Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 19:30:07 Player: Epsilon 11 Result: Destroyed by 6M-BQS(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3136) 3136 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 8660 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 59/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Modified TNC Makeshift Salvage Targeting Computer Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Utility Shielding Reactive Plating Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Armored Treads Improved Cooling System Coolant Injector Experimental Sensor Array Modified TNC Makeshift Salvage Targeting Computer Recoil Stabilizer Makeshift Transmission Jammer Shield Generator Improved EM Pulse Cannon Guided Missile Launcher Plasma Cutter Makeshift Spear [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 3 | . . . . . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 74 | 6 7 2 13 . 3 1 18 10 3 5 4 2 Power 15 | 1 1 1 3 . . . 4 2 2 . . 1 Engine 10 | 1 . 1 3 . . . 1 2 1 . . 1 Core 5 | . 1 . . . . . 3 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 2 . 1 . . . 4 2 . 1 . . Treads 6 | . . . . . . . 3 2 . 1 . . Leg . | . . . . . . . . . . . . . Wheel 6 | 2 2 . 1 . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | 1 3 1 2 . . . 3 5 1 1 1 1 Device 9 | . . . . . . . 2 3 1 1 1 1 Storage 2 | 1 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . 2 1 2 . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 . 7 . 3 1 7 1 . 3 3 . Energy Gun 7 | . 1 . 2 . . . 3 . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 15 | 2 . . 5 . 3 . 3 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 . . 3 . Parts Lost 26 | . 3 1 . . . . 4 . 2 3 . 13 Power 9 | . 1 . . . . . 3 . 2 . . 3 Propulsion 4 | . . . . . . . . . . 1 . 3 Utility 5 | . 1 . . . . . . . . 1 . 3 Weapon 8 | . 1 1 . . . . 1 . . 1 . 4 Highest Loss Streak 13 | . 3 1 . . . . 2 . 1 2 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 1 12 12 14 15 14 15 14 14 14 14 14 13 Power . | . 1 1 . . 1 1 . . . . . . Propulsion 2 | . 5 5 4 2 2 2 1 2 2 1 1 . Utility 7 | . 4 4 6 5 6 7 8 7 7 8 8 8 Weapon 3 | . 1 2 2 5 4 4 2 3 4 3 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 3 . 7 2 2 . 4 1 . . 1 7 Power 1 | . 1 . . . . . . . . . . . Propulsion 6 | . 2 . 1 2 . . 1 . . . . . Utility 15 | . . . 5 . 2 . 1 1 . . 1 5 Weapon 4 | . . . 1 . . . 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 99 99 100 100 100 99 99 98 99 99 85 Engine 10 | . 5 14 21 22 22 22 6 6 6 7 7 6 Core 5 | . 7 . . . . . 10 7 5 7 7 5 Treads 13 | . . . . . . . 16 23 23 22 23 20 Wheel 10 | . 28 28 21 22 22 22 10 . . . . . Device 9 | . . . . . . . 8 17 15 15 15 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 Protection 12 | . 13 14 11 11 11 11 9 12 15 15 15 13 Energy Gun 2 | . . 14 5 . . . 4 . . . 1 5 Ballistic Gun 22 | . 27 13 26 33 33 30 20 23 23 21 21 4 Peak Build Rating 57 | 6 12 11 21 22 23 23 41 51 52 52 57 53 Average Rating 35 | 4 10 10 17 21 22 23 34 48 51 49 51 48 On Entrance 27 | . 6 9 10 21 22 23 23 40 50 52 51 51 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 76 | 10 30 31 53 53 53 53 59 75 76 75 65 65 Greatest Support 86 | 20 24 24 24 24 24 24 60 76 76 86 86 78 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 1 . . . . 1 Average Overweight (x) . | . . 1 1 2 2 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 13 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 12 12 14 14 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 12 13 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 63% | Tank 20% | Scavenger-Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3023 | 260 140 36 428 42 42 161 860 366 378 212 98 . Remotely . | . . . . . . . . . . . . . Salvage Created 4383 | . 317 133 923 100 42 103 1300 744 418 303 . . Parts 258 | . 11 12 55 4 . 19 87 42 13 15 . . Haulers Intercepted 10 | . 1 . 1 . . . 5 3 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 12 13 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . 6 6 16 2 . 10 20 12 8 5 . . Guns 81 | . 6 6 16 2 . 6 20 12 8 5 . . AOE 4 | . . . . . . 4 . . . . . . Classes Destroyed 15 | . 2 3 3 . . . 4 1 1 1 . . Worker 9 | . . 1 2 . . . 4 2 . . . . Builder 3 | . . . . . . . 3 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 10 | . 1 . 1 . . . 5 3 . . . . Recycler 4 | . . . 2 . . . 1 1 . . . . Watcher 3 | . . . 1 . . . 2 . . . . . Swarmer 28 | . . 4 3 . . 10 7 4 . . . . Grunt 31 | . 6 1 6 2 . . 6 1 5 4 . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 15 | . . . 7 . . . 5 2 1 . . . Hunter 5 | . . . . . . . 1 3 1 . . . Programmer 2 | . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 3 6 2 . 6 6 4 4 4 . . Combat Bots Only 6 | . 2 3 5 2 . 6 5 4 4 4 . . Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 3 1 1 . . Gunslinging 1 | . . . . . . 1 1 1 . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 649 | . 70 26 60 2 . 20 115 176 61 42 . 77 Missed 189 | . 15 10 19 . . 6 35 65 18 8 . 13 Hits 460 | . 55 16 41 2 . 14 80 111 43 34 . 64 Melee 3 | . . . . . . . 2 . 1 . . . Projectile 457 | . 55 16 41 2 . 14 78 111 42 34 . 64 Critical Strikes 7 | . 1 . 1 . . . 2 . 1 2 . . Damage Taken 6300 | . 685 178 560 20 . 94 978 937 486 456 . 1906 Core 1175 | . 225 24 106 10 . . 105 28 65 24 . 588 Absorbed by Shields 282 | . . . . . . . . . . 132 . 150 Redirected to Shielding 102 | . . . . . . . . 23 10 . . 69 Ignored by Resistances 396 | . . . . . . 26 94 151 44 81 . . Regen/Repaired (Parts) 363 | . 84 . 98 . . . 181 . . . . . Core Remaining (%) 62 | 100 . . . . . 71 80 . . . . . Volleys Fired 280 | . 38 16 43 3 6 11 71 43 21 11 2 15 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 1 3 Hottest 206 | . 70 70 119 69 69 69 150 84 84 125 28 206 Shots Fired 745 | . 76 32 129 9 18 29 203 129 64 32 2 22 Gun 734 | . 76 32 129 9 18 27 203 129 64 28 2 17 Cannon 4 | . . . . . . . . . . 4 . . Launcher 7 | . . . . . . 2 . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 689 | . 75 16 108 9 18 27 200 129 64 28 2 13 Thermal 35 | . 1 16 14 . . . . . . . . 4 Explosive 7 | . . . . . . 2 . . . . . 5 Electromagnetic 14 | . . . 7 . . . 3 . . 4 . . Robot Hit Streak 16 | . 8 8 8 3 7 4 16 7 8 15 . 4 Robot Miss Streak 6 | . 3 2 3 1 1 5 5 4 2 4 . 6 Penetration Max 1 | . . . . . . . 1 1 1 . . . Secondary Targets 9 | . . 1 . . . 2 1 2 1 2 . . Max Gunslinging Chain 2 | . . 1 . . . 1 1 2 1 1 . . Shots Hit Robots 457 | . 57 19 77 5 15 12 127 72 44 22 . 7 Core Hits 206 | . 21 12 33 3 5 10 57 29 17 14 . 5 Critical Kills 3 | . . . . . . 1 1 . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . . . Critical Strikes 11 | . 1 1 3 . . 1 1 2 1 1 . . Burn 4 | . . 1 3 . . . . . . . . . Destroy 7 | . 1 . . . . 1 1 2 1 1 . . Melee Attacks 3 | . . . . . . . 2 1 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . 2 1 . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8321 | . 466 213 1194 74 162 433 2368 1517 858 601 . 435 Guns 7513 | . 466 213 1194 74 162 147 2331 1453 858 478 . 137 Cannons 71 | . . . . . . . . . . 71 . . Explosions 636 | . . . . . . 286 . . . 52 . 298 Melee . | . . . . . . . . . . . . . Ramming 101 | . . . . . . . 37 64 . . . . Kinetic 7080 | . 452 74 996 74 162 147 2285 1453 858 478 . 101 Thermal 396 | . 14 139 155 . . . . . . 52 . 36 Explosive 584 | . . . . . . 286 . . . . . 298 Electromagnetic 160 | . . . 43 . . . 46 . . 71 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 2 2 3 . Average Corruption 2 | . . . . . . . . 1 2 2 2 . Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . 3 7 6 2 . Message Errors 5 | . . . . . . . . 1 1 2 1 . Matter Fused 4 | . . . . . . . . 1 1 2 . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . 2 . 1 . Misfires 1 | . . . . . . . . . 1 . . . Overload Shots 4 | . . . . . . . . . . . . 4 Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 13 | . . . . . . . 4 9 . . . . Targets Rammed 16 | . . . . . . . 4 12 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 3 . . . . Highest Temperature 421 | . 119 110 315 73 194 144 410 421 305 366 4 368 Average Temperature 100 | . 34 42 78 33 98 63 114 125 117 152 2 165 Received Heat Transfer 2208 | . 402 74 222 12 . 9 369 219 225 154 . 522 Effects 8 | . . . . . . . 2 4 . 2 . . Shutdowns 5 | . . . . . . . 2 2 . 1 . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 2 . . . . . Heat Transferred 1209 | . 37 481 629 . . . . . . 50 . 12 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 86 | 100 100 100 100 100 . 100 72 73 . . . . Level 1 13 | . . . . . . . 27 26 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 304 | . 49 93 170 89 . 140 304 254 . . . . Initial 60 | . . 8 18 39 . . 35 60 . . . . Average 92 | . 10 32 64 67 . 78 125 159 . . . . Influence Increases 3095 | . 206 259 586 50 . 302 679 713 180 120 . . Destroy 0b10 Robot/C 1760 | . 120 140 320 40 . 240 400 240 160 100 . . Destroy 0b10 Robot/NC 150 | . 5 5 30 . . . 80 30 . . . . Destroy Leader 444 | . 32 30 114 10 . 30 104 84 20 20 . . Allied During Kill 14 | . . 9 . . . 5 . . . . . . Successful Hack 188 | . 19 . 60 . . . 43 66 . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . Disable Machine 75 | . . . . . . 15 15 45 . . . . Anti-Garrison Action 200 | . . . . . . . . 200 . . . . Destroy Structure 24 | . . . 2 . . 12 7 3 . . . . Lose Combat Pursuer 210 | . 30 75 30 . . . 30 45 . . . . Influence Decreases 3095 | . 184 234 530 114 39 210 638 663 302 181 . . Entered New Map 357 | . . 14 29 64 39 . 57 73 68 13 . . Time Decay 2078 | . 154 150 351 50 . 170 391 440 214 158 . . Lost Part 100 | . 30 10 . . . . 30 . 20 10 . . Lost Ally 110 | . . 60 . . . 40 10 . . . . . Purge Threat 450 | . . . 150 . . . 150 150 . . . . Squads Dispatched 8 | . 1 . 1 . . . 1 5 . . . . Investigation 4 | . 1 . 1 . . . . 2 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 . 1 . . . 6 1 . . . . Communications Jammed 102 | . . . . . . . 62 40 . . . . Distress Signals 100 | . . . . . . . 60 40 . . . . Times Spotted 150 | . 14 13 23 1 . 15 42 23 8 5 . 6 Peak Tracking Total 7 | . 5 3 4 1 . 4 5 4 4 4 . 7 Tactical Retreats 9 | . 2 2 2 . . . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . 1 1 3 . . . . Max in Single Turn 2 | . . . . . . 1 1 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 41 | . 6 . 10 . 2 . 10 11 . 1 1 . Terminals 26 | . 5 . 7 . . . 6 8 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . . . . Recycling Units 3 | . . . 1 . . . 1 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 137 | . 20 . 41 . 5 . 37 29 . 1 4 . Successful 96 | . 17 . 29 . 5 . 24 16 . 1 4 . Failed 41 | . 3 . 12 . . . 13 13 . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 81 | . 13 . 26 . 1 . 22 15 . . 4 . Terminals 89 | . 14 . 30 . . . 24 21 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 13 | . 6 . 2 . . . 5 . . . . . Recycling Units 9 | . . . 2 . . . 3 4 . . . . Scanalyzers 12 | . . . 7 . . . 5 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 28 | . 2 . 8 . 5 . 4 4 . 1 4 . Record 4 | . . . . . 4 . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 6 . 2 . . . 4 . . . . . Scan Component 6 | . 3 . 1 . . . 2 . . . . . Repair 6 | . 3 . 1 . . . 2 . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 1 2 . . . . Report Inventory 3 | . . . 1 . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 12 | . . . 7 . . . 5 . . . . . Insert Component 6 | . . . 3 . . . 3 . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 39 | . 9 . 11 . . . 10 9 . . . . Terminals 37 | . 9 . 10 . . . 10 8 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 15 | . 4 . 5 . . . 3 3 . . . . Operators 2 | . . . 1 . . . 1 . . . . . Skim 19 | . 5 . 4 . . . 5 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 9 . . . 9 10 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 . . . 1 . . . 18 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . 3 . 1 . . . 2 . . . . . Time 214 | . 90 . 32 . . . 92 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 . . 2 . 1 . . . . . Largest Group 3 | . . 3 . . 2 2 1 . . . . . Highest-Rated Group 40 | . . 40 . . 29 29 10 . . . . . Highest-Rated Ally 21 | . . 16 . . 21 21 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . 28 . . . 6 . . . . . . Total Damage 334 | . . 219 . . . 115 . . . . . . Kills 4 | . . 2 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 1950 | . . . . . . . 403 1086 457 4 . . Jamming 1950 | . . . . . . . 403 1086 457 4 . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8801 | 39 667 472 915 102 557 351 1405 1087 457 753 1673 323 Spaces Moved 5389 | 33 446 366 593 75 432 264 783 526 230 434 1018 189 Core 32 | 3 . . . . . . . . . . . 29 Treads 2765 | . . . . . . . 397 526 230 434 1018 160 Legs . | . . . . . . . . . . . . . Wheels 2592 | 30 446 366 593 75 432 264 386 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 120 120 120 105 163 163 160 160 50 Average Speed 136 | 77 100 105 107 120 120 120 137 165 163 162 161 146 Slowest Speed 250 | 80 105 105 120 120 120 120 170 166 163 163 163 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 60 71 60 21 91 56 57 23 48 54 85 35 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 8 | . 1 . 1 1 1 . 1 1 1 . 1 . Known Exits Taken 6 | . . 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . 1 1 . Scrap Searched 10 | . . 1 . . . . . . 3 3 3 . Spaces Dug 3 | . . . . . . . 2 1 . . . . Terrain Destroyed 54 | . . . . . . 18 3 3 2 2 . 26 Melee 3 | . . . . . . . 2 1 . . . . Projectile 8 | . . . . . . . 1 2 1 1 . 3 AOE 42 | . . . . . . 18 . . . 1 . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6234 | 43 603 424 780 81 458 275 950 634 264 457 1048 217 Wait 286 | . 92 38 89 . . . 31 26 10 . . . Move 5377 | 32 445 365 592 74 431 263 782 525 229 433 1017 189 Hop . | . . . . . . . . . . . . . Pick Up 80 | 5 14 2 19 2 4 . 19 4 1 2 5 3 Fast Attach 35 | 5 2 1 6 . . . 7 6 1 1 6 . Attach 30 | 1 2 1 4 . . . 6 4 1 4 1 6 Detach 4 | . . . . . . . . 2 . 1 1 . Swap 39 | . 4 . 5 . 3 1 10 5 1 5 4 1 Drop 75 | . 6 1 22 2 5 . 18 6 . . 12 3 Fire 280 | . 38 16 43 3 6 11 71 43 21 11 2 15 Melee 3 | . . . . . . . 2 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . . . . . . . 4 12 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 9 | . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 4) 258 | -10/Materials | Repaired Lgt. Armor Plating 297 | -10/Materials | Repaired Lgt. Nuclear Core 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Repaired Lgt. Ion Engine 418 | -10/Materials | Discovered new exit (range 8) 442 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Learned location of Mines (-9) 645 | -10/Materials | Loaded intel: 2 recycling unit locations 655 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Learned 4 Recycling zone layouts 661 | -10/Materials | Learned 2 Storage zone layouts 662 | -10/Materials | Identified exit to Subcaves 665 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Learned location of 2 exits from Materials 677 | -10/Materials | Core integrity fell below 20% 679 | -10/Materials | Loaded intel: 5 trap records 707 | -10/Materials | Entered Mines 720 | -10/Mines | Lost 3 parts (1p1u1w) 779 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 875 | -10/Mines | Excavation squad dispatched 875 | -10/Mines | A large section of the Mines collapsed 921 | -10/Mines | Learned location of 1 exit from Materials 1053 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1125 | -10/Mines | Excavation squad dispatched 1170 | -10/Mines | Discovered exit to Materials (range 9) 1179 | -10/Mines | Lost 3 allies 1179 | -10/Mines | Entered Materials 1179 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1180 | -9/Materials | Identified exit to Materials 1224 | -9/Materials | Discovered new exit (range 9) 1485 | -9/Materials | Build established: Tank 1534 | -9/Materials | Repaired Arm. Wheel 1822 | -9/Materials | Identified exit to Mines 2042 | -9/Materials | Build established: Scavenger-Tank 2094 | -9/Materials | Entered Mines 2103 | -9/Mines | Discovered exit to Materials (range 13) 2104 | -9/Mines | Learned location of Storage (-7) 2148 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2151 | -9/Mines | Found Prototype Device 2158 | -9/Mines | Learned Materials emergency access door positions 2185 | -9/Mines | Learned Materials garrison access intel 2191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2191 | -9/Mines | Discovered new exit (range 5) 2196 | -9/Mines | Entered Exiles 2196 | -9/Exiles | Found Exiles lab destroyed 2598 | -9/Exiles | Opened EX-Vault 2603 | -9/Exiles | Found Modified TNC 2680 | -9/Exiles | Learned location of Zion (-7) 2742 | -9/Exiles | Discovered new exit (range 11) 2753 | -9/Exiles | Entered Mines 2753 | -8/Mines | Accompanied by 2 allies 2851 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3080 | -8/Mines | Discovered exit to Materials (range 6) 3104 | -8/Mines | Entered Materials 3104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -8/Materials | Loaded intel: 1 garrison access location 3611 | -8/Materials | Repaired Reactive Plating? 3685 | -8/Materials | Identified Exp. Sensor Array 3766 | -8/Materials | Discovered new exit (range 13) 4089 | -8/Materials | Repaired Exp. Sensor Array? 4147 | -8/Materials | Discovered new exit (range 8) 4148 | -8/Materials | Learned 4 Factory zone layouts 4216 | -8/Materials | Learned location of Lower Caves (-7) 4246 | -8/Materials | Build established: Tank 4274 | -8/Materials | Learned location of 2 exits from Factory 4324 | -8/Materials | Identified exit to Factory 4362 | -8/Materials | Learned Factory stockpile data 4391 | -8/Materials | Learned location of 1 exit from Lower Caves 4509 | -8/Materials | Entered Factory 4509 | -7/Factory | Evolved 2 slots: Utility x2 4510 | -7/Factory | Identified exit to Storage 4510 | -7/Factory | Identified exit to Lower Caves 4511 | -7/Factory | Identified exit to Factory 5265 | -7/Factory | Learned Extension emergency access door positions 5295 | -7/Factory | Learned location of Hub_04(d) (-4) 5313 | -7/Factory | Learned 8 Factory zone layouts 5319 | -7/Factory | Learned location of 2 exits from Factory 5320 | -7/Factory | Learned location of 1 exit from Hub_04(d) 5596 | -7/Factory | Entered Lower Caves 5597 | -7/Lower Caves | Identified exit to Lower Caves 5835 | -7/Lower Caves | Learned location of Extension (-4) 5849 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6053 | -7/Lower Caves | Entered another Lower Caves area 6092 | -7/Lower Caves | Learned Factory stockpile data 6539 | -7/Lower Caves | Spotted B-75 Beast 6568 | -7/Lower Caves | Destroyed B-75 Beast 6622 | -7/Lower Caves | Discovered new exit (range 8) 6806 | -7/Lower Caves | Entered Zion 6875 | -7/Zion | System corruption cleaned by Quarantine Array 6957 | -7/Zion | Given the Hacking Drone Bay 6957 | -7/Zion | Found Prototype Device 7051 | -7/Zion | Discovered new exit (range 15) 7118 | -7/Zion | Learned location of 1 exit from Factory 7158 | -7/Zion | Learned location of Data Miner (-6) 7334 | -7/Zion | Learned location of 1 exit from Factory 7389 | -7/Zion | Given A8's code to call for help 7405 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7490 | -7/Zion | Found Prototype Launcher 7490 | -7/Zion | Identified Rocket Array 7496 | -7/Zion | Found Prototype Launcher 7496 | -7/Zion | Identified Gui. Missile Launcher 7680 | -7/Zion | System corruption cleaned by Quarantine Array 8006 | -7/Zion | Identified Hacking Drone Bay 8044 | -7/Zion | Found CR-A16's Pointy Stick 8177 | -7/Zion | Met Imprinter 8451 | -7/Zion | Opened final containment barrier to the Deep Caves 8475 | -7/Zion | Discovered new exit (range 3) 8475 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8479 | -7/Zion | Entered Deep Caves 8743 | -7/Deep Caves | Attacked by Z-Imprinter 8780 | -7/Deep Caves | Core integrity fell below 50% 8788 | -7/Deep Caves | Released all parts (3) 8792 | -7/Deep Caves | Core integrity fell below 20% 8800 | -7/Deep Caves | Z-Facility disabled 8802 | -7/Deep Caves | Destroyed by 6M-BQS(z) with Zionite Laser-S Last Messages --------------- 08758_ Mak. Laser destroyed. 08762_ Destroyed Prototype Hover Unit. 08765_ Imp. Medium Treads destroyed. 08767_ The unstable cave ceiling collapses. 08767_ Med. Treads destroyed. 08768_ Imp. Deuterium Engine destroyed. 08768_ Reactive Plating destroyed. 08770_ Destroyed Prototype Protection. 08771_ Gui. Missile Launcher destroyed. 08772_ The unstable cave ceiling collapses. 08774_ Slug penetrates Z-Imprinter. 08778_ Mak. Power Source destroyed. 08786_ Gauss Rifle destroyed. 08788_ Arm. Treads destroyed. 08788_ Imp. Utility Shielding destroyed. 08788_ Shield Generator destroyed. 08788_ Released Coolant Injector. 08788_ Released Lrg. Storage Unit. 08788_ Released Kinecellerator. 08800_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ??????????????????????????#### ##????? | | ?????????????????????#???## #????# | | ?????????????###?#???# ?## ###### | | ????????????## z # ??# ## ## # | | ???????????? z z ## | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @""""" "" """ | | ?????????? """""""""""""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? """??????""""" | | ???????????? ""???????""""" | | ????????????? "?????????"""" | | ????????????? "???????? " " | | ?????????????? ????????" | | ?????????????? ???????" | | ???????????????? ?????????" | | ?????????????????? ?????????" | | ????????????????????? ??????????"" | | ??????????????????????? ??????????"""" | | ????????????????????????????????????? | | ????????????????????????????????????""" | | ?????????????????????????????????????""" | | ??????????????????????????????????????""" | | ??????????????????????????????????????""" | | ???????????????????????????????????????"" | | ???????????????????????????????????????" | | ??????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Mak. Spear | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free System Restoration Module | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive EM Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive IFF Parser | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 40% | -10/Materials Lgt. Nuclear Core | 62% | -10/Materials Lgt. Ion Engine | 72% | -10/Materials Arm. Wheel | 2% | -9/Materials Reactive Plating | 5% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerBiomechanicalWand Manual? 0 Play Time 02:05:45 Cumulative 227.0 hours Start 2025.05.13 @ 17:10:43 End 2025.05.13 @ 19:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 58 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d42346-e2f1-4859-a543-d34aab82cb62