Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 00:03:42 Player: Megaknight51 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (168) 840 Value Destroyed (5207) 5207 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 11201 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 441 Registered with UFD 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 76% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Fission Core Light Fission Core Light Fission Core Medium Matter Pod (100) Compact Matter Pod (0) Compact Matter Pod (150) Structural Scanner Improved Trap Scanner Machine Analyzer Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Target Analyzer Improved Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved Field Recycling Unit (0) Mapping Drone Bay (3/3) Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Carbon-fiber Leg Medium Matter Pod Compact Matter Pod Compact Matter Pod Structural Scanner Improved Trap Scanner Machine Analyzer Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved Field Recycling Unit Mapping Drone Bay Improved Remote Datajack Plasma Cutter CPS Tube [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Scrap Suit Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . 2 . . . . 2 2 Weapon 2 | . . . . . . . 2 . Parts Attached 113 | 6 11 19 16 13 2 8 15 23 Power 18 | 1 2 4 3 3 . 3 1 1 Engine 15 | 1 2 4 3 2 . 2 1 . Core 3 | . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 3 2 8 5 1 2 6 6 Treads 5 | 2 . . . . . . 2 1 Leg 30 | . 3 2 8 5 1 2 4 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 8 3 1 . 2 3 9 Device 6 | 1 . 1 1 . . . 1 2 Storage 2 | . 1 1 . . . . . . Processor 6 | . 1 2 . . . . . 3 Hackware . | . . . . . . . . . Protection 15 | . . 4 2 1 . 2 2 4 Artifact . | . . . . . . . . . Weapon 31 | 2 4 5 2 4 1 1 5 7 Energy Gun 3 | . 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 2 2 3 . 2 1 . . 4 Ballistic Cannon 8 | . . 2 2 . . . 4 . Launcher 3 | . . . . 2 . . 1 . Special Weapon 3 | . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Corrupted Parts 14 | . . . . . . . 2 12 System Corruption 87 | . . . . . . . 20 67 Parts Lost 61 | . 5 2 8 9 . . 10 27 Power 8 | . 2 2 . 2 . . . 2 Propulsion 23 | . 2 . 4 3 . . 5 9 Utility 12 | . . . 2 1 . . 1 8 Weapon 18 | . 1 . 2 3 . . 4 8 Highest Loss Streak 13 | . 3 1 3 4 . . 5 13 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 20 | 1 8 20 24 24 20 24 23 22 Power 1 | 1 2 2 3 2 2 1 . 1 Propulsion 2 | . . 3 2 4 2 2 2 . Utility 11 | . 3 7 10 11 12 13 17 18 Weapon 4 | . 1 5 7 4 3 6 1 . Tool/Special . | . . . . . . . . . Unused Backups 54 | . 6 9 5 3 . 7 5 19 Power 15 | . 4 3 1 1 . 2 . 4 Propulsion 2 | . 1 1 . . . . . . Utility 27 | . 1 . 2 . . 4 5 15 Weapon 8 | . . 4 1 2 . 1 . . Tool/Special 2 | . . 1 1 . . . . . Average Slot Usage (%) 92 | . 94 99 99 98 99 86 88 76 Engine 8 | . 13 10 9 7 9 8 6 2 Treads 2 | . 16 . . . . . . 4 Leg 25 | . 8 22 35 35 35 36 24 11 Device 2 | . 5 . 4 . . . 5 3 Storage 8 | . 8 11 9 9 9 9 6 5 Processor 17 | . 13 21 18 18 18 18 13 19 Protection 7 | . . 10 4 9 9 9 5 11 Ballistic Gun 7 | . 20 11 . 11 17 . 4 5 Ballistic Cannon 7 | . . 10 17 6 . . 15 . Special Weapon 1 | . . . . . . 5 . . Peak Build Rating 65 | 6 12 22 28 33 25 35 55 65 Average Rating 30 | 4 8 19 26 29 24 30 50 52 On Entrance 20 | . 6 10 21 28 21 25 35 39 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 129 | 6 31 99 99 99 96 98 126 129 Greatest Support 66 | 40 40 23 45 51 45 61 66 65 Greatest Overweight (x) 26 | . 8 4 4 3 2 2 6 26 Average Overweight (x) 1 | . . 2 2 1 2 1 1 2 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 Average Capacity 22 | 5 10 22 25 25 25 25 25 25 Most Carried 25 | 3 15 25 25 25 22 25 25 25 Average Carried 21 | 1 8 20 24 24 20 24 23 22 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 Final Carried 25 | 3 15 25 25 23 20 25 23 22 Scrap Suit Usage (%) 17 | . . . . . . . 73 41 Parts Cannibalized 14 | . . . . . . . 14 . Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Matter Collected 4580 | 304 251 609 527 644 30 313 1168 734 Remotely . | . . . . . . . . . Salvage Created 7020 | 133 526 861 604 1047 . . 1885 1964 Parts 377 | 12 29 60 30 55 . . 87 104 Haulers Intercepted 6 | . 1 3 1 . . . 1 . Recyclers Shooed 10 | . . 1 . . . . 3 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 113 | . 14 16 15 22 . . 25 21 Guns 54 | . 14 11 . 18 . . 3 8 Cannons 39 | . . 5 15 3 . . 16 . AOE 14 | . . . . 1 . . 3 10 Classes Destroyed 17 | 2 5 3 2 2 . . 3 . Worker 10 | . . . . 1 . . 3 6 Builder 18 | . . 1 . . . . 11 6 Tunneler 4 | 3 . . 1 . . . . . Hauler 6 | . 1 3 1 . . . 1 . Recycler 14 | 1 . 1 2 1 . . 5 4 Mechanic 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 21 | . 5 4 3 4 . . . 5 Cutter 4 | . . . . . . . 4 . Grunt 43 | . 9 4 4 10 . . 10 6 Brawler 5 | . . . . 1 . . 3 1 Duelist 3 | . . 1 . 1 . . . 1 Sentry 22 | . . 7 5 6 . . 3 1 Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . 3 . . . . 1 Programmer 9 | . . . . . . . 3 6 Best Kill Streak 11 | 2 3 3 2 7 . . 11 7 Combat Bots Only 7 | . 3 3 2 7 . . 4 5 Max Kills in Single Turn 6 | 1 1 1 1 2 . . 6 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 . . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 846 | . 93 61 101 130 . . 228 233 Missed 221 | . 21 11 28 32 . . 76 53 Hits 625 | . 72 50 73 98 . . 152 180 Melee 21 | . . 1 . 3 . . 16 1 Projectile 604 | . 72 49 73 95 . . 136 179 AOE 1 | . . 1 . . . . . . Critical Strikes 21 | . 1 2 1 1 . . 9 7 Damage Taken 10169 | . 820 723 1130 1476 . . 2393 3627 Core 1736 | . 175 87 118 144 . . 209 1003 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 123 | . . . . . . . 123 . Core Remaining (%) 67 | 100 30 78 . . . 52 75 . Volleys Fired 418 | 22 74 47 51 65 . . 76 83 Largest 4 | 2 2 2 2 2 . . 4 3 Hottest 142 | 40 112 66 66 69 . . 142 124 Shots Fired 851 | 44 140 95 102 129 . . 200 141 Gun 504 | 44 140 78 . 106 . . 22 114 Cannon 306 | . . 17 102 22 . . 165 . Launcher 40 | . . . . 1 . . 13 26 Special 1 | . . . . . . . . 1 Kinetic 747 | 44 104 95 102 128 . . 187 87 Thermal 36 | . 36 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 67 | . . . . 1 . . 13 53 Robot Hit Streak 21 | 6 21 18 15 15 . . 19 11 Robot Miss Streak 6 | 3 5 3 3 3 . . 6 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 589 | 28 105 61 71 93 . . 135 96 Core Hits 313 | 8 34 34 31 43 . . 95 68 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed 5 | . 1 . . 2 . . . 2 Critical Strikes 26 | . 6 2 2 2 . . 8 6 Burn 5 | . 5 . . . . . . . Destroy 7 | . 1 1 . 2 . . . 3 Blast 11 | . . 1 2 . . . 8 . Corrupt 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13780 | 219 1040 944 1508 1934 . . 4659 3476 Guns 5380 | 213 1031 781 . 1373 . . 381 1601 Cannons 5027 | . . 152 1495 382 . . 2998 . Explosions 3305 | . . . . 155 . . 1278 1872 Melee . | . . . . . . . . . Ramming 68 | 6 9 11 13 24 . . 2 3 Kinetic 9635 | 213 649 933 1495 1755 . . 3379 1211 Thermal 995 | . 382 . . . . . 143 470 Explosive . | . . . . . . . . . Electromagnetic 3082 | . . . . 155 . . 1135 1792 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 76 | . 1 2 . . . . 27 76 Average Corruption 8 | . 1 2 . . . . 4 41 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 119 | . 5 35 . . . . 22 57 Message Errors 16 | . 1 6 . . . . 3 6 Matter Fused 25 | . 1 6 . . . . 6 12 Heat Flow Errors 16 | . 1 10 . . . . . 5 Energy Discharges 12 | . . 3 . . . . 2 7 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 3 | . 1 . . . . . . 2 Data Loss (minor) 17 | . . 5 . . . . 6 6 Data Loss (major) 5 | . . 1 . . . . 2 2 Misfires 3 | . . 1 . . . . . 2 Alerts 7 | . . 3 . . . . 2 2 Misdirections 1 | . . . . . . . 1 . Weapon Failures 12 | . 1 . . . . . . 11 Overload Shots . | . . . . . . . . . Overflow Damage 145 | . . . 15 . . . 105 25 Projectiles 60 | . . . 15 . . . 45 . Explosions 85 | . . . . . . . 60 25 Melee . | . . . . . . . . . Knockbacks 48 | . . . 14 6 . . 28 . Impact . | . . . . . . . . . Kinetic 41 | . . . 12 4 . . 25 . Secondary 7 | . . . 2 2 . . 3 . Self-Inflicted Damage 225 | . . . . 7 . . 105 113 Shots 14 | . . . . 1 . . 7 6 Rammed 7 | 1 3 . . . . . . 3 Targets Rammed 20 | 1 4 3 3 4 . . 2 3 Kicked 13 | . 1 3 3 4 . . 2 . Crushed . | . . . . . . . . . Highest Temperature 466 | . 466 264 180 59 . . 320 267 Average Temperature 73 | . 132 83 58 15 . . 75 59 Received Heat Transfer 2604 | . 414 246 342 648 . . 495 459 Effects 7 | . 6 . . . . . 1 . Shutdowns 2 | . 2 . . . . . . . Energy Bleed 3 | . 2 . . . . . 1 . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 6 | . . . . . . . 3 3 Combat Hostiles 6 | . . . . . . . 3 3 Parts Fried 18 | . . . . . . . 5 13 Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1982 | . 1332 . . . . . 250 400 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 4 8 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . . . 1 . . 2 2 Low Security (%) 72 | 100 100 100 100 72 100 . 19 29 Level 1 18 | . . . . 27 . . 58 38 Level 2 8 | . . . . . . . 22 31 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 693 | 5 162 153 83 345 109 . 693 471 Initial 328 | . . 61 44 26 109 . . 328 Average 142 | 1 58 66 29 141 36 . 314 294 Influence Increases 4273 | 20 479 521 484 655 25 . 1385 704 Destroy 0b10 Robot/C 2540 | . 280 320 300 500 . . 720 420 Destroy 0b10 Robot/NC 280 | 20 15 25 25 10 . . 105 80 Destroy Leader 642 | . 72 96 104 110 . . 170 90 Allied During Kill 77 | . . . . 23 . . 54 . Successful Hack 105 | . 19 31 22 8 25 . . . Disable Machine 285 | . . . . . . . 225 60 Destroy Structure 134 | . 3 4 3 4 . . 66 54 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 195 | . 90 45 30 . . . 30 . Influence Decreases 4021 | 20 332 561 527 438 306 . 714 1123 Entered New Map 702 | . . 86 63 38 172 . . 343 Time Decay 2615 | 20 300 455 412 270 134 . 514 510 Lost Part 564 | . 32 20 52 90 . . 100 270 Lost Ally 140 | . . . . 40 . . 100 . Squads Dispatched 35 | . 4 . 3 8 . . 12 8 Investigation 6 | . 2 . 1 2 . . 1 . Extermination 8 | . . . . . . . 5 3 Reinforcement 11 | . 2 . 2 . . . 5 2 Assault 3 | . . . . 2 . . 1 . Garrison 7 | . . . . 4 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Distress Signals 16 | . 1 4 4 3 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 224 | . 30 45 31 40 . . 50 28 Peak Tracking Total 6 | . 5 4 5 6 . . 5 5 Tactical Retreats 11 | . 5 2 2 . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Traps Triggered 3 | . . . . 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Disabled 19 | . . . . . . . 15 4 Max in Single Turn 2 | . . . . . . . 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Accessed 36 | . 9 7 7 4 4 1 4 . Terminals 26 | . 7 6 6 3 3 . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 1 . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 105 | . 26 21 19 10 14 10 5 . Successful 49 | . 7 10 12 3 5 10 2 . Failed 56 | . 19 11 7 7 9 . 3 . Catastrophic 9 | . 2 1 3 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 57 | . 22 14 7 3 10 . 1 . Terminals 67 | . 21 15 10 7 13 . 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 5 6 . . 1 . 1 . Scanalyzers 9 | . . . 9 . . . . . Garrison Access 4 | . . . . 3 . . 1 . Terminal Hacks 34 | . 7 5 4 3 4 10 1 . Record 10 | . . . . . . 10 . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 2 | . . 2 . . . . . . Robot Analysis 5 | . 3 . 1 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 3 | . . 1 . 1 1 . . . Terminal Index 4 | . 1 . 1 1 1 . . . Recycling Unit Index 2 | . 1 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer 8 | . . . 8 . . . . . Retrieve Study 8 | . . . 8 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scrapoids 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 9 6 6 4 3 . 1 . Full Trace Events 6 | . 3 . 1 1 1 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 8 | . . . 8 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total Allies 7 | . . . . 2 . . 5 . Largest Group 5 | . . . . 2 . . 5 . Highest-Rated Group 140 | . . . . 62 . . 140 . Highest-Rated Ally 31 | . . . . 31 . . 28 . Total Orders 2 | . . . . . . . . 2 EXPLORE 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 73 | . . . . 27 . . 46 . Total Damage 1346 | . . . . 459 . . 887 . Kills 15 | . . . . 3 . . 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2071 | 24 692 50 . . . . . 1305 Optics 1305 | . . . . . . . . 1305 Terrain 50 | . . 50 . . . . . . Seismic 716 | 24 692 . . . . . . . Robot Analysis Total 5 | . 3 . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Turns Passed 14943 | 204 1689 3340 1863 638 415 2687 2726 1381 Spaces Moved 5629 | 88 734 929 604 198 169 1459 1151 297 Core 20 | 6 12 . . . . . . 2 Treads 774 | 82 514 . . . . . 37 141 Legs 4835 | . 208 929 604 198 169 1459 1114 154 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 190 245 175 245 175 175 178 Average Speed 229 | 152 182 325 255 207 245 182 207 334 Slowest Speed 1350 | 160 450 400 400 315 245 245 640 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 87 61 39 35 39 77 22 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . . . . . . 14 29 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . 6 1 AOE 36 | . . . . . . . 8 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total 6903 | 119 966 1162 817 322 171 1501 1330 515 Wait 521 | . 113 121 122 22 . 3 58 82 Move 5619 | 87 733 928 603 197 168 1458 1148 297 Hop 1 | . . . . . . . 1 . Pick Up 98 | 3 21 24 11 7 . 13 14 5 Fast Attach 37 | 6 6 1 4 1 . 1 4 14 Attach 52 | . 3 5 7 5 3 . 13 16 Detach 14 | . 1 . . . . 2 1 10 Swap 45 | . 2 13 6 10 . 7 4 3 Drop 78 | . 9 20 10 11 . 17 9 2 Fire 418 | 22 74 47 51 65 . . 76 83 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 13 | . 1 3 3 4 . . 2 . Crush 4 | 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Derelicts attacked the area 878 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Core integrity fell below 50% 1364 | -10/Materials | Lost 3 parts (1p1n1w) 1693 | -10/Materials | Discovered new exit (range 7) 1894 | -10/Materials | Entered another Materials area 1894 | -9/Materials | Evolved 2 slots: Utility x2 1927 | -9/Materials | Identified exit to Mines 2887 | -9/Materials | Discovered new exit (range 16) 5234 | -9/Materials | Entered another Materials area 5234 | -8/Materials | Evolved 2 slots: Propulsion x2 5878 | -8/Materials | Build established: Scavenger-Mutant 5958 | -8/Materials | Lost 3 parts (1n2w) 7000 | -8/Materials | Discovered new exit (range 12) 7097 | -8/Materials | Entered Storage 7107 | -8/Storage | Identified exit to Recycling 7142 | -8/Storage | Met a pair of Derelict thieves 7293 | -8/Storage | Garrison activated, responded to threat 7342 | -8/Storage | Lost 3 parts (1p2w) 7618 | -8/Storage | Destroyed 7 combat bots 7661 | -8/Storage | Garrison activated, responded to threat 7723 | -8/Storage | Used back door to open Recycling access 7735 | -8/Storage | Entered Recycling 7761 | -8/Recycling | Lost 4 parts (3n1w) 8069 | -8/Recycling | Scanned before Scraplab entrance 8111 | -8/Recycling | Entered Scraplab 8145 | -8/Recycling | Discovered new exit (range 2) 8150 | -8/Recycling | Entered Scraptown 8774 | -8/Scraptown | Visited Assassins FH 8815 | -8/Scraptown | Visited Cyclists 8872 | -8/Scraptown | Visited Shadow of the Wyrm 8902 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8956 | -8/Scraptown | Visited Fellowship of the Rings 9433 | -8/Scraptown | Visited UFD Registry 9433 | -8/Scraptown | Registered with UFD as "Carbonhead" 9472 | -8/Scraptown | Build established: Mutant 9749 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9756 | -8/Scraptown | Found DCF Scrap (31 items) 9874 | -8/Scraptown | Visited Observation Area 9993 | -8/Scraptown | Discovered new exit (range 5) 10042 | -8/Scraptown | Found Scrap Suit 10184 | -8/Scraptown | Visited Derelict Rescue Squad 10213 | -8/Scraptown | Visited Botcube Research 10542 | -8/Scraptown | Visited Junk Repository 10616 | -8/Scraptown | Visited Cartography Club 10672 | -8/Scraptown | Found Surveybot 17 Chip 10837 | -8/Scraptown | Entered Factory 10837 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 11155 | -6/Factory | Build established: Derelict-Gunner 11222 | -6/Factory | Scrapoid reinforcements arrived 11682 | -6/Factory | Build established: Gunner 12034 | -6/Factory | Build established: Scavenger-Gunner 13065 | -6/Factory | Lost 5 parts (2n1u2w) 13287 | -6/Factory | First assault squad dispatched 13404 | -6/Factory | System corruption reached 10% 13504 | -6/Factory | Discovered new exit (range 16) 13521 | -6/Factory | Spotted B-75 Beast 13536 | -6/Factory | Allied Derelicts emerged from ambush trap array 13563 | -6/Factory | Entered another Factory area 13563 | -5/Factory | Evolved 2 slots: Utility x2 13582 | -5/Factory | Lost 3 allies 13709 | -5/Factory | Build established: Scavenger-Mutant 14170 | -5/Factory | System corruption reached 10% 14229 | -5/Factory | Garrison activated, responded to threat 14386 | -5/Factory | Lost 3 parts (1p1n1w) 14400 | -5/Factory | System corruption reached 30% 14863 | -5/Factory | Attached CPS modules to Y-64 Sentinel. 14908 | -5/Factory | Core integrity fell below 50% 14913 | -5/Factory | Lost 13 parts (1p5n3u4w) 14931 | -5/Factory | Core integrity fell below 20% 14944 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14923_ Slammed into W-25 Informer. 14924_ System corrupted: Matter fused (-5). 14924_ K-01 Serf cleans the Nuclear Reactor. 14925_ K-01 Serf collects debris. 14929_ Penetrated by Slug. 14930_ Critical hit (Burn: +37). 14930_ Penetrated by Slug. 14932_ K-01 Serf destroyed. 14932_ Penetrated by Slug. 14932_ K-01 Serf collects debris. 14933_ R-10 Processor collects Wheel. 14935_ K-01 Serf cleans the Nuclear Reactor. 14936_ K-01 Serf collects debris. 14939_ ZREGS1UV&#DVTY/9>Z|JFP4U90Z04QK&CMT 14939_ Penetrated by Slug. 14939_ R-10 Processor collects Structural Scanner. 14940_ K-01 Serf collects debris. 14943_ R-10 Processor collects Terrain Scan Processor. 14943_ K-01 Serf collects debris. 14944_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | % T# ** #????? | | % [%! ##############????? | | % %! !* ##?????????????????? | | % #??????????????????? | | !=|=%== % % ##########?????????? | | ######/#############/#### # ! #?????????? | | # =#???? ?# # """ #?????????? | | # = #? ""G"" # # |"""""!#?????????? | | # ## " " # # """"" #?????????? | | # ## " " ? # + #?????????? | | # ! ## ?? # # """ #?????????? | | # /! ## ! ? #u #= """ #?????????? | | # / !## " ??# # """ #?????????? | | # ## " ??# # #?????????? | | # ## " "?# ##########?????????? | | # ## !! " "?# #??????????????????? | | # ## !! " "?# #??????????????????? | | # # " "?# #??????????????????? | | ############### " " # #??????????????????? | | ??????????????# * " " # #??????????????????? | | ??????????????# " " + #??????????????????? | | ??????????????# # #??????????????????? | | ????????################# #??????????????????? | | ????????# /Y #??????????????????? | | ??????????"""" """" #h #??????????????????? | | ???????????""" """" #@ #??????????????????? | | ??????????"""" """ #! #??????????????????? | | ??????????"""" "" #% #??????????????????? | | ????????# ! #R #??????????????????? | | ????????# * # #??????????????????? | | ????????# !! ! #% #??????????????????? | | ????????# !! # k #??????????????????? | | ????????# ! # #??????????????????? | | ????????################# k #??????????????????? | | ?????????????##???????# # #??????????????????? | | ??????????????????????### #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# u ??????????????????? | | ????????????????????????# """ "?????????????????? | | ????????????????????????# """ "?????????????????? | | ????????????????????????? """u"?????????????????? | | ????????????????????????? ?? ?????????????????? | | ????????????????????????? k ??? ?????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Datajack | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SuperchargedJunkTether Manual? 0 Play Time 01:38:24 Cumulative 49.0 hours Start 2026.02.04 @ 00:53:46 End 2026.02.05 @ 00:03:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d85064-3933-4ad3-a698-6fe9bce78149