Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 15:52:12 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2424) 2424 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 6923 Bonus ------- High Alert Combat Kills 65 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Angular Momentum Engine Thermic Laser Thermic Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Sensor Array Splice Drone Bay Heavy Particle Cannon Heavy Particle Cannon Assault Cannon Advanced Assault Cannon EMP Blaster Rocket Launcher [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 Utility 4 | . . . 1 . 1 2 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 130 | 7 17 4 35 9 20 32 1 2 3 Power 8 | 1 2 . 2 . 2 1 . . . Engine 6 | 1 2 . 2 . 1 . . . . Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 6 . 5 1 7 3 . . 1 Treads . | . . . . . . . . . . Leg 14 | . . . 2 1 7 3 . . 1 Wheel 11 | 2 6 . 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 2 3 3 11 4 8 17 . 2 2 Device 34 | 1 1 3 7 2 5 14 . . 1 Storage 8 | 1 2 . 2 . 2 . . . 1 Processor 1 | . . . . . 1 . . . . Hackware 6 | . . . 1 . . 3 . 2 . Protection 3 | . . . 1 2 . . . . . Artifact . | . . . . . . . . . . Weapon 45 | 2 6 1 17 4 3 11 1 . . Energy Gun 7 | 1 2 . 4 . . . . . . Energy Cannon 6 | . . . 2 1 1 2 . . . Ballistic Gun 10 | 1 4 1 4 . . . . . . Ballistic Cannon 10 | . . . 3 1 1 5 . . . Launcher 11 | . . . 4 2 1 4 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 21 | . . 1 4 1 . 9 . . 6 Power 2 | . . . 1 . . 1 . . . Propulsion 9 | . . . 2 1 . 5 . . 1 Utility 8 | . . 1 1 . . 2 . . 4 Weapon 2 | . . . . . . 1 . . 1 Highest Loss Streak 6 | . . 1 2 1 . 6 . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 98 98 99 97 36 45 48 Engine 8 | . 14 14 11 11 5 5 . . . Leg 11 | . . . 1 3 34 28 . . 4 Wheel 15 | . 28 28 30 28 1 . . . . Device 12 | . 14 11 16 14 17 7 . . 1 Storage 9 | . 14 14 11 11 9 6 . . 1 Processor 3 | . . . . . 6 7 7 7 6 Hackware 8 | . . . 4 . . 22 23 30 26 Energy Gun 3 | . 13 4 3 . . . . . . Energy Cannon 4 | . . . 5 12 9 6 . . . Ballistic Gun 5 | . 14 23 4 . . . . . . Ballistic Cannon 4 | . . . 7 6 8 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 32 39 64 65 65 42 3 3 8 Greatest Support 63 | 26 26 24 36 32 60 63 3 3 3 Greatest Overweight (x) 4 | . 1 1 4 2 2 1 . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 5 5 8 Average Capacity 14 | 7 11 15 18 20 16 14 5 5 5 Most Carried 20 | 8 15 15 20 20 20 15 5 5 8 Average Carried 13 | 5 10 14 17 20 15 14 4 5 5 Final Capacity 20 | 8 15 15 20 20 15 5 5 5 5 Final Carried 20 | 8 15 15 20 20 15 4 5 5 5 Class Distribution -------------------- 58% | Mutant 28% | Hacker-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2580 | 286 351 55 942 185 318 344 34 27 38 Remotely . | . . . . . . . . . . Salvage Created 2731 | 187 452 88 1041 112 218 556 . . 77 Parts 173 | 15 28 3 76 6 17 27 . . 1 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 68 | . 10 2 28 9 7 10 . . 2 Melee 1 | . . . . . . . . . 1 Guns 19 | . 10 2 7 . . . . . . Cannons 29 | . . . 9 7 5 8 . . . AOE 18 | . . . 12 2 2 2 . . . Classes Destroyed 15 | 3 4 . 4 2 . 2 . . . Worker 5 | 1 . . 3 . 1 . . . . Builder 3 | . . . 3 . . . . . . Tunneler 5 | 4 . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | 1 . . 1 . . 2 . . . Operator 3 | . 2 . 1 . . . . . . Watcher 12 | . 3 . 4 . 1 4 . . . Swarmer 23 | . 3 . 14 . 3 3 . . . Grunt 19 | . 7 2 4 1 2 3 . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 12 | . . . 9 . 2 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . 2 . . 2 Assembled 7 | . . . . 7 . . . . . Best Kill Streak 9 | 3 3 2 9 2 3 5 . . 1 Combat Bots Only 8 | . 3 2 8 2 3 4 . . 1 Max Kills in Single Turn 5 | 1 1 1 5 1 1 2 . . 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 5 1 1 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 515 | . 36 26 81 13 30 192 . . 137 Missed 172 | . 9 10 27 3 10 78 . . 35 Damage Taken 4714 | . 308 229 710 185 268 1483 . . 1531 Core 1523 | . 35 35 144 14 39 394 . . 862 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 61 | . 61 . . . . . . . . Core Remaining (%) 73 | 100 . 72 . 60 92 . . 43 . Volleys Fired 279 | 16 48 11 89 24 39 52 . . . Largest 2 | 2 2 2 2 2 2 2 . . . Hottest 150 | 60 88 88 119 150 119 150 . . . Shots Fired 490 | 32 92 22 156 39 56 93 . . . Gun 217 | 32 92 22 71 . . . . . . Cannon 259 | . . . 81 34 53 91 . . . Launcher 14 | . . . 4 5 3 2 . . . Special . | . . . . . . . . . . Kinetic 258 | 16 53 18 96 9 17 49 . . . Thermal 218 | 16 39 4 56 25 36 42 . . . Explosive 14 | . . . 4 5 3 2 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 12 8 6 9 5 5 15 . . . Robot Miss Streak 5 | 2 4 3 5 4 4 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 275 | 23 50 14 83 17 23 56 . . 9 Core Hits 129 | 10 21 3 45 14 10 25 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 9 | . 2 . 3 . . 3 . . 1 Burn 3 | . 2 . 1 . . . . . . Blast 5 | . . . 2 . . 3 . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . . 25 Impact 25 | . . . . . . . . . 25 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6953 | 217 737 247 2282 618 690 1772 . . 390 Guns 1882 | 217 737 247 681 . . . . . . Cannons 3581 | . . . 995 414 566 1606 . . . Explosions 1084 | . . . 606 204 124 150 . . . Melee 390 | . . . . . . . . . 390 Ramming 16 | . . . . . . 16 . . . Kinetic 2749 | 76 426 216 920 64 266 781 . . . Thermal 2714 | 141 311 31 756 350 300 825 . . . Explosive 1084 | . . . 606 204 124 150 . . . Electromagnetic . | . . . . . . . . . . Impact 390 | . . . . . . . . . 390 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 3 3 6 Average Corruption 3 | . . . . . . 2 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . 6 4 2 4 Message Errors 6 | . . . . . . 3 1 1 1 Matter Fused 2 | . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 240 | . . . 84 20 36 31 . . 69 Projectiles 92 | . . . 5 20 36 31 . . . Explosions 79 | . . . 79 . . . . . . Melee 69 | . . . . . . . . . 69 Knockbacks 25 | . . . 1 2 3 15 . . 4 Impact 4 | . . . . . . . . . 4 Kinetic 18 | . . . 1 2 2 13 . . . Secondary 3 | . . . . . 1 2 . . . Self-Inflicted Damage 130 | . . . 57 32 33 8 . . . Shots 3 | . . . 1 1 1 . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | 60 171 111 117 255 130 123 . 242 71 Average Temperature 40 | 23 59 43 26 66 41 29 . 140 40 Received Heat Transfer 1043 | . 132 129 195 44 108 318 . . 117 Effects 3 | . . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | 1 . . 2 . . . . . . Heat Transferred 4741 | 325 901 74 1332 518 444 1147 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 583 | 30 163 50 583 320 342 220 . . 146 Initial 178 | . 19 . 19 178 44 . . . 42 Average 148 | 13 68 29 347 257 129 64 . . 66 Maximum Alert Level 2 | . . . 2 1 1 1 . . . Low Security (%) 70 | 100 100 100 6 24 80 96 . . 100 Level 1 23 | . . . 65 75 19 3 . . . Level 2 6 | . . . 28 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . 2 . . 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 4 | . 2 . 1 . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 11 | . 3 . 2 . 3 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 20 2 41 9 15 38 . . 9 Peak Tracking Total 15 | . 4 2 8 3 4 15 . . 7 Tactical Retreats 5 | . 1 . . 1 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 9 | . 2 . 1 1 3 2 . . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 36 | . 8 1 12 1 7 5 . . 2 Terminals 25 | . 6 . 8 1 5 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 102 | . 18 1 34 2 24 20 . . 3 Successful 58 | . 9 1 19 1 14 13 . . 1 Failed 44 | . 9 . 15 1 10 7 . . 2 Catastrophic 4 | . 1 . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 54 | . 15 . 14 2 11 12 . . . Terminals 80 | . 15 . 25 2 18 20 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 2 . 1 . . . . . . Recycling Units 5 | . 1 . 2 . 2 . . . . Scanalyzers 10 | . . . 6 . 4 . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 28 | . 2 1 10 1 6 8 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 4 | . . . 3 . . 1 . . . Prototype ID Bank 8 | . 1 . 5 1 . 1 . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . Unreport Threat 3 | . . . 1 . 2 . . . . Zone Layout 5 | . . . . . 2 3 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Retrieve Components 2 | . . . 2 . . . . . . Scanalyzer 10 | . . . 6 . 4 . . . . Insert Component 5 | . . . 3 . 2 . . . . Analyze 5 | . . . 3 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 15 | . 5 . 1 . 4 5 . . . Terminals 15 | . 5 . 1 . 4 5 . . . Assimilate 7 | . 3 . . . 1 3 . . . Botnet 3 | . 1 . . . 1 1 . . . Disrupt 1 | . . . . . 1 . . . . Operators 4 | . 1 . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 8 . 11 1 5 5 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed 5 | . . . 3 . 2 . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 3 | . 1 . . . 1 1 . . . Largest Group 2 | . 1 1 1 1 1 2 . . . Highest-Rated Group 36 | . 10 10 10 10 10 36 . . . Highest-Rated Ally 26 | . 10 10 10 10 10 26 . . . Total Orders 55 | . . 7 25 12 2 9 . . . STAY 23 | . . 1 12 4 1 5 . . . ROAM 1 | . . . . 1 . . . . . FOLLOW 24 | . . 2 12 5 1 4 . . . EXPLORE 5 | . . 3 . 2 . . . . . RETURN 2 | . . 1 1 . . . . . . Ally Attacks 7 | . . 1 . 2 . 4 . . . Total Damage 26 | . . 3 . 7 . 16 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total 4 | . . . 3 . . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches 11 | . . 4 . 2 . 5 . . . Drone Recoveries 9 | . . 2 2 2 . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 7176 | 155 1437 339 1526 441 1244 1181 216 28 609 Spaces Moved 5377 | 92 1131 257 1003 287 769 786 427 49 576 Core 1125 | 1 . . . . . 72 427 49 576 Treads . | . . . . . . . . . . Legs 1419 | . . . . . 705 714 . . . Wheels 2833 | 91 1131 257 1003 287 64 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 90 98 115 50 50 50 50 Average Speed 98 | 91 94 105 104 108 123 113 50 50 74 Slowest Speed 190 | 100 105 105 150 115 190 190 50 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 99 98 86 60 60 19 66 12 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . 2 . 3 . . 1 1 . Spaces Dug 51 | . . . 7 17 12 6 . . 9 Terrain Destroyed 189 | . . . 49 64 45 22 . . 9 Melee 9 | . . . . . . . . . 9 Projectile 72 | . . . 25 15 24 8 . . . AOE 108 | . . . 24 49 21 14 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 6731 | 131 1413 305 1323 376 1018 974 428 50 713 Wait 759 | 7 181 26 155 55 159 87 . . 89 Move 5369 | 91 1130 256 1002 286 768 786 426 48 576 Hop . | . . . . . . . . . . Pick Up 82 | 10 17 4 21 1 11 6 1 . 11 Fast Attach 24 | 5 4 1 6 1 1 . 1 2 3 Attach 17 | 2 . 1 6 . 2 6 . . . Detach 6 | . . . 3 . . 2 . . 1 Swap 89 | . 13 2 23 8 17 26 . . . Drop 81 | . 20 4 18 1 21 9 . . 8 Fire 279 | 16 48 11 89 24 39 52 . . . Melee 25 | . . . . . . . . . 25 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 431 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 6) 1060 | -10/Materials | Discovered new exit (range 15) 1245 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Repaired Hvy. Assault Rifle 1593 | -10/Materials | Entered Mines 1593 | -10/Mines | Accompanied by 1 ally 1597 | -10/Mines | Found the Drone Emporium 1603 | -10/Mines | Found Prototype Device 1603 | -10/Mines | Identified Splice Drone Bay 1660 | -10/Mines | Met a Derelict bent on vengeance 1798 | -10/Mines | Discovered new exit (range 49) 1805 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1817 | -10/Mines | Learned location of 1 exit from Materials 1818 | -10/Mines | Discovered new exit (range 65) 1887 | -10/Mines | Learned location of Mines (-9) 1891 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Accompanied by 3 allies 1932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -9/Materials | Identified exit to Materials 2027 | -9/Materials | Destroyed 8 combat bots 2336 | -9/Materials | Discovered new exit (range 8) 2618 | -9/Materials | Discovered exit to Materials (range 12) 2801 | -9/Materials | Discovered exit to Materials (range 3) 3282 | -9/Materials | Discovered new exit (range 15) 3458 | -9/Materials | Entered Mines 3458 | -9/Mines | Accompanied by 1 ally 3459 | -9/Mines | Assembled infested the area 3686 | -9/Mines | Discovered exit to Materials (range 52) 3691 | -9/Mines | Discovered exit to Materials (range 54) 3899 | -9/Mines | Entered Materials 3899 | -8/Materials | Accompanied by 1 ally 3899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4378 | -8/Materials | Discovered new exit (range 11) 4548 | -8/Materials | Build established: Skirmisher 4560 | -8/Materials | Discovered new exit (range 4) 4564 | -8/Materials | Identified exit to Factory 4635 | -8/Materials | Discovered exit to Factory (range 20) 5143 | -8/Materials | Entered Factory 5143 | -7/Factory | Accompanied by 1 ally 5143 | -7/Factory | Evolved 2 slots: Utility x2 5220 | -7/Factory | Identified exit to Storage 5220 | -7/Factory | Identified exit to Lower Caves 5387 | -7/Factory | Discovered new exit (range 16) 5406 | -7/Factory | Identified exit to Factory 5430 | -7/Factory | Build established: Hacker-Mutant 6264 | -7/Factory | Cargo convoy interrupted 6318 | -7/Factory | Lost 6 parts (1p4n1w) 6320 | -7/Factory | Lost 3 allies 6322 | -7/Factory | Core integrity fell below 50% 6324 | -7/Factory | Entered Lower Caves 6535 | -7/Lower Caves | Discovered new exit (range 11) 6540 | -7/Lower Caves | Identified exit to Lower Caves 6540 | -7/Lower Caves | Entered another Lower Caves area 6550 | -7/Lower Caves | Encountered a Warlord checkpoint 6559 | -7/Lower Caves | Learned Factory terminal intel 6562 | -7/Lower Caves | Discovered exit to Factory (range 12) 6568 | -7/Lower Caves | Entered Factory 6568 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6569 | -6/Factory | Loaded intel: 26 terminal locations 7127 | -6/Factory | Core integrity fell below 50% 7149 | -6/Factory | Lost 4 parts (1n2u1w) 7162 | -6/Factory | Core integrity fell below 20% 7177 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07148_ P-60 Hacker heat damages Remote Datajack. 07152_ P-60 Hacker heat short circuits Unknown Hover Unit. 07156_ System corrupted: Component data lost. 07156_ P-60 Hacker heat damages core (-11). 07157_ P-60 Hacker heat damages Unknown Hover Unit. 07159_ P-60 Hacker heat damages Broken Shock Rifle. 07159_ Sml. Storage Unit destroyed. 07160_ P-60 Hacker heat damages Unknown Hover Unit, Remote Datajack, Broken Imp. Heat Sink. 07161_ P-60 Hacker heat damages Unknown Hover Unit. 07167_ P-60 Hacker heat damages Broken Imp. Heat Sink, Unknown Hover Unit, Unknown Hover Unit. 07168_ P-60 Hacker heat damages core (-6). 07172_ System corrupted: Heat flow error (+108). 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"???? | | ????????????????????????# """"g""""???# ?? ????? | | ??????????????????????""# """" """" ?# ?? ????? | | ??????????????????????T"# ss ## ??? ????? | | ??????????????????????""# #? ??? ????? | | ????????????????????????##############?##???#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"T???????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????"T??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 21 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed HardlightNovaPerforator Manual? 0 Play Time 01:50:41 Cumulative 164.1 hours Start 2024.03.02 @ 20:34:15 End 2024.04.20 @ 15:52:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbe5b75-3f49-4113-85ab-63c369e52d8c