Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.11 @ 17:43:45 Player: btmk16 Result: Destroyed by as-88235 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (195) 975 Value Destroyed (5825) 5825 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2006) 2006 TOTAL SCORE: 13886 Bonus ------- High Alert Combat Kills 649 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 79/100 System Corruption 0% Temperature Cool (6) Movement Hovering (270) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Glidesys I > --- UTILITY (7) ------ Experimental Heat Sink Experimental Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON (2) ------- Shock Rifle Light EM Pulse Cannon > --- INVENTORY (15) --- Experimental Heat Sink High-capacity Storage Unit Encrypted Comm Array Medium Reactive Plating Hacking Drone Bay (1/1) Phasing AFG EM Pulse Cannon Firepult Flak Gun Flak Gun Gauss Cannon Heavy Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Improved Cooling System Large Storage Unit Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Firepult > --- INVENTORY -------- Experimental Heat Sink High-capacity Storage Unit Encrypted Comm Array Medium Reactive Plating Hacking Drone Bay Phasing AFG Shock Rifle Shock Rifle Light EM Pulse Cannon EM Pulse Cannon Flak Gun Flak Gun Gauss Cannon Heavy Missile Launcher Great Maul [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 182 | 7 3 2 26 . . 1 33 17 25 23 . 3 15 27 Power 18 | 1 . 2 3 . . . 1 1 1 6 . 1 . 2 Engine 15 | 1 . 2 3 . . . 1 1 1 5 . 1 . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 27 | 2 . . 6 . . . 4 1 2 4 . 1 1 6 Treads 19 | 2 . . 6 . . . 4 1 1 2 . 1 1 1 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . 1 2 . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 1 . 4 . . . 7 4 11 9 . 1 5 12 Device 29 | 1 . . 2 . . . 5 3 4 6 . . 5 3 Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 22 | . . . 2 . . . 1 1 6 3 . 1 . 8 Artifact . | . . . . . . . . . . . . . . . Weapon 81 | 2 2 . 13 . . 1 21 11 11 4 . . 9 7 Energy Gun 15 | 1 . . 5 . . . 4 2 1 . . . . 2 Energy Cannon 8 | . . . . . . 1 . . . . . . 4 3 Ballistic Gun 30 | 1 1 . 4 . . . 10 4 3 4 . . 3 . Ballistic Cannon 9 | . . . . . . . 1 1 4 . . . 1 2 Launcher 17 | . 1 . 4 . . . 5 4 3 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 . 1 . . . 2 7 Corrupted Parts 2 | . . 1 . . . . . 1 . . . . . . System Corruption 11 | . . 1 . . . . . 10 . . . . . . Parts Lost 41 | . . 1 4 . . . 5 1 10 6 . 1 . 13 Power 8 | . . 1 1 . . . . . 2 1 . 1 . 2 Propulsion 9 | . . . 2 . . . 2 . 1 1 . . . 3 Utility 20 | . . . 1 . . . 2 1 6 4 . . . 6 Weapon 4 | . . . . . . . 1 . 1 . . . . 2 Highest Loss Streak 5 | . . 1 3 . . . 3 1 3 2 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 97 100 100 88 85 84 85 95 100 97 92 85 Engine 10 | . 14 13 10 11 11 11 9 9 6 8 7 7 15 6 Treads 13 | . 28 28 21 22 22 22 16 10 9 7 7 7 7 4 Wheel 2 | . . . . . . . . . 1 6 7 7 7 2 Device 23 | . 14 14 21 22 22 22 25 28 26 18 23 23 24 23 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 Processor 1 | . . . . . . . . . . 7 7 7 5 . Protection 11 | . . . 9 11 11 11 7 8 14 19 15 15 15 17 Energy Gun 2 | . 14 14 8 . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . 11 . . . . . . 5 6 Ballistic Gun 10 | . 13 14 12 22 22 . 16 12 3 15 15 15 2 . Ballistic Cannon 1 | . . . . . . . . 1 13 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 13 28 30 42 39 39 55 55 56 54 75 75 78 93 93 Greatest Support 75 | 40 40 40 43 43 43 43 46 75 75 40 10 10 10 28 Greatest Overweight (x) 9 | 1 . . 1 . . 1 1 1 4 7 7 7 9 9 Average Overweight (x) 3 | . . . . . . 1 . . . 4 7 6 8 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 14 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 7 12 14 15 14 14 14 15 14 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 14 15 15 15 15 15 15 14 15 15 15 15 14 Class Distribution -------------------- 44% | Scavenger-Mutant 43% | Mutant 8% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 5452 | 282 104 138 516 87 . 10 764 1021 1118 816 17 105 47 427 Remotely 868 | . . . . . . . . . 830 . . . . 38 Salvage Created 7307 | 112 316 377 877 166 . 45 1358 1323 751 1146 . 52 . 784 Parts 358 | 7 19 15 61 8 . 3 82 40 43 69 . 1 . 10 Haulers Intercepted 11 | . 1 . 4 . . . 2 . 2 2 . . . . Recyclers Shooed 6 | . 2 . 1 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 141 | . 8 5 17 . . 3 30 22 18 18 . 2 . 18 Guns 57 | . 4 3 10 . . . 16 4 . 18 . 2 . . Cannons 20 | . . . . . . 1 . 3 14 . . . . 2 AOE 52 | . 4 2 7 . . 1 13 15 4 . . . . 6 Classes Destroyed 17 | 2 6 . 2 . . . 1 1 1 1 . 1 . 2 Worker 13 | . 1 1 2 2 . . 5 . . 2 . . . . Builder 10 | . 1 1 . 1 . . 4 . 2 1 . . . . Tunneler 7 | 3 . . 1 1 . . . . 2 . . . . . Hauler 11 | . 1 . 4 . . . 2 . 2 2 . . . . Recycler 11 | 1 2 2 1 1 . . 1 . . 3 . . . . Mechanic 4 | . . . 1 . . . 1 . 2 . . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . Swarmer 31 | . 5 3 4 . . 3 8 6 . 2 . . . . Grunt 59 | . 3 2 8 . . . 16 10 12 8 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . 2 2 1 . . . . . Sentry 20 | . . . 5 . . . 4 3 4 4 . . . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . . . 4 . 1 . . Z-Light 11 | . . . . . . . . . . . . . . 11 Assembled 6 | . . . . . . . . . . . . . . 6 Butcher 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 4 8 3 5 2 . 3 6 4 5 3 . 1 . 3 Combat Bots Only 5 | . 4 3 4 . . 3 4 4 5 3 . 1 . 3 Max Kills in Single Turn 3 | 1 2 2 3 1 . 3 3 3 2 2 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . 1 3 3 2 . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 8535 | 20 225 180 693 . . 76 992 475 1435 1613 . 213 . 2613 Core 1300 | . 18 20 161 . . 44 78 97 162 162 . 21 . 537 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . . . . 30 Regen/Repaired (Parts) 690 | . . . . . . . . . . . . . 690 . Core Remaining (%) 67 | 100 . 84 . . . 48 . . 38 . . . . . Volleys Fired 504 | 5 24 23 58 11 . 3 87 99 74 72 . 8 1 39 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 . 2 1 2 Hottest 250 | 60 60 60 98 46 . 250 250 71 96 56 . 56 48 250 Shots Fired 885 | 10 39 46 102 22 . 3 152 157 143 144 . 16 1 50 Gun 642 | 10 30 46 88 22 . . 130 128 22 144 . 16 . 6 Cannon 188 | . . . . . . 3 7 16 117 . . . 1 44 Launcher 55 | . 9 . 14 . . . 15 13 4 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 679 | 5 15 23 46 22 . . 128 124 139 144 . 16 1 16 Thermal 80 | . . . 42 . . 3 9 . . . . . . 26 Explosive 55 | . 9 . 14 . . . 15 13 4 . . . . . Electromagnetic 71 | 5 15 23 . . . . . 20 . . . . . 8 Robot Hit Streak 25 | 4 6 9 15 5 . 9 16 25 13 13 . 14 . 6 Robot Miss Streak 7 | 1 3 2 4 1 . 1 3 2 3 7 . 4 . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 2 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . . . Shots Hit Robots 602 | 7 19 28 66 15 . 2 106 125 83 106 . 15 . 30 Core Hits 407 | 5 23 9 36 5 . 2 80 75 44 74 . 13 . 41 Critical Kills 4 | . . . . 1 . . 2 . . 1 . . . . Critical Parts Destroyed 4 | . . 1 1 . . . 1 . . 1 . . . . Critical Strikes 20 | . 1 1 4 1 . . 3 2 4 2 . . . 2 Burn 3 | . . . 3 . . . . . . . . . . . Destroy 9 | . . 1 1 1 . . 3 1 . 2 . . . . Blast 7 | . . . . . . . . 1 4 . . . . 2 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . 6 . Impact 6 | . . . . . . . . . . . . . 6 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17690 | 119 958 473 1776 225 . 128 3690 3454 2900 1924 . 251 . 1792 Guns 7701 | 95 203 349 1110 225 . . 1540 1737 207 1924 . 251 . 60 Cannons 2825 | . . . . . . 34 92 276 1985 . . . . 438 Explosions 7164 | 24 755 124 666 . . 94 2058 1441 708 . . . . 1294 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 8759 | 40 116 141 440 225 . . 1455 1764 2192 1924 . 251 . 211 Thermal 2967 | 24 79 124 670 . . 128 432 . 20 . . . . 1490 Explosive 5172 | . 676 . 666 . . . 1750 1441 639 . . . . . Electromagnetic 792 | 55 87 208 . . . . 53 249 49 . . . . 91 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . . . 10 10 2 . 1 1 . Average Corruption 8 | . . 1 . . . . . 10 10 1 . 1 1 . Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 103 | . . . . . . . . 52 49 . . . 2 . Message Errors 20 | . . . . . . . . 11 9 . . . . . Matter Fused 21 | . . . . . . . . 14 6 . . . 1 . Heat Flow Errors 15 | . . . . . . . . 5 9 . . . 1 . Energy Discharges 9 | . . . . . . . . 4 5 . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . Data Loss (minor) 17 | . . . . . . . . 5 12 . . . . . Data Loss (major) 3 | . . . . . . . . 2 1 . . . . . Misfires 7 | . . . . . . . . 4 3 . . . . . Alerts 4 | . . . . . . . . 4 . . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . Weapon Failures 3 | . . . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 324 | . 23 13 34 . . 5 73 41 15 . . . . 120 Projectiles 29 | . . . . . . . . 18 9 . . . . 2 Explosions 295 | . 23 13 34 . . 5 73 23 6 . . . . 118 Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . 5 22 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . 5 20 . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 474 | 20 56 39 . . . . 10 36 106 . . . . 207 Shots 21 | 1 2 1 . . . . 1 2 4 . . . . 10 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 755 | 12 30 13 183 . . 605 703 231 236 235 . . 185 755 Average Temperature 106 | 12 14 9 79 . . 317 188 102 54 66 . . 104 205 Received Heat Transfer 2726 | . 36 42 273 . . . 432 198 648 549 . . . 548 Effects 21 | . . . . . . 6 8 . . . . . . 7 Shutdowns 5 | . . . . . . 1 2 . . . . . . 2 Interference 2 | . . . . . . 2 . . . . . . . . Matter Decay 3 | . . . . . . . 1 . . . . . . 2 Short Circuit 2 | . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . 1 1 . . . . . . . Damage (major) 4 | . . . . . . 1 2 . . . . . . 1 Damage (core) 3 | . . . . . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 1 1 . . . . . . 10 Combat Hostiles 12 | . . . . . . 1 1 . . . . . . 10 Parts Melted 50 | . . 1 2 . . 2 5 . . . . . . 40 Heat Transferred 10554 | 50 100 150 1406 . . 560 1368 . 50 . . . . 6870 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 2 . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1130 | 20 211 117 557 206 . 76 446 1130 853 501 . . . . Initial 550 | . 13 82 45 191 . . . 289 550 346 . . . . Average 301 | 8 55 44 294 161 . 39 166 670 612 346 . . . . Maximum Alert Level 4 | . 1 . 2 1 . . 2 4 3 2 . . . . Low Security (%) 44 | 100 97 100 39 78 . 100 65 . . . . . . . Level 1 23 | . 2 . 19 21 . . 32 5 4 79 . . . . Level 2 23 | . . . 40 . . . 1 64 64 20 . . . . Level 3 7 | . . . . . . . . 26 31 . . . . . Level 4 . | . . . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 2 1 . . 6 . 2 6 . . . . Investigation 2 | . . . 1 . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . 4 . . . . Reinforcement 7 | . 2 . 1 . . . 2 . . 2 . . . . Assault 3 | . . . . 1 . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 . 2 . . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 13 6 22 . . 3 44 21 42 22 . 2 . 13 Peak Tracking Total 8 | . 6 3 4 . . 3 4 5 8 3 . 1 . 3 Tactical Retreats 12 | . . 1 1 . . . 3 1 6 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . 1 . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 18 | . 2 1 . . . . 4 2 7 . . . . 2 Max in Single Turn 2 | . 1 1 . . . . 2 1 2 . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 24 | . 3 . 1 . 2 . 7 2 4 5 . . . . Terminals 20 | . 3 . 1 . . . 6 2 4 4 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 42 | . 8 . 1 . 2 . 14 5 6 6 . . . . Successful 19 | . 2 . 1 . 2 . 8 . 2 4 . . . . Failed 23 | . 6 . . . . . 6 5 4 2 . . . . Catastrophic 7 | . 1 . . . . . 2 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 4 . . . 1 . 10 . 3 4 . . . . Terminals 38 | . 8 . 1 . . . 13 5 6 5 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 13 | . 2 . 1 . 2 . 5 . 2 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 1 . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . . . . . 2 . . 2 . . . . Terminals 4 | . . . . . . . 2 . . 2 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . . 2 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . . . 4 2 4 4 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 5 | . . 2 . 1 . . . 1 . 1 . . . . Largest Group 2 | . . 2 . 1 . . . 1 . 1 1 1 1 1 Highest-Rated Group 38 | . . 38 . 31 . . . 25 . 10 10 10 10 10 Highest-Rated Ally 31 | . . 31 . 31 . . . 25 . 10 10 10 10 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . 8 . 7 . . . . . . . . . . Total Damage 269 | . . 145 . 124 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 17510 | 104 595 1164 1118 491 378 545 3053 1700 1328 1560 592 786 2409 1687 Spaces Moved 7538 | 51 325 676 494 287 235 215 927 481 510 734 320 419 1158 706 Core 10 | 10 . . . . . . . . . . . . . . Treads 4126 | 41 325 676 494 287 235 215 927 481 398 10 . . . 37 Legs 39 | . . . . . . . . . . . . . . 39 Wheels 3042 | . . . . . . . . . 112 724 320 419 1158 309 Hover 321 | . . . . . . . . . . . . . . 321 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 125 125 185 170 170 170 Average Speed 187 | 142 160 160 182 160 160 240 232 179 161 155 185 179 203 218 Slowest Speed 385 | 160 160 160 240 160 160 240 245 245 320 240 185 185 215 385 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 62 99 35 46 61 59 73 55 41 20 49 63 85 63 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . . 1 . . . . . 1 . 1 . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . . . . . 1 1 . Scrap Searched 14 | . . 1 . . . 1 . . . . 3 7 2 . Spaces Dug 32 | . . . 13 . . 4 2 7 3 . . . 3 . Terrain Destroyed 432 | 7 26 10 106 . . 6 126 77 61 . . . 3 10 Melee 3 | . . . . . . . . . . . . . 3 . Projectile 41 | . . . . . . 1 7 2 28 . . . . 3 AOE 388 | 7 26 10 106 . . 5 119 75 33 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 10032 | 69 361 712 613 297 239 243 1676 1165 869 1021 321 440 1204 802 Wait 1652 | . 4 5 10 . . 21 598 567 247 175 . 6 6 13 Move 7523 | 50 324 675 493 286 234 214 927 478 509 733 319 418 1157 706 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | 7 3 7 9 . 2 2 11 . 8 4 1 1 8 1 Fast Attach 67 | 7 . . 7 . . . 10 5 7 10 . 1 3 17 Attach 33 | . . 1 3 . . 1 8 . 6 3 . . 5 6 Detach 10 | . . . 1 . . . 3 . . 2 . . 1 3 Swap 82 | . 3 1 16 . . . 15 12 12 10 . 2 7 4 Drop 90 | . 3 . 16 . 3 2 17 4 6 12 1 3 10 13 Fire 504 | 5 24 23 58 11 . 3 87 99 74 72 . 8 1 39 Melee 6 | . . . . . . . . . . . . . 6 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Entered Mines 774 | -10/Mines | Discovered new exit (range 15) 1063 | -10/Mines | Learned location of Zion (-7) 1151 | -10/Mines | Discovered new exit (range 4) 1255 | -10/Mines | Learned location of Storage (-9) 1462 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Evolved 2 slots: Utility x2 1865 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Lost 3 parts (1p2n) 2252 | -9/Materials | Build established: Scavenger-Mutant 2499 | -9/Materials | Discovered new exit (range 10) 2982 | -9/Materials | Entered Mines 2984 | -9/Mines | Discovered new exit (range 8) 3068 | -9/Mines | Build established: Mutant 3099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3099 | -9/Mines | Discovered new exit (range 5) 3370 | -9/Mines | Met a Derelict testing a Signal Generator 3473 | -9/Mines | Entered Exiles 3474 | -9/Exiles | Identified exit to Mines 3512 | -9/Exiles | Met 8R-AWN 3539 | -9/Exiles | Met EX-HEX 3585 | -9/Exiles | Met EX-BIN 3605 | -9/Exiles | Aligned with FarCom system 3606 | -9/Exiles | Given EX-Vault access code 3643 | -9/Exiles | Opened EX-Vault 3659 | -9/Exiles | Found Firepult 3693 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3741 | -9/Exiles | Met EX-DEC 3839 | -9/Exiles | Discovered exit to Mines (range 10) 3851 | -9/Exiles | Left Exiles lab with Firepult 3851 | -9/Exiles | Entered Mines 3968 | -8/Mines | Core integrity fell below 50% 4374 | -8/Mines | Discovered new exit (range 6) 4396 | -8/Mines | Entered Materials 4396 | -8/Materials | Evolved 2 slots: Utility x2 4751 | -8/Materials | Build established: Skirmisher 5048 | -8/Materials | Lost 3 parts (1n1u1w) 5373 | -8/Materials | Identified exit to Factory 5701 | -8/Materials | Build established: Mutant 7169 | -8/Materials | Garrison activated, responded to threat 7449 | -8/Materials | Identified exit to Garrison 7449 | -8/Materials | Entered Garrison 7501 | -8/Garrison | Triggered checkpoint 7545 | -8/Garrison | Garrison Relay disabled 7813 | -8/Garrison | System corruption reached 10% 7958 | -8/Garrison | Triggered checkpoint 8046 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Rescued a captive Derelict 8111 | -8/Garrison | Build established: Scavenger-Mutant 8134 | -8/Garrison | Discovered new exit (range 12) 8670 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8937 | -8/Garrison | Discovered new exit (range 10) 8951 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9034 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Discovered new exit (range 14) 9149 | -8/Garrison | Entered Materials 9742 | -8/Materials | Build established: Scavenger-Skirmisher 9949 | -8/Materials | First assault squad dispatched 10018 | -8/Materials | Lost 3 parts (2u1w) 10051 | -8/Materials | Core integrity fell below 50% 10107 | -8/Materials | Lost 3 parts (1p2u) 10475 | -8/Materials | Discovered exit to Factory (range 3) 10477 | -8/Materials | Entered Factory 10477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10611 | -7/Factory | Build established: Scavenger-Mutant 11125 | -7/Factory | Build established: Scavenger-Skirmisher 11427 | -7/Factory | Build established: Scavenger-Mutant 11800 | -7/Factory | Cargo convoy interrupted 11948 | -7/Factory | Identified exit to Lower Caves 11952 | -7/Factory | Discovered new exit (range 5) 12037 | -7/Factory | Entered Lower Caves 12037 | -7/Lower Caves | Accompanied by 1 ally 12039 | -7/Lower Caves | Identified exit to Lower Caves 12120 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12159 | -7/Lower Caves | Met a Warlord Commander 12160 | -7/Lower Caves | Learned location of Warlord (-4) 12160 | -7/Lower Caves | Learned Factory stockpile data 12197 | -7/Lower Caves | Found Unknown Device 12371 | -7/Lower Caves | Encountered a Warlord checkpoint 12385 | -7/Lower Caves | Learned Factory stockpile data 12420 | -7/Lower Caves | Spotted B-75 Beast 12629 | -7/Lower Caves | Entered another Lower Caves area 12629 | -7/Lower Caves | Accompanied by 1 ally 12737 | -7/Lower Caves | Encountered a Warlord checkpoint 13382 | -7/Lower Caves | Discovered new exit (range 8) 13415 | -7/Lower Caves | Entered Zion 13415 | -7/Zion | Accompanied by 1 ally 13640 | -7/Zion | Discovered new exit (range 7) 13693 | -7/Zion | Given A8's code to call for help 13711 | -7/Zion | System corruption cleaned by Quarantine Array 13982 | -7/Zion | Received a visual enhancement algorithm 14063 | -7/Zion | Visited the Megawrench Repair Shop 14258 | -7/Zion | Found Prototype Device 14272 | -7/Zion | Identified Phasing AFG 15086 | -7/Zion | Given the Hacking Drone Bay 15091 | -7/Zion | Found Prototype Device 15176 | -7/Zion | Identified Encrypted Comm Array 15177 | -7/Zion | Identified Hacking Drone Bay 15483 | -7/Zion | Build established: Mutant 15568 | -7/Zion | Megawrench repaired 11 parts 15801 | -7/Zion | Discovered new exit (range 4) 15804 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15824 | -7/Zion | Entered Deep Caves 15824 | -7/Deep Caves | Accompanied by 1 ally 16059 | -7/Deep Caves | Attacked by Z-Imprinter 16068 | -7/Deep Caves | Core integrity fell below 50% 16115 | -7/Deep Caves | Core integrity fell below 20% 16116 | -7/Deep Caves | Destroyed Z-Imprinter 16142 | -7/Deep Caves | Lost 5 parts (1p1n2u1w) 16292 | -7/Deep Caves | Z-Facility disabled 16327 | -7/Deep Caves | Found Prototype Protection 16327 | -7/Deep Caves | Identified Zio. Weapon Casing 16360 | -7/Deep Caves | Found Zio. Weapon Casing 16628 | -7/Deep Caves | Build established: Scavenger-Mutant 16775 | -7/Deep Caves | Found Zio. Weapon Casing 16941 | -7/Deep Caves | Found Prototype Protection 16941 | -7/Deep Caves | Identified Zio. Heavy Carapace 17477 | -7/Deep Caves | Spotted as-88235 17511 | -7/Deep Caves | Destroyed by as-88235 with Assembled Focal Cannon Last Messages --------------- 16941_ Acquired Prototype Protection. 16941_ Identified Zio. Heavy Carapace. 17064_ Machine disabled. 17074_ Destroyed Asb. F-torch. 17074_ Imp. Deuterium Engine destroyed. 17074_ Destroyed Imp. Deuterium Engine. 17074_ Destroyed Asb. Hover Unit. 17074_ as-93941 destroyed. 17076_ as-03009 destroyed. 17244_ Acquired Zio. Light DM Reactor. 17438_ Dropped Firepult. 17456_ Acquired Firepult. 17478_ as-88235: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17504_ Shock Rifle destroyed. 17507_ Zio. Heavy Carapace destroyed. 17507_ Zio. Light Carapace destroyed. 17507_ Chain reaction triggered in Prototype Reactor. 17507_ Zio. Glidesys I destroyed. 17507_ Destroyed Zio. Glidesys I. 17508_ as-88235 GOLEM Unit beginning Prototype Reactor integration. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????[ ???????????????????? | | ??????????????????! * * #??????????????????? | | ??????????????? #??????#???????????? | | ????????????? */ [ #?????? #??????????? | | ??????????? / #?????? ##????????? | | ??????????? g #?????? ?????????? | | ?????????? ##????? ?????????? | | ?????????? * #????? ????###### | | ????????? =/= #?????# #????# | | ????????? h b #?????# #????# | | ????????? = ####### ###### ### | | ????????" h #?? | | ????????""" g ##### #? | | ????????" = * #???# # | | ?????????" ##########???# | | ????????" #????????????# | | ?????????" G ##????????????# | | ????????" ; ; #?????????????## | | ????????" #### ;;@;; ##???????????????# | | ????????""" ?????# #; ####?????????????????### | | ?????????" ????????#?## #??????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 49 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Bore Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGravitonRedirector Manual? 0 Play Time 01:27:18 Cumulative 459.3 hours Start 2022.08.11 @ 12:13:46 End 2022.08.11 @ 17:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 505 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23532add-8b88-4e3d-b547-8cb618e33613