Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 19:24:37 Player: Kate+Gabe4evr Result: Destroyed by R3-ZNP(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (366) 366 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1311 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 84/100 System Corruption 0% Temperature Cool (6) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Makeshift Laser Barrage Gun > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Makeshift Leg Wheel Compact Wheel Subdweller Monowheel Huge Storage Unit Structural Scanner ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Beam Cannon Assault Rifle Light Assault Rifle Barrage Gun Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Makeshift Laser Barrage Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Makeshift Leg Wheel Compact Wheel Subdweller Monowheel Huge Storage Unit Structural Scanner ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Beam Cannon Assault Rifle Light Assault Rifle Barrage Gun Shrapnel Trap [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 9 7 . 11 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 3 . 2 Treads . | . . . . Leg 3 | 2 1 . . Wheel 6 | 2 2 . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 10 | 2 1 . 7 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 100 92 Engine 13 | . 14 14 13 Leg 4 | . 15 . . Wheel 21 | . 12 28 23 Storage 14 | . 14 14 14 Protection 13 | . 12 14 13 Energy Gun 1 | . . . 3 Energy Cannon 1 | . . . 3 Ballistic Gun 23 | . 28 28 18 Peak Build Rating 15 | 6 9 9 15 Average Rating 8 | 4 7 9 10 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 98 | 12 91 91 98 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 8 | . 2 2 8 Average Overweight (x) 2 | . . 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 15 25 25 Most Carried 25 | 4 25 25 25 Average Carried 18 | 2 10 25 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 25 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 807 | 245 199 32 331 Remotely . | . . . . Salvage Created 535 | . 262 86 187 Parts 42 | . 20 10 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 6 6 7 Guns 17 | . 6 6 5 AOE 2 | . . . 2 Classes Destroyed 6 | . 4 . 2 Worker 3 | . 3 . . Recycler 1 | . 1 . . Turret 2 | . . . 2 Swarmer 15 | . 5 6 4 Grunt 3 | . 1 . 2 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 165 | . 33 19 113 Missed 52 | . 9 7 36 Damage Taken 1278 | . 201 93 984 Core 262 | . 39 15 208 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | . 36 8 54 Largest 2 | . 2 2 2 Hottest 100 | . 40 40 100 Shots Fired 162 | . 72 16 74 Gun 144 | . 72 16 56 Cannon 5 | . . . 5 Launcher 13 | . . . 13 Special . | . . . . Kinetic 138 | . 72 16 50 Thermal 11 | . . . 11 Explosive 13 | . . . 13 Electromagnetic . | . . . . Robot Hit Streak 17 | . 7 5 17 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 79 | . 37 8 34 Core Hits 40 | . 15 6 19 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1150 | . 322 92 736 Guns 803 | . 322 92 389 Cannons . | . . . . Explosions 347 | . . . 347 Melee . | . . . . Ramming . | . . . . Kinetic 734 | . 322 92 320 Thermal 69 | . . . 69 Explosive 347 | . . . 347 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . . . 99 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . 31 12 16 Average Temperature 7 | . 8 5 9 Received Heat Transfer 432 | . 24 . 408 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 175 | . 175 166 . Initial 11 | . . 11 . Average 67 | . 37 122 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 10 5 12 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 1 . 13 Successful 14 | . 1 . 13 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 1 . 13 Record 12 | . . . 12 Disarm Traps 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2388 | 72 665 456 1195 Spaces Moved 1353 | 50 429 190 684 Core 1 | 1 . . . Treads . | . . . . Legs 269 | 34 235 . . Wheels 1083 | 15 194 190 684 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 139 | 112 124 130 152 Slowest Speed 200 | 120 130 130 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 64 36 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1702 | 61 498 385 758 Wait 195 | . 7 186 2 Move 1350 | 49 428 189 684 Hop . | . . . . Pick Up 27 | 3 19 1 4 Fast Attach 9 | 6 1 . 2 Attach 7 | . . . 7 Detach 1 | . . . 1 Swap 11 | 3 6 . 2 Drop 4 | . 1 1 2 Fire 98 | . 36 8 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 6) 866 | -10/Mines | Discovered new exit (range 15) 1174 | -10/Mines | Discovered new exit (range 5) 1194 | -10/Mines | Entered Subcaves 1273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1275 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1332 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1397 | -10/Subcaves | Visited 4L-MR0's lab 1606 | -10/Subcaves | Discovered new exit (range 11) 1637 | -10/Subcaves | Core integrity fell below 50% 1669 | -10/Subcaves | Lost 6 parts (1p1n1u3w) 1848 | -10/Subcaves | Identified exit to Materials 1857 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1866 | -10/Subcaves | Learned Materials terminal intel 2206 | -10/Subcaves | Visited Clippyterm 2210 | -10/Subcaves | Learned Factory fabricator intel 2210 | -10/Subcaves | Learned Research machine intel 2376 | -10/Subcaves | Core integrity fell below 20% 2389 | -10/Subcaves | Destroyed by R3-ZNP(R) with Subdweller Laser Last Messages --------------- AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 02373_ Wheel destroyed. 02376_ SO-8P9(R) suffers critical hit (Destroy). 02381_ Lgt. Ion Engine destroyed. 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