Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 06:39:49 Player: XDRM Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (254) 1270 Value Destroyed (9069) 9069 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5794) 5794 TOTAL SCORE: 25153 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3349 Follower Combat Kills 2219 Aligned with FarCom 300 Friendly Fire -574 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Coolant Injector Terrain Scanner Advanced Target Analyzer Experimental Reaction Control System Improved Utility Shielding Improved Weapon Shielding Advanced Shield Generator Point Defense System Mini Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Medium Treads Medium Treads Enhanced Quantum Rifle [Rating: 130] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Firepult Energy Gun Heavy Beamcaster Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 2 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . Utility 15 | . . 2 . . . . . 2 2 . . . . 2 . . 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 9 10 7 8 1 1 8 17 18 6 3 3 . . 15 1 . 3 4 12 10 Power 15 | 2 3 2 . . . . 2 . . . . . . 1 1 . 1 2 1 . Engine 9 | 2 3 2 . . . . 2 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . 2 1 . Propulsion 41 | 3 3 1 3 . 1 6 7 9 1 2 . . . 1 . . . . . 4 Treads 24 | . . . . . . . 7 9 1 2 . . . 1 . . . . . 4 Leg 10 | . . . 3 . 1 6 . . . . . . . . . . . . . . Wheel 7 | 3 3 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 64 | 2 1 2 3 . . 2 8 9 5 1 3 . . 10 . . 2 2 9 5 Device 38 | 1 . 1 . . . 2 4 4 3 1 3 . . 8 . . 1 1 7 2 Storage 2 | 1 . . . . . . 1 . . . . . . . . . . . . . Processor 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 22 | . 1 . 3 . . . 3 5 2 . . . . 2 . . 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 3 2 2 1 . . . . . . . . . 3 . . . . 2 1 Energy Gun 4 | . . . . . . . . . . . . . . 3 . . . . . 1 Energy Cannon 3 | . . . . 1 . . . . . . . . . . . . . . 2 . Ballistic Gun 8 | 2 3 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 40 | . 7 . 4 . . . 1 2 . . . . . 2 . . . . 6 18 Power 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . 2 . 1 . . . . 1 . . . . . . . . . . . 5 Utility 24 | . 1 . 3 . . . 1 1 . . . . . 1 . . . . 6 11 Weapon 4 | . 2 . . . . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 14 | . 3 . 1 . . . 1 1 . . . . . 1 . . . . 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 94 99 96 93 88 90 88 84 85 73 73 73 73 72 76 76 77 76 72 58 Engine 6 | . 13 11 11 11 11 9 9 7 6 6 6 6 6 3 . . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 4 8 6 Treads 15 | . . . . . . . 31 28 26 13 13 13 13 11 11 11 10 9 8 7 Leg 3 | . . . 9 22 22 36 3 . . . . . . . . . . . . . Wheel 2 | . 26 21 11 . . . . . . . . . . . . . . . . . Device 19 | . 8 11 3 . . 9 17 19 26 26 26 26 26 23 23 23 22 19 25 32 Storage 3 | . 14 11 11 11 11 9 8 . . . . . . . . . . . . . Processor 1 | . . 11 11 11 11 9 . . . . . . . . . . . . . 1 Protection 16 | . 2 11 15 22 22 9 8 20 19 20 20 20 20 21 23 23 24 28 20 4 Energy Gun 1 | . . . . . . . . . . . . . . 6 11 11 10 9 2 . Energy Cannon 4 | . . . . 5 11 9 9 7 6 6 6 6 6 2 . . . . 5 6 Ballistic Gun 3 | . 28 22 22 11 . . . . . . . . . . . . . . . . Peak Build Rating 130 | 7 9 17 23 37 37 40 42 54 60 79 81 81 81 90 88 88 98 113 129 130 Average Rating 58 | 5 6 12 19 29 35 37 37 50 58 77 79 81 81 84 87 88 95 109 116 94 On Entrance 58 | . 7 9 17 23 37 35 37 42 51 60 79 81 81 81 87 88 88 98 113 117 Naked Turns 113 | . . . . . . . . . . . . . . . . . . . . 113 Heaviest Build 126 | 14 17 27 29 45 45 44 49 57 59 60 60 60 60 83 72 72 98 114 126 73 Greatest Support 140 | 26 32 26 30 30 30 53 80 88 88 140 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 2 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 7 7 8 7 7 8 3 4 4 4 5 5 4 5 5 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 72% | Scavenger-Mutant 23% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Matter Collected 2259 | 401 412 101 402 . 35 66 177 204 60 30 10 20 . 125 . 16 30 30 125 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12660 | 218 511 101 361 . 323 144 1968 3438 522 1761 297 . . 1127 . 280 137 133 995 344 Parts 381 | 11 39 5 15 . 4 1 67 80 13 8 9 . . 37 . 13 8 12 41 18 Haulers Intercepted 14 | . 1 1 . . . . 5 4 1 . . . . 2 . . . . . . Recyclers Shooed 13 | 1 2 3 . . . . 2 . . . . . . 2 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 166 | . 12 1 16 . 3 3 25 50 9 6 3 . . 13 . 4 2 2 12 5 Guns 43 | . 12 1 13 . . . . . . . . . . 10 . 2 2 2 . 1 Cannons 23 | . . . . . . . 5 3 . . . . . . . . . . 12 3 AOE 51 | . . . 3 . . 3 13 27 3 . 1 . . 1 . . . . . . Classes Destroyed 20 | 3 6 . 3 . . 1 1 4 . 1 1 . . . . . . . . . Worker 25 | 2 . 1 1 . . . 7 5 . . . . . 7 . 1 . . 1 . Builder 16 | . 2 . . . . . 3 8 . . . . . . . 1 . . 2 . Tunneler 9 | 4 . . . . 1 . . 4 . . . . . . . . . . . . Hauler 14 | . 1 1 . . . . 5 4 1 . . . . 2 . . . . . . Recycler 9 | 1 2 . . . 2 . 2 1 . . 1 . . . . . . . . . Mechanic 4 | . . . . . . . . 4 . . . . . . . . . . . . Operator 4 | . 1 . . . . . . 3 . . . . . . . . . . . . Watcher 12 | . 1 . . . . . 2 5 . . 1 . . 2 . 1 . . . . Swarmer 25 | . 9 . 3 . . . . 8 3 . . . . 2 . . . . . . Grunt 64 | . 3 1 3 . 3 2 11 23 2 . 2 . . 6 . 2 1 . 4 1 Brawler 6 | . . . 1 . . . 1 3 1 . . . . . . . . . . . Duelist 7 | . . . . . . . . 4 1 . . . . . . . . . . 2 Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . Sentry 25 | . . . . . . 1 12 6 . . . . . 2 . . 1 . 3 . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 2 . . . . . 3 . 2 . . . . Programmer 13 | . . . . . . . . 3 1 . . . . . . . . 2 5 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 12 | 5 4 1 4 . 3 2 11 12 5 4 4 . . 7 . 4 1 2 7 3 Combat Bots Only 9 | . 3 1 4 . 3 2 9 9 5 4 3 . . 4 . 2 1 2 4 3 Max Kills in Single Turn 5 | 1 1 1 3 . 2 1 3 5 1 1 3 . . 2 . 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 1 2 4 1 . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Hostile Shots Fired 814 | . 64 10 46 . 2 5 34 92 5 1 10 . . 143 . 30 5 18 107 242 Missed 251 | . 19 2 17 . 1 1 9 36 2 . 6 . . 49 . 8 1 1 27 72 Damage Taken 12188 | . 558 103 524 . 161 44 578 1238 88 93 57 . . 1930 . 415 165 398 1948 3888 Core 2255 | . 105 11 90 . 124 . 43 65 . . 5 . . 122 . 37 . 25 26 1602 Absorbed by Shields 138 | . . . . . . 16 . . . . . . . 31 . . . . . 91 Redirected to Shielding 423 | . . . . . . . . 63 . 10 . . . 80 . 32 26 14 30 168 Regen/Repaired (Parts) 1277 | . . . . . . . 48 126 141 71 2 . . 113 499 217 60 . . . Core Remaining (%) 86 | 100 58 . . . 43 . 92 90 . . . . 99 . . 84 100 98 98 . Volleys Fired 444 | 18 67 17 43 . 6 5 44 68 13 6 5 . . 53 . 22 6 8 44 19 Largest 2 | 2 2 2 2 . 1 1 1 1 1 1 1 . . 2 . 2 2 2 2 2 Hottest 250 | 40 40 46 56 . 250 250 250 250 250 250 250 . . 250 . 162 162 162 240 240 Shots Fired 723 | 36 135 34 86 . 6 5 44 68 13 6 5 . . 89 . 44 12 16 86 38 Gun 450 | 36 135 34 85 . . . . . . . . . . 79 . 44 12 16 5 4 Cannon 272 | . . . . . 6 5 44 68 13 6 5 . . 10 . . . . 81 34 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 290 | 36 135 34 85 . . . . . . . . . . . . . . . . . Thermal 432 | . . . . . 6 5 44 68 13 6 5 . . 89 . 44 12 16 86 38 Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 9 17 5 12 . 5 1 12 8 4 6 4 . . 19 . 8 4 6 10 11 Robot Miss Streak 7 | 3 4 1 3 . 5 6 3 5 6 2 2 . . 7 . 5 2 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 2 . . . . . . . . . . 3 . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 . 1 . 1 . . Shots Hit Robots 477 | 25 76 24 56 . 5 3 32 50 6 6 3 . . 61 . 24 8 11 61 26 Core Hits 458 | 10 30 8 28 . 6 8 66 144 27 4 20 . . 55 . 11 3 5 25 8 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . . . . . . . . . . . 8 . 5 1 . . 1 Burn 14 | . . . . . . . . . . . . . . 8 . 5 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21762 | 259 775 233 991 . 334 309 2603 6163 1194 526 455 . . 2683 . 572 183 324 2841 1317 Guns 4675 | 259 775 233 841 . . . . . . . . . . 1266 . 572 183 324 92 130 Cannons 6477 | . . . . . 89 43 586 1093 270 212 76 . . 199 . . . . 2749 1160 Explosions 10523 | . . . 150 . 245 260 2011 5066 924 314 379 . . 1174 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 87 | . . . . . . 6 6 4 . . . . . 44 . . . . . 27 Kinetic 2108 | 259 775 233 841 . . . . . . . . . . . . . . . . . Thermal 18887 | . . . . . 334 303 2399 6001 1194 526 455 . . 2465 . 572 183 324 2841 1290 Explosive 680 | . . . 150 . . . 198 158 . . . . . 174 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 2 2 2 . . 1 . . . . . 2 2 2 . 4 13 31 Average Corruption 2 | . 1 1 1 2 2 . . 1 . . . . . 1 2 2 . 3 10 7 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 55 | . 4 . 11 5 . . . 6 . . . . . 4 1 4 . 1 9 10 Message Errors 16 | . 1 . 2 3 . . . 2 . . . . . 2 . . . 1 1 4 Matter Fused 11 | . 1 . 3 2 . . . 1 . . . . . . . 1 . . 1 2 Heat Flow Errors 7 | . . . 2 . . . . 1 . . . . . . . . . . 1 3 Energy Discharges 8 | . 1 . 1 . . . . 1 . . . . . 1 1 2 . . . 1 Data Loss (minor) 6 | . . . 2 . . . . 1 . . . . . . . 1 . . 2 . Data Loss (major) 4 | . . . 1 . . . . . . . . . . 1 . . . . 2 . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 566 | . 31 . 10 . 6 . 17 194 . . . . . 29 . . . . 162 117 Projectiles 317 | . . . . . . . 17 21 . . . . . . . . . . 162 117 Explosions 249 | . 31 . 10 . 6 . . 173 . . . . . 29 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1084 | . 143 . . . 21 . 197 479 41 45 15 . . 132 . . . . . 11 Shots 83 | . 3 . . . 2 . 23 37 6 3 1 . . 8 . . . . . . Rammed 22 | . . . . . . . 1 . . . . . . 8 . . . . . 13 Targets Rammed 25 | . . . . . . 1 1 1 . . . . . 9 . . . . . 13 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Highest Temperature 685 | . 12 12 158 . 633 206 323 685 188 174 197 . . 179 . . . . . 236 Average Temperature 137 | . 5 8 45 . 226 104 125 158 112 84 90 . . 102 . . . . . 100 Received Heat Transfer 1404 | . 66 39 81 . 9 18 153 243 . . 6 . . 333 . 54 18 . 189 195 Effects 21 | . . . . . 10 . . 11 . . . . . . . . . . . . Shutdowns 4 | . . . . . 2 . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . Interference 7 | . . . . . 3 . . 4 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 63 | . . . . . 3 . 10 30 6 6 2 . . 3 . 2 . . . 1 Combat Hostiles 49 | . . . . . 3 . 7 20 6 6 2 . . 2 . 2 . . . 1 Parts Melted 293 | . . . . . 10 5 57 134 30 15 6 . . 23 . 3 . 1 5 4 Heat Transferred 70713 | . . . . . 1680 1760 13520 28714 5139 2400 3200 . . 8787 . 1295 370 444 2331 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Peak Influence 2027 | 35 229 119 180 . 153 227 1094 2027 1245 386 995 . . 1106 387 1422 1265 715 852 547 Initial 1100 | . 22 72 46 . . 59 17 497 1100 386 130 . . 308 387 270 696 663 402 511 Average 633 | 16 118 87 93 . 127 109 448 1047 1124 343 570 . . 770 387 928 1045 678 615 449 Maximum Alert Level 5 | . 1 . . . . 1 3 5 4 1 3 . . 4 1 4 4 3 3 2 Low Security (%) 23 | 100 87 100 100 . 100 82 9 . . 21 11 . . . . . . . . . Level 1 15 | . 12 . . . . 17 38 . . 78 38 . . 12 100 13 . . . 34 Level 2 18 | . . . . . . . 37 17 . . 8 . . 9 . 5 13 91 61 65 Level 3 28 | . . . . . . . 14 51 47 . 41 . . 74 . 36 22 8 38 . Level 4 10 | . . . . . . . . 12 52 . . . . 3 . 43 64 . . . Level 5 3 | . . . . . . . . 12 . . . . . . . . . . . . High Security 1 | . . . . . . . . 4 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 1 . . 1 1 5 20 5 . 4 . . 6 . 6 1 1 7 2 Investigation 16 | . . 1 . . . . 1 5 1 . 1 . . 2 . 2 1 . 2 . Extermination 6 | . . . . . . . . 2 1 . 1 . . . . . . . 1 1 Reinforcement 17 | . 1 . . . 1 1 . 4 2 . 2 . . 3 . 1 . . 2 . Assault 15 | . . . . . . . 1 8 1 . . . . 1 . . . 1 2 1 Garrison 7 | . . . . . . . 3 1 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 2 . . . . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Distress Signals 15 | . 1 . 1 . . . 2 2 . . 1 . . 2 . 3 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 21 5 21 . 3 7 27 64 10 5 5 2 . 30 . 19 3 4 18 18 Peak Tracking Total 10 | . 5 4 3 . 3 4 4 10 5 2 2 1 . 6 . 7 3 3 6 7 Tactical Retreats 9 | . . . 2 . . . 1 1 . . . . . 3 . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Traps Triggered 9 | . 2 1 . . . . 1 2 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Machines Disabled 59 | . 2 . . . 3 2 14 22 7 . 1 . . 1 . 4 2 . 1 . Max in Single Turn 8 | . 2 . . . 3 1 1 8 2 . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Machines Accessed 44 | . 6 2 . 1 . 5 4 12 3 . 1 1 . 2 . 1 1 2 2 1 Terminals 27 | . 4 1 . . . 4 3 6 2 . 1 1 . 2 . 1 . 1 1 . Fabricators 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . 1 3 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Total Hacks 92 | . 10 9 . 1 . 7 7 24 10 . 2 1 . 6 . 3 3 4 4 1 Successful 44 | . 4 5 . 1 . 1 6 12 6 . . 1 . 2 . 1 1 2 1 1 Failed 47 | . 6 3 . . . 6 1 12 4 . 2 . . 4 . 2 2 2 3 . Catastrophic 11 | . . . . . . 1 . 1 2 . 1 . . 2 . 1 . 2 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 48 | . 7 4 . 1 . 5 . 15 4 . . . . 1 . 3 3 2 3 . Terminals 53 | . 7 4 . . . 5 4 11 6 . 2 1 . 6 . 3 . 2 2 . Fabricators 8 | . . . . . . . . 5 . . . . . . . . 3 . . . Repair Stations 14 | . . . . . . . 3 7 4 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 5 . . . 2 . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 Terminal Hacks 12 | . 1 1 . 1 . . 3 1 . . . 1 . 2 . 1 . 1 . . Record 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Robot Analysis 4 | . 1 1 . . . . 1 . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . 3 4 4 . . . . . . . . . . . Scan Component 7 | . . . . . . . 2 3 2 . . . . . . . . . . . Repair 4 | . . . . . . . 1 1 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . . . . . . . . . 1 . . Insert Component 3 | . . 2 . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 11 | . . . . . . 1 . 6 2 . . . . . . . 1 . 1 . Terminals 6 | . . . . . . 1 . 3 2 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . 3 2 . . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . Download 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 2 . . . 3 1 9 3 . 1 . . 2 . 1 1 2 2 . Full Trace Events 11 | . . 1 . . . . 1 3 1 . 1 . . 2 . 1 . . 1 . Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 2 . . . . . . . . . . . Time 122 | . . . . . . . 32 26 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . 2 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Total Allies 39 | . . . 1 . . . . . . 18 . . . . 20 . . . . . Largest Group 20 | . . . 1 . . . . . . 18 18 15 15 15 20 20 15 2 . . Highest-Rated Group 712 | . . . 31 . . . . . . 656 656 543 543 543 712 712 562 63 . . Highest-Rated Ally 50 | . . . 31 . . . . . . 50 50 50 50 50 50 50 50 38 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 5 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 449 | . . . 14 . . . . . . . 76 27 . 94 . 152 70 16 . . Total Damage 10911 | . . . 125 . . . . . . . 2023 377 . 1860 . 4057 1991 478 . . Kills 75 | . . . 6 . . . . . . . 16 4 . 16 . 22 11 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Robot Analysis Total 4 | . 1 1 . . . . 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 11 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Turns Passed 11585 | 170 670 153 835 413 88 425 958 2504 947 508 293 676 53 791 210 273 167 300 536 615 Spaces Moved 6106 | 109 458 96 607 257 12 258 480 1219 363 276 164 404 19 299 108 111 82 167 230 387 Core 236 | 4 . . . . . . . . . . . . . . . . . . . 232 Treads 4019 | . . . . . . . 422 1219 363 276 164 404 19 299 108 111 82 167 230 155 Legs 857 | . . . 272 257 12 258 58 . . . . . . . . . . . . . Wheels 994 | 105 458 96 335 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 120 190 120 120 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 141 | 88 88 93 109 148 190 120 159 162 160 160 160 160 160 160 160 160 160 160 160 93 Slowest Speed 320 | 100 100 115 190 190 190 120 320 163 160 160 160 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 65 17 93 58 14 18 81 32 13 97 8 53 4 10 59 6 3 6 7 22 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . . . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 . . . . . 1 1 . . 1 1 1 . . . 1 . 1 . Scrap Searched 5 | . . . 3 . . . . . . . . 1 1 . . . . . . . Spaces Dug 17 | . . . . . . . 17 . . . . . . . . . . . . . Terrain Destroyed 561 | . 25 . 14 . 36 25 260 113 42 . 1 . . 21 . 1 . . 18 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 42 | . . . . . 5 1 12 . . . . . . . . 1 . . 18 5 AOE 519 | . 25 . 14 . 31 24 248 113 42 . 1 . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Fac Was Fac Fac Res Res Acc Total 8349 | 147 602 133 689 288 72 366 629 1682 717 339 190 434 42 516 145 163 107 184 309 595 Wait 1493 | . 43 3 22 29 52 92 65 353 331 47 16 31 24 131 31 31 13 3 11 165 Move 6088 | 108 457 95 606 256 11 257 479 1218 363 275 163 403 18 299 107 110 81 166 229 387 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 62 | 10 14 4 6 . 1 1 6 9 2 1 1 . . . . . 1 1 5 . Fast Attach 63 | 6 3 4 2 1 . 1 10 5 1 3 . . . 9 1 . 1 1 9 6 Attach 35 | 1 5 3 3 . 1 2 1 7 2 . . . . 1 . . 1 2 2 4 Detach 5 | . . . . . . . . . . . . . . 2 . . . 1 2 . Swap 38 | 2 2 . 3 . . 5 6 6 3 . 3 . . 5 . . 1 1 1 . Drop 91 | 2 11 7 4 2 1 2 17 15 2 7 2 . . 7 1 . 3 1 6 1 Fire 444 | 18 67 17 43 . 6 5 44 68 13 6 5 . . 53 . 22 6 8 44 19 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . Crush 19 | . . . . . . . 1 1 . . . . . 9 . . . . . 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 712 | -10/Materials | Lost 3 parts (1p1n1w) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Discovered new exit (range 11) 985 | -9/Materials | Central database locked down 993 | -9/Materials | Identified exit to Mines 994 | -9/Materials | Entered Mines 1007 | -9/Mines | Met a Derelict bent on vengeance 1012 | -9/Mines | Learned Materials garrison access intel 1031 | -9/Mines | Received a Mining Laser from a helpful Derelict 1173 | -9/Mines | Assembled infested the area 1725 | -9/Mines | Discovered new exit (range 4) 1790 | -9/Mines | Build established: Scavenger-Mutant 1803 | -9/Mines | Identified exit to Materials 1823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1823 | -9/Mines | Discovered new exit (range 5) 1827 | -9/Mines | Identified exit to Exiles 1829 | -9/Mines | Entered Exiles 1862 | -9/Exiles | Met 8R-AWN 1880 | -9/Exiles | Met EX-HEX 1922 | -9/Exiles | Met EX-DEC 1978 | -9/Exiles | Met EX-BIN 1995 | -9/Exiles | Aligned with FarCom system 1996 | -9/Exiles | Given EX-Vault access code 2024 | -9/Exiles | Opened EX-Vault 2041 | -9/Exiles | Found Firepult 2084 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2213 | -9/Exiles | Discovered new exit (range 15) 2240 | -9/Exiles | Identified exit to Mines 2242 | -9/Exiles | Left Exiles lab with Firepult 2242 | -9/Exiles | Entered Mines 2252 | -8/Mines | Core integrity fell below 50% 2310 | -8/Mines | Discovered exit to Materials (range 5) 2330 | -8/Mines | Entered Materials 2330 | -8/Materials | Evolved 2 slots: Propulsion x2 2331 | -8/Materials | Loaded intel: 1 garrison access location 2668 | -8/Materials | Build established: Mutant 2739 | -8/Materials | Discovered new exit (range 11) 2753 | -8/Materials | Identified exit to Storage 2755 | -8/Materials | Entered Storage 3178 | -8/Storage | Build established: Scavenger-Mutant 3399 | -8/Storage | Repaired Disposable Heat Sink 3505 | -8/Storage | Learned location of Armory (-3) 3639 | -8/Storage | Destroyed 9 combat bots 3689 | -8/Storage | Discovered new exit (range 16) 3713 | -8/Storage | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Utility x2 4113 | -7/Factory | First assault squad dispatched 4327 | -7/Factory | Destroyed 9 combat bots 4496 | -7/Factory | Repaired Lgt. Treads 5469 | -7/Factory | Destroyed 8 combat bots 5660 | -7/Factory | Garrison activated, responded to threat 6092 | -7/Factory | High security lockdown imminent 6172 | -7/Factory | High security lockdown engaged 6194 | -7/Factory | Discovered new exit (range 3) 6217 | -7/Factory | Entered another Factory area 6217 | -6/Factory | Evolved 2 slots: Utility x2 6599 | -6/Factory | Repaired Imp. Weapon Shielding 6626 | -6/Factory | Repaired Lgt. Treads 6917 | -6/Factory | First assault squad dispatched 7164 | -6/Factory | Sucked down chute 7164 | -6/Factory | Entered Waste 7177 | -6/Waste | Spotted C-40 Crusher 7181 | -6/Waste | Destroyed C-40 Crusher 7196 | -6/Waste | Spotted C-40 Crusher 7199 | -6/Waste | Destroyed C-40 Crusher 7221 | -6/Waste | Spotted C-40 Crusher 7224 | -6/Waste | Destroyed C-40 Crusher 7236 | -6/Waste | Spotted C-40 Crusher 7238 | -6/Waste | Destroyed C-40 Crusher 7248 | -6/Waste | Spotted C-40 Crusher 7251 | -6/Waste | Destroyed C-40 Crusher 7261 | -6/Waste | Spotted C-40 Crusher 7263 | -6/Waste | Destroyed C-40 Crusher 7320 | -6/Waste | Discovered new exit (range 12) 7379 | -6/Waste | Warlord forces began an assault 7672 | -6/Waste | Entered Factory 7672 | -6/Factory | Accompanied by 18 allies 7946 | -6/Factory | Discovered new exit (range 5) 7965 | -6/Factory | Entered Lower Caves 7965 | -6/Lower Caves | Accompanied by 15 allies 8544 | -6/Lower Caves | Learned Factory terminal intel 8579 | -6/Lower Caves | Learned Factory stockpile data 8590 | -6/Lower Caves | Encountered a Warlord checkpoint 8592 | -6/Lower Caves | Discovered new exit (range 12) 8641 | -6/Lower Caves | Entered another Lower Caves area 8641 | -6/Lower Caves | Accompanied by 15 allies 8654 | -6/Lower Caves | Discovered new exit (range 9) 8694 | -6/Lower Caves | Entered Factory 8694 | -5/Factory | Accompanied by 15 allies 8694 | -5/Factory | Evolved 2 slots: Utility x2 8696 | -5/Factory | Loaded intel: 27 terminal locations 9000 | -5/Factory | Build established: Mutant 9018 | -5/Factory | Lost 7 allies 9238 | -5/Factory | Lost 3 allies 9294 | -5/Factory | First assault squad dispatched 9342 | -5/Factory | Build established: Scavenger-Mutant 9485 | -5/Factory | Sucked down chute 9485 | -5/Factory | Entered Waste 9486 | -5/Waste | Joined by Warlord forces that had cleared the area 9572 | -5/Waste | Discovered new exit (range 13) 9695 | -5/Waste | Entered Factory 9695 | -5/Factory | Accompanied by 20 allies 9718 | -5/Factory | Identified exit to Factory 9735 | -5/Factory | Garrison activated, responded to threat 9775 | -5/Factory | Spotted B-75 Beast 9776 | -5/Factory | Allies destroyed B-75 Beast 9777 | -5/Factory | Lost 3 allies 9968 | -5/Factory | Entered another Factory area 9968 | -4/Factory | Accompanied by 15 allies 9968 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10010 | -4/Factory | Found Imp. Powered Armor 10097 | -4/Factory | Discovered new exit (range 8) 10104 | -4/Factory | Lost 6 allies 10135 | -4/Factory | Entered Research 10135 | -3/Research | Accompanied by 2 allies 10135 | -3/Research | Evolved 2 slots: Utility x2 10142 | -3/Research | Lost 6 allies 10278 | -3/Research | Identified exit to Research 10385 | -3/Research | First assault squad dispatched 10435 | -3/Research | Entered another Research area 10435 | -2/Research | Evolved 2 slots: Utility x2 10788 | -2/Research | System corruption reached 10% 10824 | -2/Research | Lost 4 parts (4u) 10910 | -2/Research | Discovered new exit (range 5) 10935 | -2/Research | First assault squad dispatched 10971 | -2/Research | Entered Access 10971 | -1/Access | Evolved 2 slots: Utility x2 11192 | -1/Access | Build established: Scavenger-Skirmisher 11221 | -1/Access | First assault squad dispatched 11440 | -1/Access | System corruption reached 10% 11443 | -1/Access | Released all parts (9) 11479 | -1/Access | Lost 14 parts (1p3n9u1w) 11512 | -1/Access | Core integrity fell below 50% 11551 | -1/Access | Core integrity fell below 20% 11552 | -1/Access | System corruption reached 30% 11586 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11505_ Slammed into P-80 Master. 11517_ Med. Treads destroyed. 11518_ Slammed into P-80 Master. 11535_ System corrupted: Matter fused (-10). 11539_ Spectral Interrupter explodes. 11539_ Door malfunctions. 11540_ Acquired Corrupted Cloaking Device. 11540_ Integrated Corrupted Cloaking Device (+8). 11546_ P-80 Master resets P-80 Master, system corruption cleaned. 11549_ Cloaking Device destroyed. 11550_ Penetrated by Slug. 11553_ Drone sends a signal. 11554_ P-80 Master resets M-36 Artificer, system corruption cleaned. 11557_ WA&TJ>5MIRF&412R:RAYDP 11573_ HZBZHDFL98T#G66F33 FRIXBOGW&FNQ:Y%A %#Y 11586_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #????????????# #????????????????????? | | #????????????# #????????????????????? | | #????????????# #???##########???????? | | #????????????# #?? #???????? | | #????????????# #?? #???????? | | #????????????# #? #???????? | | #????????????######## #? ! #???????? | | #???????????????????# # [ #???????? | | #???????????????????#p # #???????? | | #???????????????????# + #???????? | | #???????????????????# # #???????? | | #???????????????????# # #???????? | | ????????????????????# #? #???????? | | ????????????????????# #? ] #???????? | | ????????????????????# #?? #???????? | | ????????????????????# #??###########???????? | | ????????????????????+ #????????????????????? | | ????????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | #???????????????????##### ###????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????# #??????????????????????? | | ##???#??????????????????# #??????????????????????? | | ###################?????#@#??????????????????????? | | ???? u ?????????????????????? | | ?? ???????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ???????????? | | ! h h k ??????????? | | ############?########/################???????????? | | #????##????????????? ???????????????????????????? | | #?????##########???? ???????????????????????????? | | #??#???# #??? ????????????????????????????? | | #??????# #??? ????????????????????????????? | | #??????# #?? ?????????????????????????????? | | #??????# #?????????????????????????????????? | | "####### #?????????????????????????????????? | | # #?????????????????????????????????? | | # " #?????????????????????????????????? | | # "" #?????????????????????????????????? | | + "" #?????????????????????????????????? | | + "" #?????????????????????????????????? | | # "" #?????????????????????????????????? | | # "" #?????????????????????????????????? | | ###/#### "" #?????????????????????????????????? | | # " #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 65 Energy Generation 39 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 2350 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 55 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Linear Accelerator | -4/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Generalissimo Pyromaniac We Are Legion Challenges ------------ None Game ------ Seed ChromaticHeavyScythe Manual? 0 Play Time 02:30:28 Cumulative 49.9 hours Start 2024.10.21 @ 04:02:14 End 2024.10.21 @ 06:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19010f1-4b0b-40b5-95b7-49fc46b2e48f