired Particle Gun. 01057_ K-01 Serf collects debris. 01059_ U-05 Engineer builds a Wall. 01059_ Slug penetrates Wall. 01060_ System corrupted: Particle Gun failed to cycle. 01060_ K-01 Serf collects debris. 01061_ U-05 Engineer builds a Door. 01062_ Aluminum Leg destroyed. 01062_ Critical hit (Burn: +37). 01064_ K-01 Serf collects debris. 01066_ VI5M5WU WUEFZOCUW9RSVMPQ7OUDSJ C99 6 01066_ U-05 Engineer builds a Wall. 01067_ K-01 Serf collects debris. 01070_ Aluminum Leg melted. 01070_ G-47 Trooper destroyed. 01070_ K-01 Serf collects debris. 01070_ Ion Engine destroyed. 01070_ Slug penetrates Wall. 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