Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 12:19:27 Player: A Moose Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (291) 1455 Value Destroyed (14572) 14572 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (12990) 12990 TOTAL SCORE: 39337 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4824 Follower Combat Kills 691 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1154 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -279 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 132/150 System Corruption 19% Temperature Cool (18) Movement Core (1500) Ox29 Location -1/Access Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Centrium Leg Centrium Leg Compact Wheel Improved Matter Compressor (300) Triangulator Experimental Reaction Control System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Centrium Light Armor Plating Centrium Light Armor Plating Improved Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Compact Linear Accelerator Fusion Bomb Launcher Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Light Quantum Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Compact Wheel Centrium Wheel Advanced Cooling System Advanced Energy Well Matter Compressor Improved Matter Compressor Advanced Launcher Guidance Computer Particle Accelerator Experimental Reaction Control System Improved Core Shielding Heavy Armor Plating Quantum Rifle Enhanced Quantum Rifle Heavy Proton Cannon KE Penetrator Improved Plasma Cutter [Rating: 203] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Centrium Wheel Treads Armored Medium Treads Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 2 . . . . . . 2 . . . . 1 1 1 Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Attached 225 | 5 1 4 . 1 7 21 2 6 10 1 . 8 1 12 5 5 10 1 44 25 56 Power 30 | 1 . 1 . . . 4 . . . . . . . . 1 . 1 . 7 2 13 Engine 5 | 1 . 1 . . . 3 . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 Reactor 21 | . . . . . . . . . . . . . . . . . 1 . 6 2 12 Propulsion 44 | 2 . 2 . . 1 9 1 . 1 . . 1 1 3 2 . 2 . 5 1 13 Treads 9 | . . . . . . 2 . . . . . . . . . . . . 1 . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 . . . . . 5 1 . 1 . . 1 1 3 2 . 1 . 4 1 7 Hover 5 | . . 2 . . 1 2 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . Utility 78 | 1 . 1 . . 4 5 1 2 7 1 . 2 . 5 . 4 7 . 12 10 16 Device 34 | . . . . . 2 1 . . 2 . . . . 3 . 3 2 . 6 4 11 Storage 7 | 1 . . . . . 1 . 1 1 . . . . . . . 2 . . . 1 Processor 12 | . . . . . 2 2 . . 1 . . 2 . . . . . . 2 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . 1 . . . 1 1 1 3 1 . . . 2 . 1 3 . 4 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 1 1 . . 1 2 3 . 4 2 . . 5 . 4 2 1 . 1 20 12 14 Energy Gun 29 | 1 . . . . 1 . . 2 2 . . 3 . 2 . 1 . . 9 3 5 Energy Cannon 9 | . . . . . . . . . . . . . . . 1 . . . 1 2 5 Ballistic Gun 11 | . 1 . . . . . . . . . . . . 1 1 . . 1 4 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . 1 . 1 . . . . . . . . . . . . 3 . 2 Special Weapon 8 | . . . . . . . . 1 . . . 2 . . . . . . 3 2 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . . . . . 1 . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 1 2 . 1 2 . . 4 . 2 . . 5 . 4 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 111 | . 2 1 . . 4 4 . 1 2 1 . 1 2 1 3 4 . 1 27 5 52 Power 20 | . 1 . . . 1 . . . . . . . . . . . . . 6 1 11 Propulsion 25 | . 1 1 . . 1 3 . . 1 . . 1 2 . 1 . . . 4 . 10 Utility 36 | . . . . . 1 1 . 1 1 1 . . . 1 . 4 . . 8 3 15 Weapon 30 | . . . . . 1 . . . . . . . . . 2 . . 1 9 1 16 Highest Loss Streak 31 | . 2 1 . . 4 2 . 1 2 1 . 1 2 1 2 2 . 1 10 2 31 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 88 | . 59 72 85 85 79 77 66 76 87 88 88 88 83 88 95 99 100 99 95 89 92 Engine 3 | . 3 8 14 14 7 6 6 6 5 5 5 5 5 5 . . . . . . . Core 3 | . . . . . . 4 6 6 5 5 5 5 5 5 9 10 8 5 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 5 10 12 14 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . 4 3 Wheel 15 | . 17 5 . . . 19 13 20 17 17 17 17 12 12 16 21 21 21 18 13 12 Hover 2 | . . 16 28 28 26 4 . . . . . . . . . . . . . . . Device 11 | . . . . . 11 5 . . 10 11 11 10 5 12 15 14 15 15 13 15 16 Storage 4 | . 14 5 . . . 4 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 14 | . . . . . 9 16 13 13 11 11 11 11 17 15 15 15 15 15 17 16 15 Protection 6 | . . 8 14 14 7 4 13 13 5 5 5 5 5 9 10 9 9 10 8 4 6 Energy Gun 11 | . 14 14 14 5 . . . 6 23 23 23 23 23 20 16 11 15 11 9 5 6 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 5 5 5 . 1 4 Ballistic Gun 2 | . 8 14 14 14 5 . . . . . . . . . 1 3 . 2 5 1 1 Slashing Weapon 1 | . . . . . . 6 6 2 . . . . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 9 9 8 8 8 12 46 61 136 146 139 139 139 138 140 144 158 158 159 187 178 213 Greatest Support 64 | 26 26 24 24 24 36 50 56 56 60 60 60 60 54 60 64 64 64 64 64 48 58 Greatest Overweight (x) 8 | . . . . . 1 1 1 2 2 2 2 2 4 3 4 2 3 2 8 3 7 Average Overweight (x) 1 | . . . . . . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 Largest Inventory Capacity 25 | 8 8 8 5 5 5 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 6 5 5 5 8 10 23 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 7 8 5 5 5 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 4 5 4 5 4 8 9 19 23 23 24 24 24 23 23 24 24 24 22 24 23 Final Capacity 25 | 8 8 5 5 5 5 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 7 4 5 5 5 10 10 25 22 23 25 25 25 25 23 25 25 25 20 25 7 Class Distribution -------------------- 30% | Scavenger-Gunner 22% | Pyromaniac-Gunner 13% | Scavenger-Tank 9% | Mutant 9% | Scavenger-Mutant 5% | Pyromaniac-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Pyromaniac-Skirmisher | -5/Factory Pyromaniac-Gunner | -5/Upper Caves Pyromaniac-Gunner | -5/Upper Caves Pyromaniac-Gunner | -5/Warlord Pyromaniac-Gunner | -4/Proximity Caves Pyromaniac-Gunner | -4/Factory Pyromaniac-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4857 | 227 23 135 . 32 3 360 210 115 628 22 . 80 10 100 94 124 60 194 1224 452 764 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16092 | . 53 . . 25 360 1240 110 260 447 901 479 492 764 827 513 632 . 1121 3798 558 3512 Parts 625 | . 7 . . 6 19 75 3 16 14 22 12 9 28 21 14 22 . 22 171 17 147 Haulers Intercepted 10 | . . . . . 1 2 . . 1 . . . . 2 . . . . 3 . 1 Recyclers Shooed 6 | . . . . . 2 1 . . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . . . . 17 11 . 27 . 14 18 . 21 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 225 | . 3 . . 4 10 10 . 6 3 9 8 7 18 7 10 15 . 16 45 8 46 Melee 11 | . . . . . . 10 . . . . . . . . . . . . . . 1 Guns 138 | . 3 . . . . . . 6 3 9 7 4 15 6 8 8 . 9 41 2 17 Cannons 25 | . . . . . . . . . . . . . . . 1 4 . 3 . 2 15 AOE 32 | . . . . 4 10 . . . . . . . . . . . . . 2 4 12 Classes Destroyed 23 | . 1 . . . 9 3 . . 1 . . 2 2 2 . . . . 2 1 . Worker 14 | . . . . . 2 3 . . 2 . . . . . . . . . 4 . 3 Builder 14 | . . . . . 1 4 . . . . . . . . . . . . 6 . 3 Tunneler 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 10 | . . . . . 1 2 . . 1 . . . . 2 . . . . 3 . 1 Recycler 12 | . . . . . 1 5 1 . 1 . . . . . . . . . 2 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . Watcher 10 | . . . . . 1 2 . . 1 . . . . . . . . . 2 . 4 Swarmer 50 | . 3 . . 4 . . . 3 . 4 2 . 11 . 5 9 . 1 3 . 5 Grunt 76 | . . . . . 4 5 . 3 2 4 4 3 4 4 3 4 . 2 14 5 15 Brawler 12 | . . . . . 1 . . . . . . 1 . . . 1 . 6 1 . 2 Duelist 12 | . . . . . 1 1 . . . . . . . . . . . 3 2 . 5 Sentry 21 | . . . . . 4 2 . . 1 1 2 . . 2 . 1 . 1 3 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Hunter 22 | . . . . . . 1 . . . . . . . . 2 . . . 11 . 8 Programmer 18 | . . . . . . 1 . . . . . . . . . . . 1 10 . 6 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . 2 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 3 . . 4 10 6 1 3 3 6 7 4 7 3 5 7 . 13 14 5 7 Combat Bots Only 13 | . 3 . . 4 5 5 . 3 2 6 7 4 7 2 5 7 . 13 8 5 6 Max Kills in Single Turn 4 | . 1 . . 3 3 1 1 1 1 1 2 2 2 1 2 1 . 2 2 4 4 Gunslinging 1 | . . . . . . . . . . . . 1 1 . 1 . . . 1 . . Exploded 4 | . . . . 3 2 . . . . . . . . . . . . . 1 4 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1513 | . 10 . . 3 72 90 . 48 13 28 30 22 56 24 62 81 . 39 364 26 545 Missed 493 | . 4 . . 1 25 27 . 11 4 6 10 15 23 10 25 24 . 19 122 9 158 Damage Taken 20061 | . 146 77 . 15 685 1014 . 558 339 397 387 113 433 350 658 616 . 240 4479 953 8601 Core 3394 | . 29 32 . 6 212 182 . 52 58 56 40 13 58 77 36 105 . 8 658 158 1614 Absorbed by Shields 3954 | . . . . . . . . 84 . . . 69 237 124 . 328 . 252 654 . 2206 Redirected to Shielding 534 | . . . . . . . . . . . . . . 10 46 48 . . 323 . 107 Regen/Repaired (Parts) 339 | . . . . . . . . . . . . 339 . . . . . . . . . Core Remaining (%) 76 | 100 . . . 73 61 74 . 93 . . . . 77 . . . . 80 43 89 . Volleys Fired 734 | . 5 . . 2 19 . . 17 14 24 12 16 26 23 18 29 . 27 122 61 319 Largest 5 | . 1 . . 2 2 . . 2 4 4 4 4 4 4 4 4 . 4 4 5 4 Hottest 374 | . 40 . . 50 50 . . 48 96 96 96 96 96 96 188 228 . 239 239 220 374 Shots Fired 1527 | . 5 . . 4 29 . . 33 56 96 45 64 104 92 64 86 . 99 352 71 327 Gun 1264 | . 5 . . 2 10 . . 32 56 96 45 64 104 92 57 71 . 80 335 47 168 Cannon 204 | . . . . . . . . . . . . . . . 7 15 . 19 4 13 146 Launcher 49 | . . . . 2 19 . . . . . . . . . . . . . 8 7 13 Special 10 | . . . . . . . . 1 . . . . . . . . . . 5 4 . Kinetic 220 | . . . . 2 10 . . . . . . . . . 7 22 . 18 153 2 6 Thermal 1203 | . 5 . . . . . . 32 56 96 45 64 104 92 57 64 . 81 147 58 302 Explosive 54 | . . . . 2 19 . . . . . . . . . . . . . 10 10 13 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 Entropic 38 | . . . . . . . . . . . . . . . . . . . 38 . . Robot Hit Streak 23 | . 1 . . . 7 . . 23 13 8 13 8 13 12 11 11 . 9 10 8 14 Robot Miss Streak 7 | . 2 . . . 1 . . 5 2 3 1 4 4 2 5 5 . 5 7 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 30 | . . . . . . . . 2 . 2 1 3 4 1 3 . . 1 13 . . Max Gunslinging Chain 2 | . . . . . . . . 1 . 1 1 1 1 1 1 . . 1 2 . . Capacitor 342 | . . . . . . . . . . . . . . . . . . . . 52 290 Shots Hit Robots 926 | . 2 . . . 15 35 1 26 34 46 32 41 60 63 29 43 . 54 204 35 206 Core Hits 576 | . 3 . . 4 32 22 1 12 15 27 15 20 31 27 18 20 . 27 137 26 139 Critical Kills 26 | . . . . . . . . . . . . . . . . 2 . 2 21 . 1 Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . . 2 . . 26 . 1 Critical Strikes 104 | . . . . . . . . 2 2 5 5 5 9 7 2 6 . 6 50 3 2 Burn 46 | . . . . . . . . 1 2 5 5 5 9 7 2 2 . 4 2 2 . Meltdown 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Destroy 49 | . . . . . . . . . . . . . . . . 3 . 1 43 . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Detonate 3 | . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 55 | . . . . . 2 41 1 4 . . . . . . . . . . . 3 4 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . 41 1 4 . . . . . . . . . . . 3 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 17 1 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37874 | . 44 . . 243 1786 2623 115 832 818 1279 801 1144 1510 1514 1087 1395 . 2018 7649 1638 11378 Guns 22241 | . 44 . . . 16 . . 623 818 1279 801 1144 1510 1514 868 1062 . 1360 6925 634 3643 Cannons 5593 | . . . . . . . . . . . . . . . 219 333 . 658 141 168 4074 Explosions 6808 | . . . . 243 1770 . . . . . . . . . . . . . 583 726 3486 Melee 3094 | . . . . . . 2595 115 209 . . . . . . . . . . . . 175 Ramming 28 | . . . . . . 28 . . . . . . . . . . . . . . . Kinetic 3951 | . . . . . 16 . . . . . . . . . 132 438 . 424 2887 . 54 Thermal 22962 | . 44 . . . . . . 623 818 1279 801 1144 1510 1514 955 957 . 1594 3402 802 7519 Explosive 6503 | . . . . 243 1770 . . . . . . . . . . . . . 278 726 3486 Electromagnetic 175 | . . . . . . . . . . . . . . . . . . . 31 . 144 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3204 | . . . . . . 2595 115 209 . . . . . . . . . . . 110 175 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1051 | . . . . . . . . . . . . . . . . . . . 1051 . . Highest Corruption 19 | . . . . . . . . . . . . . . . . . . 1 7 7 19 Average Corruption 4 | . . . . . . . . . . . . . . . . . . 1 5 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 7 8 . Effects 92 | . . . . . . . . . . . . . . . . . . 5 41 8 38 Message Errors 21 | . . . . . . . . . . . . . . . . . . 1 9 2 9 Matter Fused 17 | . . . . . . . . . . . . . . . . . . 1 7 2 7 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . 1 5 1 3 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . 4 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . 4 1 6 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . 3 1 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . . . . . . . . . . . . . 2 4 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . . . . . 70 700 . 59 . . . . . . . 12 . 53 . . 165 Projectiles 147 | . . . . . . . . . . . . . . . . 12 . 53 . . 82 Explosions 151 | . . . . . 70 . . . . . . . . . . . . . . . 81 Melee 761 | . . . . . . 700 . 59 . . . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . 4 . . . . . . . . . . . . 140 . . Shots 4 | . . . . . . . . . . . . . . . . . . . 4 . . Rammed 27 | . . . . . . 27 . . . . . . . . . . . . . . . Targets Rammed 28 | . . . . . . 28 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 342 | . . . . 14 25 . . 7 . . 18 . . . 106 129 . 342 310 255 326 Average Temperature 108 | . . . . 10 7 . . 7 . . 18 . . . 53 33 . 117 113 106 126 Received Heat Transfer 2117 | . . . . . 243 252 . 111 72 99 135 8 60 46 78 56 . 39 285 18 615 Effects 6 | . . . . . . . . . . . . . . . . . . . 6 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 4 . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . . . . . . . 1 3 3 1 1 3 . 4 2 . 1 Combat Hostiles 19 | . . . . . . . . . . . 1 3 3 1 1 3 . 4 2 . 1 Parts Melted 106 | . . . . . . . . . 6 3 7 14 14 18 10 5 . 7 13 . 9 Heat Transferred 37938 | . 100 . . . . . . 1400 1900 3150 2150 2633 4050 3850 1685 1746 . 2518 4748 1184 6824 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2027 | . 85 31 . 116 490 357 143 233 250 . . . . 913 . . . . 1391 1194 2027 Initial 762 | . . 31 . . 44 222 133 100 121 . . . . 582 . . . . 387 762 619 Average 687 | . 52 11 . 63 256 138 133 139 143 . . . . 767 . . . . 812 1052 1244 Maximum Alert Level 5 | . . . . . 2 1 . 1 1 . . . . 3 . . . . 4 4 5 Low Security (%) 28 | 100 100 100 . 100 37 69 100 87 86 . . . . . . . . . . . . Level 1 9 | . . . . . 40 30 . 12 13 . . . . . . . . . 13 . . Level 2 16 | . . . . . 22 . . . . . . . . 33 . . . . 30 . 39 Level 3 23 | . . . . . . . . . . . . . . 66 . . . . 30 68 5 Level 4 13 | . . . . . . . . . . . . . . . . . . . 25 31 16 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . 27 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . . . 3 8 . 1 . . 1 . . 3 . . . 1 18 1 25 Investigation 8 | . . . . . . 3 . . . . 1 . . 1 . . . . 2 . 1 Extermination 10 | . . . . . . 2 . . . . . . . . . . . . 5 . 3 Reinforcement 17 | . . . . . . 2 . 1 . . . . . . . . . . 7 1 6 Assault 18 | . . . . . . 1 . . . . . . . 2 . . . 1 2 . 12 Garrison 8 | . . . . . 3 . . . . . . . . . . . . . 2 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 22 | . 1 1 . . 1 1 . . . . . 2 . . . . . . 5 6 5 Communications Jammed 89 | . . . . . . . . . . . . 68 . 3 . . . . 18 . . Distress Signals 85 | . . . . . . . . . . . . 68 . . . . . . 17 . . Times Spotted 407 | . 4 7 . 3 15 19 . 8 4 13 8 55 20 8 14 17 . 20 71 21 100 Peak Tracking Total 22 | . 3 6 . 3 9 5 . 3 2 5 4 20 7 2 3 5 . 10 6 5 22 Tactical Retreats 21 | . . . . . 2 1 . . . 2 . 2 1 . 1 1 . 2 1 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . . . 4 1 . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 1 . . . . . 13 . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 20 | . . . . 1 2 2 . . . . 2 . . 1 . . . 1 3 4 4 Max in Single Turn 2 | . . . . 1 2 1 . . . . 1 . . 1 . . . 1 1 1 1 Garrison Access 8 | . . . . . . 2 . . . . . . . 1 . . . . 1 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 41 | . . . 1 . 1 8 1 . 3 . 1 6 1 4 1 . 5 . 5 . 4 Terminals 19 | . . . . . 1 3 1 . 3 . 1 . 1 3 . . . . 3 . 3 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 Total Hacks 100 | . . . 1 . 3 20 4 . 3 . 4 6 8 8 1 . 18 . 13 . 11 Successful 61 | . . . 1 . 2 10 1 . . . 4 6 8 5 1 . 18 . 2 . 3 Failed 39 | . . . . . 1 10 3 . 3 . . . . 3 . . . . 11 . 8 Catastrophic 10 | . . . . . . 3 . . 3 . . . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . 1 . 2 6 . . . . . . . 3 . . . . 11 . 3 Terminals 53 | . . . . . 3 8 4 . 3 . 4 . 8 7 . . . . 8 . 8 Fabricators 8 | . . . . . . 5 . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . . . . 1 . . . . 2 . 3 Terminal Hacks 48 | . . . 1 . 1 3 1 . . . 4 6 8 3 1 . 18 . . . 2 Record 24 | . . . . . . . . . . . 4 5 8 . . . 6 . . . 1 Part Schematic 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . 1 . . . . . . . . 2 . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . . . . . . . . 2 . . . . 2 . 1 Terminals 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . Botnet 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Jam 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 22 | . . . . . 1 5 . . 3 . 1 . . 3 . . . . 5 . 4 Full Trace Events 6 | . . . . . . 3 . . . . 1 . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 1 . . . . . . . . . . . . 2 3 3 Machine Destruction 9 | . . . . . . 1 . . . . . . . . . . . . 2 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . 2 . . . 1 . 1 . . . 2 . . . . . 2 2 1 . Largest Group 2 | . . 2 . . . 1 . 1 . . . 2 1 1 . . . 2 2 1 . Highest-Rated Group 137 | . . 45 . . . 26 . 90 . . . 106 61 61 . . . 95 137 89 . Highest-Rated Ally 137 | . . 31 . . . 26 . 90 . . . 65 61 61 . . . 48 137 89 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . 2 . . . . . 8 . . . 17 . . . . . . 26 15 . Total Damage 2981 | . . 20 . . . . . 369 . . . 714 . . . . . . 1197 681 . Kills 13 | . . . . . . . . 1 . . . 3 . . . . . . 6 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Field Lobotomies 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 2 3 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14624 | 46 110 242 181 290 269 1616 86 283 548 525 678 817 778 522 775 666 225 567 1776 1725 1899 Spaces Moved 9493 | 40 103 227 234 368 211 1454 71 135 360 333 487 533 511 294 537 433 155 351 749 1059 848 Core 18 | 6 . 10 . . 2 . . . . . . . . . . . . . . . . Treads 6 | . . . . . . 6 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8406 | 34 103 74 . . . 1339 71 135 360 333 487 533 511 294 537 433 155 351 749 1059 848 Hover 1063 | . . 143 234 368 209 109 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 50 77 77 74 63 110 111 126 130 130 123 123 122 129 130 130 130 122 129 115 Average Speed 121 | 84 82 76 77 77 74 89 110 124 126 130 130 129 132 130 129 130 130 130 130 149 161 Slowest Speed 250 | 90 90 80 77 77 100 145 111 126 130 130 130 130 160 135 170 130 150 130 250 150 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 18 48 67 85 20 38 3 88 10 53 63 78 69 11 74 62 63 67 27 42 28 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . . . 2 . . . . . . 1 . . . . 1 3 . . . . Known Exits Taken 15 | . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . . 2 3 . . . 3 . . 3 . . . Spaces Dug 29 | . . . . . . 1 . . . . . . . . . . . . 19 6 3 Terrain Destroyed 621 | . . . . 13 108 1 . . . . . . . . 13 24 . 36 138 84 204 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Projectile 152 | . . . . . . . . . . . . . . . 13 24 . 36 19 12 48 AOE 466 | . . . . 13 108 . . . . . . . . . . . . . 117 72 156 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11607 | 52 122 295 234 370 289 1684 77 211 420 365 503 622 545 378 576 475 180 396 1289 1186 1338 Wait 711 | . 9 56 . . 45 109 . 2 21 2 3 10 7 30 8 3 . 3 324 6 73 Move 9471 | 39 102 226 233 367 210 1453 70 134 359 332 486 532 510 293 536 432 154 350 748 1057 848 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 8 5 3 1 . 3 12 3 21 8 5 2 7 1 10 5 6 2 2 32 15 29 Fast Attach 60 | . . 3 . . 5 15 1 . 1 . . 3 . 2 . . 9 . 1 15 5 Attach 129 | 5 1 1 . . 2 5 1 5 8 1 . 1 1 6 4 4 1 1 34 6 42 Detach 13 | . . . . . . 1 . 2 1 . . 1 . 1 . . 3 . 1 2 1 Swap 39 | . . . . 1 1 1 . 1 1 . . 4 . 4 1 1 1 . 10 4 9 Drop 109 | . . 6 . . 2 19 1 6 7 1 . 9 . 9 4 . 10 1 10 16 8 Fire 734 | . 5 . . 2 19 . . 17 14 24 12 16 26 23 18 29 . 27 122 61 319 Melee 55 | . . . . . 2 41 1 4 . . . . . . . . . . . 3 4 Ram 4 | . . . . . . 4 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . . 24 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 18 . . . . . . . . . . 7 1 . Rewire 52 | . . . . . . . . 1 . . . 39 . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Met 8R-AWN 157 | -10/Materials | Entered Mines 158 | -10/Mines | Followed 8R-AWN into the Mines 201 | -10/Mines | Found a hidden stash of uninstalled traps 215 | -10/Mines | Assembled infested the area 220 | -10/Mines | Assisted by a Guerilla fighting off Assembled 384 | -10/Mines | Discovered new exit (range 5) 399 | -10/Mines | Entered Exiles 410 | -10/Exiles | Discovered new exit (range 15) 419 | -10/Exiles | Welcomed by 8R-AWN 431 | -10/Exiles | Met EX-HEX 457 | -10/Exiles | Met EX-BIN 466 | -10/Exiles | Aligned with FarCom system 467 | -10/Exiles | Given EX-Vault access code 485 | -10/Exiles | Opened EX-Vault 490 | -10/Exiles | Found Field Lobotomy Kit 505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 528 | -10/Exiles | Met EX-DEC 549 | -10/Exiles | Build established: Scavenger-Mutant 572 | -10/Exiles | Discovered new exit (range 12) 580 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 580 | -10/Exiles | Entered Mines 635 | -9/Mines | Learned location of Storage (-7) 699 | -9/Mines | Discovered new exit (range 12) 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 937 | -8/Materials | Garrison activated, responded to threat 1122 | -8/Materials | Discovered new exit (range 13) 1138 | -8/Materials | Identified exit to Factory 1139 | -8/Materials | Entered Factory 1139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -7/Factory | Lost 4 parts (1p1n1u1w) 2013 | -7/Factory | Cargo convoy interrupted 2333 | -7/Factory | Fabricated Great Axe? 2400 | -7/Factory | Fabricated O-24 Administrator? 2428 | -7/Factory | Build established: Mutant 2749 | -7/Factory | Discovered new exit (range 5) 2754 | -7/Factory | Identified exit to Factory 2755 | -7/Factory | Entered another Factory area 2755 | -6/Factory | Evolved 2 slots: Utility x2 2839 | -6/Factory | Identified exit to DSF 2841 | -6/Factory | Entered DSF 2872 | -6/DSF | Additional patrols routed to DSF 2915 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 3100 | -6/DSF | Discovered new exit (range 14) 3122 | -6/DSF | Identified exit to Factory 3124 | -6/DSF | Entered Factory 3124 | -5/Factory | Evolved 2 slots: Weapon x2 3249 | -5/Factory | Discovered new exit (range 15) 3273 | -5/Factory | Identified exit to Upper Caves 3429 | -5/Factory | Build established: Pyromaniac-Skirmisher 3672 | -5/Factory | Entered Upper Caves 3770 | -5/Upper Caves | Encountered a Warlord checkpoint 3802 | -5/Upper Caves | Identified exit to Upper Caves 3972 | -5/Upper Caves | Build established: Pyromaniac-Gunner 4063 | -5/Upper Caves | Learned Factory trap positions 4140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4197 | -5/Upper Caves | Entered another Upper Caves area 4274 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4440 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4483 | -5/Upper Caves | Learned Factory security intel 4520 | -5/Upper Caves | Attracted the attention of an 0b10 base 4566 | -5/Upper Caves | Learned location of Extension (-5) 4566 | -5/Upper Caves | Identified exit to Factory 4566 | -5/Upper Caves | Identified exit to Warlord 4566 | -5/Upper Caves | Learned Armory stockpile data 4580 | -5/Upper Caves | Destroyed 7 combat bots 4720 | -5/Upper Caves | Encountered a Warlord checkpoint 4755 | -5/Upper Caves | Learned Factory emergency access door positions 4875 | -5/Upper Caves | Entered Warlord 5034 | -5/Warlord | Found Prototype Special Weapon 5034 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5037 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5177 | -5/Warlord | Visited the Vortex Lab 5178 | -5/Warlord | Warlord's base attacked by MAIN.C 5190 | -5/Warlord | Found Prototype Energy Gun 5193 | -5/Warlord | Found Prototype Energy Gun 5194 | -5/Warlord | Identified Vortex Shotgun (x2) 5305 | -5/Warlord | Met Warlord 5528 | -5/Warlord | Warlord forces counterattacked 5529 | -5/Warlord | Spotted Striker 5536 | -5/Warlord | Spotted Striker 5593 | -5/Warlord | Spotted B-86 Titan 5597 | -5/Warlord | Spotted B-75 Beast 5600 | -5/Warlord | Spotted Executioner 5601 | -5/Warlord | Lost 10 allies 5605 | -5/Warlord | Spotted Executioner 5610 | -5/Warlord | Destroyed Executioner 5616 | -5/Warlord | Destroyed Executioner 5623 | -5/Warlord | Spotted Striker 5629 | -5/Warlord | Destroyed Striker 5641 | -5/Warlord | Found Prototype Processor 5643 | -5/Warlord | Identified Exp. Core Analyzer 5660 | -5/Warlord | Lost 12 allies 5674 | -5/Warlord | Discovered new exit (range 14) 5678 | -5/Warlord | Spotted Striker 5682 | -5/Warlord | Spotted Executioner 5683 | -5/Warlord | Spotted Striker 5690 | -5/Warlord | Identified exit to Proximity Caves 5692 | -5/Warlord | Entered Proximity Caves 5692 | -4/Proximity Caves | Accompanied by 1 ally 5723 | -4/Proximity Caves | Lost 9 allies 5890 | -4/Proximity Caves | Attracted the attention of an 0b10 base 5904 | -4/Proximity Caves | Spotter reported a threat 5909 | -4/Proximity Caves | Spotter reported a threat 5938 | -4/Proximity Caves | Learned location of 1 exit from Factory 5938 | -4/Proximity Caves | Learned Extension trap positions 5938 | -4/Proximity Caves | Learned Extension emergency access door positions 5938 | -4/Proximity Caves | Learned Factory stockpile data 5938 | -4/Proximity Caves | Learned Research security intel 5950 | -4/Proximity Caves | Destroyed 7 combat bots 6026 | -4/Proximity Caves | Spotter reported a threat 6035 | -4/Proximity Caves | Spotted B-86 Titan 6102 | -4/Proximity Caves | Destroyed B-86 Titan 6423 | -4/Proximity Caves | Learned Research terminal intel 6470 | -4/Proximity Caves | Entered Factory 6470 | -4/Factory | Accompanied by 1 ally 6470 | -4/Factory | Evolved 2 slots: Utility x2 6471 | -4/Factory | Identified exit to Research 6472 | -4/Factory | Loaded intel: 84 trap records 6720 | -4/Factory | Search patrols dispatched 6774 | -4/Factory | Discovered new exit (range 23) 6888 | -4/Factory | Identified exit to Upper Caves 6908 | -4/Factory | Found Prototype Slashing Weapon 6908 | -4/Factory | Identified Molecular Scythe 6970 | -4/Factory | First assault squad dispatched 6992 | -4/Factory | Entered Upper Caves 6993 | -4/Upper Caves | Encountered a Warlord checkpoint 7454 | -4/Upper Caves | Spotted B-86 Titan 7751 | -4/Upper Caves | Discovered new exit (range 13) 7765 | -4/Upper Caves | Identified exit to Upper Caves 7766 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7767 | -4/Upper Caves | Entered another Upper Caves area 7773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7796 | -4/Upper Caves | Build established: Gunner 7874 | -4/Upper Caves | Learned location of Testing (-2) 8234 | -4/Upper Caves | Destroyed 7 combat bots 8297 | -4/Upper Caves | Discovered new exit (range 2) 8298 | -4/Upper Caves | Identified exit to Zhirov 8417 | -4/Upper Caves | Build established: Scavenger-Tank 8433 | -4/Upper Caves | Entered Zhirov 8433 | -4/Zhirov | Discovered new exit (range 3) 8436 | -4/Zhirov | Identified exit to Proximity Caves 8457 | -4/Zhirov | Met Zhirov 8488 | -4/Zhirov | Learned location of Quarantine (-3) 8488 | -4/Zhirov | Learned location of Command (-1) 8505 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8530 | -4/Zhirov | Found Alien Artifact 8530 | -4/Zhirov | Identified Integrated Reactor 8530 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8549 | -4/Zhirov | Found Alien Artifact 8658 | -4/Zhirov | Entered Proximity Caves 8661 | -3/Proximity Caves | Spotter reported a threat 8781 | -3/Proximity Caves | Spotter reported a threat 8866 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9009 | -3/Proximity Caves | Destroyed 13 combat bots 9113 | -3/Proximity Caves | Discovered exit to Research (range 8) 9225 | -3/Proximity Caves | Entered Research 9225 | -3/Research | Accompanied by 2 allies 9225 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9227 | -3/Research | Loaded intel: 22 terminal locations 9510 | -3/Research | Search patrols dispatched 9624 | -3/Research | Garrison activated, responded to threat 9975 | -3/Research | First assault squad dispatched 9985 | -3/Research | Spotted B-86 Titan 9998 | -3/Research | Identified Transdimensional Reconstructor 9998 | -3/Research | Warped through subspace 10021 | -3/Research | Assimilated B-86 Titan with FLK Orb 10108 | -3/Research | Lost 4 parts (1p2u1w) 10401 | -3/Research | Build established: Scavenger-Gunner 10584 | -3/Research | Lost 3 parts (1n1u1w) 10588 | -3/Research | Spotted B-86 Titan 10603 | -3/Research | Destroyed 8 combat bots 10693 | -3/Research | Lost 4 parts (2p1u1w) 10824 | -3/Research | Discovered new exit (range 8) 10833 | -3/Research | Assimilated H-71 Marshal with FLK Orb 10841 | -3/Research | Core integrity fell below 50% 10856 | -3/Research | Identified exit to Research 10860 | -3/Research | Discovered new exit (range 22) 10862 | -3/Research | Lost 10 parts (3p2n1u4w) 10922 | -3/Research | Identified exit to Quarantine 10992 | -3/Research | Found Corrupted Quantum Capacitor 11001 | -3/Research | Entered another Research area 11001 | -2/Research | Warlord forces began assault on 0b10 11001 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11111 | -2/Research | Research machine network offline 11375 | -2/Research | Spotted Striker 11377 | -2/Research | Spotted Striker 11385 | -2/Research | Assimilated Striker with FLK Orb 11398 | -2/Research | Allies destroyed Striker 11644 | -2/Research | Borebot progress halted 11757 | -2/Research | Borebot progress halted 11860 | -2/Research | Spotted Executioner 12017 | -2/Research | Borebot progress halted 12099 | -2/Research | Met up with Warlord 12101 | -2/Research | Warlord invited to help at Command 12116 | -2/Research | Discovered new exit (range 14) 12137 | -2/Research | Identified exit to Testing 12160 | -2/Research | Spotted Striker 12161 | -2/Research | Spotted Striker 12217 | -2/Research | Discovered exit to Testing (range 5) 12469 | -2/Research | Crushed by falling debris 12633 | -2/Research | Discovered new exit (range 8) 12662 | -2/Research | Identified exit to Access 12726 | -2/Research | Entered Access 12726 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12854 | -1/Access | Found Fusion Bomb Launcher 13476 | -1/Access | First assault squad dispatched 13903 | -1/Access | Lost 8 parts (2p2n1u3w) 14110 | -1/Access | Garrison activated, responded to threat 14201 | -1/Access | Identified exit to Command 14403 | -1/Access | High security lockdown imminent 14468 | -1/Access | System corruption reached 10% 14483 | -1/Access | High security lockdown engaged 14500 | -1/Access | Lost 11 parts (4p3u4w) 14562 | -1/Access | Spotted Striker 14563 | -1/Access | Spotted Striker 14570 | -1/Access | Destroyed Striker 14584 | -1/Access | Crushed by falling debris 14599 | -1/Access | Core integrity fell below 50% 14601 | -1/Access | Spotted Striker 14601 | -1/Access | Spotted Striker 14617 | -1/Access | Core integrity fell below 20% 14625 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- Acquired 25 matter. M-36 Artificer repairs H-81 Overseer. Slug penetrates Wall. Penetrated by Slug. Knocked back. Slug penetrates Wall. Wheel destroyed. Slug penetrates Wall. Wheel destroyed. Imp. Core Shielding destroyed. Phase Gun destroyed. Slug penetrates Wall. System corrupted: Matter fused (-10). Penetrated by Slug. Slug penetrates Wall. Adv. Energy Well destroyed. Hvy. Laser destroyed. Penetrated by Slug. Centrium Wheel destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | # #????????? ## %##????????????### #??????? | | # #?????????? # #??????????????# #??????? | | # #??????????? " ################ #??????? | | # #????????????# % [*%== + ! ?? | | # #????????????# ################ # " | | # #???########### ##??????????????# #? """ | | # #???# = # #???????????????# #??""" ? | | # #???# ! # #???????????????# +???" ? | | + #???# " ! + #???????????????# #???? | | # #???# """ # #??????????????? #??????? | | # #???? """ # #???????????????##+##??????? | | # #???# " ?# %########???????????????????? | | # #???? ?# #???????????????????? | | #???? ??# #???????????????????? | | ############### #???????????????????? | | %e pK h #???????????????????? | | ###################### #???????????????????? | | # #????????????????????# #???????????????????? | | # #????????????????????# #???????????????????? | | # #???????############## ##############??????? | | # #???????# = =# # #??????? | | # #???????# # # #??????? | | # #???????# # # #??????? | | # #???????# # # #??????? | | # #???????# # h# % #??????? | | # #???????# K@# # % % #??????? | | # #???????# iggK# # % #??????? | | # #???????# # # % " #??????? | | # #???????# gh # %# % """"" #??????? | | # #???????# ! H p %+% """""" #??????? | | # #???????# xx;% " "" #??????? | | ? ????????# #b " "" #??????? | | ?????????????#############; b##############??????? | | ????????????????????????## g#######"##?????????? | | ????????????????????????#"% "%% %! #?????????? | | ????????????????????????## %%"%% % #?????????? | | ?????????????????????????# ######"%%#?????????? | | ?????????????????????????#;#####???##i #?????????? | | ????????????????????????# #????????# "#????????? | | ????????????????????????####????????" ##????????? | | ????????????????????????????????????" "?????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? [ ????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????? ##???????? | | ????????????????????????????????????" ##????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? +?????????? | | ????????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 93 Energy Capacity 895 Matter Stores 480 Matter Capacity 550 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 1200 Core Shielding 30 Power Shielding 90 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 52 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Item Schematics ----------------- Hvy. Armor Plating | -7/Factory | Scanalyzed Great Axe | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club All-out Warlord More Power To You Ultimate Loadout Challenges ------------ None Game ------ Seed GravitySkeletonSpoofer Manual? 0 Play Time 03:51:43 Cumulative 99.8 hours Start 2024.05.12 @ 21:28:20 End 2024.05.13 @ 12:19:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 93 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48743b42-495b-4db4-8c83-81cd54d7ccad