Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 12:06:39 Player: OBLIQUE Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (3901) 3901 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 9064 Bonus ------- High Alert Combat Kills 218 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg Compact Wheel Matter Compressor (250) Graphene Brace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Matter Compressor Armor Integrity Analyzer Precision Matter Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Assault Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Treads Armored Treads Medium Treads Medium Treads Armored Leg Armored Leg Armored Leg Armored Leg Advanced Heat Sink Improved Cooling System Matter Compressor Armor Integrity Analyzer Precision Matter Filter Weapon Cycler Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Tractor Beam Improved Field Recycling Unit Autogun Autogun High-powered Shotgun High-powered Shotgun [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 4 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 2 . 1 . 1 Weapon 4 | . . . . 2 1 . 1 Parts Attached 114 | 7 7 5 19 40 5 15 16 Power 17 | 1 2 . 4 5 1 1 3 Engine 10 | 1 2 . 3 1 . 1 2 Core 7 | . . . 1 4 1 . 1 Reactor . | . . . . . . . . Propulsion 36 | 2 3 3 6 14 . 5 3 Treads 9 | 2 . . . 1 . 4 2 Leg 11 | . 3 3 2 3 . . . Wheel 15 | . . . 3 10 . 1 1 Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 33 | 2 . 1 7 11 1 4 7 Device 11 | 1 . . 3 2 1 1 3 Storage 6 | 1 . . 1 3 . . 1 Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection 13 | . . 1 2 5 . 3 2 Artifact . | . . . . . . . . Weapon 28 | 2 2 1 2 10 3 5 3 Energy Gun 2 | . 1 1 . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | 2 . . . 3 2 4 . Ballistic Cannon 13 | . . . 2 6 1 1 3 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 69 | . 2 2 9 17 . 12 27 Power 7 | . 1 . 1 1 . 1 3 Propulsion 22 | . . . 5 7 . 3 7 Utility 18 | . . . 2 4 . 5 7 Weapon 22 | . 1 2 1 5 . 3 10 Highest Loss Streak 16 | . 1 2 4 6 . 8 16 To Critical Strikes 3 | . . . . . . 1 2 Average Backups 13 | 3 7 6 5 15 21 19 20 Power . | 1 1 . 1 . 1 . . Propulsion 3 | 1 2 2 . 1 6 5 6 Utility 7 | 1 2 2 2 9 10 8 9 Weapon 2 | . 1 . 1 3 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 23 | . 1 1 2 5 . 3 11 Power . | . . . . . . . . Propulsion 9 | . . . . 1 . 3 5 Utility 13 | . 1 1 1 4 . . 6 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 99 81 77 94 99 90 79 Engine 5 | . 13 14 8 3 . 3 1 Core 2 | . . . . 3 6 1 2 Treads 6 | . 19 . . 3 . 8 8 Leg 4 | . 8 28 14 2 . . . Wheel 15 | . . . 9 23 26 17 11 Device 7 | . 14 8 9 6 9 5 4 Storage 8 | . 14 8 5 7 12 13 10 Processor 3 | . . . 4 4 6 1 4 Protection 5 | . . 5 9 7 3 7 4 Energy Gun 1 | . 7 10 1 . . . . Ballistic Gun 7 | . 14 . . 5 20 17 10 Ballistic Cannon 15 | . . . 12 22 13 11 13 Launcher 1 | . 6 5 . . . . . Peak Build Rating 70 | 7 8 11 25 43 41 58 70 Average Rating 35 | 5 7 7 18 36 40 50 61 On Entrance 22 | . 7 8 11 21 36 40 55 Avg Prop Armor Cover (%) 6 | . . . 11 5 . 8 5 Naked Turns 57 | . . . . . . . 57 Heaviest Build 161 | 13 15 22 28 128 118 146 161 Greatest Support 96 | 40 40 30 40 60 52 52 96 Greatest Overweight (x) 36 | . . 1 8 7 2 5 36 Average Overweight (x) 1 | . . . . 1 2 3 3 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 Average Capacity 16 | 6 8 6 7 18 25 25 23 Most Carried 25 | 5 8 8 8 25 23 24 25 Average Carried 14 | 3 7 5 5 16 21 21 20 Final Capacity 25 | 8 8 5 8 25 25 25 5 Final Carried 24 | 5 8 5 8 24 18 24 5 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Gunner 18% | Scavenger-Tank 17% | Scavenger-Executioner 11% | Scavenger-Mutant 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Matter Collected 4647 | 348 384 62 432 1867 . 556 998 Remotely 1572 | . . . 157 705 . 458 252 Salvage Created 3467 | 117 322 51 435 1264 . 476 802 Parts 187 | 8 13 4 18 76 . 32 36 Haulers Intercepted 4 | . . . . 2 . . 2 Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled 157 | . . . . 92 6 29 30 Retrieved Matter 1425 | . . . . 837 16 191 381 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Combat Hostiles Destroyed 76 | . 8 4 6 37 . 8 13 Guns 23 | . 5 1 . 6 . 4 7 Cannons 45 | . . . 6 30 . 4 5 AOE 8 | . 3 3 . 1 . . 1 Classes Destroyed 14 | 3 1 1 1 7 . 1 . Worker 4 | 2 . . 1 1 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . . 2 . . 2 Recycler 8 | 1 . . 3 2 . . 2 Watcher 2 | . . . . 2 . . . Swarmer 15 | . . . . 10 . . 5 Grunt 38 | . 8 . 5 17 . 3 5 Sentry 4 | . . . . 4 . . . Specialist 2 | . . . . . . 2 . Hunter 8 | . . . 1 2 . 2 3 Programmer 3 | . . . . 3 . . . Heavy 2 | . . . . 1 . 1 . Subdweller 4 | . . 4 . . . . . Best Kill Streak 9 | 1 3 3 8 9 . 6 7 Combat Bots Only 8 | . 3 3 5 8 . 6 7 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Hostile Shots Fired 1135 | . 78 37 112 405 . 113 390 Missed 322 | . 25 12 41 124 . 31 89 Hits 813 | . 53 25 71 281 . 82 301 Melee 7 | . . . . . . . 7 Projectile 806 | . 53 25 71 281 . 82 294 Critical Strikes 22 | . 2 1 3 2 . 5 9 Actively Blocked 1 | . . . . . . 1 . Part Disruptions 1 | . . . . 1 . . . Damage Taken 12441 | . 669 519 1137 3482 . 1593 5041 Core 1950 | . 71 121 231 390 . 135 1002 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 370 | . . . 101 50 . 131 88 Regen/Repaired (Parts) 50 | . . . . 50 . . . Core Remaining (%) 61 | 100 . 23 58 44 . 84 . Volleys Fired 263 | 13 36 15 22 110 . 21 46 Largest 6 | 2 2 1 2 4 . 5 6 Hottest 200 | 40 70 40 74 170 . 176 200 Shots Fired 855 | 26 71 15 44 392 . 101 206 Gun 354 | 26 66 8 . 80 . 67 107 Cannon 489 | . . . 44 312 . 34 99 Launcher 12 | . 5 7 . . . . . Special . | . . . . . . . . Kinetic 826 | 26 58 . 44 391 . 101 206 Thermal 16 | . 8 8 . . . . . Explosive 12 | . 5 7 . . . . . Electromagnetic 1 | . . . . 1 . . . Robot Hit Streak 18 | 4 7 18 9 13 . 12 10 Robot Miss Streak 11 | 3 4 . 2 7 . 4 11 Penetration Max 2 | . . . . . . 2 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 435 | 15 46 15 26 190 . 56 87 Core Hits 192 | 5 17 9 15 77 . 26 43 Critical Kills 9 | . . . . . . 4 5 Critical Parts Destroyed 13 | . 1 . . . . 5 7 Critical Strikes 36 | . 1 . . 7 . 11 17 Destroy 22 | . 1 . . . . 9 12 Blast 14 | . . . . 7 . 2 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10396 | 181 708 723 643 5057 . 741 2343 Guns 2822 | 181 526 88 . 1090 . 277 660 Cannons 5833 | . . . 643 3531 . 464 1195 Explosions 1732 | . 182 635 . 427 . . 488 Melee . | . . . . . . . . Ramming 9 | . . . . 9 . . . Kinetic 8489 | 181 492 . 643 4577 . 741 1855 Thermal 864 | . 34 88 . 254 . . 488 Explosive 930 | . 182 635 . 113 . . . Electromagnetic 104 | . . . . 104 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . . 2 Average Corruption 2 | . . . . 2 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . 19 . . 1 Message Errors 3 | . . . . 2 . . 1 Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 5 | . . . . 5 . . . Data Loss (major) 2 | . . . . 2 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 249 | . . . 8 121 . 2 118 Projectiles 48 | . . . 8 36 . 2 2 Explosions 201 | . . . . 85 . . 116 Melee . | . . . . . . . . Knockbacks 45 | . . . 4 21 . 1 19 Impact . | . . . . . . . . Kinetic 38 | . . . 3 19 . 1 15 Secondary 7 | . . . 1 2 . . 4 Self-Inflicted Damage 552 | . . . . 308 . . 244 Shots 11 | . . . . 6 . . 5 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 22 . 336 444 . 404 514 Average Temperature 121 | . 7 . 179 115 . 84 150 Received Heat Transfer 2571 | . 372 24 639 843 . 261 432 Effects 17 | . . . 1 8 . 1 7 Shutdowns 3 | . . . . 1 . 1 1 Energy Bleed 3 | . . . 1 1 . . 1 Interference 9 | . . . . 6 . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 775 | . 75 200 . 150 . . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . . 2 1 1 2 Low Security (%) 55 | 100 100 . 100 51 . 34 14 Level 1 26 | . . . . 20 100 65 54 Level 2 18 | . . . . 27 . . 31 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 606 | 5 184 . 113 606 294 262 486 Initial 294 | . . . . 14 294 188 137 Average 209 | . 84 . 58 242 281 228 327 Influence Increases 3001 | 20 358 . 210 1288 5 194 926 Destroy 0b10 Robot/C 1440 | . 160 . 120 740 . 160 260 Destroy 0b10 Robot/NC 105 | 20 . . 20 45 . . 20 Destroy Leader 322 | . 40 . 30 188 . 30 34 Successful Hack 79 | . 24 . 17 23 5 . 10 Select Force Hacks 40 | . . . . 40 . . . Disable Machine 450 | . 45 . 15 165 . . 225 Destroy Structure 385 | . 29 . 8 72 . 4 272 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 150 | . 60 . . 15 . . 75 Influence Decreases 2612 | 20 238 120 177 721 336 201 799 Entered New Map 589 | . . 58 . 19 306 81 125 Time Decay 1410 | 20 218 42 157 539 30 . 404 Lost Part 613 | . 20 20 20 163 . 120 270 Squads Dispatched 27 | . 2 . 2 14 . 2 7 Investigation 7 | . 1 . 1 4 . . 1 Extermination 6 | . . . . 4 . . 2 Reinforcement 10 | . 1 . 1 3 . 2 3 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Distress Signals 5 | . . . . 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 19 5 18 44 . 8 33 Peak Tracking Total 10 | . 4 3 9 5 . 4 10 Tactical Retreats 7 | . 3 . . 1 . . 3 Traps | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Traps Triggered 4 | . 1 . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Machines Disabled 30 | . 3 . 1 11 . . 15 Max in Single Turn 6 | . 1 . 1 5 . . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Machines Accessed 24 | . 5 . 4 10 1 . 4 Terminals 17 | . 5 . 4 3 1 . 4 Fabricators 3 | . . . . 3 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 77 | . 16 . 17 30 1 . 13 Successful 39 | . 8 . 9 17 1 . 4 Failed 38 | . 8 . 8 13 . . 9 Catastrophic 7 | . 2 . 1 3 . . 1 Database Lockouts . | . . . . . . . . Manual 54 | . 16 . 14 14 . . 10 Terminals 58 | . 16 . 17 11 1 . 13 Fabricators 6 | . . . . 6 . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 8 | . . . . 8 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 3 1 1 . 2 Robot Analysis 3 | . 1 . 1 1 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 5 . . . Report Inventory 2 | . . . . 2 . . . Retrieve Matter 2 | . . . . 2 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 7 . 6 7 . . 2 Terminals 20 | . 7 . 6 5 . . 2 Track 8 | . 4 . 2 2 . . . Botnet 11 | . 3 . 3 3 . . 2 Sabotage 1 | . . . 1 . . . . Fabricators 2 | . . . . 2 . . . Download 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 . 4 7 . . 4 Full Trace Events 3 | . . . . 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 60 | . . . . 60 . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Active Infowar (turns) 996 | 172 553 54 217 . . . . Optics 217 | . . . 217 . . . . Seismic 779 | 172 553 54 . . . . . Robot Analysis Total 3 | . 1 . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Turns Passed 4621 | 232 553 105 466 1962 70 273 960 Spaces Moved 2588 | 114 287 43 296 1207 48 100 493 Core 132 | 9 . . 8 . . . 115 Treads 289 | 105 157 . . . . . 27 Legs 258 | . 130 43 85 . . . . Wheels 1904 | . . . 198 1207 48 100 351 Hover 5 | . . . 5 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 60 96 120 120 50 Average Speed 127 | 151 141 137 113 116 120 149 140 Slowest Speed 1850 | 160 160 190 450 205 120 165 1850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 5 38 8 35 29 2 66 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . . . 1 13 . . 5 Terrain Destroyed 285 | . 25 26 8 69 . 4 153 Melee . | . . . . . . . . Projectile 92 | . . . 8 38 . . 46 AOE 186 | . 25 26 . 31 . . 104 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Total 3320 | 145 361 75 380 1506 59 166 628 Wait 132 | 5 19 . 15 56 . 1 36 Move 2581 | 113 286 42 295 1206 47 99 493 Hop . | . . . . . . . . Pick Up 108 | 7 9 4 17 41 . 18 12 Fast Attach 31 | 5 . 1 7 17 . . 1 Attach 68 | 2 2 2 9 18 2 12 21 Detach 3 | . . . . 1 . 1 1 Swap 71 | . 5 3 5 31 6 11 10 Drop 61 | . 4 7 10 25 4 3 8 Fire 263 | 13 36 15 22 110 . 21 46 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Discovered new exit (range 10) 786 | -10/Materials | Entered Subcaves 796 | -10/Subcaves | Learned location of Zion (-6) 796 | -10/Subcaves | Met a Zionite searching for "candidates" 796 | -10/Subcaves | A Subdweller sparked back to life 796 | -10/Subcaves | A Subdweller sparked back to life 822 | -10/Subcaves | Core integrity fell below 50% 871 | -10/Subcaves | Discovered new exit (range 10) 891 | -10/Subcaves | Entered Materials 891 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 998 | -8/Materials | Lost 4 parts (2n1u1w) 1073 | -8/Materials | Lost 4 parts (1p3n) 1246 | -8/Materials | Discovered new exit (range 9) 1341 | -8/Materials | Discovered new exit (range 16) 1357 | -8/Materials | Entered Factory 1357 | -7/Factory | Evolved 2 slots: Weapon x2 1545 | -7/Factory | Repaired Assault Cannon 1667 | -7/Factory | Build established: Scavenger-Tank 2300 | -7/Factory | Garrison activated, responded to threat 2456 | -7/Factory | Destroyed 8 combat bots 2809 | -7/Factory | Lost 6 parts (1p2n1u2w) 2922 | -7/Factory | Lost 3 parts (1n1u1w) 2936 | -7/Factory | Build established: Scavenger-Gunner 2963 | -7/Factory | Core integrity fell below 50% 3308 | -7/Factory | Discovered new exit (range 10) 3319 | -7/Factory | Entered another Factory area 3319 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3384 | -6/Factory | Identified exit to DSF 3389 | -6/Factory | Entered DSF 3416 | -6/DSF | Additional patrols routed to DSF 3517 | -6/DSF | Lost 8 parts (1p2n4u1w) 3572 | -6/DSF | Lost 4 parts (1n1u2w) 3581 | -6/DSF | Sterilization system engaged 3601 | -6/DSF | Ambient heat levels rising (+10) 3616 | -6/DSF | Ambient heat levels rising (+10) 3631 | -6/DSF | Ambient heat levels rising (+10) 3639 | -6/DSF | Discovered new exit (range 15) 3646 | -6/DSF | Ambient heat levels rising (+10) 3661 | -6/DSF | Ambient heat levels rising (+10) 3662 | -6/DSF | Entered Factory 3662 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3846 | -5/Factory | Destroyed 7 combat bots 3975 | -5/Factory | Build established: Scavenger-Executioner 4262 | -5/Factory | First assault squad dispatched 4416 | -5/Factory | Lost 5 parts (1p1n1u2w) 4459 | -5/Factory | Lost 3 parts (1n1u1w) 4565 | -5/Factory | Released all parts (2) 4570 | -5/Factory | Core integrity fell below 50% 4592 | -5/Factory | Lost 16 parts (1p4n5u6w) 4600 | -5/Factory | Core integrity fell below 20% 4622 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Processor. 04564_ K-01 Serf collects debris. 04565_ Released Huge Storage Unit. 04565_ Released Matter Compressor. 04566_ R-10 Processor collects Tractor Beam. 04566_ K-01 Serf collects debris. 04569_ R-10 Processor collects Lgt. Angular Momentum Engine. 04569_ K-01 Serf collects debris. 04570_ R-10 Processor collects Adv. Heat Sink. 04572_ K-01 Serf collects debris. 04574_ R-10 Processor collects Carbon-fiber Leg. 04574_ R-10 Processor collects Terrain Scanner. 04576_ K-01 Serf collects debris. 04576_ Slug penetrates Wall. 04599_ Penetrated by Slug. 04608_ KJORQ6 EKPHD>XSYQSQBQ5Y 04612_ ALERT: Cargo convoy en route, clear transfer corridor. 04617_ Slug penetrates W-25 Informer. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####################?????????????????????? | | ???????# # #?????????????????????? | | ???????# # !! #?????????????????????? | | ???????# # !% #?????????????????????? | | ???????# !! # ! #?????????????????????? | | ???????# !! # ! #?????????????????????? | | ???????# !! # #?????????????????????? | | ???????? # ???????????????H??????? | | ?????????? #?? ????????????????????????? | | ????????##?#+##+######+#########?????????????????? | | ???###### ## w #?????????????????? | | ???# # #?????????????????? | | ???# /Y @ #????????????????? | | ???# # #??????????????" | | ???+ """" # p #??????????????Y | | ???# """"?# ######### #??????????????" | | ???# """"?# # # #??????????????# % | | ??????"""??# # """ # #?????????????## | | ???????""??# # """ # #?????????????#" | | ???????????+ + """ # #????????????##" | | ???????????# # + +????????????# " | | ???????????# # """ #? #????????????# " | | ???????????# # """ #? #????????????# " | | ???????????# # """ #? #?????#########" | | ???????????# # #? ????? | | ???????????# # """ #? ???? | | ???????????# # """ #?? ?????? | | ???????????# # """ #?????????? | | ???????????# # #?????????? | | ??????##???# # """ # ???####"####+### | | ????###T ### # """ # #?# # | | ???? # """ # #?# # | | ??? # # #?# # | | ? ##+###### #?# # | | ? #????# #?# # | | ? #????# ### " | | /############### #????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Factory | Downloaded Robot Schematics ------------------ Y-45 Defender | -7/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 66% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Like A Rock root@ Challenges ------------ None Game ------ Seed HypertargetingCloakingFlamer Manual? 0 Play Time 01:55:13 Cumulative 43.9 hours Start 2026.05.21 @ 23:22:46 End 2026.05.22 @ 12:06:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3988b95f-0b5f-43fd-8033-b2a4ab541fb4