Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.06 @ 06:13:00 Player: the_dinner22 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3307) 3307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-85) -85 TOTAL SCORE: 7417 Bonus ------- High Alert Combat Kills 49 Friendly Fire -134 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Small Battery (100) Medium Matter Pod (86) Shock Rifle Proton Missile Launcher Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Light Armor Plating Reactive Plating Improved Trap Extractor > --- WEAPON ----------- Gauss Cannon Mini Grenade Launcher Greatsword > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Small Battery Medium Matter Pod Improved Sensor Array Improved Sensor Array Weapon Shielding Reactive Plating Reactive Plating Particle Gun Proton Missile Launcher Rocket Launcher Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 2 | . . . . . 2 . . . Parts Attached 106 | 6 9 11 13 16 24 1 1 25 Power 11 | 1 2 1 1 1 1 1 . 3 Engine 7 | 1 1 1 1 1 . . . 2 Core 4 | . 1 . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 5 2 8 2 . . 5 Treads 7 | . . . . 4 2 . . 1 Leg 16 | 2 1 5 2 4 . . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 18 | 1 1 1 1 . 6 . . 8 Device 6 | . . . . . 2 . . 4 Storage 2 | 1 . . . . 1 . . . Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . 1 1 . 2 . . 4 Artifact . | . . . . . . . . . Weapon 52 | 2 5 4 9 7 15 . 1 9 Energy Gun 18 | 2 1 . 5 4 4 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 3 2 . . 2 . . 1 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 20 | . 1 2 4 3 7 . 1 2 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 38 | . . . . 4 6 . . 28 Power 3 | . . . . . . . . 3 Propulsion 12 | . . . . 3 1 . . 8 Utility 12 | . . . . 1 2 . . 9 Weapon 11 | . . . . . 3 . . 8 Highest Loss Streak 13 | . . . . 2 4 . . 13 To Critical Strikes 2 | . . . . . 1 . . 1 Average Slot Usage (%) 80 | . 99 100 100 77 90 85 88 45 Engine 3 | . 5 2 11 9 1 . . . Core 4 | . 8 8 . . 5 7 7 . Treads 11 | . . . . 3 30 30 30 3 Leg 13 | . 28 33 33 26 . . . . Device 2 | . . . . . 4 . . 7 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 9 | . 13 11 11 9 8 15 15 6 Protection 5 | . . 11 11 2 3 7 7 4 Energy Gun 7 | . 11 . 11 17 13 . . . Ballistic Gun 6 | . 16 21 8 . 6 1 . . Launcher 2 | . . . 1 . 1 7 11 3 Slashing Weapon 1 | . . . . . . 7 7 3 Peak Build Rating 46 | 6 13 15 14 21 41 41 39 46 Average Rating 22 | 4 11 14 13 13 33 38 38 22 On Entrance 20 | . 6 13 13 14 21 41 38 39 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 11 16 19 21 21 68 61 58 77 Greatest Support 88 | 20 20 30 30 88 88 88 88 88 Greatest Overweight (x) 22 | 1 . . . 5 . . . 22 Average Overweight (x) . | . . . . . . . . 6 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 19 20 20 20 Most Carried 20 | 5 8 8 8 8 20 20 17 15 Average Carried 9 | 2 7 6 7 6 10 17 16 9 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 Final Carried 20 | 2 8 8 8 8 20 17 16 8 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Mutant 9% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2297 | 260 140 312 244 185 611 64 17 464 Remotely . | . . . . . . . . . Salvage Created 3591 | 79 248 592 478 296 1248 . 20 630 Parts 225 | 2 22 53 33 13 71 . 2 29 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 7 | . . 1 2 2 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 71 | . 7 14 8 7 19 . 3 13 Melee 3 | . . . . . . . . 3 Guns 25 | . 5 7 6 4 3 . . . Cannons 6 | . . . . . 3 . . 3 AOE 37 | . 2 7 2 3 13 . 3 7 Classes Destroyed 12 | 1 3 3 1 1 3 . . . Worker 13 | . . . . 1 10 . . 2 Builder 13 | . . 3 . 2 6 . . 2 Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 10 | 1 . 2 1 . 4 . . 2 Watcher 9 | . 2 1 2 2 1 . . 1 Swarmer 15 | . 3 4 2 . 3 . 3 . Grunt 37 | . 4 8 3 6 10 . . 6 Duelist 2 | . . . . . 1 . . 1 Sentry 9 | . . 2 3 1 3 . . . Hunter 3 | . . . . . 1 . . 2 Programmer 5 | . . . . . 1 . . 4 Thug 1 | . . . . . 1 . . . Best Kill Streak 15 | 1 3 15 4 6 15 . 3 8 Combat Bots Only 9 | . 3 9 3 3 8 . 3 5 Max Kills in Single Turn 9 | 1 1 9 3 3 7 . 3 2 Gunslinging . | . . . . . . . . . Exploded 6 | . 1 6 2 2 3 . 3 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 774 | . 20 50 43 38 264 . 5 354 Missed 250 | . 5 15 15 13 93 . 4 105 Damage Taken 6036 | . 176 300 368 376 1477 . 14 3325 Core 1266 | . 44 76 54 68 168 . . 856 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . 51 Ignored by Resistances 1992 | . 53 92 108 106 472 . 4 1157 Core Remaining (%) 82 | 100 82 . 67 87 . . 76 . Volleys Fired 157 | 1 19 26 24 33 33 . 2 19 Largest 4 | 2 2 2 2 2 4 . 1 4 Hottest 201 | 80 105 60 101 112 201 . 33 141 Shots Fired 327 | 2 35 52 42 66 94 . 2 34 Gun 234 | 2 33 48 38 59 50 . . 4 Cannon 28 | . . . . . 17 . . 11 Launcher 63 | . 2 4 4 7 27 . 2 17 Special 2 | . . . . . . . . 2 Kinetic 129 | . 10 48 16 . 42 . . 13 Thermal 97 | 1 11 . 9 59 17 . . . Explosive 54 | . 2 4 4 7 18 . 2 17 Electromagnetic 45 | 1 12 . 13 . 17 . . 2 Robot Hit Streak 26 | 1 6 24 26 10 16 . 2 17 Robot Miss Streak 3 | . 2 1 2 3 2 . . 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 240 | 1 22 42 29 46 67 . 2 31 Core Hits 205 | 1 14 28 17 26 73 . 4 42 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 1 . . 5 4 . . 2 Burn 5 | . . . . 5 . . . . Destroy 1 | . 1 . . . . . . . Blast 6 | . . . . . 4 . . 2 Melee Attacks 6 | . . . . . 1 . . 5 Impact . | . . . . . . . . . Slashing 6 | . . . . . 1 . . 5 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9753 | 15 401 1311 602 1490 3379 . 334 2221 Guns 2639 | 15 317 596 436 604 588 . . 83 Cannons 664 | . . . . . 376 . . 288 Explosions 5991 | . 81 715 150 886 2249 . 334 1576 Melee 361 | . . . . . 87 . . 274 Ramming 98 | . 3 . 16 . 79 . . . Kinetic 1769 | . 88 596 153 . 589 . . 343 Thermal 1239 | . 71 . 74 778 228 . . 88 Explosive 5102 | . 81 715 150 712 1622 . 334 1488 Electromagnetic 1184 | 15 158 . 209 . 774 . . 28 Impact . | . . . . . . . . . Slashing 361 | . . . . . 87 . . 274 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 2 2 2 21 Average Corruption 8 | . . . . . 1 2 2 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 1 4 . 34 Message Errors 12 | . . . . . 1 2 . 9 Matter Fused 9 | . . . . . . 2 . 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 188 | . . 8 . 86 43 . . 51 Projectiles 3 | . . . . . 3 . . . Explosions 185 | . . 8 . 86 40 . . 51 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 2 . . 6 Impact 1 | . . . . . 1 . . . Kinetic 6 | . . . . . 1 . . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 578 | . 51 . 19 68 159 . . 281 Shots 19 | . 2 . 1 1 9 . . 6 Rammed 8 | . . . . . 8 . . . Targets Rammed 20 | . 2 1 7 . 10 . . . Kicked 10 | . 2 1 7 . . . . . Crushed 2 | . . . . . 2 . . . Highest Temperature 422 | 18 147 59 213 422 381 . . 243 Average Temperature 80 | 12 39 17 49 124 104 . . 72 Received Heat Transfer 1431 | . 69 186 132 216 423 . . 405 Effects 8 | . . . . 2 6 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . . 3 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . 8 1 . . . Heat Transferred 3013 | . 162 . 185 2024 592 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 507 | 5 335 304 476 405 507 . . 349 Initial 149 | . 2 49 109 106 79 . . 149 Average 191 | 1 157 126 264 302 202 . . 163 Maximum Alert Level 2 | . 1 1 2 2 2 . . 1 Low Security (%) 61 | 100 64 78 43 21 59 . . 73 Level 1 30 | . 35 21 39 55 26 . . 26 Level 2 7 | . . . 16 22 14 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 2 . 1 6 . . 6 Investigation 5 | . 2 2 . . 1 . . . Extermination 6 | . . . . . 2 . . 4 Reinforcement 5 | . . . . 1 2 . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 6 | . . 2 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 15 18 13 15 31 . 3 22 Peak Tracking Total 8 | . 4 8 4 5 8 . 3 7 Tactical Retreats 4 | . . 1 . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 5 | . 1 1 2 . 1 . . . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 11 | . 1 . 2 4 1 . . 3 Max in Single Turn 3 | . 1 . 1 3 1 . . 2 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 10 | . 3 3 1 1 1 . . 1 Terminals 9 | . 3 3 . 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 28 | . 8 10 3 2 3 . . 2 Successful 14 | . 6 3 1 2 1 . . 1 Failed 14 | . 2 7 2 . 2 . . 1 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 9 10 . 2 3 . . 2 Terminals 25 | . 8 10 . 2 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 13 | . 6 3 . 2 1 . . 1 Terminals 13 | . 6 3 . 2 1 . . 1 Botnet 9 | . 3 3 . 1 1 . . 1 Skim 4 | . 3 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 3 1 . 1 . . . Full Trace Events 3 | . 1 1 . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 4559 | 75 517 477 473 448 1043 359 52 1115 Spaces Moved 2192 | 52 297 270 273 244 553 246 33 224 Core 101 | 15 . . . 6 . . . 80 Treads 940 | . . . . 26 553 246 33 82 Legs 1129 | 37 297 270 273 212 . . . 40 Wheels . | . . . . . . . . . Hover 20 | . . . . . . . . 20 Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 120 120 120 120 145 145 145 145 Average Speed 161 | 109 120 120 120 127 145 145 145 432 Slowest Speed 1150 | 190 120 120 120 300 145 145 145 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 45 24 49 19 13 38 13 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 26 | . . . 7 10 9 . . . Terrain Destroyed 309 | . 9 17 37 54 106 . 17 69 Melee . | . . . . . . . . . Projectile 5 | . . . . . 4 . . 1 AOE 304 | . 9 17 37 54 102 . 17 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 2901 | 68 428 379 376 316 721 250 35 328 Wait 286 | . 70 58 47 10 62 . . 39 Move 2184 | 51 296 269 272 243 552 245 32 224 Hop . | . . . . . . . . . Pick Up 92 | 9 19 8 6 8 28 . . 14 Fast Attach . | . . . . . . . . . Attach 66 | 6 4 2 2 10 17 1 1 23 Detach 10 | . 1 . 1 2 4 . . 2 Swap 40 | . 5 9 11 6 7 . . 2 Drop 40 | 1 12 6 6 4 7 4 . . Fire 157 | 1 19 26 24 33 33 . 2 19 Melee 6 | . . . . . 1 . . 5 Ram . | . . . . . . . . . Kick 10 | . 2 1 7 . . . . . Crush 10 | . . . . . 10 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 3) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 9) 1057 | -9/Materials | Destroyed 9 combat bots 1070 | -9/Materials | Entered Storage 1463 | -9/Storage | Build established: Scavenger-Mutant 1488 | -9/Storage | Discovered new exit (range 18) 1543 | -9/Storage | Entered Materials 1543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -8/Materials | Discovered new exit (range 4) 1991 | -8/Materials | Entered Factory 1991 | -7/Factory | Evolved 2 slots: Weapon x2 2294 | -7/Factory | Build established: Skirmisher 2849 | -7/Factory | Garrison activated, responded to threat 2914 | -7/Factory | Destroyed 8 combat bots 2924 | -7/Factory | Lost 4 parts (1n2u1w) 2953 | -7/Factory | Discovered new exit (range 15) 3034 | -7/Factory | Entered Lower Caves 3233 | -7/Lower Caves | Build established: Mutant 3359 | -7/Lower Caves | Discovered new exit (range 17) 3393 | -7/Lower Caves | Entered another Lower Caves area 3405 | -7/Lower Caves | Learned location of Zion (-7) 3414 | -7/Lower Caves | Discovered new exit (range 16) 3445 | -7/Lower Caves | Entered Factory 3445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3697 | -6/Factory | Lost 13 parts (3p4n3u3w) 3864 | -6/Factory | System corruption reached 10% 3905 | -6/Factory | Lost 5 parts (3u2w) 3990 | -6/Factory | Core integrity fell below 50% 4061 | -6/Factory | Core integrity fell below 20% 4325 | -6/Factory | Cargo convoy interrupted 4560 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-10 Processor collects Shock Rifle. ALERT: Cargo convoy interrupted, initiating access lockdown. System corrupted: Heat flow error (+266). System corrupted: Matter fused (-7). %LM43%7DOPGWUTLOGPX= 9NQK8Y5NMVC System corrupted: Substantial component data lost. ALERT: Rogue bot located, Programmers report to Factory Zone 9R. System corrupted: IFF burst signal emitted. Greatsword destroyed. W1X#0BDJD|4:BEM2WYB Y01SNGKP K-01 Serf collects debris. Imp. Sensor Array destroyed. System corrupted: Heat flow error (+128). Remote Datajack destroyed. R:0RWKG<6%SE|JLGXYC9J1K|JAYMLGEVG6S Imp. Sensor Array destroyed. Imp. Heat Sink destroyed. 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" " " | | ????????????# @!! | | ????????????# !!! | | ????????????# !! | | ????????????# """??? | | ????????????# """??? | | ????????????# R """ | | ????????????##### % | | ????????????????# #### | | ????????????????# #### | | ????????????????#p## # k | | ???????????######/#### """" """" | | ???????????# ## """ """" """"?? | | ???????????# # "" """" ""???? | | ???????????# # "" """" ""???? | | ???????????# # """ """" """??? | | ???????????# + "" """" """" | | ???????????# #! | | ???????????# # | | ???????????# # | | ???????????# # ################ | | ???????????########## # #???????????? | | ???????????????????# # ##???????????? | | ???????????????????# ###????????????? | | ???????????????????# % ##?????????????? | | ???????????????????# ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Loot Pinata Please Form A Line Quick And Dirty System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed AntigravCloakBroadsword Manual? 0 Play Time 00:58:56 Cumulative 2.2 hours Start 2024.11.06 @ 05:16:30 End 2024.11.06 @ 06:13:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93ff6a7c-a0a9-4226-a0e8-d30949b31741