Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 00:09:30 Player: GermanMO Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (1007) 1007 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4482 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Matter Neutralizer > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Airjet Airjet Improved Medium Armor Plating [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 42 | 8 3 3 3 4 13 1 6 1 Power 3 | 1 . . 1 . 1 . . . Engine 3 | 1 . . 1 . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 2 . 2 6 . 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | 2 . 2 . . . . . 1 Hover 9 | . . . . 2 6 . 1 . Flight . | . . . . . . . . . Utility 13 | 2 2 1 1 . 4 . 3 . Device 5 | 2 . . 1 . 2 . . . Storage 1 | . 1 . . . . . . . Processor 5 | . 1 . . . 2 . 2 . Hackware 1 | . . 1 . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 12 | 3 1 . 1 2 2 1 2 . Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 32 | . 2 2 4 9 1 . 3 11 Power 3 | . 1 . 1 . . . . 1 Propulsion 12 | . . 1 1 3 1 . 1 5 Utility 9 | . . . 1 3 . . 2 3 Weapon 8 | . 1 1 1 3 . . . 2 Highest Loss Streak 11 | . 1 2 2 4 1 . 3 11 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 6 5 2 3 2 5 4 2 Power . | . 1 1 . . . 1 1 1 Propulsion 1 | 1 2 1 . . 1 3 2 . Utility 1 | . 2 3 2 2 . 1 1 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 9 | 2 . . . 1 2 . 2 2 Power 2 | . . . . . . . 1 1 Propulsion 6 | 2 . . . 1 2 . 1 . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 91 72 78 37 62 100 94 62 Engine 5 | . 7 . 9 . 4 7 7 2 Wheel 9 | . 28 22 21 1 . . . 2 Hover 11 | . . . . 3 21 30 28 14 Device 9 | . 4 . 9 6 12 23 15 7 Storage 5 | . 13 11 11 7 . . . . Processor 14 | . 10 11 11 9 12 23 26 23 Hackware 1 | . . 8 5 . . . . . Energy Gun 1 | . . . . . 2 7 5 . Energy Cannon 1 | . . . . . 6 7 2 . Ballistic Gun 4 | . 22 8 . . . . . . Impact Weapon 2 | . . . . 7 . . 4 5 Slashing Weapon 3 | . 4 11 11 1 . . . . Peak Build Rating 45 | 9 9 10 14 13 41 45 45 45 Average Rating 18 | 6 7 9 9 7 24 44 41 26 On Entrance 18 | . 9 7 8 7 4 41 45 45 Avg Prop Armor Cover (%) 11 | . . 9 . 24 . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 9 13 9 15 12 22 26 29 29 Greatest Support 33 | 32 32 32 32 16 33 33 33 33 Greatest Overweight (x) 3 | . . . . 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 5 5 Average Capacity 6 | 5 7 8 8 7 5 5 5 5 Most Carried 8 | 5 8 6 5 6 5 5 5 3 Average Carried 4 | 3 6 5 2 3 2 5 4 2 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 Final Carried 6 | 5 6 5 3 3 5 5 3 2 Class Distribution -------------------- 60% | Mutant 22% | Scout 12% | Scavenger-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Matter Collected 817 | 305 177 13 62 103 116 . 20 21 Remotely . | . . . . . . . . . Salvage Created 1191 | 177 227 19 148 411 168 . 20 21 Parts 60 | 13 11 4 10 7 13 . . 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Combat Hostiles Destroyed 24 | . 5 . 5 11 2 . . 1 Melee 9 | . . . 4 4 . . . 1 Guns 5 | . 5 . . . . . . . Cannons 4 | . . . . 2 2 . . . AOE 1 | . . . 1 . . . . . Classes Destroyed 12 | 3 1 1 3 2 2 . . . Worker 3 | 2 . . . . . . 1 . Builder 1 | . . . 1 . . . . . Tunneler 3 | 2 . . . 1 . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 7 | . . . 3 3 . . . 1 Grunt 11 | . 5 . . 6 . . . . Sentry 4 | . . . 2 1 1 . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 3 | 3 2 1 3 3 1 . 1 1 Combat Bots Only 3 | . 2 . 3 3 1 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Hostile Shots Fired 450 | . 45 32 40 135 35 . . 163 Missed 160 | . 16 10 12 50 10 . . 62 Hits 290 | . 29 22 28 85 25 . . 101 Projectile 290 | . 29 22 28 85 25 . . 101 Critical Strikes 4 | . . . 1 1 1 . . 1 Damage Taken 3906 | . 320 276 350 1015 205 . 274 1466 Core 1538 | . 57 180 112 484 72 . . 633 Absorbed by Shields 66 | . . . . . . . . 66 Core Remaining (%) 54 | 100 77 . 27 12 . . . . Volleys Fired 85 | 12 23 5 2 19 15 6 2 1 Largest 2 | 2 2 1 1 1 1 1 1 1 Hottest 105 | 40 40 20 33 33 75 105 105 39 Shots Fired 114 | 24 40 5 2 19 14 6 3 1 Gun 72 | 24 40 5 . . 2 . 1 . Cannon 38 | . . . . 19 12 6 1 . Launcher 4 | . . . 2 . . . 1 1 Special . | . . . . . . . . . Kinetic 88 | 24 40 5 . 19 . . . . Thermal 19 | . . . . . 12 6 1 . Explosive 2 | . . . 2 . . . . . Electromagnetic 5 | . . . . . 2 . 2 1 Robot Hit Streak 14 | 4 7 8 2 14 6 6 1 2 Robot Miss Streak 3 | 1 3 1 . 1 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 118 | 17 28 6 10 39 8 4 2 4 Core Hits 34 | 6 8 3 6 5 4 . . 2 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . Critical Strikes 6 | . 1 . . 5 . . . . Destroy 1 | . 1 . . . . . . . Smash 5 | . . . . 5 . . . . Melee Attacks 83 | . . 6 25 30 . . 14 8 Impact 51 | . . . . 29 . . 14 8 Slashing 32 | . . 6 25 1 . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 2894 | 216 364 112 311 1194 200 144 145 208 Guns 675 | 216 364 57 . . 38 . . . Cannons 644 | . . . . 338 162 144 . . Explosions 169 | . . . 73 . . . 37 59 Melee 1350 | . . 44 238 853 . . 108 107 Ramming 56 | . . 11 . 3 . . . 42 Kinetic 975 | 216 364 57 . 338 . . . . Thermal 306 | . . . . . 162 144 . . Explosive 73 | . . . 73 . . . . . Electromagnetic 134 | . . . . . 38 . 37 59 Impact 1068 | . . . . 853 . . 108 107 Slashing 282 | . . 44 238 . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . 2 10 23 23 Average Corruption 12 | . . . . . 1 8 14 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . 4 3 19 7 Message Errors 7 | . . . . . . . 7 . Matter Fused 9 | . . . . . 2 2 4 1 Heat Flow Errors 5 | . . . . . 1 . 3 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 441 | . . . 13 328 . . 68 32 Projectiles 26 | . . . . 26 . . . . Explosions . | . . . . . . . . . Melee 415 | . . . 13 302 . . 68 32 Knockbacks 6 | . . . . 6 . . . . Impact 3 | . . . . 3 . . . . Kinetic 3 | . . . . 3 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 38 | . . 5 . 1 . . 13 19 Shots 1 | . . . . . . . 1 . Rammed 14 | . . 4 . 1 . . . 9 Targets Rammed 14 | . . 4 . 1 . . . 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 280 | 6 12 . 4 . 206 180 148 280 Average Temperature 82 | 6 6 . 3 . 84 97 63 139 Received Heat Transfer 822 | . 174 129 126 279 24 . . 90 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . 7 . . . . Combat Hostiles 5 | . . . . 5 . . . . Parts Fried 12 | . . . . 12 . . . . Impact Corruptions 17 | . . . . 14 . . 2 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 370 | . . . . . 222 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 177 | 5 81 16 109 177 41 2 21 75 Initial 41 | . . 4 . 24 41 . 1 9 Average 33 | 1 30 3 61 103 10 . 2 33 Influence Increases 1072 | 25 166 28 247 322 67 2 75 140 Destroy 0b10 Robot/C 480 | . 100 . 100 220 40 . . 20 Destroy 0b10 Robot/NC 55 | 25 . 5 5 10 5 . 5 . Destroy Leader 114 | . 30 . 30 32 22 . . . Successful Hack 31 | . 5 5 7 . . . 14 . Disable Machine 105 | . . . 45 15 . . 45 . Destroy Structure 47 | . 1 3 30 . . 2 11 . Lose Combat Pursuer 240 | . 30 15 30 45 . . . 120 Influence Decreases 1027 | 25 155 39 190 287 159 . 63 109 Entered New Map 97 | . . 7 . 33 51 . 1 5 Time Decay 675 | 25 135 32 150 180 98 . 55 . Lost Part 255 | . 20 . 40 74 10 . 7 104 Squads Dispatched 8 | . 3 1 2 1 1 . . . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 1 1 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Distress Signals 6 | . . 1 1 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 10 9 14 29 7 6 . 28 Peak Tracking Total 19 | . 4 5 6 10 3 6 . 19 Tactical Retreats 7 | . 1 1 1 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Traps Triggered 6 | . 1 . . . 1 . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Machines Disabled 7 | . . . 3 1 . . 3 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Machines Accessed 13 | . 1 1 8 . 2 . 1 . Terminals 10 | . 1 1 7 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 21 | . 2 2 14 . 2 . 1 . Successful 13 | . 1 1 9 . 1 . 1 . Failed 8 | . 1 1 5 . 1 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 3 . 1 . . . Terminals 18 | . 2 2 13 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 10 | . 1 1 8 . . . . . Record 2 | . . . 2 . . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 2 | . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 6 | . 1 . 3 . 1 . 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . Total Damage 110 | . . . . . . 110 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Active Infowar (turns) 1712 | 83 93 . 338 218 368 93 446 73 Optics 625 | . . . . . 241 93 291 . Sensors 761 | . . . . . 149 93 446 73 Terrain 1482 | 83 11 . 338 218 266 93 446 27 Seismic 204 | 79 93 . . 32 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Turns Passed 2513 | 164 391 141 394 380 393 93 446 111 Spaces Moved 2222 | 98 253 101 283 251 365 124 642 105 Core 181 | 1 . . . 128 8 . . 44 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 795 | 97 253 101 283 46 . . . 15 Hover 1246 | . . . . 77 357 124 642 46 Flight . | . . . . . . . . . Fastest Speed 48 | 50 100 100 100 50 48 48 48 48 Average Speed 71 | 99 100 100 100 93 51 48 49 56 Slowest Speed 200 | 100 100 100 100 200 116 48 52 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 37 | 5 54 16 67 34 11 99 16 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . 3 7 . . . 12 . Terrain Destroyed 48 | . . 3 31 . . 2 12 . Melee 21 | . . 3 7 . . . 11 . Projectile 3 | . . . . . . 2 1 . AOE 24 | . . . 24 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Gar Total 2867 | 138 351 123 342 324 553 150 745 141 Wait 359 | 8 70 5 27 14 141 19 74 1 Move 2216 | 97 252 100 282 250 365 123 642 105 Hop . | . . . . . . . . . Pick Up 32 | 9 2 . 2 5 12 . 2 . Fast Attach 20 | 7 . 1 . 2 5 1 4 . Attach 23 | . 2 1 3 4 10 . 2 1 Detach 3 | . 1 . . . 2 . . . Swap 3 | 1 1 1 . . . . . . Drop 14 | 4 . . 1 . 3 1 5 . Fire 85 | 12 23 5 2 19 15 6 2 1 Melee 82 | . . 6 25 29 . . 14 8 Ram 14 | . . 4 . 1 . . . 9 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered exit to Mines (range 8) 531 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Discovered new exit (range 15) 696 | -9/Materials | Identified exit to Storage 697 | -9/Materials | Entered Storage 784 | -9/Storage | Core integrity fell below 50% 1076 | -9/Storage | Discovered new exit (range 16) 1090 | -9/Storage | Identified exit to Materials 1091 | -9/Storage | Entered Materials 1091 | -8/Materials | Evolved 2 slots: Utility x2 1319 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Core integrity fell below 20% 1463 | -8/Materials | Discovered new exit (range 16) 1470 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Propulsion x2 1477 | -7/Factory | Lost 4 parts (2n1u1w) 1864 | -7/Factory | Sucked down chute 1864 | -7/Factory | Entered Waste 1865 | -7/Waste | Met a frightened Derelict 1876 | -7/Waste | Spotted C-40 Crusher 1879 | -7/Waste | EMP discharged 1879 | -7/Waste | System corruption reached 10% 1881 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1913 | -7/Waste | Spotted C-40 Crusher 1915 | -7/Waste | Spotted C-40 Crusher 1934 | -7/Waste | Discovered new exit (range 10) 1938 | -7/Waste | Identified exit to Factory 1957 | -7/Waste | Entered Factory 1987 | -7/Factory | Build established: Scavenger-Scout 2248 | -7/Factory | Crushed by falling debris 2279 | -7/Factory | Lost 3 parts (1n2u) 2310 | -7/Factory | Build established: Scout 2403 | -7/Factory | Identified exit to Garrison 2403 | -7/Factory | Entered Garrison 2484 | -7/Garrison | Core integrity fell below 50% 2502 | -7/Garrison | Core integrity fell below 20% 2507 | -7/Garrison | Triggered checkpoint 2511 | -7/Garrison | Triggered checkpoint 2514 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02463_ System corrupted: Substantial component data lost. 02464_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02468_ Imp. Medium Armor Plating destroyed. 02475_ S-27 Virus destroyed. 02476_ Imp. Sensor Array destroyed. 02478_ System corrupted: Substantial component data lost. 02480_ Airjet destroyed. 02480_ Arm. Wheel destroyed. 02480_ Acquired 21 matter. 02494_ Hvy. Mace destroyed. 02496_ Slammed into S-27 Virus. 02497_ System corrupted: Component data lost. 02497_ Slammed into S-27 Virus. 02497_ Destabilizing: System interference. 02497_ Adv. Terrain Scan Processor temporarily disabled. 02497_ Imp. Signal Interpreter temporarily disabled. 02498_ Slammed into S-27 Virus. 02503_ Slammed into P-60 Hacker. 02507_ Beams of light sweep through the air. An alarm sounds. 02514_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????#### | | ???????????????????????????????????????#""" | | ???????????????????????????????????????# " | | ?????????????????????????????????####### " | | ?????????????????????????????????? + " | | ???????????????????????????????????# ### " | | ???????????????????????????????????# #?#""" | | ???????????????????????????????????# #?#### | | ???????????????????#####???#####???# #????? | | ???????????????????# #???# #???# #????? | | ??????????##"""##### ##### ##### #????? | | ??????????+ @ ssssgsssp g #????? | | ??????????########################## #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ????????????????????????????######## #????? | | ????????????????????????????# #????? | | ????????????????????????????######## #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????############# ###### | | ????????????????????? | | ????????????????????? | | ????????????????????? = | | ??????????????????????############## ###### | | ???????????????????????????????????#*#????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# ###### | | ???????????????????????????????????# | | ???????????????????????????????????#+###### | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Ghost 'Em Resistances Are Futile Challenges ------------ None Game ------ Seed HardcellFrostMeganuke Manual? 0 Play Time 01:05:45 Cumulative 26.6 hours Start 2025.11.22 @ 14:00:03 End 2025.12.06 @ 00:09:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 15 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e272aaaf-1481-4dd0-8f71-afc7be3ddd8d