Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:36:08 Player: CoolCatCid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1675) 1675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 4610 Bonus ------- Pacifist 200 High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 62/100 System Corruption 1% Temperature Warning (327) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- EM Shotgun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Armored Treads Aluminum Leg Airjet Improved Heat Sink Improved Terrain Scanner Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun EM Pulse Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine Armored Treads Aluminum Leg Improved Flight Unit Improved Heat Sink Improved Terrain Scanner Kinecellerator Hacking Suite System Shield EM Pulse Gun EM Shotgun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Improved Datajack Improved Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 70 | 6 6 20 22 16 Power 9 | 1 1 3 2 2 Engine 8 | 1 1 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads 2 | . . 1 1 . Leg . | . . . . . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight 1 | . 1 . . . Utility 18 | 1 1 6 5 5 Device 6 | . . 2 4 . Storage 2 | 1 1 . . . Processor 3 | . . 2 1 . Hackware 2 | . . . . 2 Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 36 | 2 2 10 13 9 Energy Gun 7 | . 1 3 . 3 Energy Cannon 11 | . . 1 6 4 Ballistic Gun 8 | 2 . 4 1 1 Ballistic Cannon 5 | . 1 . 3 1 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 2 . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 28 | . . 8 4 16 Power 4 | . . 1 1 2 Propulsion 4 | . . 1 1 2 Utility 6 | . . 1 2 3 Weapon 14 | . . 5 . 9 Highest Loss Streak 16 | . . 4 1 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 85 96 96 87 Engine 9 | . 14 11 6 14 Treads 4 | . . 3 7 . Wheel 15 | . 28 18 9 12 Device 14 | . . 11 22 11 Storage 10 | . 14 11 9 7 Processor 1 | . . 2 1 . Hackware 1 | . . . . 9 Protection 2 | . . 5 . 1 Energy Gun 6 | . 12 10 . 5 Energy Cannon 8 | . . 3 18 8 Ballistic Gun 9 | . 4 13 5 . Ballistic Cannon 6 | . 12 4 5 14 Special Melee Weapon 2 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 97 | 10 50 64 79 97 Greatest Support 32 | 32 32 32 32 32 Greatest Overweight (x) 5 | 1 1 3 4 5 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 18 | 3 10 18 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 19 12 Class Distribution -------------------- 28% | Tank 26% | Skirmisher 13% | Gunner 11% | Scavenger-Skirmisher 9% | Mutant 5% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1330 | 230 . 595 505 . Remotely . | . . . . . Salvage Created 1928 | . . 1092 694 142 Parts 112 | . . 77 29 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . . 30 13 2 Guns 24 | . . 22 2 . Cannons 18 | . . 5 11 2 AOE 3 | . . 3 . . Classes Destroyed 10 | . . 6 3 1 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 5 | . . 2 2 1 Swarmer 13 | . . 13 . . Grunt 18 | . . 9 7 2 Duelist 1 | . . . 1 . Sentry 12 | . . 8 4 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . . 8 3 3 Combat Bots Only 6 | . . 6 2 1 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 271 | . . 116 89 66 Missed 69 | . . 41 22 6 Damage Taken 3383 | . . 845 1030 1508 Core 940 | . . 117 111 712 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 70 79 . Volleys Fired 124 | . . 62 42 20 Largest 4 | . . 3 4 4 Hottest 264 | . . 141 264 214 Shots Fired 324 | . . 153 120 51 Gun 161 | . . 124 26 11 Cannon 162 | . . 28 94 40 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 183 | . . 99 57 27 Thermal 46 | . . 11 33 2 Explosive 1 | . . 1 . . Electromagnetic 94 | . . 42 30 22 Robot Hit Streak 15 | . . 15 8 7 Robot Miss Streak 7 | . . 7 4 7 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 197 | . . 97 75 25 Core Hits 88 | . . 49 30 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 2 2 Blast 4 | . . 1 1 2 Corrupt 1 | . . . 1 . Melee Attacks 9 | . . 5 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4276 | . . 1753 1830 693 Guns 1710 | . . 1277 335 98 Cannons 2311 | . . 259 1495 557 Explosions 255 | . . 217 . 38 Melee . | . . . . . Ramming . | . . . . . Kinetic 2164 | . . 909 871 384 Thermal 619 | . . 166 375 78 Explosive 185 | . . 185 . . Electromagnetic 1308 | . . 493 584 231 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 1 Average Corruption 1 | . 3 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . 45 4 . Projectiles 4 | . . . 4 . Explosions 45 | . . 45 . . Melee . | . . . . . Knockbacks 13 | . . . 8 5 Impact . | . . . . . Kinetic 13 | . . . 8 5 Secondary . | . . . . . Self-Inflicted Damage 60 | . . 4 . 56 Shots 2 | . . 1 . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 765 | . . 183 425 765 Average Temperature 155 | . . 52 80 490 Received Heat Transfer 1344 | . . 237 531 576 Effects 36 | . . . 1 35 Shutdowns 8 | . . . . 8 Energy Bleed 5 | . . . 1 4 Interference 9 | . . . . 9 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 5 | . . . . 5 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1062 | . . 383 555 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 544 | . 44 544 466 163 Initial 183 | . . 18 183 160 Average 279 | . 32 355 274 151 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 38 | 100 100 19 29 100 Level 1 38 | . . 37 61 . Level 2 23 | . . 42 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 4 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . . 38 24 8 Peak Tracking Total 5 | . . 5 4 5 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 5 . 2 Terminals 7 | . 2 5 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 7 12 . 3 Successful 7 | . 3 3 . 1 Failed 15 | . 4 9 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 19 | . 7 12 . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 6 | . 3 3 . . Record 2 | . . 2 . . Robot Analysis 1 | . 1 . . . Patrol Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 2 5 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 2 . Non-combat 1 | . . . 1 . Combat 3 | . . 2 1 . Robot Hacks Applied 5 | . . 3 2 . parse_system 5 | . . 3 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2726 | 83 140 1301 905 297 Spaces Moved 1523 | 79 102 784 413 145 Core 23 | 23 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1500 | 56 102 784 413 145 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 130 130 Average Speed 130 | 87 113 124 153 131 Slowest Speed 175 | 100 115 145 160 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 16 57 31 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . 13 25 14 Melee . | . . . . . Projectile 33 | . . . 25 8 AOE 19 | . . 13 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1997 | 90 123 983 599 202 Wait 171 | . . 81 77 13 Move 1519 | 78 101 783 412 145 Hop . | . . . . . Pick Up 65 | 6 15 21 19 4 Fast Attach 19 | 6 . 2 8 3 Attach 23 | . . 10 4 9 Detach . | . . . . . Swap 28 | . 6 8 10 4 Drop 38 | . 1 11 23 3 Fire 124 | . . 62 42 20 Melee 9 | . . 5 4 . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 520 | -9/Materials | Build established: Gunner 1162 | -9/Materials | Lost 4 parts (1p1n2w) 1316 | -9/Materials | Build established: Skirmisher 1414 | -9/Materials | Discovered new exit (range 13) 1525 | -9/Materials | Entered another Materials area 1525 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2012 | -8/Materials | Build established: Tank 2412 | -8/Materials | Discovered new exit (range 9) 2430 | -8/Materials | Entered Factory 2430 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2700 | -7/Factory | Core integrity fell below 50% 2706 | -7/Factory | Core integrity fell below 20% 2727 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02706_ Adv. Heat Sink fried. 02706_ G-50 Soldier destroyed. 02707_ Overheating: System interference. 02707_ Adv. Beam Cannon temporarily disabled. 02707_ R-06 Scavenger collects Visual Processing Unit. 02709_ EM Pulse Gun destroyed. 02709_ U-05 Engineer builds a Door. 02711_ Overheating: EM Shotgun damaged (-16). 02713_ EM Pulse Cannon destroyed. 02714_ Overheating: Energy bleed (-7). 02714_ U-05 Engineer lays Concrete. 02715_ Overheating: Energy bleed (-7). 02717_ Overheating: System interference. 02717_ EM Shotgun temporarily disabled. 02717_ Hvy. Assault Rifle temporarily disabled. 02718_ Slammed into L-41 Fighter. 02718_ Destabilizing: System corrupted (+1). 02721_ Broken Deuterium Engine destroyed. 02723_ Critical hit (Burn: +37). 02725_ Overheating: Adv. Beam Cannon damaged (-56). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ???????????????####???????????????????? | | ?????? ??????????????#] #???????????????????? | | ?????# ###??########## !#???????????????????? | | ?????# # ## #???#####???????????? | | ?????# # """"""""" ## +?? ????????????? | | ?????# # ##!! #? #?????????????? | | ?????+ + """"""""" ##!! # #?????????????? | | ?????# # ## # #?????????????? | | ?????# # """"""""" ####+# #?????????????? | | ?????# # /@uu% ##????????????? | | ?????# # """"""""" ##g# ##????????????? | | ?????# # ##%# % ##????????????? | | ?????# # ! 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