Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.30 @ 02:47:36 Player: archdaniel Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (338) 1690 Value Destroyed (15661) 15661 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 24908 Bonus ------- High Alert Combat Kills 963 Follower Combat Kills 609 Friendly Fire -675 Cogmind --------- Core Integrity 1318/1450 Matter 264/300 Energy 7/760 System Corruption 6% Temperature Cool (0) Movement Treading (187) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Heavy Siege Treads Biometal Medium Treads > --- UTILITY (11) ----- Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Triangulator Quantum Capacitor Experimental Transmission Jammer Improved Remote Force Field Point Defense Array Antimissile System > --- WEAPON (5) ------- Gamma Rifle Gamma Rifle Nova Cannon Hardcell Cannon > --- INVENTORY (12) --- Light Particle Reactor Advanced Heat Sink Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Triangulator Quantum Capacitor Experimental Transmission Jammer Advanced Shield Generator Improved Remote Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Heavy Neutron Cannon > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Improved Antigrav System Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Point Defense Array Antimissile System Nova Cannon Hardcell Cannon [Rating: 182] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Centrium Light Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Slots Evolved 17 | . 1 2 . 2 2 2 . 2 2 2 2 Power 3 | . 1 . . . . . . 1 1 . . Propulsion 2 | . . . . . . 1 . 1 . . . Utility 9 | . . 1 . 2 1 1 . . 1 1 2 Weapon 3 | . . 1 . . 1 . . . . 1 . Parts Attached 273 | 7 18 10 11 15 19 16 3 33 20 93 28 Power 60 | 1 5 2 3 1 3 2 . 4 7 25 7 Engine 16 | 1 5 1 3 1 3 1 . 1 . . . Core 11 | . . 1 . . . 1 . 3 2 4 . Reactor 33 | . . . . . . . . . 5 21 7 Propulsion 46 | 2 5 2 2 . 2 7 . 7 4 12 3 Treads 36 | 2 5 2 2 . 2 1 . 3 4 12 3 Leg 10 | . . . . . . 6 . 4 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 75 | 2 3 3 . 8 7 3 . 9 3 31 6 Device 62 | 1 1 3 . 4 6 2 . 8 3 28 6 Storage 4 | 1 2 . . 1 . . . . . . . Processor 4 | . . . . . 1 1 . . . 2 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 3 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 92 | 2 5 3 6 6 7 4 3 13 6 25 12 Energy Gun 47 | 1 5 2 4 5 4 1 2 . 2 13 8 Energy Cannon 16 | . . 1 1 . 1 . . 4 1 5 3 Ballistic Gun 19 | 1 . . 1 1 2 3 1 6 . 4 . Ballistic Cannon 8 | . . . . . . . . 1 3 3 1 Launcher 2 | . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 3 3 2 1 . 2 1 7 1 Parts Lost 16 | . . . . . 2 . . 1 6 2 5 Power 3 | . . . . . . . . . 3 . . Propulsion 1 | . . . . . . . . . . . 1 Utility 3 | . . . . . . . . 1 . 1 1 Weapon 9 | . . . . . 2 . . . 3 1 3 Highest Loss Streak 4 | . . . . . 1 . . 1 2 1 4 Average Slot Usage (%) 94 | . 96 100 100 98 99 99 100 94 84 91 90 Engine 7 | . 24 11 18 16 14 9 6 3 . . . Core 3 | . . 8 1 . . 2 6 10 10 3 . Reactor 5 | . . . . . . . . . 7 13 16 Treads 13 | . 23 20 20 16 14 7 . 7 14 12 11 Leg 2 | . . . . . . 10 18 11 . . . Device 24 | . 12 20 20 24 25 18 18 15 23 31 37 Storage 6 | . 12 10 10 7 7 6 6 5 5 4 4 Processor 3 | . . . . . 2 11 12 10 5 2 . Protection 2 | . . . . 7 7 6 6 4 . . . Energy Gun 11 | . 12 28 14 20 18 7 6 2 2 10 10 Energy Cannon 4 | . . 1 10 3 2 6 5 4 5 4 5 Ballistic Gun 5 | . 9 . 5 . 6 10 12 10 . 3 2 Ballistic Cannon 1 | . . . . . . . . 1 10 2 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 178 | 18 49 58 64 69 80 81 79 99 125 178 172 Greatest Support 145 | 40 40 43 43 40 40 60 60 124 132 140 145 Greatest Overweight (x) 9 | . 9 1 1 1 1 2 1 3 1 4 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 11 12 12 12 12 12 12 12 Most Carried 12 | 4 9 12 12 12 11 12 12 12 9 12 12 Average Carried 8 | 1 3 6 11 10 8 10 11 9 5 8 7 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 6 10 12 11 10 11 10 5 5 12 3 Class Distribution -------------------- 27% | Hacker-Tank 23% | Generator-Tank 13% | Hacker-Gunner 9% | Scavenger-Tank 8% | Hacker-Mutant 7% | Generator-Skirmisher 4% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Extension Generator-Tank | -5/Factory Generator-Skirmisher | -4/Factory Generator-Tank | -3/Research Generator-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Matter Collected 7794 | 170 204 316 137 150 284 348 134 1706 1250 2580 515 Remotely . | . . . . . . . . . . . . Salvage Created 18020 | . 325 608 688 1158 1054 649 261 3537 1857 6147 1736 Parts 896 | . 21 36 38 56 43 37 21 206 56 307 75 Haulers Intercepted 13 | . 2 1 3 3 1 . . 2 . 1 . Recyclers Shooed 7 | . . . . 1 . . . 3 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 245 | . 6 9 12 15 15 11 3 48 36 71 19 Guns 129 | . 6 8 8 10 11 6 2 35 3 32 8 Cannons 88 | . . 1 4 3 4 5 1 3 28 32 7 AOE 14 | . . . . . . . . 9 4 1 . Classes Destroyed 16 | . 4 2 1 2 2 1 1 1 2 . . Worker 21 | . . . 1 2 . 1 . 5 1 9 2 Builder 12 | . . . . 1 . . . 4 2 5 . Tunneler 3 | . . . . . . . 1 2 . . . Hauler 13 | . 2 1 3 3 1 . . 2 . 1 . Recycler 8 | . . . . . 1 . . 2 3 2 . Operator 5 | . . 1 . . . . . 1 . 3 . Drone 2 | . . . . . . . . . 2 . . Watcher 31 | . 3 4 2 5 2 1 2 2 2 7 1 Swarmer 39 | . 4 . 3 . 2 3 . 12 5 10 . Grunt 95 | . 2 5 6 9 5 3 1 20 20 22 2 Brawler 4 | . . . . . . 1 . 1 1 1 . Duelist 6 | . . . . . . . . . 3 3 . Sentry 32 | . . 4 3 5 3 1 2 . 2 8 4 Hunter 19 | . . . . 1 3 2 . 4 . 2 7 Programmer 44 | . . . . . 2 1 . 9 4 24 4 Behemoth 4 | . . . . . . . . 1 1 1 1 Thug 1 | . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . 1 . . . Best Kill Streak 20 | . 3 4 8 6 4 4 6 20 10 7 3 Combat Bots Only 8 | . 2 2 7 3 3 3 2 8 8 5 3 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 1 3 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Damage Taken 11347 | . 189 151 265 368 446 229 261 1881 2933 2703 1921 Core 1014 | . 37 39 27 49 39 17 19 163 348 144 132 Absorbed by Shields 4042 | . . . . 160 192 98 102 214 . 2602 674 Reduced by Siege Mode 12 | . . . . . . . . . . 12 . Core Remaining (%) 87 | 100 85 . 83 91 94 . 95 83 69 88 . Volleys Fired 612 | . 32 27 35 43 37 20 13 90 88 174 53 Largest 5 | . 2 3 3 3 4 4 4 4 4 5 5 Hottest 467 | . 112 180 198 174 215 165 165 258 309 417 467 Shots Fired 2277 | . 64 81 102 104 132 80 52 340 270 805 247 Gun 1499 | . 64 78 67 86 121 60 39 252 47 535 150 Cannon 739 | . . 3 35 18 11 20 13 60 212 270 97 Launcher 39 | . . . . . . . . 28 11 . . Special . | . . . . . . . . . . . . Kinetic 775 | . 31 . 9 . 32 40 26 250 149 207 31 Thermal 897 | . 33 81 93 86 43 20 13 33 81 295 119 Explosive 12 | . . . . . . . . 1 11 . . Electromagnetic 593 | . . . . 18 57 20 13 56 29 303 97 Robot Hit Streak 87 | . 37 34 24 31 44 29 18 87 45 48 19 Robot Miss Streak 3 | . 2 1 3 2 2 1 3 3 2 2 1 Penetration Max 3 | . . . . . . . 1 2 1 3 . Secondary Targets 10 | . 1 2 . 4 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . 1 . Capacitor 1 | . . . . . . . . . . . 1 Shots Hit Robots 1729 | . 53 64 59 80 100 57 38 255 197 633 193 Core Hits 705 | . 15 21 25 38 39 23 14 140 105 235 50 Critical Hits 150 | . 1 . 4 1 . 3 1 81 14 34 11 Critical Kills 57 | . . . 2 1 . 1 1 38 2 7 5 Critical Parts Destroyed 84 | . 1 . 2 . . 2 . 41 12 24 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 44004 | . 652 910 1007 1953 1997 1179 920 4863 8618 16547 5358 Guns 22014 | . 652 869 618 1569 1796 728 645 2060 1082 9265 2730 Cannons 17961 | . . 41 389 267 201 451 275 1316 5411 7060 2550 Explosions 3984 | . . . . 93 . . . 1483 2125 205 78 Melee . | . . . . . . . . . . . . Ramming 45 | . . . . 24 . . . 4 . 17 . Kinetic 10889 | . 279 . 29 . 353 412 422 1971 3731 3335 357 Thermal 19753 | . 373 910 978 1278 703 451 275 1296 2316 8022 3151 Explosive 1990 | . . . . . . . . 154 1836 . . Electromagnetic 11327 | . . . . 651 941 316 223 1438 735 5173 1850 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 1 . . . . 6 7 16 6 Average Corruption 7 | . . . 1 . . . . 3 5 10 3 Corruption Purged . | . . . . . . . . . . . . Effects 292 | . . . 4 . . . . 17 39 215 17 Message Errors 41 | . . . 3 . . . . 1 8 27 2 Matter Fused 37 | . . . . . . . . 2 6 25 4 Heat Flow Errors 15 | . . . . . . . . 2 2 11 . Energy Discharges 14 | . . . . . . . . . 1 10 3 Parts Rejected 5 | . . . . . . . . 1 . 3 1 Data Loss (minor) 18 | . . . 1 . . . . . . 16 1 Data Loss (major) 12 | . . . . . . . . 1 . 11 . Misfires 7 | . . . . . . . . . 3 3 1 Alerts 2 | . . . . . . . . . . 2 . Misdirections 9 | . . . . . . . . . . 9 . Targeting Errors 109 | . . . . . . . . 8 14 83 4 Weapon Failures 23 | . . . . . . . . 2 5 15 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 781 | . . . . 2 . 8 . 58 258 352 103 Projectiles 614 | . . . . . . 8 . 3 148 352 103 Explosions 167 | . . . . 2 . . . 55 110 . . Melee . | . . . . . . . . . . . . Knockbacks 56 | . . . . . . . . 1 38 15 2 Impact . | . . . . . . . . . . . . Kinetic 46 | . . . . . . . . 1 31 12 2 Secondary 10 | . . . . . . . . . 7 3 . Self-Inflicted Damage 302 | . . . . 23 . . . 220 . 59 . Shots 12 | . . . . 1 . . . 9 . 2 . Rammed 3 | . . . . 1 . . . 1 . 1 . Targets Rammed 3 | . . . . 1 . . . 1 . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 506 | . 440 229 54 10 269 156 134 366 157 506 196 Average Temperature 101 | . 189 74 10 4 71 48 53 133 22 116 93 Received Heat Transfer 2254 | . 138 99 117 234 168 60 54 240 714 238 192 Effects 24 | . 3 . . . 1 . . 5 . 15 . Shutdowns 10 | . 2 . . . . . . 1 . 7 . Energy Bleed 2 | . . . . . 1 . . . . 1 . Interference 6 | . . . . . . . . 1 . 5 . Matter Decay 2 | . 1 . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . 2 . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . 1 . Total Turns 21 | . . . . . . . . . . 21 . Longest Duration 21 | . . . . . . . . . . 21 . Robots Corrupted 11 | . . . . . 1 . . . 1 5 4 Combat Hostiles 10 | . . . . . . . . . 1 5 4 Parts Fried 74 | . . . . 6 8 . . 4 1 46 9 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 2 . . . 1 . 1 . Combat Hostiles 4 | . . . . 2 . . . 1 . 1 . Parts Melted 68 | . . 10 1 7 3 2 . 8 1 32 4 Heat Transferred 27163 | . 1073 2294 2183 2544 1147 592 370 1411 3225 9367 2957 Parts Sabotaged 6 | . . . . . . . . . 2 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 1 . . . 8 1 2 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Peak Influence 839 | . 116 185 408 278 202 207 352 765 839 549 243 Initial 322 | . . . 55 . 28 5 74 20 275 322 38 Average 174 | . 61 74 158 103 66 59 114 246 577 211 113 Maximum Alert Level 3 | . . . 2 1 1 1 1 3 3 2 1 Low Security (%) 65 | 100 100 100 68 76 99 87 86 53 . 40 79 Level 1 23 | . . . 29 23 . 12 13 17 15 52 20 Level 2 7 | . . . 2 . . . . 18 58 6 . Level 3 2 | . . . . . . . . 9 25 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 45 | . . . 2 1 5 3 1 10 5 14 4 Investigation 1 | . . . . . 1 . . . . . . Extermination 20 | . . . . . 2 . . 4 1 10 3 Reinforcement 18 | . . . 2 1 2 . 1 6 2 3 1 Assault 3 | . . . . . . . . . 2 1 . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 1 . . Haulers Reinforced 6 | . . . . . . . . 2 1 3 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Distress Signals 14 | . 2 1 2 1 . . . 3 3 . 2 Communications Jammed 16 | . . . . . . . . . . 12 4 Distress Signals 16 | . . . . . . . . . . 12 4 Times Spotted 360 | . 13 16 26 20 21 14 10 54 56 95 35 Peak Tracking Total 8 | . 3 3 5 4 3 3 4 5 8 6 6 Tactical Retreats 22 | . 2 . 2 . 2 2 . 3 4 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Traps Triggered 24 | . 6 . 1 . 3 1 1 9 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 14 | . . 4 6 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Machines Disabled 30 | . . . 5 1 2 1 2 9 6 3 1 Max in Single Turn 5 | . . . 1 1 2 1 1 5 2 1 1 Energy Cycler 2 | . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Machines Accessed 30 | . 8 3 2 7 5 . 4 . . . 1 Terminals 27 | . 8 3 2 6 3 . 4 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 78 | . 16 10 4 24 17 . 6 . . . 1 Successful 52 | . 10 7 4 18 9 . 4 . . . . Failed 26 | . 6 3 . 6 8 . 2 . . . 1 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 3 1 2 2 5 . . . . . . Terminals 59 | . 16 10 4 13 9 . 6 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 19 | . . . . 11 8 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 10 7 4 9 5 . 4 . . . . Record 3 | . . . . . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . . . . 4 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 4 | . . 2 . 1 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Locate Traps 7 | . 2 1 2 1 1 . . . . . . Disarm Traps 3 | . . 1 1 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 8 | . 4 1 . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . . . . 9 4 . . . . . . Scan Component 8 | . . . . 5 3 . . . . . . Repair 5 | . . . . 4 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 6 1 1 4 5 . 2 . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . 4 1 . . . . . . Time 290 | . . . . 274 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Total Allies 10 | . . . 1 . . . 6 . . . 3 Largest Group 5 | . . . 1 . . . 5 2 . . 3 Highest-Rated Group 230 | . . . 99 . . . 230 74 . . 138 Highest-Rated Ally 156 | . . . 99 . . . 156 37 . . 46 Total Orders 2 | . . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 85 | . . . 18 . . . 55 4 . . 8 Total Damage 1849 | . . . 654 . . . 1058 31 . . 106 Kills 27 | . . . 12 . . . 13 1 . . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . 16 1 . . Drone Recoveries 3 | . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Turns Passed 15023 | 85 1204 788 1262 966 1633 647 459 1996 965 3691 1327 Spaces Moved 6846 | 46 618 369 610 347 786 318 266 990 376 1532 588 Core 10 | 6 4 . . . . . . . . . . Treads 5779 | 40 614 369 610 347 786 118 . 399 376 1532 588 Legs 1057 | . . . . . . 200 266 591 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 150 150 120 158 158 170 Average Speed 170 | 145 164 180 180 180 180 166 150 156 166 173 175 Slowest Speed 500 | 160 500 180 180 180 180 180 150 230 185 225 187 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 37 | 4 95 43 82 32 23 13 46 32 19 45 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 282 | . . . . 3 3 2 4 57 151 43 19 Melee . | . . . . . . . . . . . . Projectile 120 | . . . . . 3 2 4 6 62 30 13 AOE 162 | . . . . 3 . . . 51 89 13 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Res Total 8824 | 64 744 435 702 600 927 399 297 1232 526 2144 754 Wait 479 | 3 44 2 8 163 41 9 6 14 7 146 36 Move 6835 | 45 617 368 609 346 785 317 265 989 375 1531 588 Hop . | . . . . . . . . . . . . Pick Up 310 | 9 25 17 19 20 23 17 2 30 22 105 21 Fast Attach 13 | . . . 1 2 . 2 . 7 . 1 . Attach 197 | 7 14 4 1 8 11 10 1 21 18 80 22 Detach 12 | . . . . . . 1 . . . 7 4 Swap 64 | . 4 6 9 5 9 4 2 5 2 12 6 Drop 255 | . 8 11 20 12 19 19 3 38 14 87 24 Fire 612 | . 32 27 35 43 37 20 13 90 88 174 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . 1 . . . 1 . 1 . Escape Stasis 37 | . . . . . 2 . 5 30 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Discovered exit to Mines (range 11) 604 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Discovered exit to Materials (range 13) 830 | -10/Materials | Discovered exit to Materials (range 3) 1272 | -10/Materials | Discovered exit to Materials (range 9) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1508 | -9/Materials | Identified exit to Materials 1508 | -9/Materials | Discovered exit to Materials (range 16) 1582 | -9/Materials | Build established: Hacker-Gunner 1658 | -9/Materials | Discovered exit to Materials (range 15) 1982 | -9/Materials | Identified exit to Storage 1982 | -9/Materials | Discovered exit to Storage (range 3) 2078 | -9/Materials | Entered Storage 2240 | -9/Storage | Destroyed 7 combat bots 2263 | -9/Storage | Met 01-MTF 3090 | -9/Storage | Discovered exit to Materials (range 5) 3234 | -9/Storage | Found 01-MTF's Shockpuncher 3340 | -9/Storage | Entered Materials 3340 | -8/Materials | Accompanied by 1 ally (01-MTF) 3340 | -8/Materials | Evolved 2 slots: Utility x2 3345 | -8/Materials | 01-MTF left 3657 | -8/Materials | Build established: Hacker-Tank 3965 | -8/Materials | Repaired Centrium Light Armor Plating 3975 | -8/Materials | Repaired Hcp. Storage Unit 4007 | -8/Materials | Repaired Cooling System 4129 | -8/Materials | Repaired Centrium Light Armor Plating 4194 | -8/Materials | Identified exit to Factory 4194 | -8/Materials | Discovered exit to Factory (range 4) 4306 | -8/Materials | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5368 | -7/Factory | Repaired Cooling System 5904 | -7/Factory | Identified exit to Factory 5904 | -7/Factory | Discovered exit to Factory (range 16) 5939 | -7/Factory | Entered another Factory area 5939 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6282 | -6/Factory | Garrison activated, responded to threat 6503 | -6/Factory | Identified exit to Factory 6503 | -6/Factory | Discovered exit to Factory (range 22) 6546 | -6/Factory | Identified exit to Extension 6546 | -6/Factory | Discovered exit to Extension (range 21) 6586 | -6/Factory | Entered Extension 6666 | -6/Extension | Rescued a captive Derelict 6789 | -6/Extension | Rescued a captive Derelict 6790 | -6/Extension | Rescued a captive Derelict 6813 | -6/Extension | Rescued a captive Derelict 6814 | -6/Extension | Rescued a captive Derelict 6864 | -6/Extension | Energy Cycler disabled 6868 | -6/Extension | Rescued a captive Derelict 6869 | -6/Extension | Rescued a captive Derelict 6873 | -6/Extension | Rescued a captive Derelict 6898 | -6/Extension | Spotted B-75 Beast 6906 | -6/Extension | Discovered exit to Factory (range 19) 6906 | -6/Extension | Spotted B-75 Beast 6925 | -6/Extension | Allies destroyed B-75 Beast 6937 | -6/Extension | Allies destroyed B-75 Beast 6996 | -6/Extension | Rescued A7 7045 | -6/Extension | Entered Factory 7045 | -5/Factory | Accompanied by 3 allies (A7) 7045 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7649 | -5/Factory | P-70 Sage assimilated allied HB-I6P(h) 7857 | -5/Factory | Build established: Generator-Tank 8186 | -5/Factory | Spotted B-75 Beast 8569 | -5/Factory | Build established: Generator-Gunner 8753 | -5/Factory | Destroyed B-75 Beast 8774 | -5/Factory | Destroyed 8 combat bots 9013 | -5/Factory | Identified exit to Factory 9013 | -5/Factory | Discovered exit to Factory (range 13) 9041 | -5/Factory | Entered another Factory area 9041 | -4/Factory | Accompanied by 14 allies 9041 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9164 | -4/Factory | Destroyed 7 combat bots 9177 | -4/Factory | Crushed by falling debris 9254 | -4/Factory | Spotted B-86 Titan 9265 | -4/Factory | Destroyed B-86 Titan 9661 | -4/Factory | Destroyed 7 combat bots 9791 | -4/Factory | First assault squad dispatched 9807 | -4/Factory | Build established: Generator-Skirmisher 9986 | -4/Factory | Identified exit to Research 9986 | -4/Factory | Discovered exit to Research (range 9) 10006 | -4/Factory | Entered Research 10006 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10020 | -3/Research | Destroyed 8 combat bots 10884 | -3/Research | Spotted B-86 Titan 10969 | -3/Research | Destroyed B-86 Titan 11050 | -3/Research | Build established: Scavenger-Skirmisher 11334 | -3/Research | Found Antimissile System 11356 | -3/Research | Build established: Scavenger-Tank 11631 | -3/Research | System corruption reached 10% 11730 | -3/Research | Found Gamma Bomb Array 11792 | -3/Research | Spotted B-86 Titan 11914 | -3/Research | Found Prototype Device 11916 | -3/Research | Identified Exp. Transmission Jammer 12354 | -3/Research | Build established: Generator-Tank 12697 | -3/Research | Found Quantum Capacitor 12786 | -3/Research | First assault squad dispatched 13311 | -3/Research | Spotted B-90 Cyclops 13613 | -3/Research | Identified exit to Research 13613 | -3/Research | Discovered exit to Research (range 6) 13697 | -3/Research | Entered another Research area 13697 | -2/Research | Evolved 2 slots: Utility x2 14261 | -2/Research | Allied Derelicts emerged from ambush trap array 14336 | -2/Research | P-80 Master assimilated allied LL-VNW(g) 14425 | -2/Research | Spotted B-90 Cyclops 14454 | -2/Research | Destroyed B-90 Cyclops 14898 | -2/Research | Build established: Scavenger-Tank 15024 | -2/Research | Self-destructed Last Messages --------------- 15012_ Slug penetrates Wall. 15012_ U-05 Engineer destroyed. 15012_ Slug penetrates Wall. 15013_ U-05 Engineer destroyed. 15013_ Slug penetrates H-88 Terminator. 15013_ Slug penetrates Wall. 15013_ R-10 Processor collects Welding Torch. 15015_ Slug penetrates Wall. 15019_ System corrupted: FCS attempts to trigger Gamma Rifle. 15019_ System corrupted: Gamma Rifle misfires. 15019_ Destroyed Hpw. Tractor Beam. 15019_ Slug penetrates Wall. 15021_ P-80 Master resets R-10 Processor, system corruption cleaned. 15023_ K-01 Serf collects debris. 15023_ Slug penetrates H-88 Terminator. 15023_ K-01 Serf collects debris. 15024_ K-01 Serf destroyed. 15024_ Critical hit. 15024_ Gamma Rifle destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #???###########??????????????? | | ??????????????????# #???# == #??????????????? | | ??????????????????# #???#! = #??????????????? | | ??????????????????# #???? #??????????????? | | ??????????????????# #??????! #??????????????? | | ??????????????????# #????####+###+#??????????????? | | ??????????????????# #????# #??????????????? | | ??????????????????# #????# #??????????????? | | ?????????########## ###### #??????????????? | | ?????????# # #?#????????????? | | ?????????# # #? #???????????? | | ?????????# "" # % ####???????????? | | ????#????# " # #???????????? | | ????# ???# + % #???????????? | | ????# ??# " # #???????????? | | ????# ??# """ # """ " #???????????? | | ????# ?# # """ """ #???????????? | | ????# # # """ """ #???????????? | | ????# ###+###### #???????????? | | ????# p ! !% @ = #???????????? | | ????# kp %=#???????????? | | ????# != !%! %=#???????????? | | ????# R%= %#???????????? | | ????########=hhh####################%#???????????? | | ???? """" #|=[ # !]! #?????##!#???????????? | | ???? """" #%*[ # ]]! #?????##=###?????????? | | ???? """" [/!!% + ]!! #?????#|%! ########### | | ???? """" #%= # #?????# * # ? | | ??? # # #?????# # ? | | ??# # #? #?????# # ? | | ??# ?#### #? #?????# # ?? | | ??# ?#??# #??################ # """ ?? | | ??# ?????# #??????????# # # """ # | | ??######??????# #??????????# # # """ # | | ??????????????# #??????????# # # # | | ??????????????# #??????????# # + # | | ??????????????# #??????????# + # """ # | | ??????????????# #??????????# # # """ ? | | ??????????????# #??????????# # # """ ?? | | ###############!### ????# # # ?? | | %%[ # "????# # # ? | | ! #????????# # # # | | ^#????????# # # # | | +????????# # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 86 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 20 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 400 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break This Is Interesting... Challenges ------------ None Game ------ Seed SeismicLatentCycler Manual? 0 Play Time 03:03:29 Cumulative 32.2 hours Start 2021.03.04 @ 02:06:46 End 2021.03.30 @ 02:47:36 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 11 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6af09c52-aae4-4c41-9559-8960f3d6a3e3