Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 21:42:18 Player: Johge Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4848) 4848 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 9876 Bonus ------- High Alert Combat Kills 333 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 108/400 Energy 240/240 System Corruption 27% Temperature Cool (63) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Matter Pod (fused) Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- Battle Cannon Heavy Rocket Launcher Heavy Missile Launcher > --- INVENTORY (5) ---- Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (9) Battle Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Wave Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Particle Reactor Armored Treads Aluminum Leg Medium Matter Pod Improved Signal Interpreter Heavy Armor Plating Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Rocket Launcher Heavy Rocket Launcher Datajack Mining Laser [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 2 | . . . 1 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 127 | 6 7 2 5 15 4 35 23 19 11 Power 25 | 1 2 . 1 3 . 9 4 3 2 Engine 12 | 1 1 . 1 . . 6 1 2 . Core 9 | . 1 . . 3 . 1 2 . 2 Reactor 4 | . . . . . . 2 1 1 . Propulsion 32 | 2 2 . 1 5 . 7 11 4 . Treads 20 | 2 2 . 1 5 . 6 2 2 . Leg 11 | . . . . . . 1 9 1 . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 3 1 2 4 3 10 5 2 4 Device 11 | . . . 1 1 1 4 3 1 . Storage 8 | 1 2 1 . . . 1 . . 3 Processor 3 | . . . . 1 . . 1 . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 11 | . 1 . 1 2 2 4 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 . 1 1 3 1 9 3 10 5 Energy Gun 8 | . . . . 1 . 3 2 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 . 1 1 2 1 4 1 . . Ballistic Cannon 4 | . . . . . . . . 1 3 Launcher 8 | . . . . . . 2 . 4 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 61 | . . 1 3 4 . 17 15 12 9 Power 12 | . . . . 1 . 3 2 3 3 Propulsion 18 | . . . . 2 . 4 5 4 3 Utility 13 | . . . 2 1 . 5 3 1 1 Weapon 18 | . . 1 1 . . 5 5 4 2 Highest Loss Streak 11 | . . 1 2 2 . 5 5 11 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 85 | . 88 99 91 94 100 97 87 69 69 Engine 7 | . 6 . 7 6 . 12 3 13 6 Core 4 | . 7 14 3 10 15 2 2 . 1 Reactor 1 | . . . . . . . 6 . . Treads 20 | . 26 28 33 33 30 27 15 13 6 Leg 4 | . . . . . . 2 12 5 6 Device 2 | . . . 1 4 6 4 4 . . Storage 8 | . 14 14 11 9 7 7 7 7 9 Processor 5 | . . . . 3 7 7 9 7 8 Hackware 1 | . . . . . . . . 4 7 Protection 5 | . 4 14 12 8 7 8 3 . . Energy Gun 5 | . . . . 3 7 8 11 6 3 Ballistic Gun 10 | . 28 27 21 13 15 13 5 . . Ballistic Cannon 2 | . . . . . . . . 4 11 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 12 26 36 42 46 51 66 75 68 53 Greatest Support 80 | 40 40 40 60 80 80 80 80 45 40 Greatest Overweight (x) 12 | . 1 . . . . 1 4 1 12 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 9 Most Carried 15 | 2 10 10 13 14 15 15 15 15 14 Average Carried 10 | 1 6 9 10 11 14 11 14 11 7 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 10 11 13 15 15 15 11 3 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Gunner 18% | Scavenger-Mutant 17% | Derelict-Mutant 9% | Derelict-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Matter Collected 3787 | 367 325 120 141 291 295 855 636 364 393 Remotely . | . . . . . . . . . . Salvage Created 4755 | 143 487 140 210 471 558 1242 878 272 354 Parts 238 | 11 20 18 18 30 27 51 45 13 5 Haulers Intercepted 2 | . 1 . . . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 10 16 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 102 | . 7 9 6 10 10 21 18 11 10 Guns 76 | . 7 9 6 10 10 16 18 . . Cannons 4 | . . . . . . . . 2 2 AOE 21 | . . . . . . 5 . 8 8 Classes Destroyed 14 | 3 3 1 2 . 2 2 . 1 . Worker 5 | 2 . . . 1 1 . 1 . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . Recycler 5 | 1 1 . . 1 1 . 1 . . Operator 2 | . 1 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 26 | . . 9 2 4 3 . 2 2 4 Grunt 47 | . 7 . 2 2 5 10 12 6 3 Brawler 4 | . . . . . . 2 1 . 1 Duelist 7 | . . . 1 1 . 2 1 . 2 Sentry 9 | . . . 1 3 . 3 1 1 . Hunter 1 | . . . . . . 1 . . . Programmer 7 | . . . . . 2 3 1 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 7 | 3 2 3 3 4 6 5 7 4 4 Combat Bots Only 6 | . 2 3 3 4 5 5 6 4 4 Max Kills in Single Turn 4 | 1 1 1 1 1 2 4 2 3 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Hostile Shots Fired 883 | . 52 48 49 73 46 241 214 89 71 Missed 271 | . 18 17 7 22 13 78 65 30 21 Damage Taken 8809 | . 457 264 520 754 514 2474 1993 880 953 Core 951 | . 63 51 47 79 92 145 152 139 183 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 893 | . 201 . . 416 . . 276 . . Core Remaining (%) 81 | 100 . 54 88 85 . . . . . Volleys Fired 380 | 12 44 22 28 44 29 85 69 27 20 Largest 3 | 2 2 2 2 2 3 3 3 2 3 Hottest 174 | 40 40 40 43 78 101 149 174 111 150 Shots Fired 826 | 24 88 41 52 88 86 229 123 41 54 Gun 757 | 24 88 41 52 88 86 225 123 20 10 Cannon 44 | . . . . . . . . 10 34 Launcher 21 | . . . . . . 4 . 7 10 Special 4 | . . . . . . . . 4 . Kinetic 590 | 24 88 41 52 84 58 142 57 10 34 Thermal 201 | . . . . 4 28 83 59 17 10 Explosive 21 | . . . . . . 4 . 7 10 Electromagnetic 14 | . . . . . . . 7 7 . Robot Hit Streak 28 | 5 7 8 28 11 8 14 10 3 7 Robot Miss Streak 8 | 3 6 4 3 3 4 4 8 4 6 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 14 | . . 2 1 2 5 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . Shots Hit Robots 543 | 12 48 23 42 56 49 170 97 18 28 Core Hits 303 | 5 21 9 12 21 24 67 99 21 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 11 | . . . 1 2 1 5 1 . 1 Burn 8 | . . . . 1 1 5 1 . . Destroy 2 | . . . 1 1 . . . . . Blast 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10807 | 157 610 294 477 832 864 3352 1703 1269 1249 Guns 7894 | 157 596 275 477 829 864 2759 1697 125 115 Cannons 432 | . . . . . . . . 125 307 Explosions 2347 | . . . . . . 593 . 927 827 Melee . | . . . . . . . . . . Ramming 62 | . 14 19 . 3 . . 6 20 . Kinetic 5816 | 157 596 275 477 773 567 1693 846 125 307 Thermal 2482 | . . . . 56 297 1066 807 141 115 Explosive 2347 | . . . . . . 593 . 927 827 Electromagnetic 100 | . . . . . . . 44 56 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . 2 . 1 18 25 27 27 Average Corruption 18 | . . . 2 . 1 6 20 25 27 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 269 | . . . 1 . 7 39 57 88 77 Message Errors 70 | . . . . . . 8 10 27 25 Matter Fused 56 | . . . . . 4 8 15 13 16 Heat Flow Errors 27 | . . . . . 1 4 8 11 3 Energy Discharges 18 | . . . 1 . . 4 4 3 6 Parts Rejected 3 | . . . . . . 1 1 . 1 Parts Fused 7 | . . . . . . 1 . 4 2 Data Loss (minor) 39 | . . . . . . 7 8 10 14 Data Loss (major) 21 | . . . . . . 3 4 9 5 Misfires 13 | . . . . . . 1 4 5 3 Alerts 3 | . . . . . 1 . . 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 11 | . . . . . 1 2 3 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . . . . . 12 . 58 16 Projectiles 11 | . . . . . . . . . 11 Explosions 71 | . . . . . . 12 . 54 5 Melee 4 | . . . . . . . . 4 . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . 50 21 Shots 4 | . . . . . . . . 1 3 Rammed 11 | . 1 2 . 1 . . . 7 . Targets Rammed 13 | . 2 2 . 1 . . 1 7 . Kicked 1 | . . . . . . . 1 . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 563 | . 22 10 20 84 309 364 563 400 467 Average Temperature 106 | . 8 7 6 33 77 109 179 97 119 Received Heat Transfer 2421 | . 315 . 132 297 153 639 714 90 81 Effects 25 | . . . . . . 6 16 1 2 Shutdowns 5 | . . . . . . . 4 . 1 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 10 | . . . . . . 5 5 . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 2 4 . . . Heat Transferred 5476 | . . . . 185 629 2749 1393 261 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Peak Influence 772 | 25 226 222 138 232 165 772 614 . . Initial 405 | . 16 22 8 5 40 115 405 . . Average 254 | 16 87 99 76 100 94 474 474 . . Maximum Alert Level 3 | . 1 1 . 1 . 3 2 . . Low Security (%) 54 | 100 89 89 100 90 100 6 . . . Level 1 13 | . 10 10 . 9 . 33 10 . . Level 2 25 | . . . . . . 38 89 . . Level 3 5 | . . . . . . 22 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 3 . 4 . 1 Investigation 5 | . 1 . . . 1 . 3 . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 1 | . 1 . . . . . . . . Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Distress Signals 3 | . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 15 9 13 16 13 22 18 12 15 Peak Tracking Total 6 | . 4 3 5 5 5 5 5 4 6 Tactical Retreats 7 | . . . 1 . . 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Traps Triggered 4 | . 1 . 1 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Machines Disabled 9 | . . . . . . 3 3 2 1 Max in Single Turn 2 | . . . . . . 1 1 2 1 Garrison Relay 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Machines Accessed 23 | . 5 . 2 4 3 1 6 1 1 Terminals 13 | . 4 . 1 2 2 1 3 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . 1 . . 2 . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 59 | . 18 . 5 15 6 3 10 1 1 Successful 37 | . 10 . 4 12 4 . 5 1 1 Failed 22 | . 8 . 1 3 2 3 5 . . Catastrophic 4 | . . . . . 1 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . 2 . 2 . . Terminals 30 | . 13 . 3 3 5 3 3 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 22 | . 5 . . 12 . . 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 19 | . 6 . 2 3 3 . 3 1 1 Record 3 | . . . . 1 1 . 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 2 | . . . . . . . . 1 1 Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 3 | . 2 . . . 1 . . . . Locate Traps 3 | . 2 . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . 4 . . 9 . . 2 . . Scan Component 8 | . 2 . . 5 . . 1 . . Repair 7 | . 2 . . 4 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 15 | . 5 . . 3 1 1 5 . . Full Trace Events 5 | . . . . . 1 1 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 2 . . 4 . . 1 . . Time 180 | . 52 . . 116 . . 12 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 17 | . . . . . . 17 . . . Machine Destruction 13 | . . . . . . 13 . . . Programmers 4 | . . . . . . 4 . . . Attached 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Turns Passed 9571 | 269 680 612 483 731 715 1542 1128 1874 1537 Spaces Moved 4265 | 143 286 339 245 276 374 713 461 744 684 Core 9 | 8 . . . . . . . . 1 Treads 3559 | 135 286 339 245 276 374 713 259 660 272 Legs 697 | . . . . . . . 202 84 411 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 162 162 165 120 Average Speed 184 | 153 160 160 160 160 162 162 180 234 212 Slowest Speed 650 | 160 240 160 160 162 162 245 410 245 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 7 53 77 21 30 11 75 13 88 76 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . . . . . 5 5 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 203 | . . . . . . 14 . 91 98 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . . 5 12 AOE 186 | . . . . . . 14 . 86 86 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Total 5238 | 168 418 367 290 481 419 907 649 813 726 Wait 307 | . 63 . 4 123 2 46 69 . . Move 4257 | 142 285 338 244 275 374 712 460 743 684 Hop . | . . . . . . . . . . Pick Up 113 | 8 13 2 7 18 7 23 19 10 6 Fast Attach 9 | . . . . . . . 2 . 7 Attach 83 | 6 5 1 4 11 2 19 13 19 3 Detach 8 | . 1 . . . . 1 . 5 1 Swap 35 | . 2 1 1 4 2 16 8 . 1 Drop 32 | . 3 1 2 5 3 5 8 1 4 Fire 380 | 12 44 22 28 44 29 85 69 27 20 Melee 1 | . . . . . . . . 1 . Ram 2 | . . . . . . . . 2 . Kick 1 | . . . . . . . 1 . . Crush 10 | . 2 2 . 1 . . . 5 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 717 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Repaired Lgt. Treads 834 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Entered Mines 954 | -10/Mines | Met a Derelict bent on vengeance 1547 | -10/Mines | Discovered new exit (range 7) 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Discovered new exit (range 3) 2045 | -9/Materials | Entered another Materials area 2045 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2067 | -8/Materials | Build established: Scavenger-Mutant 2092 | -8/Materials | Repaired Med. Armor Plating 2669 | -8/Materials | Repaired Lgt. Treads 2697 | -8/Materials | Repaired Lgt. Treads 2731 | -8/Materials | Repaired Hvy. Assault Rifle 2746 | -8/Materials | Discovered new exit (range 6) 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3130 | -7/Factory | Build established: Scavenger-Gunner 3408 | -7/Factory | Garrison activated, responded to threat 3491 | -7/Factory | Identified exit to Garrison 3491 | -7/Factory | Entered Garrison 3568 | -7/Garrison | Triggered checkpoint 3677 | -7/Garrison | Lost 4 parts (1n2u1w) 3691 | -7/Garrison | Triggered checkpoint 3820 | -7/Garrison | Lost 5 parts (2u3w) 3831 | -7/Garrison | Discovered new exit (range 12) 3871 | -7/Garrison | Triggered checkpoint 3905 | -7/Garrison | Installed Relay Interface Framework 4070 | -7/Garrison | Build established: Scavenger-Tank 4164 | -7/Garrison | Discovered new exit (range 14) 4275 | -7/Garrison | Garrison Relay disabled 4421 | -7/Garrison | Build established: Scavenger-Gunner 4453 | -7/Garrison | Triggered checkpoint 4488 | -7/Garrison | Garrison Relay disabled 4680 | -7/Garrison | Garrison Relay disabled 4689 | -7/Garrison | Triggered checkpoint 4765 | -7/Garrison | System corruption reached 10% 4827 | -7/Garrison | Lost 4 parts (2p1n1u) 4852 | -7/Garrison | Discovered new exit (range 14) 5033 | -7/Garrison | Entered Factory 5199 | -7/Factory | Repaired Arm. Treads 5391 | -7/Factory | Lost 5 parts (1p1n1u2w) 5613 | -7/Factory | Lost 3 parts (3n) 5643 | -7/Factory | Core integrity fell below 50% 5854 | -7/Factory | Lost 4 parts (1p1n2u) 5966 | -7/Factory | Discovered new exit (range 15) 6028 | -7/Factory | Identified exit to Lower Caves 6115 | -7/Factory | Build established: Scavenger-Mutant 6161 | -7/Factory | Entered Lower Caves 6320 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6405 | -7/Lower Caves | Lost 11 parts (3p4n1u3w) 6635 | -7/Lower Caves | Build established: Mutant 7195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7266 | -7/Lower Caves | Build established: Derelict-Mutant 8015 | -7/Lower Caves | Discovered new exit (range 10) 8032 | -7/Lower Caves | Identified exit to Lower Caves 8035 | -7/Lower Caves | Entered another Lower Caves area 8258 | -7/Lower Caves | Learned Factory emergency access door positions 8717 | -7/Lower Caves | Core integrity fell below 20% 8769 | -7/Lower Caves | Lost 6 parts (3p2n1u) 8915 | -7/Lower Caves | Build established: Derelict-Gunner 9557 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9572 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 4 matter. System corrupted: Component data lost. G2XYXBTMZISC IJ8I 2TTOZ3 System corrupted: Energy discharge (-136). Gauss Cannon destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. G-47 Trooper destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Adv. Assault Cannon destroyed. S-27 Virus destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Slug penetrates L-41 Fighter. Com. Battery severed. Destroyed Imp. Deuterium Engine. L-41 Fighter destroyed. FLBC5X7 18HCBSP5F:Z ZYU#BNKRX FVV8V%MG,J [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######??????????????###???? | | ?????????????????????## ##?????????????#"##??? | | ??????????????????#### #????????????## ##?? | | ??????????????????# #????????????# ##? | | ??????????????????# #????????????# #? | | ??????????????????# ##???????????# #? | | ??????????????????# % ???????????## ##? | | ??????????????????# #???????????#" # ##? | | ??????????????????# Y #???????????# # #? | | ???????????######## #????????#### ## | | ???????????# % ########## | | ????????????? % | | ??????????????????# % l | | ????????????????????# @ ###### ### # | | ????????????????????# ## ## #????#### #??### | | ????????????????????????##### ## #??#### #????? | | ??????????????????????????#"" " ^#?????# #????? | | ????????????????????? ##?????# ###### | | ????????????????????# ####" &%%"#??????# # | | ??????????????????????????##" %!"##??????# # | | ??????????????????????????? """ "#????###### ## | | ???????????????????????????# # "#?####""#"# # | | ???????????????????????????#### "#?# # | | ??????????????????????????????? ##?#$????# | | ??????????????????????????????? #??# ????## | | ??????????????????????????????? #??# ###?## | | ??????????????????????????????? #?## | | ??????????????????????????????# ### | | ??????????????????????????????# | | ????????????????????????????????### % | | ??????????????????????????????????#" # | | ???????????????????????????????????# # | | ???????????????????????????????????## #### ### ## | | ????????????????????????????????#### #?# #?###? | | ??????????????????????????????### ### #????? | | ?????????????????????????????## #????? | | ?????????????????????????????# ###### #????? | | ?????????????????????????????# ##????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 11 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SkeletonForceCorpse Manual? 0 Play Time 01:09:35 Cumulative 27.0 hours Start 2024.07.21 @ 20:34:46 End 2024.07.21 @ 21:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a8f7c05-0e6a-40bf-8448-0bb4cf7d6c61