Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 16:48:42 Player: blackdogzx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (425) 425 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2119 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 208/300 Energy 158/160 System Corruption 0% Temperature Cool (1) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Nuclear Core Heat Sink Weight Redist. System Terrain Scan Processor Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Slug Cannon > --- INVENTORY -------- Weight Redist. System Hacking Suite [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 28 | 5 3 6 13 1 . Power 5 | 1 1 . 2 1 . Engine 2 | 1 1 . . . . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 9 | 2 . 2 5 . . Treads . | . . . . . . Leg 9 | 2 . 2 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 3 3 . . Device 3 | . 1 . 2 . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware 2 | . . 2 . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | 1 1 1 3 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . 7 4 . 2 Power 2 | . . 1 1 . . Propulsion 3 | . . 2 . . 1 Utility 4 | . . 2 1 . 1 Weapon 4 | . . 2 2 . . Highest Loss Streak 3 | . . 3 3 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 90 90 76 87 77 Engine 3 | . 13 10 . . . Core 5 | . . . 7 10 11 Leg 19 | . 28 19 15 22 16 Device 8 | . 7 8 7 11 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 10 11 11 11 Hackware 3 | . . 9 3 . . Protection 4 | . . . 4 11 5 Energy Gun 5 | . . . 6 11 11 Ballistic Gun 3 | . 14 11 . . . Ballistic Cannon 4 | . . . 8 . . Launcher 3 | . 13 8 . . . Peak Build Rating 16 | 5 7 15 16 15 15 Average Rating 12 | 3 6 13 13 14 13 On Entrance 8 | . 5 7 7 14 15 Naked Turns . | . . . . . . Heaviest Build 23 | 11 15 17 23 19 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | 1 . 2 3 . 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 6 | . . 2 4 6 5 Average Carried 2 | . . 1 2 4 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 5 | . . 2 4 5 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 748 | 104 95 88 461 . . Remotely . | . . . . . . Salvage Created 278 | . 41 106 131 . . Parts 31 | . 9 14 8 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . 3 5 9 . . Guns 3 | . . 2 1 . . Cannons 8 | . . . 8 . . AOE 6 | . 3 3 . . . Classes Destroyed 5 | . 2 3 . . . Worker 1 | . 1 . . . . Builder 2 | . . 2 . . . Swarmer 10 | . 3 3 4 . . Grunt 5 | . . 1 4 . . Duelist 2 | . . 1 1 . . Best Kill Streak 4 | . 4 4 3 . . Combat Bots Only 3 | . 3 3 3 . . Max Kills in Single Turn 3 | . 2 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 202 | . 6 77 101 . 18 Missed 56 | . 1 24 26 . 5 Damage Taken 1775 | . 112 725 838 . 100 Core 409 | . 8 206 174 . 21 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . 46 . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 85 | . 4 17 64 . . Largest 2 | . 2 2 2 . . Hottest 113 | . 50 53 113 . . Shots Fired 123 | . 7 23 93 . . Gun 53 | . 4 17 32 . . Cannon 61 | . . . 61 . . Launcher 9 | . 3 6 . . . Special . | . . . . . . Kinetic 82 | . 4 17 61 . . Thermal 32 | . . . 32 . . Explosive 9 | . 3 6 . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 1 5 7 . . Robot Miss Streak 9 | . 2 1 9 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 37 | . 2 12 23 . . Core Hits 24 | . 3 8 13 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 5 | . . . 5 . . Burn 2 | . . . 2 . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1291 | . 235 419 637 . . Guns 295 | . . 156 139 . . Cannons 452 | . . . 452 . . Explosions 494 | . 235 259 . . . Melee . | . . . . . . Ramming 50 | . . 4 46 . . Kinetic 608 | . . 156 452 . . Thermal 139 | . . . 139 . . Explosive 494 | . 235 259 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . 33 5 . . . Projectiles . | . . . . . . Explosions 38 | . 33 5 . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 69 10 4 . . Shots 3 | . 2 1 . . . Rammed 5 | . . . 5 . . Targets Rammed 15 | . . 2 13 . . Kicked 10 | . . 2 8 . . Crushed . | . . . . . . Highest Temperature 438 | . 10 5 438 . . Average Temperature 125 | . 7 5 128 . . Received Heat Transfer 561 | . . 240 321 . . Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 481 | . . . 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 264 | . 194 264 102 . . Initial 81 | . . 81 9 . . Average 69 | . 129 138 34 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 77 100 . 100 Level 1 4 | . . 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 16 17 . 5 Peak Tracking Total 10 | . 3 10 6 . 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 5 | . 4 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 3 | . 1 . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 . . 5 . Successful 7 | . 2 . . 5 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Record 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 1 | . . . 1 . . GUARD 1 | . . . 1 . . Ally Attacks 30 | . . . 30 . . Total Damage 335 | . . . 335 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2708 | 53 362 439 1312 514 28 Spaces Moved 1619 | 36 194 259 684 427 19 Core 196 | 6 . 9 181 . . Treads . | . . . . . . Legs 1423 | 30 194 250 503 427 19 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 120 120 Average Speed 138 | 128 120 125 159 120 156 Slowest Speed 200 | 190 120 190 200 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 32 20 94 91 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 116 | . 65 35 16 . . Melee . | . . . . . . Projectile 16 | . . . 16 . . AOE 100 | . 65 35 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1949 | 40 315 347 799 429 19 Wait 194 | . 115 59 20 . . Move 1614 | 35 193 258 683 426 19 Hop . | . . . . . . Pick Up 5 | . . 2 2 1 . Fast Attach 22 | 5 3 5 9 . . Attach 2 | . . . 1 1 . Detach 3 | . . 1 1 1 . Swap 4 | . . 1 3 . . Drop 5 | . . 2 3 . . Fire 85 | . 4 17 64 . . Melee . | . . . . . . Ram 5 | . . . 5 . . Kick 10 | . . 2 8 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Repaired Ion Engine 320 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x2 416 | -9/Materials | Discovered new exit (range 9) 820 | -9/Materials | Lost 3 parts (1n1u1w) 824 | -9/Materials | Discovered new exit (range 17) 855 | -9/Materials | Entered Mines 856 | -9/Mines | Core integrity fell below 50% 873 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 883 | -9/Mines | Lost 3 parts (1p1n1w) 1021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -9/Mines | Identified exit to Materials 1410 | -9/Mines | Lost 3 parts (1p1u1w) 1480 | -9/Mines | Learned location of 1 exit from Lower Caves 1544 | -9/Mines | Found a hidden stash of uninstalled traps 1712 | -9/Mines | Build established: Scavenger-Mutant 1784 | -9/Mines | Excavation squad dispatched 1784 | -9/Mines | A large section of the Mines collapsed 1928 | -9/Mines | Core integrity fell below 20% 2034 | -9/Mines | Excavation squad dispatched 2162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2162 | -9/Mines | Discovered new exit (range 5) 2167 | -9/Mines | Entered Exiles 2183 | -9/Exiles | Discovered new exit (range 18) 2207 | -9/Exiles | Met 8R-AWN 2230 | -9/Exiles | Met EX-HEX 2296 | -9/Exiles | Met EX-BIN 2444 | -9/Exiles | Met EX-DEC 2490 | -9/Exiles | Visited The Gauntlet 2667 | -9/Exiles | Discovered new exit (range 14) 2681 | -9/Exiles | Entered Mines 2709 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 0b10's relay network to extract threat data we'll be able to tell if an area is too dangerous to travel through or remain in. Of course if this tech is discovered they'll just switch to a new protocol and we'll have to start from scratch again, so widespread use is pointless. ** BIN: I also got the chip to modify a portion of network signals on the fly to somewhat reduce the general severity of reported threats. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02446_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02667_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02692_ Aluminum Leg destroyed. 02694_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ???#####?????????????????????????? | | ???#####?????????????????????????? | | ?## """ ?????????????????????????? | | ?## """??????????????????????????? | | ?## """??????????????????????????? | | ?## ?#################????????? | | ?## ?#################????????? | | ??? ## ##????????? | | ???## #### """ """ ##????????? | | ???## #### """ """???????????? | | ???## """ """ ##????????? | | ???## #### ##????????? | | ???## ###################????????? | | ???## ###################????????? | | ???## ##?????????????????????????? | | ???## ##?????????????????????????? | | ???## ##?????????????????????????? | | ???## ##?????????????????????????? | | ???## ####### ##?????????????????? | | ???##s####### ##?????????????????? | | ???## s @ ##?????????????????? | | ???########## ##?????????????????? | | ???########## ##?????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableModifiedDiverter Manual? 0 Play Time 00:27:39 Cumulative 19.3 hours Start 2024.12.21 @ 16:19:44 End 2024.12.21 @ 16:48:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44f5d5a7-a9f9-4907-a452-e2275c52784e