Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 20:53:57 Player: Xaria Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (3427) 3427 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 8293 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 90 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 315/450 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Large Matter Pod Improved Signal Interpreter Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Cesium-ion Thruster Medium Storage Unit Large Storage Unit Reaction Control System EM Shotgun Medium Laser Beam Cannon Assault Rifle Light Assault Rifle Shotgun Gauss Rifle Rocket Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Modified TNC Improved Medium Armor Plating > --- WEAPON ----------- Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Armored Wheel Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Large Storage Unit Large Matter Pod Reaction Control System EM Shotgun Medium Laser Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Hammer [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 128 | 8 11 . 21 3 2 2 47 34 Power 13 | 1 2 . 4 . . . 3 3 Engine 9 | 1 2 . 4 . . . 2 . Core 4 | . . . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 44 | 2 5 . 7 1 . 1 17 11 Treads 31 | 1 4 . 4 1 . . 14 7 Leg 1 | . . . . . . . . 1 Wheel 12 | 1 1 . 3 . . 1 3 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 3 . 4 2 . . 6 6 Device 8 | 1 1 . 2 . . . 3 1 Storage 5 | 1 2 . . . . . 1 1 Processor 3 | . . . . 1 . . . 2 Hackware . | . . . . . . . . . Protection 7 | . . . 2 1 . . 2 2 Artifact . | . . . . . . . . . Weapon 48 | 3 1 . 6 . 2 1 21 14 Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 36 | 3 1 . 5 . 2 . 15 10 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 5 | . . . 1 . . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 36 | . 1 . 4 1 . . 10 20 Power 4 | . 1 . 1 . . . 1 1 Propulsion 15 | . . . . . . . 4 11 Utility 10 | . . . 2 1 . . 4 3 Weapon 7 | . . . 1 . . . 1 5 Highest Loss Streak 7 | . 1 . 2 1 . . 6 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 100 77 100 91 93 Engine 7 | . 13 14 10 11 11 11 2 . Core 2 | . . . . . . . 5 6 Treads 26 | . 15 14 21 33 33 22 32 32 Wheel 6 | . 12 14 11 . . 11 3 1 Device 8 | . 14 14 13 8 . . 6 6 Storage 11 | . 14 14 11 11 11 11 10 9 Processor 5 | . . . . 2 11 11 6 14 Protection 5 | . . . 7 11 11 11 5 4 Ballistic Gun 18 | . 27 28 22 22 . 18 14 13 Peak Build Rating 39 | 7 8 8 17 17 16 17 27 39 Average Rating 17 | 5 7 8 14 16 12 16 21 33 On Entrance 12 | . 7 8 8 17 15 16 17 25 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 90 90 97 97 96 98 99 100 Greatest Support 104 | 20 40 16 40 60 60 16 84 104 Greatest Overweight (x) 9 | . 5 5 9 1 1 6 9 8 Average Overweight (x) 3 | . 2 5 5 1 1 5 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 Most Carried 25 | 7 14 14 25 24 25 22 25 25 Average Carried 19 | 3 11 13 20 23 24 21 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 7 13 14 24 23 22 22 25 15 Class Distribution -------------------- 65% | Scavenger-Mutant 27% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 4086 | 299 676 38 720 175 . 154 1388 636 Remotely . | . . . . . . . . . Salvage Created 5663 | 115 952 . 1636 107 . 42 1704 1107 Parts 356 | 5 68 . 106 8 . 4 96 69 Haulers Intercepted 8 | . 2 . 2 . . . 4 . Recyclers Shooed 14 | . 3 . 1 1 . . 3 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 83 | . 14 . 20 5 . . 29 15 Guns 62 | . 14 . 17 5 . . 16 10 Cannons 7 | . . . . . . . 7 . AOE 14 | . . . 3 . . . 6 5 Classes Destroyed 15 | 2 7 . 2 1 . . 2 1 Worker 16 | . 2 . 1 2 . 1 6 4 Builder 7 | . 1 . 2 . . . . 4 Tunneler 7 | 1 1 . 2 . . 1 1 1 Hauler 8 | . 2 . 2 . . . 4 . Recycler 19 | 1 4 . 7 . . . 3 4 Operator 4 | . 2 . 1 . . . 1 . Watcher 7 | . 3 . 3 . . . 1 . Swarmer 21 | . 5 . 6 3 . . 4 3 Grunt 38 | . 9 . 6 . . . 16 7 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 13 | . . . 7 . . . 5 1 Hunter 3 | . . . . . . . 2 1 Programmer 3 | . . . . . . . . 3 Assembled 2 | . . . . 2 . . . . Best Kill Streak 8 | 1 6 . 8 3 . 1 5 6 Combat Bots Only 5 | . 4 . 4 3 . . 4 5 Max Kills in Single Turn 4 | 1 2 . 3 2 . 1 4 3 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . . . 3 . . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 687 | . 49 . 118 19 . . 183 318 Missed 177 | . 11 . 40 4 . . 51 71 Damage Taken 7009 | . 537 . 1010 232 . . 1981 3249 Core 1175 | . 154 . 89 37 . . 179 716 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 163 | . . . . . . . 163 . Core Remaining (%) 68 | 100 . 38 . . . 68 67 . Volleys Fired 403 | 10 79 . 82 9 . 2 133 88 Largest 2 | 2 2 . 2 2 . 2 2 2 Hottest 78 | 40 40 . 46 46 . 46 78 51 Shots Fired 749 | 20 158 . 161 20 . 4 235 151 Gun 721 | 20 158 . 160 20 . 4 211 148 Cannon 19 | . . . . . . . 19 . Launcher 9 | . . . 1 . . . 5 3 Special . | . . . . . . . . . Kinetic 730 | 20 158 . 160 20 . 4 220 148 Thermal 10 | . . . . . . . 10 . Explosive 9 | . . . 1 . . . 5 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 2 17 . 12 4 . 4 12 9 Robot Miss Streak 6 | 5 6 . 5 4 . 1 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Shots Hit Robots 450 | 4 91 . 94 9 . 3 154 95 Core Hits 253 | 3 45 . 49 9 . 2 83 62 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 17 | . . . . . . . 5 12 Impact 17 | . . . . . . . 5 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8406 | 57 1202 . 1686 201 . 44 3089 2127 Guns 6612 | 57 1139 . 1518 178 . 44 2066 1610 Cannons 341 | . . . . . . . 341 . Explosions 1309 | . 63 . 168 . . . 600 478 Melee 73 | . . . . . . . 73 . Ramming 71 | . . . . 23 . . 9 39 Kinetic 6862 | 57 1139 . 1518 178 . 44 2316 1610 Thermal 154 | . 63 . . . . . 91 . Explosive 1246 | . . . 168 . . . 600 478 Electromagnetic . | . . . . . . . . . Impact 73 | . . . . . . . 73 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 10 10 10 10 4 5 Average Corruption 6 | . . . 10 10 10 10 4 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . . . 13 27 21 20 51 8 Message Errors 33 | . . . 2 7 5 8 8 3 Matter Fused 38 | . . . 7 5 9 2 13 2 Heat Flow Errors 17 | . . . . 4 2 2 8 1 Energy Discharges 14 | . . . 1 3 . 3 7 . Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 13 | . . . . 2 1 2 8 . Data Loss (major) 9 | . . . 1 2 2 3 1 . Misfires 5 | . . . 1 2 . . 1 1 Alerts 3 | . . . . 1 2 . . . Weapon Failures 5 | . . . 1 . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . 23 . . . . . 63 11 Projectiles . | . . . . . . . . . Explosions 34 | . 23 . . . . . . 11 Melee 63 | . . . . . . . 63 . Knockbacks 4 | . . . . 1 . . 3 . Impact 1 | . . . . 1 . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . 80 . . . . . . 17 Shots 2 | . 1 . . . . . . 1 Rammed 7 | . . . . 1 . . 1 5 Targets Rammed 7 | . . . . 1 . . 1 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 289 | . 11 . 17 238 277 236 289 153 Average Temperature 72 | . 2 . 6 62 139 113 85 46 Received Heat Transfer 2259 | . 210 . 426 . . . 594 1029 Effects 4 | . . . . . 1 . 3 . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 235 | . 50 . . . . . 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 523 | 10 251 73 510 226 . 10 523 286 Initial 172 | . 6 63 . 156 . . . 172 Average 195 | 6 114 56 238 130 . 6 324 179 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 Low Security (%) 54 | 100 81 100 47 48 . 100 19 60 Level 1 30 | . 18 . 22 51 . . 46 39 Level 2 14 | . . . 29 . . . 33 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . 2 . . . 9 6 Investigation 5 | . . . 1 . . . 4 . Extermination 2 | . . . . . . . . 2 Reinforcement 9 | . 2 . 1 . . . 2 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 3 . 4 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 33 . 33 6 . . 46 37 Peak Tracking Total 14 | . 7 . 4 4 . . 8 14 Tactical Retreats 6 | . 2 . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . 1 . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . 3 . 2 . . . 1 . Max in Single Turn 3 | . 3 . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 6 . 5 . 2 . 9 2 Terminals 15 | . 4 . 4 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 4 | . 2 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 59 | . 15 . 12 . 2 . 26 4 Successful 18 | . 2 . . . 2 . 13 1 Failed 41 | . 13 . 12 . . . 13 3 Catastrophic 13 | . 3 . 4 . . . 5 1 Database Lockouts . | . . . . . . . . . Manual 31 | . 14 . 6 . 1 . 9 1 Terminals 39 | . 11 . 9 . . . 18 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . Recycling Units 10 | . 4 . 3 . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 11 | . 1 . . . 2 . 8 . Record 4 | . . . . . 1 . 3 . Robot Analysis 2 | . 1 . . . . . 1 . Branch Access Points 2 | . . . . . . . 2 . Terminal Index 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 5 . . . 7 2 Full Trace Events 5 | . 1 . 1 . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 39 | . . . . . . . 39 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . Total Damage 184 | . . . 184 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8373 | 113 1377 500 1266 759 559 495 2354 950 Spaces Moved 3342 | 44 533 286 490 304 231 271 818 365 Core 1 | 1 . . . . . . . . Treads 1723 | 38 311 . 29 304 231 . 460 350 Legs 4 | . . . . . . . . 4 Wheels 1614 | 5 222 286 461 . . 271 358 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 175 175 240 240 175 175 154 Average Speed 201 | 150 204 175 195 240 240 179 215 164 Slowest Speed 680 | 160 240 175 480 240 240 190 480 680 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 69 55 50 59 60 82 67 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug 11 | . . . . . . . 3 8 Terrain Destroyed 110 | . 35 . 7 . . . 49 19 Melee 11 | . . . . . . . 3 8 Projectile 1 | . . . . . . . 1 . AOE 98 | . 35 . 7 . . . 45 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4182 | 67 661 286 639 316 239 276 1168 530 Wait 176 | . 17 . 10 . . . 132 17 Move 3334 | 43 532 285 489 303 230 270 817 365 Hop . | . . . . . . . . . Pick Up 61 | 6 13 1 20 . 2 1 16 2 Fast Attach 41 | 7 4 . 10 . . . 12 8 Attach 39 | . 2 . 7 1 2 . 14 13 Detach 6 | . . . 1 . 2 . 1 2 Swap 48 | 1 5 . 4 2 . 2 21 13 Drop 50 | . 9 . 16 . 3 1 16 5 Fire 403 | 10 79 . 82 9 . 2 133 88 Melee 17 | . . . . . . . 5 12 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . . . 1 . . 1 4 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 571 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Discovered new exit (range 6) 1491 | -10/Materials | Entered Mines 1557 | -10/Mines | Met a Derelict bent on vengeance 1913 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1969 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Accompanied by 3 allies 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -9/Materials | Identified exit to Mines 2490 | -9/Materials | Build established: Scavenger-Mutant 2895 | -9/Materials | System corruption reached 10% 2973 | -9/Materials | Discovered new exit (range 16) 3257 | -9/Materials | Entered Mines 3359 | -9/Mines | Found a hidden stash of uninstalled traps 3476 | -9/Mines | Learned Materials emergency access door positions 3540 | -9/Mines | Assembled infested the area 3781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3782 | -9/Mines | Discovered new exit (range 8) 3814 | -9/Mines | Identified exit to Zion 4007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4007 | -9/Mines | Discovered new exit (range 5) 4014 | -9/Mines | Identified exit to Exiles 4016 | -9/Mines | Entered Exiles 4017 | -9/Exiles | Identified exit to Mines 4077 | -9/Exiles | Met 8R-AWN 4116 | -9/Exiles | Met EX-HEX 4183 | -9/Exiles | Met EX-BIN 4219 | -9/Exiles | Aligned with FarCom system 4221 | -9/Exiles | Given EX-Vault access code 4279 | -9/Exiles | Opened EX-Vault 4294 | -9/Exiles | Found Modified TNC 4343 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4413 | -9/Exiles | Met EX-DEC 4427 | -9/Exiles | Learned location of Zion (-7) 4554 | -9/Exiles | Discovered exit to Mines (range 10) 4575 | -9/Exiles | Left Exiles lab with Modified TNC 4575 | -9/Exiles | Entered Mines 5049 | -8/Mines | Discovered new exit (range 11) 5066 | -8/Mines | Identified exit to Materials 5070 | -8/Mines | Entered Materials 5070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5223 | -8/Materials | Lost 6 parts (1p2n2u1w) 5437 | -8/Materials | Garrison activated, responded to threat 5985 | -8/Materials | Build established: Scavenger-Skirmisher 6099 | -8/Materials | Repaired Lgt. Armor Plating 6176 | -8/Materials | Discovered new exit (range 15) 6450 | -8/Materials | Discovered new exit (range 16) 6510 | -8/Materials | Identified exit to Factory 6679 | -8/Materials | Build established: Scavenger-Mutant 7190 | -8/Materials | Discovered exit to Factory (range 16) 7265 | -8/Materials | Repaired Lgt. Treads 7424 | -8/Materials | Entered Factory 7424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8198 | -7/Factory | Lost 3 parts (1n2u) 8239 | -7/Factory | Lost 3 parts (3n) 8310 | -7/Factory | Lost 7 parts (1p4n2w) 8357 | -7/Factory | Core integrity fell below 50% 8362 | -7/Factory | Cargo convoy interrupted 8373 | -7/Factory | Core integrity fell below 20% 8374 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08361_ M-28 Smith unfolds itself. 08362_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08362_ Penetrated by Slug. 08362_ Aluminum Leg destroyed. 08362_ Arm. Wheel destroyed. 08364_ R-06 Scavenger collects Aluminum Leg. 08365_ Hvy. Assault Rifle destroyed. 08365_ Slug penetrates Terminal. 08365_ Penetrated by Slug. 08366_ Wheel destroyed. 08367_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 08368_ Slug penetrates H-55 Commando. 08369_ System corrupted: Matter fused (-8). 08370_ Slammed into M-28 Smith. 08371_ Critical hit (Burn: +37). 08371_ Slug penetrates Terminal. 08371_ Grenade Launcher destroyed. 08374_ Slug penetrates Terminal. 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""" """ / | | ????????????????# """ """ # | | ????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassProjectionCycler Manual? 0 Play Time 01:03:05 Cumulative 9.8 hours Start 2024.10.02 @ 04:55:50 End 2024.10.02 @ 20:53:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f479b9-c5ad-45a5-b43d-935e6e32b647