Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.06 @ 20:58:42 Player: laststrategist Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (229) 229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 689 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine EM Pulse Gun Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Slug Cannon EMP Blaster > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 94 | . 95 92 Engine 13 | . 14 12 Wheel 27 | . 28 26 Device 12 | . 11 13 Processor 12 | . 11 13 Energy Gun 4 | . 8 . Ballistic Gun 8 | . 14 1 Ballistic Cannon 5 | . . 10 Launcher 7 | . 5 8 Impact Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 17 | 9 12 17 Greatest Support 24 | 20 24 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 2 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 449 | 269 153 27 Remotely . | . . . Salvage Created 293 | 42 223 28 Parts 19 | 3 11 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | 1 5 3 Melee 2 | . . 2 Guns 4 | 1 3 . Cannons 1 | . . 1 AOE 2 | . 2 . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 2 3 Grunt 4 | 1 3 . Best Kill Streak 6 | 1 6 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 855 | 16 129 710 Core 257 | . . 257 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | 3 25 4 Largest 2 | 2 2 2 Hottest 81 | 70 70 81 Shots Fired 51 | 6 39 6 Gun 38 | 6 32 . Cannon 4 | . . 4 Launcher 9 | . 7 2 Special . | . . . Kinetic 32 | 3 25 4 Thermal 10 | 3 7 . Explosive . | . . . Electromagnetic 9 | . 7 2 Robot Hit Streak 10 | 5 10 6 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | 5 25 11 Core Hits 19 | 2 13 4 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 6 | . . 6 Impact 6 | . . 6 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1329 | 59 1024 246 Guns 277 | 59 218 . Cannons 90 | . . 90 Explosions 862 | . 804 58 Melee 98 | . . 98 Ramming 2 | . 2 . Kinetic 282 | 23 169 90 Thermal 85 | 36 49 . Explosive 480 | . 480 . Electromagnetic 382 | . 324 58 Impact 98 | . . 98 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 4 | . 2 2 Message Errors 2 | . 1 1 Targeting Errors 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 56 | . 56 . Projectiles . | . . . Explosions 56 | . 56 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | 39 36 22 Average Temperature 15 | 21 14 13 Received Heat Transfer 42 | 12 30 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | 111 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 231 | 20 231 160 Initial 75 | . 11 75 Average 77 | 4 88 97 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 81 100 Level 1 8 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 11 5 Peak Tracking Total 4 | 1 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 8 | . 8 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Process 1 | . 1 . Report Inventory 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 130 | . 130 . Retrieved Matter 130 | . 130 . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 560 | 97 245 218 Spaces Moved 429 | 102 185 142 Core 33 | 33 . . Treads . | . . . Legs . | . . . Wheels 396 | 69 185 142 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 84 | 70 88 90 Slowest Speed 90 | 80 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 6 29 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 11 | . 10 1 Melee . | . . . Projectile 1 | . . 1 AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 569 | 121 229 219 Wait 53 | . . 53 Move 427 | 101 184 142 Hop . | . . . Pick Up 21 | 10 7 4 Fast Attach . | . . . Attach 16 | 6 6 4 Detach 2 | . . 2 Swap . | . . . Drop 11 | 1 6 4 Fire 32 | 3 25 4 Melee 6 | . . 6 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 366 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 449 | -10/Mines | Assembled infested the area 449 | -10/Mines | Learned location of Zion (-6) 544 | -10/Mines | Core integrity fell below 50% 557 | -10/Mines | Core integrity fell below 20% 561 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 10 matter. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger system terminally corrupted. The unstable cave ceiling collapses. System corrupted: EMP Blaster failed to launch. The unstable cave ceiling collapses. Ion Engine destroyed. The unstable cave ceiling collapses. Slug Cannon destroyed. EMP Blaster destroyed. The unstable cave ceiling collapses. Arm. Wheel destroyed. The unstable cave ceiling collapses. D-53 Grenadier misfires. D-53 Grenadier destroyed. The unstable cave ceiling collapses. Arm. Wheel destroyed. Imp. Terrain Scanner destroyed. The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????#????##?#?### ##? | | ????????????????????????????????????????## #?? | | ??????????????????????????????? ?#?#???##### #?? | | ??????????????????????????????? #?##?###??# ### | | ???????????????????????????????#??#??#????## ##? | | ????????????????????????????##??##???#####?#% #?# | | ???????????????????????????#??????###???##?#/ ### | | ????????????????????????????###?#?????#??### #?? | | ??????????????????????????#???#??#?####?#??# ##? | | ????????????????????????????#?#####???##??## #?# | | ??????????????????????????#?#?####?######### ### | | ???????????????????????????#?##?#??# #?? | | ???????????????????????#? ???####### #?? | | ???????????????# #?#### ### #####?? | | ????????????? # ## ############# ##??##? | | ???????????? ??? ?#??#?#???### #??#?## | | ???????????? ? ?#######?#?#?# #????## | | ??????????? ?##???########### ####?#? | | ??????????? # ###### * =%* ###? | | ??????????? #####?# """ """%""" ##?? | | ????????????# d # ### """ """=""" #?#? | | ????????????? """ """=""" #??# | | ???????????????# /[ ##?? | | ???????????????# < ## """ """ """ #### | | ???????????#???# """ """ """ #??? | | ?????????????##?# @ # """ """ """ #??? | | ????????????????#### # # #?#? | | ???????????##?????# # """ """ """ #?## | | ??????????????#???## """ """ """ #?#? | | ????????????#???#??# # """ """ """ #?## | | ?????????????##??#?# ## ### #?## | | ????????????????#??#### ######## #??# | | ????????????##???????## #??? | | ???????????????#??????########## #??# | | ?????????????#??#????###??#????###############?#? | | ??????????????????????????#?#?##?##???##????????? | | ??????????????????????#?????????####?#??????????? | | ???????????????#??????????????????#?????????????? | | ??????????????#??#?????#???????##?#????#????????# | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed PhasingCompositeAutohacker Manual? 0 Play Time 00:14:20 Cumulative 2.1 hours Start 2021.04.06 @ 20:45:10 End 2021.04.06 @ 20:58:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbd2f6b3-f352-4c0d-8812-6931b30bb611