Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 01:07:55 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1873) 1873 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 4769 Bonus ------- Follower Combat Kills 171 Cogmind --------- Core Integrity 667/700 Matter 231/300 Energy 140/140 System Corruption 3% Temperature Cool (0) Movement Treading (156) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (6) --- Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Gauss Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Improved Cooling System Trap Scanner Insulated Plating System Shield V3-11A's Pendant Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Trap Scanner Insulated Plating V3-11A's Pendant Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 44] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 5 8 7 18 7 Power 4 | 1 1 1 1 . Engine 3 | 1 . 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 5 3 Treads 10 | 2 . . 5 3 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 3 4 2 Device 4 | . 1 2 . 1 Storage 4 | 1 2 . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 16 | 1 4 1 8 2 Energy Gun 6 | 1 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon 5 | . . . 4 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 3 2 Parts Lost 6 | . . 4 1 1 Power 1 | . . 1 . . Propulsion 4 | . . 2 1 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 1 1 To Critical Strikes . | . . . . . Average Backups 19 | 2 11 19 22 24 Power 2 | . 1 3 1 1 Propulsion 1 | . 1 2 1 . Utility 5 | . 3 6 5 4 Weapon 10 | 1 4 7 13 17 Tool/Special . | . . . . . Unused Backups 36 | . . . 17 19 Power 3 | . . . 2 1 Propulsion 2 | . . . 2 . Utility 6 | . . . 3 3 Weapon 25 | . . . 10 15 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 89 90 94 99 Engine 8 | . 8 8 9 7 Core 3 | . 5 5 . . Treads 24 | . 28 10 30 45 Wheel 7 | . . 17 2 . Device 9 | . 5 13 9 7 Storage 11 | . 14 14 9 7 Processor 6 | . . . 12 15 Protection 1 | . . . 4 . Ballistic Gun 5 | . 24 4 . . Ballistic Cannon 7 | . . . 17 15 Launcher 1 | . . 4 . . Impact Weapon 4 | . 2 11 . . Peak Build Rating 44 | 5 12 14 36 44 Average Rating 22 | 3 8 11 33 42 On Entrance 12 | . 5 12 12 34 Avg Prop Armor Cover (%) 13 | . . 11 16 5 Naked Turns . | . . . . . Heaviest Build 103 | 9 50 57 103 100 Greatest Support 130 | 40 40 40 87 130 Greatest Overweight (x) 3 | 2 1 3 3 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 21 | 7 16 20 24 25 Most Carried 25 | 4 17 20 25 25 Average Carried 19 | 2 11 19 22 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 4 17 20 25 25 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1949 | 229 399 170 849 302 Remotely . | . . . . . Salvage Created 1763 | . 654 86 728 295 Parts 106 | . 36 7 39 24 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented 1 | . . 1 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 45 | . 14 6 16 9 Guns 13 | . 13 . . . Cannons 25 | . . . 16 9 AOE 5 | . . 5 . . Classes Destroyed 12 | . 5 2 2 3 Worker 2 | . 2 . . . Builder 2 | . . . 1 1 Hauler 6 | . 2 . 4 . Recycler 4 | . 1 . 3 . Operator 2 | . . . 2 . Swarmer 10 | . 3 3 4 . Grunt 22 | . 11 . 9 2 Duelist 1 | . . . . 1 Sentry 5 | . . 1 3 1 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 4 | . 4 3 4 4 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 208 | . 58 29 64 57 Missed 63 | . 15 5 20 23 Hits 145 | . 43 24 44 34 Projectile 145 | . 43 24 44 34 Critical Strikes 4 | . . 1 3 . Part Disruptions 1 | . . . . 1 Damage Taken 2025 | . 444 456 674 451 Core 297 | . 82 131 51 33 Absorbed by Shields . | . . . . . Ignored by Resistances 4 | . . 4 . . Core Remaining (%) 68 | 100 . 14 90 . Volleys Fired 136 | . 52 10 52 22 Largest 2 | . 2 1 2 2 Hottest 80 | . 40 30 80 80 Shots Fired 262 | . 103 10 104 45 Gun 103 | . 103 . . . Cannon 149 | . . . 104 45 Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 251 | . 102 . 104 45 Thermal 1 | . 1 . . . Explosive 10 | . . 10 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 13 13 13 18 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 192 | . 76 14 69 33 Core Hits 84 | . 31 6 31 16 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 15 | . . 2 10 3 Blast 13 | . . . 10 3 Smash 2 | . . 2 . . Melee Attacks 30 | . 9 21 . . Impact 30 | . 9 21 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4557 | . 992 559 2060 946 Guns 952 | . 952 . . . Cannons 3006 | . . . 2060 946 Explosions 431 | . . 431 . . Melee 168 | . 40 128 . . Ramming . | . . . . . Kinetic 3947 | . 941 . 2060 946 Thermal 11 | . 11 . . . Explosive 431 | . . 431 . . Electromagnetic . | . . . . . Impact 168 | . 40 128 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . 10 42 30 5 Projectiles 35 | . . . 30 5 Explosions 3 | . . 3 . . Melee 49 | . 10 39 . . Knockbacks 15 | . . . 10 5 Impact . | . . . . . Kinetic 14 | . . . 9 5 Secondary 1 | . . . 1 . Self-Inflicted Damage 118 | . . 118 . . Shots 5 | . . 5 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 35 | . 6 . 14 35 Average Temperature 14 | . 5 . 5 21 Received Heat Transfer 747 | . 189 90 360 108 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Fried 2 | . 1 1 . . Impact Corruptions 3 | . 1 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 . 90 100 Level 1 4 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 226 | . 154 . 226 140 Initial 66 | . . . 66 59 Average 82 | . 72 . 116 41 Influence Increases 1739 | . 489 287 683 280 Destroy 0b10 Robot/C 1040 | . 280 220 360 180 Destroy 0b10 Robot/NC 90 | . 25 . 60 5 Destroy Leader 214 | . 64 10 90 50 Allied During Kill 33 | . . 27 6 . Successful Hack 31 | . 11 . 12 8 Select Force Hacks 60 | . 60 . . . Disable Machine 180 | . 30 . 120 30 Destroy Structure 46 | . 4 . 35 7 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1638 | . 383 265 680 310 Entered New Map 186 | . . 52 62 72 Time Decay 1321 | . 383 168 542 228 Lost Part 40 | . . 20 10 10 Lost Ally 91 | . . 25 66 . Squads Dispatched 9 | . 4 . 3 2 Investigation 4 | . 3 . 1 . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 18 14 23 9 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 12 | . 2 . 8 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 6 . 6 4 Terminals 13 | . 4 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 41 | . 15 . 16 10 Successful 14 | . 6 . 6 2 Failed 26 | . 9 . 9 8 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . 1 . Manual 37 | . 17 . 11 9 Terminals 35 | . 13 . 12 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 2 1 Robot Analysis 3 | . 2 . 1 . Branch Access Points 2 | . . . 1 1 Recycling Unit Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 1 1 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 4 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 8 | . . 8 . . Largest Group 5 | . . 5 4 . Highest-Rated Group 95 | . . 95 76 . Highest-Rated Ally 19 | . . 19 19 . Total Orders . | . . . . . Ally Attacks 58 | . . 43 15 . Total Damage 900 | . . 677 223 . Kills 13 | . . 9 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1368 | . . 515 . 853 Sensors 853 | . . . . 853 Seismic 515 | . . 515 . . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5479 | 58 947 2032 1541 901 Spaces Moved 2748 | 37 313 1294 622 482 Core 16 | 16 . . . . Treads 1585 | 21 313 256 513 482 Legs . | . . . . . Wheels 1147 | . . 1038 109 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 117 117 156 Average Speed 165 | 130 215 143 197 156 Slowest Speed 312 | 160 240 240 312 216 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 55 74 48 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . 4 3 . . Terrain Destroyed 94 | . 4 48 35 7 Melee 7 | . 4 3 . . Projectile 42 | . . . 35 7 AOE 45 | . . 45 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3365 | 45 469 1426 841 584 Wait 296 | . 69 84 82 61 Move 2744 | 36 312 1293 621 482 Hop . | . . . . . Pick Up 58 | 4 13 6 30 5 Fast Attach 27 | 5 3 2 14 3 Attach 10 | . 1 2 3 4 Detach 4 | . . 1 2 1 Swap 20 | . 8 5 6 1 Drop 40 | . 2 2 31 5 Fire 136 | . 52 10 52 22 Melee 30 | . 9 21 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat / [*Rec] / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 10) 749 | -10/Materials | Discovered new exit (range 12) 932 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Entered Subcaves 1007 | -10/Subcaves | Approached by a straggling Scientist 1023 | -10/Subcaves | Learned 8 Materials zone layouts 1172 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1401 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1732 | -10/Subcaves | Visited triangular shrine 1741 | -10/Subcaves | Found Prototype Device 1746 | -10/Subcaves | Identified V3-11A's Pendant 1751 | -10/Subcaves | Befriended Subdweller 1786 | -10/Subcaves | Befriended Subdweller 1791 | -10/Subcaves | Befriended Subdweller 1840 | -10/Subcaves | Core integrity fell below 50% 1845 | -10/Subcaves | Lost 3 allies 1867 | -10/Subcaves | Approached by friendly Subdweller 1996 | -10/Subcaves | Discovered new exit (range 15) 2034 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2170 | -10/Subcaves | Disturbed a concealed Subdweller 2171 | -10/Subcaves | Befriended Subdweller 2466 | -10/Subcaves | Befriended Subdweller 2508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2706 | -10/Subcaves | A Subdweller sparked back to life 2706 | -10/Subcaves | A Subdweller sparked back to life 2706 | -10/Subcaves | A Subdweller sparked back to life 2708 | -10/Subcaves | Core integrity fell below 20% 2711 | -10/Subcaves | Befriended Subdweller 2711 | -10/Subcaves | Befriended Subdweller 2741 | -10/Subcaves | Discovered new exit (range 13) 3038 | -10/Subcaves | Entered Materials 3038 | -8/Materials | Accompanied by 4 allies 3038 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3039 | -8/Materials | Identified exit to Factory 3992 | -8/Materials | Central database locked down 4579 | -8/Materials | Entered Factory 4579 | -7/Factory | Evolved 2 slots: Propulsion x2 4605 | -7/Factory | Discovered new exit (range 13) 4627 | -7/Factory | Identified exit to Factory 5480 | -7/Factory | Identified exit to Lower Caves 5480 | -7/Factory | Self-destructed Last Messages --------------- 05350_ Acquired 24 matter. 05360_ Acquired Imp. Cooling System. 05366_ Acquired 6 matter. 05369_ Acquired 8 matter. 05371_ Acquired 7 matter. 05372_ Acquired 10 matter. 05374_ Acquired 12 matter. 05375_ Acquired 5 matter. 05422_ Dropped Imp. Heat Sink. 05423_ Acquired System Shield. 05448_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Z. 05455_ System corrupted: Matter fused (-8). 05480_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (13,139) Lower Caves (186,70) Lower Caves Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+#????????????????????u?????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????k????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###+####??#########?#??????????????????????????? | | #??# ???????????????????????????? | | #??# ] ] #+######???????????????????? | | #??# # T@ !#???????????????????? | | #??# """ """ # #???????????????????? | | #??# """ """ # """ #???????????????????? | | #### #??# """ """?# """ #???????????????????? | | #### #??# ???# """ #???????????????????? | | # #??# ???# #???????????????????? | | # #???#+##+########+###### ????????? | | # #???# ????????? | | # #???# ######## ????????? | | # #???# #??????# ????????? | | # #???# #??????# """""" ?????????? | | # #???# ########+## """"?????????????? | | # /[ !#???# # # """??????????????? | | + !|#???# # """"""" #? """??????????????? | | # ^^ #???# # """"""" #? ??????????????? | | # ^ =##### # """"""" #?? ??????????????? | | # * + """"""" #?? ?????????????? | | ####+#+############ #??? ????????????? | | #??# = #???###+#????????????? | | #??# ! #????????????????????? | | #??###########????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterInertialEngine Manual? 0 Play Time 00:31:33 Cumulative 394.3 hours Start 2026.09.13 @ 00:36:56 End 2026.09.13 @ 01:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 300 Adventurer 54 Explorer 0 Win Type - Total 23 Types 15/1/1/1/1/0/1/1/1/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2839a8f-f025-4ae8-9b50-f3121656a989